Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.19 @ 05:06:30 Player: Lucyna Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1684) 1684 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3109 Bonus ------- None Cogmind --------- Core Integrity 27/400 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (81) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ Propulsion Shielding Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Medium Matter Pod (100) Medium Matter Pod (100) Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Flight Unit > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Weapon Shielding > --- WEAPON ----------- Field Laser Heavy Particle Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Treads Aluminum Leg Flight Unit Medium Matter Pod Heavy EM Pulse Gun Beam Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 58 | 6 12 15 25 Power 10 | 1 2 3 4 Engine 9 | 1 2 3 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 3 6 5 7 Treads 11 | 1 1 4 5 Leg 3 | . 1 . 2 Wheel 4 | 2 2 . . Hover 1 | . 1 . . Flight 2 | . 1 1 . Utility 12 | 1 1 3 7 Device 2 | . 1 1 . Storage 3 | 1 . 1 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 15 | 1 3 4 7 Energy Gun 11 | . 2 3 6 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . 4 3 9 Power 4 | . 2 1 1 Propulsion 3 | . 1 . 2 Utility 4 | . . 2 2 Weapon 5 | . 1 . 4 Highest Loss Streak 4 | . 3 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 67 94 91 Engine 8 | . 6 8 8 Treads 19 | . 5 21 21 Leg 3 | . . . 9 Wheel 1 | . 10 . . Flight 7 | . 3 11 1 Device 4 | . 7 5 . Storage 15 | . 14 18 12 Processor 3 | . . . 9 Protection 6 | . . 6 10 Energy Gun 14 | . 5 18 11 Energy Cannon 1 | . . . 4 Ballistic Gun 3 | . 12 3 . Peak Build Rating 20 | 5 7 20 20 Average Rating 14 | 3 4 16 14 On Entrance 7 | . 5 6 20 Naked Turns . | . . . . Heaviest Build 51 | 12 13 21 51 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 5 | . 4 5 5 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 8 | 6 8 8 10 Most Carried 8 | 5 8 8 8 Average Carried 7 | 3 6 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 8 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1275 | 111 159 555 450 Remotely . | . . . . Salvage Created 2168 | . 264 770 1134 Parts 156 | . 22 61 73 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 49 | . 9 17 23 Guns 46 | . 8 17 21 Cannons 1 | . . . 1 AOE 1 | . 1 . . Classes Destroyed 7 | . 4 2 1 Worker 4 | . 3 1 . Hauler 1 | . . 1 . Mechanic 1 | . . . 1 Watcher 6 | . 1 4 1 Swarmer 12 | . 6 6 . Grunt 25 | . 3 7 15 Sentry 12 | . . 4 8 Best Kill Streak 8 | . 8 7 7 Combat Bots Only 7 | . 5 6 7 Max Kills in Single Turn 4 | . 4 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 394 | . 41 110 243 Missed 109 | . 13 28 68 Damage Taken 2924 | . 301 779 1844 Core 466 | . 93 90 283 Absorbed by Shields . | . . . . Redirected to Shielding 25 | . . . 25 Ignored by Resistances 879 | . 93 232 554 Regen/Repaired (Parts) 19 | . . 19 . Core Remaining (%) 81 | 100 62 . . Volleys Fired 161 | . 23 51 87 Largest 2 | . 2 2 2 Hottest 118 | . 60 118 118 Shots Fired 247 | . 32 99 116 Gun 238 | . 32 99 107 Cannon 9 | . . . 9 Launcher . | . . . . Special . | . . . . Kinetic 54 | . 23 31 . Thermal 155 | . 3 68 84 Explosive . | . . . . Electromagnetic 38 | . 6 . 32 Robot Hit Streak 15 | . 11 15 14 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets 12 | . 2 4 6 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 176 | . 27 62 87 Core Hits 80 | . 14 29 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 4 5 Burn 7 | . . 4 3 Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3099 | . 593 1052 1454 Guns 2600 | . 315 1052 1233 Cannons 152 | . . . 152 Explosions 342 | . 278 . 64 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 531 | . 234 297 . Thermal 2143 | . 311 755 1077 Explosive . | . . . . Electromagnetic 420 | . 48 . 372 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 110 | . 110 . . Projectiles . | . . . . Explosions 110 | . 