Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 10:16:06 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (3457) 3457 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 8483 Bonus ------- High Alert Combat Kills 256 Met Data Miner 300 Cogmind --------- Core Integrity 577/700 Matter 249/300 Energy 315/315 System Corruption 13% Temperature Cool (70) Movement Treading (160) Location -7/Data Miner Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Treads Medium Treads Medium Treads Armor Integrity Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Particle Gun Heavy Particle Gun Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Mini Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Armored Treads Medium Treads Improved Heat Sink Armor Integrity Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Mini Grenade Launcher Powered Hammer [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Slots Evolved 6 | . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 4 | . . 1 . . . 1 . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 6 1 17 4 1 . 5 34 34 11 . Power 11 | 1 . 3 1 . . . 4 1 1 . Engine 8 | 1 . 3 1 . . . 3 . . . Core 1 | . . . . . . . . . 1 . Reactor 2 | . . . . . . . 1 1 . . Propulsion 38 | 2 . 3 2 . . 2 15 11 3 . Treads 38 | 2 . 3 2 . . 2 15 11 3 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 1 3 . 1 . 2 1 9 3 . Device 5 | . . 1 . . . 1 . 2 1 . Storage 4 | 1 1 . . 1 . . . 1 . . Processor 3 | . . . . . . . . 3 . . Hackware . | . . . . . . . . . . . Protection 9 | . . 2 . . . 1 1 3 2 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 . 8 1 . . 1 14 13 4 . Energy Gun 19 | 1 . 4 . . . . 7 7 . . Energy Cannon 10 | . . 1 1 . . 1 4 1 2 . Ballistic Gun 4 | 1 . 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 3 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 5 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . 6 . . . Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 7 | . . . . . . . . . 7 . Parts Lost 7 | . . 2 . . . . 1 1 3 . Power 4 | . . 2 . . . . . 1 1 . Propulsion 1 | . . . . . . . . . 1 . Utility 2 | . . . . . . . 1 . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . . 1 1 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 83 100 100 100 96 100 99 93 84 Engine 7 | . 14 10 11 11 11 9 9 5 . . Treads 31 | . 28 30 33 33 33 32 36 30 29 30 Device 9 | . . 3 11 11 11 18 18 7 4 7 Storage 9 | . 14 11 11 11 11 9 9 7 7 7 Processor 9 | . . . . . . . . 21 23 23 Protection 7 | . . 5 11 11 11 9 9 7 7 7 Energy Gun 6 | . 14 13 . . . . 4 6 7 . Energy Cannon 8 | . . . 21 22 22 18 13 6 5 . Ballistic Gun 2 | . 14 7 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 13 33 37 37 57 57 62 66 76 83 77 Greatest Support 112 | 40 40 60 60 60 60 80 80 112 112 107 Greatest Overweight (x) 1 | . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 17 20 20 20 20 20 20 Most Carried 20 | 3 13 15 15 15 15 20 20 20 20 20 Average Carried 17 | 2 6 14 15 15 15 18 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 3 13 15 15 15 15 20 20 20 18 20 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Matter Collected 1391 | 266 41 178 50 . 30 50 353 312 111 . Remotely . | . . . . . . . . . . . Salvage Created 4955 | 72 212 458 96 . 53 355 1385 1880 444 . Parts 226 | 1 11 33 5 . . 21 71 72 12 . Haulers Intercepted 5 | . . . . . . . 4 1 . . Recyclers Shooed 11 | . 1 1 . . . 2 1 6 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Combat Hostiles Destroyed 83 | . 7 13 2 . 1 4 21 26 9 . Melee 8 | . . . . . . . 1 6 1 . Guns 45 | . 7 12 . . . . 5 14 7 . Cannons 19 | . . . 2 . . 4 9 4 . . AOE 3 | . . . . . . . 3 . . . Classes Destroyed 14 | 1 3 4 . . 1 . 3 1 1 . Worker 6 | . . . . . . . 2 4 . . Builder 1 | . . 1 . . . . . . . . Hauler 5 | . . . . . . . 4 1 . . Recycler 15 | 1 1 . . . . 2 3 8 . . Mechanic 1 | . . 1 . . . . . . . . Operator 2 | . . 1 . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 19 | . 6 6 . . . . 3 3 1 . Grunt 33 | . 1 5 2 . . . 7 15 3 . Brawler 4 | . . . . . . . 