Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 12:10:25 Player: Shimmyarah Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (495) 495 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 2664 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scanner Terrain Scan Processor Hacking Suite Drone Bay (1/2) Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Weight Redist. System Seismic Detector Shield Generator > --- WEAPON ----------- Improved Medium Laser Mining Laser > --- INVENTORY -------- VTOL Module VTOL Module Cesium-ion Thruster Transmission Jammer ECM Suite [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 1 2 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 85 | 3 25 22 14 21 Power 5 | . 3 . 1 1 Engine 4 | . 3 . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 32 | 2 5 11 8 6 Treads 1 | 1 . . . . Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 30 | . 5 11 8 6 Utility 27 | 1 7 7 2 10 Device 21 | 1 7 6 2 5 Storage . | . . . . . Processor 4 | . . . . 4 Hackware 2 | . . 1 . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 21 | . 10 4 3 4 Energy Gun 16 | . 9 2 2 3 Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . 1 2 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 2 2 Parts Lost 26 | . 4 2 . 20 Power 3 | . 1 . . 2 Propulsion 10 | . 1 1 . 8 Utility 7 | . 1 1 . 5 Weapon 6 | . 1 . . 5 Highest Loss Streak 9 | . 2 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 99 99 75 Engine 9 | . 13 11 . 1 Core 1 | . . . 8 3 Flight 31 | . 26 33 44 38 Device 23 | . 25 21 26 15 Processor 1 | . . . . 6 Hackware 1 | . . 11 . 1 Energy Gun 19 | . 25 19 9 7 Special Weapon 1 | . . 2 8 1 Peak Build Rating 34 | 8 13 23 34 33 Average Rating 16 | 6 10 21 31 27 On Entrance 15 | 6 8 12 19 33 Naked Turns . | . . . . . Heaviest Build 19 | 15 15 14 14 19 Greatest Support 37 | 20 16 21 37 37 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 8 5 5 5 5 Most Carried 8 | 8 8 5 5 5 Average Carried 3 | 6 2 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 8 | 8 5 5 5 5 Class Distribution -------------------- 76% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1179 | 228 331 56 144 420 Remotely . | . . . . . Salvage Created 1012 | 117 380 56 94 365 Parts 61 | 10 28 2 2 19 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 16 | . 12 . . 4 Guns 16 | . 12 . . 4 Classes Destroyed 9 | 2 6 . 1 . Worker 3 | . 1 . 1 1 Builder 3 | . . . 1 2 Tunneler 3 | 3 . . . . Hauler 3 | . 1 1 . 1 Recycler 3 | 1 . . 1 1 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 9 . . . Grunt 7 | . 3 . . 4 Best Kill Streak 4 | 2 4 1 2 2 Combat Bots Only 3 | . 3 . . 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 264 | . 45 47 5 167 Missed 119 | . 19 28 3 69 Damage Taken 2033 | . 284 230 20 1499 Core 713 | . 70 87 . 556 Absorbed by Shields 31 | . . 23 8 . Regen/Repaired (Parts) 15 | . . 15 . . Core Remaining (%) 83 | 100 72 78 . . Volleys Fired 122 | 11 38 4 18 51 Largest 2 | 2 2 2 1 2 Hottest 130 | 60 130 112 100 129 Shots Fired 169 | 12 74 6 18 59 Gun 137 | 12 72 4 8 41 Cannon 8 | . . . . 8 Launcher . | . . . . . Special 24 | . 2 2 10 10 Kinetic 11 | 11 . . . . Thermal 156 | . 74 6 18 58 Explosive . | . . . . . Electromagnetic 2 | 1 . . . 1 Robot Hit Streak 9 | 5 9 3 6 9 Robot Miss Streak 4 | 1 4 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 94 | 10 37 2 11 34 Core Hits 43 | 4 20 1 3 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 3 . 1 4 Burn 8 | . 3 . 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1516 | 131 472 35 220 658 Guns 1264 | 131 469 35 124 505 Cannons 146 | . . . . 146 Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . 3 . . 7 Kinetic 116 | 116 . . . . Thermal 1359 | . 469 35 220 635 Explosive . | . . . . . Electromagnetic 31 | 15 . . . 16 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . 1 . . 14 Average Corruption 4 | . 1 . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 2 . . 15 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . 1 . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 3 | . 1 . . 2 Misdirections 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . 1 . . 3 Shots . | . . . . . Rammed 3 | . 1 . 1 1 Targets Rammed 3 | . 1 . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 610 | . 252 54 343 610 Average Temperature 111 | . 54 18 45 253 Received Heat Transfer 949 | . 18 133 6 792 Effects 20 | . 1 . . 19 Shutdowns 3 | . . . . 3 Energy Bleed 6 | . 1 . . 5 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 6 . . . Heat Transferred 3863 | . 1628 74 533 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 549 | 20 299 442 281 549 Initial 182 | . 13 31 182 118 Average 167 | 10 98 194 223 383 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 72 | 100 97 44 50 14 Level 1 19 | . 2 52 49 41 Level 2 7 | . . 3 . 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 2 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 5 3 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 29 26 10 49 Peak Tracking Total 17 | . 5 11 7 17 Tactical Retreats 24 | . 