Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 00:49:35 Player: Florist Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (211) 1055 Value Destroyed (6296) 6296 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 10888 Bonus ------- High Alert Combat Kills 477 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 99/100 System Corruption 77% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Armored Treads High-capacity Matter Pod (200) Hardlight Generator Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Armored Treads Advanced Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating System Restoration Module Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Shock Maul [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . . 1 . 1 . . Weapon 2 | . . 1 1 . . . . Parts Attached 91 | 9 8 23 25 11 8 1 6 Power 10 | 1 2 1 3 1 1 . 1 Engine 8 | 1 2 1 2 1 1 . . Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 33 | 4 3 11 7 3 2 . 3 Treads 27 | 2 1 9 7 3 2 . 3 Leg . | . . . . . . . . Wheel 4 | 2 2 . . . . . . Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Utility 17 | 2 1 1 7 1 4 1 . Device 3 | 1 . . . . 1 1 . Storage 4 | 1 1 . 1 . 1 . . Processor 3 | . . . 2 . 1 . . Hackware . | . . . . . . . . Protection 7 | . . 1 4 1 1 . . Artifact . | . . . . . . . . Weapon 31 | 2 2 10 8 6 1 . 2 Energy Gun 3 | . 1 1 . . . . 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 25 | 2 1 8 8 5 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 5 1 2 . . . Corrupted Parts 6 | . . . . . . . 6 System Corruption 60 | . . . . . . . 60 Parts Lost 28 | . 5 2 1 2 . . 18 Power 5 | . 2 . 1 . . . 2 Propulsion 9 | . 1 . . 2 . . 6 Utility 4 | . . 1 . . . . 3 Weapon 10 | . 2 1 . . . . 7 Highest Loss Streak 13 | . 4 1 1 1 . . 13 To Critical Strikes 2 | . . . . . . . 2 Average Backups 13 | 3 9 14 14 14 15 15 10 Power . | . . . . . . 1 . Propulsion 4 | 1 5 7 4 4 3 4 2 Utility 5 | . . 5 6 6 6 7 6 Weapon 2 | . 2 1 3 3 4 3 1 Tool/Special . | . . . . . . . . Unused Backups 35 | . . 15 9 . 2 . 9 Power 3 | . . . . . 1 . 2 Propulsion 17 | . . 12 4 . . . 1 Utility 11 | . . . 4 . 1 . 6 Weapon 4 | . . 3 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 98 99 98 99 100 68 Engine 8 | . 13 11 8 8 7 7 3 Treads 27 | . 2 32 27 26 29 30 27 Wheel 1 | . 24 . . . . . . Device 3 | . 14 . . . 6 7 2 Storage 9 | . 14 11 9 9 7 7 6 Processor 6 | . . . 8 9 7 15 6 Protection 6 | . . 9 9 9 7 . . Ballistic Gun 29 | . 26 32 35 34 30 28 13 Peak Build Rating 46 | 7 8 20 37 41 46 46 43 Average Rating 29 | 5 7 17 30 37 44 44 30 On Entrance 24 | . 7 8 19 37 39 45 43 Naked Turns 19 | . . . . . . . 19 Heaviest Build 75 | 14 29 42 49 50 75 64 70 Greatest Support 88 | 40 40 63 65 64 80 80 88 Greatest Overweight (x) 1 | 1 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 15 | 7 12 15 15 15 15 20 19 Most Carried 20 | 5 13 15 15 15 16 20 20 Average Carried 14 | 3 9 14 14 14 14 17 14 Final Capacity 20 | 8 15 15 15 15 20 20 5 Final Carried 20 | 5 12 15 15 15 16 20 5 Class Distribution -------------------- 28% | Gunner 20% | Scavenger-Tank 18% | Skirmisher 14% | Mutant 13% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Matter Collected 5593 | 357 337 1364 1334 1130 349 147 575 Remotely . | . . . . . . . . Salvage Created 8822 | 117 605 1900 2311 2253 621 48 967 Parts 474 | 11 36 130 117 112 30 3 35 Haulers Intercepted 19 | . 2 6 5 5 1 . . Recyclers Shooed 4 | . 2 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 34 | . . . . . . 4 30 Prevented 13 | . . . . . . 3 10 Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 142 | . 10 35 37 29 10 . 