1 1 2 . Sentry 20 | . . 2 . . . 4 9 4 1 . Hunter 5 | . . . . . 1 . 1 2 1 . Programmer 1 | . . . . . . . . 1 . . Thief 1 | . . . . . . . . . 1 . Best Kill Streak 9 | 1 3 3 2 . 1 2 6 9 6 . Combat Bots Only 6 | . 2 3 2 . 1 2 4 3 6 . Max Kills in Single Turn 4 | 1 2 1 1 . 1 1 4 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . Melee 1 | . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Damage Taken 4584 | . 277 642 130 . 94 29 906 1413 1093 . Core 414 | . 57 97 . . 12 . 125 77 46 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 152 | . . 81 . . . . 71 . . . Core Remaining (%) 81 | 100 77 . . . 72 . 77 . . . Volleys Fired 266 | 6 31 54 5 . 5 11 73 61 20 . Largest 2 | 2 2 2 2 . 2 2 2 2 2 . Hottest 160 | 70 70 112 136 . 136 136 136 160 130 . Shots Fired 526 | 12 62 108 10 . 10 22 143 119 40 . Gun 357 | 12 62 108 . . . . 55 81 39 . Cannon 166 | . . . 10 . 10 22 85 38 1 . Launcher 3 | . . . . . . . 3 . . . Special . | . . . . . . . . . . . Kinetic 73 | 6 31 36 . . . . . . . . Thermal 450 | 6 31 72 10 . 10 22 140 119 40 . Explosive 3 | . . . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | 5 5 8 7 . 7 6 8 15 22 . Robot Miss Streak 7 | 1 7 4 1 . 1 1 3 2 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . 1 2 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . Shots Hit Robots 383 | 8 34 63 8 . 8 14 86 121 41 . Core Hits 175 | 3 14 24 3 . 1 7 36 72 15 . Critical Kills 6 | . . 1 . . . . 2 3 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 24 | . . 6 . . . . 5 7 6 . Burn 17 | . . 5 . . . . 3 3 6 . Meltdown 2 | . . . . . . . 2 . . . Destroy 1 | . . 1 . . . . . . . . Smash 4 | . . . . . . . . 4 . . Melee Attacks 43 | . . . . . . . . 36 7 . Impact 43 | . . . . . . . . 36 7 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8351 | 82 367 860 164 . 163 308 2056 3436 915 . Guns 4122 | 77 363 857 . . . . 716 1468 641 . Cannons 2274 | . . . 164 . 163 308 1082 532 25 . Explosions 239 | . . . . . . . 239 . . . Melee 1604 | . . . . . . . . 1385 219 . Ramming 112 | 5 4 3 . . . . 19 51 30 . Kinetic 418 | 52 152 214 . . . . . . . . Thermal 5978 | 25 211 643 164 . 163 308 1798 2000 666 . Explosive 239 | . . . . . . . 239 . . . Electromagnetic . | . . . . . . . . . . . Impact 1604 | . . . . . . . . 1385 219 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 2 13 13 Average Corruption 4 | . . . . . . . . 1 7 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . . . . 3 8 6 Message Errors 4 | . . . . . . . . . 4 . Matter Fused 5 | . . . . . . . . . 2 3 Heat Flow Errors 4 | . . . . . . . . 2 . 2 Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 321 | . . . . . . . 11 285 25 . Projectiles 12 | . . . . . . . 11 1 . . Explosions . | . . . . . . . . . . . Melee 309 | . . . . . . . . 284 25 . Knockbacks 9 | . . . . . . . . 9 . . Impact 9 | . . . . . . . . 9 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 20 | 1 2 3 . . . . 3 6 5 . Targets Rammed 29 | 1 3 4 . . . . 6 9 6 . Kicked . | . . . . . . . . . . . Crushed 9 | . 1 1 . . . . 3 3 1 . Highest Temperature 262 | 100 170 178 231 . 165 . 67 242 65 262 Average Temperature 50 | 47 65 46 122 . 83 . 18 53 17 128 Received Heat Transfer 1578 | . 24 243 75 . . . 576 372 288 . Effects 3 | . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions 15 | . . . . . . . . 14 1 . Robots Melted 5 | . . 1 . . 1 . 3 . . . Combat Hostiles 5 | . . 1 . . 1 . 3 . . . Parts Melted 29 | . 1 6 . . . . 7 10 5 . Heat Transferred 13473 | 74 629 2072 296 . 296 555 3515 4334 1702 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Peak Influence 750 | 5 244 365 118 . 45 192 437 750 . . Initial 130 | . 3 102 68 . . 17 80 130 . . Average 277 | 2 108 242 99 . 38 121 227 433 . . Maximum Alert Level 3 | . 1 1 . . . . 2 3 . . Low Security (%) 38 | 100 76 39 100 . 100 100 42 2 . . Level 1 39 | . 23 60 . . . . 46 46 . . Level 2 19 | . . . . . . . 10 44 . . Level 3 2 | . . . . . . . . 6 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 1 . . . . 3 10 . . Investigation 5 | . . 1 . . . . . 