Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 13:19:24 Player: jostin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3352) 3352 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 7741 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 47/100 System Corruption 9% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Improved EM Shotgun Shock Rifle > --- INVENTORY (5) ---- High-capacity Matter Pod (200) System Restoration Module EM Pulse Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Light Treads Improved Treads Wheel Improved Heat Sink Compact Battery High-capacity Matter Pod Hardlight Generator Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Beamcaster EM Pulse Cannon Beam Cannon Enhanced Autogun Enhanced Autogun Grenade Launcher Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 89 | 8 6 7 . . 42 26 Power 11 | 1 . 1 . . 7 2 Engine 8 | 1 . 1 . . 5 1 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 29 | 3 1 1 . . 18 6 Treads 15 | 2 1 . . . 10 2 Leg 2 | . . . . . 2 . Wheel 12 | 1 . 1 . . 6 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 2 3 . . 7 6 Device 12 | 1 1 2 . . 6 2 Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . . . 1 4 Artifact . | . . . . . . . Weapon 29 | 2 3 2 . . 10 12 Energy Gun 14 | . 1 . . . 7 6 Energy Cannon 3 | . 1 . . . 1 1 Ballistic Gun 6 | 2 . 1 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . . 4 5 Parts Lost 48 | . . 1 . . 16 31 Power 9 | . . 1 . . 4 4 Propulsion 15 | . . . . . 6 9 Utility 12 | . . . . . 3 9 Weapon 12 | . . . . . 3 9 Highest Loss Streak 25 | . . 1 . . 7 25 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 7 10 12 11 17 18 Power 1 | . . . . . 1 1 Propulsion 2 | 1 2 2 3 3 1 2 Utility 4 | . 1 3 4 3 4 5 Weapon 7 | . 2 4 5 5 10 9 Tool/Special . | . . . . . . . Unused Backups 20 | . 2 1 . . 7 10 Power 2 | . . 1 . . . 1 Propulsion 4 | . 1 . . . 3 . Utility 5 | . 1 . . . 1 3 Weapon 9 | . . . . . 3 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 81 94 Engine 9 | . 14 14 14 14 6 7 Core 1 | . . . . . . 5 Treads 15 | . 14 14 14 14 18 13 Wheel 13 | . 14 14 14 14 11 13 Device 14 | . 14 14 14 14 16 15 Storage 10 | . 14 14 14 14 9 6 Protection 2 | . . . . . 1 5 Energy Gun 5 | . 5 1 . . 8 8 Energy Cannon 5 | . . 14 14 14 2 . Ballistic Gun 9 | . 22 12 14 14 1 9 Slashing Weapon 1 | . . . . . 3 1 Peak Build Rating 37 | 7 9 11 10 10 29 37 Average Rating 20 | 4 7 9 10 10 20 33 On Entrance 10 | . 7 9 10 10 10 25 Avg Prop Armor Cover (%) 12 | 13 11 11 11 11 16 11 Naked Turns 1 | . . . . . . 1 Heaviest Build 76 | 15 22 51 51 51 58 76 Greatest Support 83 | 20 10 20 10 10 83 23 Greatest Overweight (x) 7 | 1 2 5 5 5 5 7 Average Overweight (x) 3 | . 1 4 5 5 2 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 18 | 7 8 17 20 20 20 19 Most Carried 20 | 3 9 12 12 12 20 20 Average Carried 14 | 1 7 10 12 11 17 18 Final Capacity 20 | 8 10 20 20 20 20 5 Final Carried 20 | 3 9 12 12 11 20 4 Class Distribution -------------------- 66% | Mutant 18% | Scavenger-Skirmisher 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2426 | 180 356 429 . 18 621 822 Remotely . | . . . . . . . Salvage Created 4624 | 29 356 346 . 102 2145 1646 Parts 252 | 5 17 35 . 5 105 85 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 6 | . 2 . . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 86 | . 6 15 . 2 32 31 Melee 4 | . . . . . 3 1 Guns 53 | . 6 7 . 1 20 19 Cannons 9 | . . 5 . 1 2 1 AOE 16 | . . 3 . . 7 6 Classes Destroyed 12 | 1 3 3 . . 3 2 Worker 16 | . . 1 . . 9 6 Builder 12 | . . 1 . . 6 5 Tunneler 2 | 1 . . . . . 1 Hauler 4 | . 1 . . . 3 . Recycler 9 | . 1 1 . . 6 1 Operator 1 | . . . . . 1 . Watcher 5 | . . . . . 4 1 Swarmer 34 | . . 12 . . 14 8 Grunt 30 | . 6 3 . 2 12 7 Brawler 1 | . . . . . . 1 Sentry 16 | . . . . . 6 10 Programmer 5 | . . . . . . 5 Best Kill Streak 16 | 1 4 4 . 