Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 19:09:33 Player: Glyb Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (7) 35 Value Destroyed (247) 247 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (487) 487 TOTAL SCORE: 4329 Bonus ------- Follower Combat Kills 187 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 97/100 System Corruption 2% Temperature Cool (1) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine High-capacity Matter Pod (147) Improved Sensor Array Advanced Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Powered Armor Hacking Suite > --- WEAPON ----------- Bore Cannon Bore Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Sensor Array Lightning Gun Lightning Gun Medium Laser Bore Cannon [Rating: 64] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Utility Hardened Medium Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Bore Cannon Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 3 | . . 1 1 1 . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 49 | 8 6 2 5 5 15 3 . . 5 Power 4 | 1 . . . 2 1 . . . . Engine 2 | 1 . . . 1 . . . . . Core 1 | . . . . 1 . . . . . Reactor 1 | . . . . . 1 . . . . Propulsion 16 | 4 3 1 3 . 3 . . . 2 Treads 6 | 2 . . 1 . 2 . . . 1 Leg 1 | . . . . . . . . . 1 Wheel 4 | 2 . . 2 . . . . . . Hover 5 | . 3 1 . . 1 . . . . Flight . | . . . . . . . . . . Utility 13 | 1 1 1 1 1 5 3 . . . Device 3 | . . . 1 1 1 . . . . Storage 2 | 1 . . . . . 1 . . . Processor 1 | . . 1 . . . . . . . Hackware 1 | . 1 . . . . . . . . Protection 6 | . . . . . 4 2 . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 2 . 1 2 6 . . . 3 Energy Gun 6 | . . . . 2 2 . . . 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 4 | 2 1 . 1 . . . . . . Ballistic Cannon 4 | . . . . . 4 . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 23 | . . . 9 . . 2 . . 12 Power 1 | . . . 1 . . . . . . Propulsion 8 | . . . 5 . . . . . 3 Utility 5 | . . . . . . 2 . . 3 Weapon 9 | . . . 3 . . . . . 6 Highest Loss Streak 5 | . . . 5 . . 2 . . 5 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 72 | . 96 100 77 59 69 83 84 84 56 Engine 1 | . 14 11 5 . . . . . . Reactor 4 | . . . . . 4 7 7 7 5 Treads 10 | . . . 2 . 11 15 15 15 9 Wheel 1 | . 9 . . 7 1 . . . . Hover 3 | . 18 33 16 . 1 . . . . Device 1 | . . . 7 14 1 . . . . Storage 7 | . 14 11 9 7 7 7 7 7 5 Processor 2 | . . 11 9 7 4 . . . . Hackware 7 | . 10 11 9 7 7 7 7 7 7 Protection 13 | . . . . . 11 22 23 23 13 Energy Gun 2 | . . . . 12 3 . . . 2 Ballistic Gun 1 | . 20 11 11 . . . . . . Ballistic Cannon 11 | . . . . . 11 23 23 23 6 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 11 12 12 15 24 72 87 87 87 87 Greatest Support 140 | 40 20 18 20 10 140 140 140 140 140 Greatest Overweight (x) 2 | . 1 . 2 2 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 8 13 15 15 12 Most Carried 9 | 4 8 7 6 3 8 9 8 8 8 Average Carried 6 | 2 4 6 5 2 6 8 7 8 6 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 5 Final Carried 8 | 4 8 6 3 3 8 7 8 8 5 Class Distribution -------------------- 45% | Scavenger-Tank 29% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Matter Collected 1080 | 246 64 . 5 . 228 15 56 . 466 Remotely . | . . . . . . . . . . Salvage Created 146 | . 64 . . . . 19 . . 63 Parts 16 | . 11 . . . . 2 . . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 4 | . 2 . . . . . . . 2 Cannons 2 | . . . . . . . . . 2 AOE 2 | . 2 . . . . . . . . Classes Destroyed 5 | . 3 . . . . . . . 2 Operator 2 | . 1 . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 1 | . . . . . . . . . 1 Grunt 2 | . 2 . . . . . . . . Hunter 1 | . . . . . . . . . 1 Best Kill Streak 2 | . 2 . . . . 1 . . 1 Combat Bots Only 1 | . 1 . . . . . . . 1 Max Kills in Single Turn 1 | . 1 . . . . 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Hostile Shots Fired 393 | . 4 6 79 . . 178 . . 126 Missed 98 | . 1 2 25 . . 36 . . 34 Damage Taken 4290 | . 76 47 920 . . 1536 . . 1711 Core 971 | . 12 11 228 . . 343 . . 377 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 95 97 58 . . . . . . Volleys Fired 36 | . 10 . . . . 10 . . 16 Largest 3 | . 2 . . . . 3 . . 3 Hottest 171 | . 50 . . . . 171 . . 171 Shots Fired 73 | . 20 . . . . 22 . . 31 Gun 28 | . 13 . . . . . . . 15 Cannon 38 | . . . . . . 22 . . 16 Launcher 7 | . 7 . . . . . . . . Special . | . . . . . . . . . . Kinetic 51 | . 13 . . . . 22 . . 16 Thermal . | . . . . . . . . . . Explosive 7 | . 7 . . . . . . . . Electromagnetic 15 | . . . . . . . . . 15 Robot Hit Streak 4 | . 