4 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 6 | . 3 . . . . . 2 1 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Distress Signals 9 | . 3 . . . . 1 3 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 16 21 2 . 1 6 33 36 9 . Peak Tracking Total 7 | . 7 4 2 . 1 3 7 4 7 . Tactical Retreats 9 | . 1 1 . . . . 1 6 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Traps Triggered 2 | . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Machines Disabled 5 | . . . . . . 1 4 . . . Max in Single Turn 1 | . . . . . . 1 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Machines Accessed 28 | . 3 3 . 1 . 1 10 7 . 3 Terminals 16 | . 3 2 . . . . 7 4 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 3 | . . 1 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 86 | . 7 8 . 1 . 2 23 19 . 26 Successful 59 | . 4 4 . 1 . 2 12 10 . 26 Failed 27 | . 3 4 . . . . 11 9 . . Catastrophic 8 | . 1 2 . . . . 4 1 . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 5 5 . . . . 13 10 . . Terminals 37 | . 7 5 . . . . 15 10 . . Fabricators 8 | . . . . . . . . 8 . . Repair Stations 8 | . . 3 . . . . 5 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 4 | . . . . . . . 3 1 . . Terminal Hacks 38 | . 2 2 . 1 . . 5 2 . 26 Record 7 | . . . . 1 . . . . . 6 Part Schematic 13 | . . 1 . . . . . . . 12 Robot Schematic 5 | . . . . . . . . . . 5 Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 Open Door 2 | . . . . . . . 2 . . . Unreport Threat 3 | . . 1 . . . . 2 . . . Locate Traps 2 | . . . . . . . 1 1 . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . 2 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 6 | . . 2 . . . . 4 . . . Scan Component 3 | . . 1 . . . . 2 . . . Repair 3 | . . 1 . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 . . . . . 2 4 . . Terminals 6 | . 2 . . . . . 2 2 . . Assimilate 1 | . 1 . . . . . . . . . Botnet 5 | . 1 . . . . . 2 2 . . Fabricators 1 | . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Jam 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 3 . . . 1 9 6 . . Full Trace Events 3 | . 1 . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . 1 . . . 12 Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 109 | . . . . . . . . 109 . . Total Part Build Rating 6 | . . . . . . . . 6 . . Parts Repaired 3 | . . 1 . . . . 2 . . . Time 78 | . . 26 . . . . 52 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 2 Highest-Rated Group 48 | . . . . . . . . . 48 48 Highest-Rated Ally 32 | . . . . . . . . . 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Turns Passed 4983 | 101 381 655 149 284 60 334 979 1654 263 123 Spaces Moved 2162 | 48 172 248 81 177 29 156 380 704 91 76 Core 5 | 5 . . . . . . . . . . Treads 2157 | 43 172 248 81 177 29 156 380 704 91 76 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 Average Speed 161 | 148 160 160 160 160 160 182 160 160 160 160 Slowest Speed 240 | 160 160 160 160 160 160 240 160 162 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 37 34 23 60 10 15 65 25 20 69 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug 20 | . . . . . . . 19 1 . . Terrain Destroyed 30 | . . . . . . . 29 1 . . Melee 1 | . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . AOE 29 | . . . . . . . 29 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Total 3076 | 63 220 411 90 178 33 188 620 1044 151 78 Wait 276 | . 3 42 . . . . 74 153 4 . Move 2153 | 48 171 247 80 176 28 155 379 703 90 76 Hop . | . . . . . . . . . . . Pick Up 84 | 3 10 23 . . . 11 18 17 2 . Fast Attach 23 | 6 1 5 . . . 1 5 2 3 . Attach 17 | . . 5 . . . 1 1 6 4 . Detach 2 | . . . . . . . . . . 2 Swap 73 | . . 7 4 1 . 3 28 26 4 . Drop 103 | . 1 24 1 1 . 6 36 31 3 . Fire 266 | 6 31 54 5 . 5 11 73 61 20 . Melee 43 | . . . . . . . . 36 7 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 28 | . 3 4 . . . . 6 9 6 . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . . . . 8 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 864 | -9/Materials | Repaired Lgt. Treads 963 | -9/Materials | Build established: Scavenger-Mutant 1034 | -9/Materials | Discovered new exit (range 8) 1138 | -9/Materials | Entered Mines 1281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1281 | -9/Mines | Discovered new exit (range 5) 1287 | -9/Mines | Entered Exiles 1308 | -9/Exiles | Discovered new exit (range 15) 1327 | -9/Exiles | Met 8R-AWN 1353 | -9/Exiles | Met EX-HEX 1441 | -9/Exiles | Met EX-DEC 1471 | -9/Exiles | Met EX-BIN 1497 | -9/Exiles | Learned location of Zion (-6) 1558 | -9/Exiles | Discovered new exit (range 10) 1571 | -9/Exiles | Entered Mines 1615 | -8/Mines | Discovered new exit (range 8) 1631 | -8/Mines | Entered Materials 1631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1933 | -8/Materials | Discovered new exit (range 5) 1965 | -8/Materials | Entered Storage 1995 | -8/Storage | Repaired Lgt. Treads 2096 | -8/Storage | Repaired Lgt. Treads 2708 | -8/Storage | Garrison activated, responded to threat 2933 | -8/Storage | Discovered new exit (range 5) 2944 | -8/Storage | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Utility x2 3211 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 4144 | -7/Factory | Build established: Mutant 4346 | -7/Factory | Garrison activated, responded to threat 4512 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 4574 | -7/Factory | Discovered new exit (range 11) 4598 | -7/Factory | Entered Lower Caves 4668 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4762 | -7/Lower Caves | System corruption reached 10% 4842 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4861 | -7/Lower Caves | Entered Data Miner 4861 | -7/Data Miner | Accompanied by 2 allies 4861 | -7/Data Miner | Discovered new exit (range 6) 4893 | -7/Data Miner | Met Data Miner 4923 | -7/Data Miner | Learned location of Section 7 (-2) 4923 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4946 | -7/Data Miner | Received God Mode back door access code from Data Miner 4984 | -7/Data Miner | Self-destructed Last Messages --------------- Downloading prototype IDs... Cld. Plasma Cannon Exp. Propulsion Shielding >>Prototype ID Bank Downloading prototype IDs... Enh. Nuclear Core Thermal Defense Suite >>Prototype ID Bank Downloading prototype IDs... Imp. VTOL Module Cld. Pulse Rifle 04930_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\99WK to gain control via the back door I've installed. Now off with you. 04947_ System corrupted: Component data lost. 04964_ System corrupted: Matter fused (-7). 04980_ System corrupted: Heat flow error (+202). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????####????????? | | ##########??????????????### #????????? | | """""""""######????????## #????????? | | "" """"""""########## @< ##????????? | | "" ######???? | | g #???? | | Y #???? | | #???? | | ##???? | | """"""""""""""""#####????? | | """"###############????????? | | """""###??????????????????????? | | "" "#####????????????????????????? | | #"## "#????????????????????????????? | | #??## "#????????????????????????????? | | ???## "#????????????????????????????? | | ???# "#????????????????????????????? | | ??## "#????????????????????????????? | | ??# "#????????????????????????????? | | ??### "#????????????????????????????? | | ????# "##???????????????????????????? | | ???## ""#???????????????????????????? | | ??## ""#???????????????????????????? | | #"#"X ""#???????????????????????????? | | """" "####????????????????????????? | | """" X"""""????????????????????????? | | #"#"X "##"#????????????????????????? | | #?## X""""#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyb. Fission Core | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Hrd. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableCoolantChronowheel Manual? 0 Play Time 00:34:05 Cumulative 707.0 hours Start 2022.04.07 @ 12:55:32 End 2022.04.08 @ 10:16:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1083 Rogue 1083 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ecb7663-dd01-44bf-b756-e33729ad4df4