5 6 4 9 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 22 | . 11 8 1 2 Terminals 17 | . 8 6 1 2 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 30 25 3 6 Successful 36 | . 19 14 . 3 Failed 28 | . 11 11 3 3 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 49 | . 23 17 3 6 Terminals 46 | . 19 18 3 6 Fabricators . | . . . . . Repair Stations 8 | . 4 4 . . Recycling Units 10 | . 7 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 4 . 3 Part Schematic 2 | . . 2 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 1 . . 1 Open Door 1 | . . . . 1 Scanalyzer Index 1 | . . 1 . . Patrol Status 1 | . 1 . . . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 1 | . 1 . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 15 7 . . Terminals 14 | . 9 5 . . Track 1 | . . 1 . . Assimilate 3 | . 1 2 . . Botnet 4 | . 2 2 . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Mechanics 2 | . 1 1 . . Recycling Units 6 | . 5 1 . . Monitor 2 | . 2 . . . Reject 2 | . 2 . . . Recyclers 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 10 7 1 2 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 4 | . . 2 . 2 Largest Group 2 | . . 1 1 2 Highest-Rated Group 62 | . . 10 10 62 Highest-Rated Ally 31 | . . 10 10 31 Total Orders 1 | . . . . 1 ROAM 1 | . . . . 1 Ally Attacks 19 | . . . . 19 Total Damage 332 | . . . . 332 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches 1 | . . . . 1 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3328 | 73 1979 356 363 557 Spaces Moved 5165 | 33 3017 778 625 712 Core 120 | . 7 14 . 99 Treads . | . . . . . Legs 29 | 29 . . . . Wheels 61 | 4 57 . . . Hover . | . . . . . Flight 4955 | . 2953 764 625 613 Fastest Speed 14 | 100 37 29 14 15 Average Speed 37 | 117 39 30 27 39 Slowest Speed 120 | 120 120 100 32 109 Overloaded Moves 86 | . . . 11 75 Propulsion Burnouts 1 | . . . . 1 Robots Hopped 126 | . 60 16 12 38 Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 100 70 29 57 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 1 2 4 1 Terrain Destroyed 8 | . 1 2 4 1 Melee . | . . . . . Projectile 8 | . 1 2 4 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 6263 | 54 3719 863 764 863 Wait 774 | 5 499 63 104 103 Move 4928 | 32 2899 746 604 647 Hop 107 | . 57 15 8 27 Pick Up 120 | 3 97 7 7 6 Fast Attach 18 | . 4 1 2 11 Attach 26 | 1 12 3 4 6 Detach 6 | . 4 . . 2 Swap 41 | 2 9 18 8 4 Drop 118 | . 99 6 8 5 Fire 122 | 11 38 4 18 51 Melee . | . . . . . Ram 3 | . 1 . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Learned location of 1 exit from Storage 815 | -10/Materials | Learned location of Mines (-10) 991 | -10/Materials | Learned 2 Materials zone layouts 1029 | -10/Materials | Learned 2 Materials zone layouts 1079 | -10/Materials | Learned Storage stockpile data 1138 | -10/Materials | Identified exit to Subcaves 1138 | -10/Materials | Identified exit to Materials 1543 | -10/Materials | Discovered new exit (range 4) 2053 | -10/Materials | Entered another Materials area 2053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2199 | -9/Materials | Repaired Seismic Detector 2282 | -9/Materials | Discovered new exit (range 7) 2335 | -9/Materials | Discovered new exit (range 13) 2398 | -9/Materials | Discovered new exit (range 15) 2404 | -9/Materials | Build established: Sprinter 2409 | -9/Materials | Entered another Materials area 2409 | -8/Materials | Accompanied by 1 ally 2409 | -8/Materials | Evolved 2 slots: Propulsion x2 2610 | -8/Materials | Discovered new exit (range 13) 2772 | -8/Materials | Discovered new exit (range 8) 2772 | -8/Materials | Entered Storage 2773 | -8/Storage | Identified exit to Recycling 2835 | -8/Storage | Met a pair of Derelict thieves 2924 | -8/Storage | Lost 4 parts (2u2w) 3175 | -8/Storage | Core integrity fell below 50% 3206 | -8/Storage | System corruption reached 10% 3247 | -8/Storage | Build established: Mutant 3270 | -8/Storage | Lost 9 parts (5n2u2w) 3312 | -8/Storage | Core integrity fell below 20% 3329 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- (-22). 03305_ Overheating: Imp. Signal Interpreter damaged (-5). 03307_ Overheating: Matter decay (-52). 03310_ Power failure, Deuterium Engine shutdown. 03310_ Imp. Signal Interpreter broken. 03310_ Overheating: Short circuit. 03310_ Acquired 56 matter. 03310_ Acquired 51 matter. 03311_ Deuterium Engine destroyed. 03311_ Cesium-ion Thruster destroyed. 03313_ Overheating: System interference. 03313_ Prc. Beam Rifle temporarily disabled. 03313_ Imp. Signal Interpreter temporarily disabled. 03314_ Prc. Beam Rifle destroyed. 03316_ System corrupted: Imp. Flight Unit rejected. 03322_ R-06 Scavenger collects ECM Suite. 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""" ""??????????????????? | | ????????????????# ! #? ???? ??????????????????? | | ????????????????#######??????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayCompositeFlakker Manual? 0 Play Time 01:15:45 Cumulative 78.5 hours Start 2024.11.30 @ 10:39:44 End 2024.11.30 @ 12:10:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2789025-20d1-40bf-ad4e-d823c426ea08