2 16 8 Combat Bots Only 8 | . 4 3 . 2 8 5 Max Kills in Single Turn 3 | 1 1 3 . 1 3 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . . 3 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 863 | . 24 56 . 10 211 562 Missed 262 | . 6 10 . 3 58 185 Hits 601 | . 18 46 . 7 153 377 Projectile 601 | . 18 46 . 7 153 377 AOE 2 | . . . . . . 2 Critical Strikes 9 | . . . . 1 3 5 Damage Taken 6757 | . 208 414 . 99 1942 4094 Core 1116 | . 77 75 . 56 204 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 59 | 100 . . . 16 62 . Volleys Fired 280 | 1 33 36 . 6 97 107 Largest 3 | 2 2 2 . 2 2 3 Hottest 150 | 40 85 125 . 80 122 150 Shots Fired 504 | 2 65 67 . 12 162 196 Gun 426 | 2 65 33 . 6 134 186 Cannon 62 | . . 31 . 6 22 3 Launcher 16 | . . 3 . . 6 7 Special . | . . . . . . . Kinetic 139 | 2 61 17 . 6 . 53 Thermal 211 | . 4 47 . 6 112 42 Explosive 16 | . . 3 . . 6 7 Electromagnetic 138 | . . . . . 44 94 Robot Hit Streak 20 | 1 13 11 . 7 20 20 Robot Miss Streak 6 | . 6 4 . 1 3 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . . . . . 5 4 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 385 | 1 36 33 . 9 145 161 Core Hits 196 | 1 14 20 . 3 73 85 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 18 | . 1 . . . 7 10 Burn 11 | . . . . . 7 4 Destroy 1 | . 1 . . . . . Corrupt 1 | . . . . . . 1 Smash 5 | . . . . . . 5 Melee Attacks 47 | . 1 . . . 26 20 Impact 23 | . 1 . . . 5 17 Slashing 24 | . . . . . 21 3 Piercing . | . . . . . . . Sneak Attacks 19 | . . . . . 15 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10127 | 10 497 759 . 145 4137 4579 Guns 5395 | 10 497 244 . 55 1901 2688 Cannons 908 | . . 325 . 90 428 65 Explosions 1962 | . . 190 . . 603 1169 Melee 1846 | . . . . . 1189 657 Ramming 16 | . . . . . 16 . Kinetic 1445 | 10 464 112 . 55 . 804 Thermal 3322 | . 33 457 . 90 1560 1182 Explosive 1428 | . . 190 . . 603 635 Electromagnetic 2070 | . . . . . 769 1301 Impact 733 | . . . . . 76 657 Slashing 1113 | . . . . . 1113 . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . . . 41 Message Errors 7 | . . . . . . 7 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 11 | . . . . . . 11 Energy Discharges 4 | . . . . . . 4 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 4 | . . . . . . 4 Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 703 | . . . . . 300 403 Projectiles 14 | . . . . . 14 . Explosions 82 | . . . . . 66 16 Melee 607 | . . . . . 220 387 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 125 | . . . . . 10 115 Shots 5 | . . . . . 1 4 Rammed 5 | . . . . . 4 1 Targets Rammed 6 | . . . . . 5 1 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 315 | . 24 293 . 19 15 315 Average Temperature 76 | . 10 122 . 7 9 72 Received Heat Transfer 2184 | . 117 66 . 75 666 1260 Effects 8 | . . 4 . . . 4 Energy Bleed 2 | . . 1 . . . 1 Interference 6 | . . 3 . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 4 | . . . . . . 4 Parts Fried 26 | . . . . . 5 21 Impact Corruptions 10 | . . . . . 1 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 18 | . . 1 . 1 12 4 Heat Transferred 7210 | . 74 962 . 185 3885 2104 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . . 6 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 76 | 100 100 100 . 100 47 82 Level 1 19 | . . . . . 41 17 Level 2 3 | . . . . . 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 447 | 5 84 178 . 50 447 309 Initial 200 | . . 6 . . . 200 Average 125 | . 27 44 . 10 198 147 Influence Increases 2938 | 5 210 428 . 50 1190 1055 Destroy 0b10 Robot/C 1760 | . 120 320 . 40 660 620 Destroy 0b10 Robot/NC 250 | 5 10 15 . . 150 70 Destroy Leader 460 | . 32 60 . 10 166 192 Allied During Kill 9 | . . 1 . . 8 . Successful Hack 108 | . 33 . . . 12 63 Disable Machine 120 | . 15 . . . 75 30 Destroy Structure 111 | . . 17 . . 