21 Melee 1 | . . . . . . . 1 Guns 135 | . 10 35 37 29 10 . 14 AOE 4 | . . . . . . . 4 Classes Destroyed 18 | 1 5 3 2 4 1 1 1 Worker 10 | . . 1 4 5 . . . Builder 3 | . . . . 3 . . . Tunneler 7 | 5 . 1 . . 1 . . Hauler 19 | . 2 6 5 5 1 . . Recycler 10 | . 1 2 1 5 1 . . Minesweeper 2 | . . . . . . 2 . Mechanic 1 | . . . 1 . . . . Operator 3 | . . 1 . 2 . . . Watcher 14 | . 3 5 3 2 1 . . Swarmer 27 | . 3 12 3 2 3 . 4 Grunt 69 | . 7 13 26 13 4 . 6 Brawler 6 | . . . . . . . 6 Duelist 4 | . . . . 2 . . 2 Protector 1 | . . . . 1 . . . Sentry 27 | . . 10 6 9 1 . 1 Specialist 2 | . . . 2 . . . . Hunter 4 | . . . . 2 1 . 1 Programmer 2 | . . . . . 1 . 1 Best Kill Streak 12 | 2 4 6 8 12 5 2 5 Combat Bots Only 8 | . 3 4 5 8 3 . 5 Max Kills in Single Turn 3 | 1 1 2 2 3 2 1 2 Gunslinging 1 | . . 1 1 1 1 . 1 Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Hostile Shots Fired 683 | . 66 107 121 129 42 . 218 Missed 161 | . 7 22 33 29 14 . 56 Hits 522 | . 59 85 88 100 28 . 162 Melee 28 | . . . . 3 . . 25 Projectile 494 | . 59 85 88 97 28 . 137 Critical Strikes 26 | . . 3 6 4 . . 13 Part Disruptions 1 | . . . . . . . 1 Damage Taken 8298 | . 636 996 1454 1480 255 . 3477 Core 1079 | . 185 63 50 59 10 . 712 Absorbed by Shields 104 | . . . . . 104 . . Core Remaining (%) 72 | 100 26 84 . 80 . . . Volleys Fired 440 | 25 61 108 86 81 23 6 50 Largest 4 | 2 2 3 4 4 4 4 4 Hottest 99 | 40 70 93 94 99 99 99 97 Shots Fired 1404 | 50 121 321 344 314 92 24 138 Gun 1401 | 50 121 321 344 314 92 24 135 Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 1391 | 50 117 316 344 314 92 24 134 Thermal 10 | . 4 5 . . . . 1 Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 42 | 4 14 22 42 30 10 7 27 Robot Miss Streak 7 | 3 7 4 4 5 4 1 3 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 32 | . 1 4 10 7 2 . 8 Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 Shots Hit Robots 959 | 28 73 198 251 230 51 14 114 Core Hits 400 | 7 34 77 112 95 27 4 44 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 12 | 1 1 2 2 1 2 . 3 Critical Strikes 14 | 1 1 2 2 1 2 . 5 Destroy 10 | 1 1 2 2 . 2 . 2 Smash 4 | . . . . 1 . . 3 Melee Attacks 54 | . . . . 11 . 32 11 Impact 54 | . . . . 11 . 32 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15171 | 292 810 2943 3815 3803 873 233 2402 Guns 14228 | 292 810 2943 3814 3529 873 233 1734 Cannons . | . . . . . . . . Explosions 518 | . . . . 187 . . 331 Melee 420 | . . . . 83 . . 337 Ramming 5 | . . . 1 4 . . . Kinetic 14137 | 292 785 2892 3814 3529 873 233 1719 Thermal 91 | . 25 51 . . . . 15 Explosive 518 | . . . . 187 . . 331 Electromagnetic . | . . . . . . . . Impact 420 | . . . . 83 . . 337 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 77 | . . . . . . . 77 Average Corruption 66 | . . . . . . . 66 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . . . . 43 Message Errors 11 | . . . . . . . 11 Matter Fused 13 | . . . . . . . 13 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 291 | . . . . 92 . . 199 Projectiles . | . . . . . . . . Explosions 24 | . . . . 9 . . 15 Melee 267 | . . . . 83 . . 184 Knockbacks 3 | . . . . 1 . . 2 Impact 3 | . . . . 1 . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 252 | . . . 87 39 . . 126 Shots 5 | . . . 1 1 . . 3 Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . . . 1 1 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 390 | . 52 189 342 390 89 54 269 Average Temperature 76 | . 15 40 89 117 36 24 91 Received Heat Transfer 2527 | . 273 405 756 504 31 . 558 Effects 7 | . . . 1 5 . . 1 Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 Interference 4 | . . . . 