110 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . 80 . 23 Shots 2 | . 1 . 1 Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 519 | . . 282 519 Average Temperature 161 | . . 55 198 Received Heat Transfer 1476 | . 54 426 996 Effects 13 | . . . 13 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 4 | . . . 4 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . 1 2 5 Heat Transferred 4759 | . 225 1888 2646 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 362 | . 307 317 362 Initial 43 | . . 43 . Average 117 | . 114 73 195 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 72 | 100 80 90 37 Level 1 27 | . 19 9 62 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 1 7 Investigation 6 | . 2 1 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 13 22 27 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 2 7 5 Terminals 10 | . 2 3 5 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 5 22 13 Successful 29 | . 5 18 6 Failed 11 | . . 4 7 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 5 9 13 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 8 | . . 8 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 19 | . 5 8 6 Record 7 | . 3 4 . Open Door 2 | . . . 2 Machine Index 1 | . . 1 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Surveillance Status 1 | . . . 1 Recall Assault 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . . 5 . Recycle Component 1 | . . 1 . Process 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 6 3 Full Trace Events 7 | . 1 4 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . . 1 . Recycled Matter 411 | . . 411 . Retrieved Matter 443 | . . 443 . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4032 | 49 466 2210 1307 Spaces Moved 1679 | 33 230 916 500 Core 109 | 12 95 . 2 Treads 1225 | 18 32 750 425 Legs 40 | . . . 40 Wheels 9 | 3 6 . . Hover 45 | . 45 . . Flight 251 | . 52 166 33 Fastest Speed 50 | 50 80 160 120 Average Speed 208 | 112 169 221 209 Slowest Speed 480 | 160 250 480 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 46 50 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . 23 . 3 Melee . | . . . . Projectile . | . . . . AOE 26 | . 23 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1961 | 43 272 1005 641 Wait 1 | . . 1 . Move 1676 | 32 229 915 500 Hop . | . . . . Pick Up 35 | 5 6 10 14 Fast Attach 16 | 3 7 5 1 Attach 19 | 2 1 4 12 Detach 5 | . . . 5 Swap 23 | 1 4 6 12 Drop 22 | . 2 13 7 Fire 161 | . 23 51 87 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Build established: Mutant 395 | -10/Materials | Lost 3 parts (1p1n1w) 482 | -10/Materials | Discovered new exit (range 10) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 696 | -9/Materials | Discovered new exit (range 14) 887 | -9/Materials | Build established: Scavenger-Mutant 904 | -9/Materials | Discovered new exit (range 13) 1620 | -9/Materials | Build established: Mutant 1945 | -9/Materials | Repaired Flight Unit? 2726 | -9/Materials | Entered Storage 2990 | -9/Storage | Destroyed 7 combat bots 3037 | -9/Storage | Core integrity fell below 50% 3224 | -9/Storage | Core integrity fell below 20% 3233 | -9/Storage | Lost 4 parts (1n1u2w) 3284 | -9/Storage | Garrison activated, responded to threat 3492 | -9/Storage | Build established: Scavenger-Mutant 4033 | -9/Storage | Self-destructed Last Messages --------------- 03744_ R-06 Scavenger collects Lgt. Ion Engine. 03747_ R-06 Scavenger collects Broken Hvy. Particle Gun. 03777_ Acquired Propulsion Shielding. 03778_ Discarded Salvage Targeting Computer. 03783_ Acquired Lgt. Armor Plating. 03807_ Acquired 32 matter. 03835_ Triggered EMP Trap. 03835_ A bubble of electromagnetic force engulfs the area. 03835_ Door malfunctions. 03845_ Acquired EM Shotgun. 03884_ Acquired 20 matter. 03905_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04021_ EM Shotgun destroyed. 04030_ Lgt. Ion Engine destroyed. 04032_ Discarded Transport Network Coupler. 04033_ Dropped Arm. Treads. 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