44 50 Lose Combat Pursuer 120 | . . 15 . . 75 30 Influence Decreases 2629 | 5 194 383 61 50 747 1189 Entered New Map 314 | . . 10 61 . . 243 Time Decay 1775 | 5 194 343 . 50 547 636 Lost Part 480 | . . 10 . . 160 310 Lost Ally 60 | . . 20 . . 40 . Squads Dispatched 12 | . 2 . . . 4 6 Investigation 2 | . 1 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 7 | . 1 . . . 4 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 14 15 . 2 46 45 Peak Tracking Total 9 | . 3 3 . 2 7 9 Tactical Retreats 7 | . . 1 . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 8 | . 1 . . . 5 2 Max in Single Turn 1 | . 1 . . . 1 1 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 29 | . 6 . 3 . 7 13 Terminals 15 | . 6 . . . 3 6 Fabricators 4 | . . . . . . 4 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . . 2 . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . . 2 Total Hacks 57 | . 17 . 3 . 18 19 Successful 33 | . 12 . 3 . 9 9 Failed 23 | . 5 . . . 8 10 Catastrophic 3 | . . . . . . 3 Database Lockouts 1 | . . . . . 1 . Manual 30 | . 14 . 1 . 6 9 Terminals 38 | . 17 . . . 11 10 Fabricators 4 | . . . . . . 4 Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . . . . . 4 . Scanalyzers 3 | . . . . . 3 . Garrison Access 4 | . . . . . . 4 Terminal Hacks 11 | . 5 . 3 . 2 1 Record 2 | . . . 2 . . . Robot Analysis 3 | . 3 . . . . . Locate Traps 2 | . . . . . 1 1 Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 14 | . 7 . . . 4 3 Terminals 13 | . 7 . . . 3 3 Botnet 9 | . 3 . . . 3 3 Skim 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Reject 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 6 . . . 4 10 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . . . . . 11 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 . 2 2 . Highest-Rated Group 47 | . . 31 . 47 47 . Highest-Rated Ally 31 | . . 31 . 31 31 . Total Orders . | . . . . . . . Ally Attacks 27 | . . 5 . . 22 . Total Damage 419 | . . 61 . . 358 . Kills 3 | . . 1 . . 2 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 3058 | 19 676 68 . . 156 2139 Sensors 618 | . 550 68 . . . . Structural 2295 | . . . . . 156 2139 Seismic 145 | 19 126 . . . . . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7452 | 63 676 1383 624 230 2230 2246 Spaces Moved 4406 | 43 547 842 403 137 1177 1257 Core 49 | 4 . . . . . 45 Treads 201 | 2 . 4 . . 193 2 Legs 42 | . . . . . 42 . Wheels 4114 | 37 547 838 403 137 942 1210 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 110 155 155 100 50 Average Speed 128 | 93 96 146 155 155 134 114 Slowest Speed 400 | 160 110 240 155 155 400 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 60 99 75 24 50 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 123 | . . 18 . . 56 49 Melee 5 | . . . . . . 5 Projectile . | . . . . . . . AOE 118 | . . 18 . . 56 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5646 | 58 630 921 402 143 1628 1864 Wait 615 | . 26 24 . . 202 363 Move 4400 | 42 546 841 402 136 1176 1257 Hop . | . . . . . . . Pick Up 64 | 4 10 4 . . 28 18 Fast Attach 30 | 6 . . . . 16 8 Attach 37 | 1 1 3 . . 12 20 Detach 15 | . 1 2 . . 8 4 Swap 86 | 4 6 9 . . 31 36 Drop 58 | . 6 2 . 1 27 22 Fire 280 | 1 33 36 . 6 97 107 Melee 47 | . 1 . . . 26 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . . . 5 1 Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 16) 210 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Entered Mines 910 | -10/Mines | Learned Materials garrison access intel 936 | -10/Mines | Received a Mining Laser from a helpful Derelict 973 | -10/Mines | Discovered new exit (range 14) 1359 | -10/Mines | Discovered new exit (range 14) 1597 | -10/Mines | Discovered new exit (range 6) 1638 | -10/Mines | Core integrity fell below 50% 2116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2116 | -10/Mines | Discovered new exit (range 5) 2123 | -10/Mines | Entered Exiles 2165 | -10/Exiles | Met 8R-AWN 2187 | -10/Exiles | Met EX-HEX 2258 | -10/Exiles | Met EX-DEC 2307 | -10/Exiles | Visited The Gauntlet 2485 | -10/Exiles | Met EX-BIN 2506 | -10/Exiles | Aligned with FarCom system 2508 | -10/Exiles | Given EX-Vault access code 2544 | -10/Exiles | Opened EX-Vault 2616 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2730 | -10/Exiles | Discovered new exit (range 14) 2747 | -10/Exiles | Entered Mines 2763 | -9/Mines | Core integrity fell below 20% 2955 | -9/Mines | Discovered new exit (range 15) 2977 | -9/Mines | Entered Materials 2977 | -8/Materials | Accompanied by 2 allies 2977 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2978 | -8/Materials | Loaded intel: 1 garrison access location 2982 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3301 | -8/Materials | Discovered new exit (range 14) 3598 | -8/Materials | Central database locked down 4072 | -8/Materials | Lost 3 parts (1p1n1u) 4079 | -8/Materials | Destroyed 8 combat bots 4253 | -8/Materials | Discovered new exit (range 4) 4292 | -8/Materials | Discovered new exit (range 16) 4292 | -8/Materials | Discovered new exit (range 16) 4384 | -8/Materials | Lost 5 parts (2p2n1w) 4484 | -8/Materials | Lost 7 parts (1p2n2u2w) 5180 | -8/Materials | Build established: Scavenger-Mutant 5207 | -8/Materials | Entered Factory 5207 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5959 | -7/Factory | Discovered new exit (range 6) 6183 | -7/Factory | Build established: Scavenger-Skirmisher 6562 | -7/Factory | Discovered new exit (range 4) 7090 | -7/Factory | Lost 4 parts (1p1n1u1w) 7346 | -7/Factory | Core integrity fell below 50% 7371 | -7/Factory | Core integrity fell below 20% 7434 | -7/Factory | Lost 25 parts (3p6n8u8w) 7453 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07411_ Acquired 15 matter. 07412_ R-06 Scavenger collects Wheel+. 07413_ K-01 Serf collects debris. 07414_ The unstable cave ceiling collapses. 07415_ M-28 Smith repairs R-06 Scavenger. 07416_ R-06 Scavenger collects Wheel+. 07417_ The unstable cave ceiling collapses. 07417_ K-01 Serf collects debris. 07418_ WGJ&RXPUBN56NYXRB8INL7W,N4ELV2 9B 07419_ The unstable cave ceiling collapses. 07420_ R-06 Scavenger collects Lgt. Ion Engine. 07425_ Acquired Prototype Energy Gun. 07425_ Identified Imp. EM Shotgun. 07438_ System corrupted: FCS attempts to trigger Shock Rifle. 07438_ System corrupted: Shock Rifle misfires. 07438_ Subcomponent Replicator disabled. 07446_ Chain reaction triggered in Lgt. Nuclear Core. 07446_ G-47 Trooper destroyed. 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""## "" ##???#;@ " """ #??????????????? | | ""## "" ##???## """ """ #??????????????? | | "## ##????# "" "" #??????????????? | | ## ##????# "" "" #??????????????? | | #+######## ####### ###### ??????? | | ##########+############ ####### ????? | | ????? | | % ????? | | ????? | | """ """ % ????# | | """ """ * ??? # | | """ """ ######+############ ## #### ? ? | | !# ### ##### # | | # """ """"" ### ##########+##### | | # """ ""T"" ## = # # | | ? # """ ## # | | + ## +/ | | ######################## ## | | * ##### ### ## ! | | ] ##??????????????# ][ # | | ##??????????????## # #### # ########+#### | | ##???????????????#### ### # | | " "" ##???????????????#### # ?????? | | "??? ##??????????????????########### ??? | | ""???????????????????????## # """" ""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Dramatic Entrance Challenges ------------ None Game ------ Seed FlyingIntegrityConstruct Manual? 0 Play Time 01:24:06 Cumulative 24.3 hours Start 2026.09.21 @ 11:56:08 End 2026.09.21 @ 13:19:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 9 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8896a740-db4a-4aeb-b5e9-7b58082a0b27