4 . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 9 | . . . . 4 . . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 259 | . 74 148 . . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Maximum Alert Level 3 | . . 2 3 3 1 . . Low Security (%) 33 | 100 100 30 4 . 70 . . Level 1 35 | . . 44 34 48 29 . . Level 2 25 | . . 24 60 18 . . . Level 3 5 | . . . . 33 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 794 | 5 65 571 700 794 343 . . Initial 343 | . . 7 226 287 343 . . Average 306 | 1 27 280 437 499 172 . . Influence Increases 4324 | 25 290 1142 1079 981 292 10 505 Destroy 0b10 Robot/C 2820 | . 200 700 740 560 200 . 420 Destroy 0b10 Robot/NC 350 | 25 30 80 70 115 20 10 . Destroy Leader 684 | . 60 182 186 154 62 . 40 Successful Hack 85 | . . 36 9 33 7 . . Disable Machine 150 | . . 30 45 75 . . . Destroy Structure 70 | . . 9 29 29 3 . . Lose Combat Pursuer 165 | . . 105 . 15 . . 45 Influence Decreases 4294 | 25 272 623 935 908 901 155 475 Entered New Map 1182 | . . 11 311 394 411 55 . Time Decay 2890 | 25 256 602 614 494 490 100 309 Lost Part 222 | . 16 10 10 20 . . 166 Squads Dispatched 24 | . 2 2 8 7 4 . 1 Investigation 6 | . . . 3 1 2 . . Extermination 2 | . . . . . 2 . . Reinforcement 6 | . 2 2 1 1 . . . Assault 3 | . . . 1 1 . . 1 Garrison 7 | . . . 3 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Distress Signals 13 | . . 4 4 3 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 202 | . 18 57 46 39 12 . 30 Peak Tracking Total 9 | . 3 6 5 5 3 . 9 Tactical Retreats 8 | . . 4 . 1 . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Traps Triggered 4 | . 1 . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . . 2 Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered 2 | . . . . . . . 2 Most Traps Carried 5 | . . . . . . 5 5 Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Disabled 10 | . . 2 3 5 . . . Max in Single Turn 1 | . . 1 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Accessed 38 | . 4 12 8 8 4 1 1 Terminals 29 | . 4 10 6 7 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 3 | . . . 1 1 1 . . Total Hacks 102 | . 9 35 23 26 7 1 1 Successful 48 | . 4 22 9 8 3 1 1 Failed 53 | . 5 12 14 18 4 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . Manual 67 | . 9 27 16 14 1 . . Terminals 82 | . 9 30 18 22 3 . . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 5 | . . 5 . . . . . Garrison Access 8 | . . . 3 4 1 . . Terminal Hacks 11 | . . 5 . 3 1 1 1 Part Schematic 2 | . . . . 1 1 . . Robot Analysis 4 | . . 4 . . . . . Open Door 4 | . . . . 2 . 1 1 Locate Traps 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 5 | . . 5 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 29 | . 4 12 8 5 . . . Terminals 29 | . 4 12 8 5 . . . Botnet 12 | . 1 6 3 2 . . . Skim 17 | . 3 6 5 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 32 | . 4 9 8 7 4 . . Full Trace Events 6 | . 1 . 2 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 2 . 1 1 . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 25 | . . . . . 25 . . Total Part Build Rating 1 | . . . . . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 6 . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Active Infowar (turns) 2839 | 38 729 81 . . . 1513 478 Sensors 1991 | . . . . . . 1513 478 Seismic 848 | 38 729 81 . . . . . Robot Analysis Total 4 | . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Turns Passed 11086 | 237 729 2720 2038 1319 1294 1513 1236 Spaces Moved 5349 | 97 472 1255 987 471 634 802 631 Core 43 | 3 . . . . . . 40 Treads 4875 | 90 45 1255 987 471 634 802 591 Legs . | . . . . . . . . Wheels 431 | 4 427 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 160 150 153 170 170 50 Average Speed 156 | 153 98 160 153 165 170 170 161 Slowest Speed 250 | 160 240 240 160 250 170 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 5 67 91 66 81 19 83 61 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . 1 3 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 5 | . . . . . . 3 2 Spaces Dug 32 | . . . . . . 32 . Terrain Destroyed 102 | . . . 24 19 2 32 25 Melee 32 | . . . . . . 32 . Projectile 2 | . . . . . 2 . . AOE 68 | . . . 24 19 . . 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total 7062 | 135 626 1760 1335 793 804 874 735 Wait 926 | . 70 303 187 196 132 26 12 Move 5342 | 96 471 1254 986 470 633 801 631 Hop . | . . . . . . . . Pick Up 85 | 4 11 27 18 8 4 5 8 Fast Attach 32 | 8 2 5 5 3 . . 9 Attach 28 | . 4 7 6 6 3 . 2 Detach 3 | 1 . 1 . . . . 1 Swap 54 | 1 4 16 16 8 5 3 1 Drop 94 | . 3 39 30 9 4 1 8 Fire 440 | 25 61 108 86 81 23 6 50 Melee 54 | . . . . 11 . 32 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Core integrity fell below 50% 908 | -10/Materials | Lost 4 parts (1p1n2w) 967 | -10/Materials | Entered another Materials area 967 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1662 | -9/Materials | Build established: Scavenger-Tank 1909 | -9/Materials | Discovered new exit (range 6) 2210 | -9/Materials | Discovered new exit (range 9) 2292 | -9/Materials | Identified exit to Materials 2360 | -9/Materials | Learned Storage trap positions 2418 | -9/Materials | Learned 2 Storage zone layouts 2466 | -9/Materials | Loaded intel: 2 repair station locations 2524 | -9/Materials | Learned location of 1 exit from Recycling 2592 | -9/Materials | Loaded intel: 20 trap records 3063 | -9/Materials | Discovered exit to Materials (range 16) 3248 | -9/Materials | Central database locked down 3687 | -9/Materials | Entered another Materials area 3687 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3813 | -8/Materials | Garrison activated, responded to threat 4260 | -8/Materials | Build established: Gunner 4976 | -8/Materials | Learned location of Lower Caves (-6) 5029 | -8/Materials | Identified exit to Factory 5070 | -8/Materials | Learned Storage emergency access door positions 5099 | -8/Materials | Identified exit to Storage 5117 | -8/Materials | Learned 4 Factory zone layouts 5124 | -8/Materials | Learned Factory stockpile data 5130 | -8/Materials | Learned Factory stockpile data 5147 | -8/Materials | Learned location of Zion (-6) 5176 | -8/Materials | Learned Storage stockpile data 5687 | -8/Materials | First assault squad dispatched 5725 | -8/Materials | Entered Storage 5727 | -8/Storage | Loaded intel: 13 trap records 6012 | -8/Storage | Learned location of Armory (-3) 6297 | -8/Storage | Garrison activated, responded to threat 6525 | -8/Storage | First assault squad dispatched 6625 | -8/Storage | Destroyed 8 combat bots 7027 | -8/Storage | Discovered exit to Factory (range 9) 7044 | -8/Storage | Entered Factory 7044 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7350 | -7/Factory | Build established: Tank 7432 | -7/Factory | Discovered new exit (range 8) 7642 | -7/Factory | Discovered new exit (range 5) 8262 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 8338 | -7/Factory | Identified exit to Lower Caves 8338 | -7/Factory | Entered Lower Caves 8625 | -7/Lower Caves | Build established: Skirmisher 8755 | -7/Lower Caves | Encountered a Warlord checkpoint 9689 | -7/Lower Caves | Discovered new exit (range 10) 9703 | -7/Lower Caves | Identified exit to Lower Caves 9851 | -7/Lower Caves | Entered another Lower Caves area 9949 | -7/Lower Caves | Discovered new exit (range 5) 9958 | -7/Lower Caves | Identified exit to Factory 10014 | -7/Lower Caves | Learned location of 1 exit from Factory 10346 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10420 | -7/Lower Caves | Core integrity fell below 50% 10423 | -7/Lower Caves | System corruption reached 10% 10439 | -7/Lower Caves | System corruption reached 30% 10468 | -7/Lower Caves | Lost 13 parts (4n3u6w) 10673 | -7/Lower Caves | Build established: Mutant 11049 | -7/Lower Caves | Core integrity fell below 20% 11087 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 11068_ G-47 Trooper destroyed. 11073_ System corrupted: Hvy. Missile Launcher failed to launch. 11074_ Arm. Treads destroyed. 11075_ Med. Treads destroyed. 11075_ Destroyed Shock Rifle. 11075_ P-60 Hacker destroyed. 11075_ G-47 Trooper destroyed. 11077_ Hvy. Missile Launcher destroyed. 11077_ Dropped Hcp. Storage Unit. 11078_ Dropped Arm. Treads. 11078_ Penetrated by Slug. 11078_ Dropped Arm. Treads. 11079_ System corrupted: Heat flow error (+208). 11080_ Acquired 4 matter. 11081_ The unstable cave ceiling collapses. 11081_ Shock Maul crushed. 11083_ The unstable cave ceiling collapses. 11084_ Corrupted Adv. Heat Sink crushed. 11084_ The unstable cave ceiling collapses. 11087_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?? ???????????????????????? | | ?????????????????????# ? #??????????????????????? | | ???????????????????### ? #??????????????????????? | | ??????????????????## ? ##?????????????????????? | | ??????????????????# ? ??????????????????????? | | ??????????????????# ?# ??????????????????????? | | ??????????????????? ## ??????????????????????? | | ???????????????????# #??????????????????????? | | ?????????????# #????# #??????????????????????? | | ????????????## #??## #??????????????????????? | | ????????????# #?# ##?????????????????????? | | ???????????? ## ##????????????????????? | | ???????????? ####?????????????????? | | ????????????? ######?????????#??? | | ???????????????#" " ## ##?????## #### | | ???????????????#" """"" #???? | | ??????????????## "" " ###??# | | ??????????????#"" """ "# # #?# | | ???????????# """" "" "## # ## ## | | ???????????# " "" ##@ ## ###### # #?? | | ???????????# ## ## #????# #?? | | ???????????# ## #????# #####????? | | ???????????# ## #????# ##????????? | | ???????????############# #????# #?????????? | | ?????????????########### #####????# #?###?????? | | ????????????# #??????## #### #?????? | | ????????????????###### #??????# #?# #?????? | | ???????????????#"""""### ####???# #?# ##????? | | ??????????????#"" X# ##??# ##?# ##???# | | ??????????????#" " ##?# ##?# ##### | | ?????????????#"" # # #?# ### | | ?????????????#" #X#% ##?# | | ?????????????#" pY = ##?# | | ?????????????#" ## % #!= #?### # | | ?????????????#"" #!# "#???############## | | ??????????????#"" &!= ###??????????????## | | ??????????????##"""""""# #??????????????## | | ????????????????########] #####?????????????## | | ???????????# = #????????????????## | | ???????????# ##????????????????# # | | ????????????###############?????????????????# ## | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Power Maul | -8/Storage | Hacked Hcp. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterCompanionKatana Manual? 0 Play Time 00:56:42 Cumulative 193.2 hours Start 2025.07.21 @ 23:47:26 End 2025.07.22 @ 00:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/3/2/0/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58307f2c-bef3-415c-816b-b122522abbff