4 . . . . 4 . . 3 Robot Miss Streak 10 | . 2 . . . . 10 . . 7 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 30 | . 10 . . . . 8 . . 12 Core Hits 15 | . 7 . . . . 3 . . 5 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 7 | . . . . . . 2 . . 5 Critical Strikes 11 | . . . . . . 5 . . 6 Destroy 11 | . . . . . . 5 . . 6 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 777 | . 257 . . . . 236 . . 284 Guns 224 | . 55 . . . . . . . 169 Cannons 317 | . . . . . . 209 . . 108 Explosions 202 | . 202 . . . . . . . . Melee . | . . . . . . . . . . Ramming 34 | . . . . . . 27 . . 7 Kinetic 372 | . 55 . . . . 209 . . 108 Thermal . | . . . . . . . . . . Explosive 202 | . 202 . . . . . . . . Electromagnetic 169 | . . . . . . . . . 169 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 44 | . 44 . . . . . . . . Shots 2 | . 2 . . . . . . . . Rammed 7 | . . . . . . 5 . . 2 Targets Rammed 7 | . . . . . . 5 . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 617 | . 32 . . . . 617 . . 451 Average Temperature 228 | . 18 . . . . 291 . . 197 Received Heat Transfer 819 | . 18 6 . . . 366 . . 429 Effects 39 | . . . . . . 31 . . 8 Shutdowns 9 | . . . . . . 5 . . 4 Energy Bleed 6 | . . . . . . 3 . . 3 Interference 9 | . . . . . . 8 . . 1 Matter Decay 2 | . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 9 | . . . . . . 9 . . . Damage (core) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Peak Influence 149 | . 128 98 95 24 8 149 . . . Initial 53 | . . 53 40 24 8 . . . . Average 31 | . 50 61 62 24 4 63 . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 . 2 1 . 2 . . . Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 . 2 . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 50 | . 5 8 7 . . 11 . . 19 Peak Tracking Total 7 | . 2 7 6 . . 5 . . 5 Tactical Retreats 10 | . . . 2 . . 2 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Machines Disabled 3 | . . . . . . 3 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Machines Accessed 9 | . . . 1 2 . 2 . 4 . Terminals 4 | . . . 1 2 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 41 | . . . 2 4 . 4 . 31 . Successful 35 | . . . . . . 4 . 31 . Failed 6 | . . . 2 4 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 8 | . . . 2 4 . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . . . . . . 2 . 31 . Record 12 | . . . . . . 1 . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Scanalyzer Index 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 1 2 . 2 . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . 17 Total Damage 719 | . . . . . . . . . 719 Kills 6 | . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Turns Passed 2661 | 67 90 73 173 150 700 403 236 141 628 Spaces Moved 2009 | 48 72 137 231 154 536 215 141 89 386 Core 12 | 4 . . . . . . . . 8 Treads 1041 | 13 . . 30 . 312 215 141 89 241 Legs 137 | . . . . . . . . . 137 Wheels 256 | 31 10 . 11 154 50 . . . . Hover 563 | . 62 137 190 . 174 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 52 52 80 65 160 160 160 50 Average Speed 119 | 99 61 52 72 92 123 160 160 160 145 Slowest Speed 320 | 160 120 52 180 110 160 160 160 160 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 18 16 30 7 96 8 20 75 59 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 85 | . 43 . . . . 35 . . 7 Melee . | . . . . . . . . . . Projectile 15 | . . . . . . 8 . . 7 AOE 70 | . 43 . . . . 27 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Total 2183 | 63 99 138 236 160 576 253 152 88 418 Wait 46 | 2 3 . 1 . 4 17 11 . 8 Move 2001 | 47 71 136 230 154 535 214 140 88 386 Hop . | . . . . . . . . . . Pick Up 22 | 5 4 . . 1 9 2 1 . . Fast Attach 21 | 6 3 . 2 3 4 . . . 3 Attach 14 | . . 2 3 1 4 2 . . 2 Detach 6 | . 2 . . . 4 . . . . Swap 14 | 2 3 . . 1 7 1 . . . Drop 13 | 1 3 . . . 6 2 . . 1 Fire 36 | . 10 . . . . 10 . . 16 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 6 | . . . . . . 5 . . 1 Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 13) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 225 | -9/Materials | Discovered new exit (range 14) 231 | -9/Materials | Entered another Materials area 231 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 369 | -8/Materials | Lost 5 parts (1p2n2w) 384 | -8/Materials | Discovered new exit (range 17) 404 | -8/Materials | Entered Factory 404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 430 | -7/Factory | Lost 4 parts (3n1w) 554 | -7/Factory | Sucked down chute 554 | -7/Factory | Entered Waste 554 | -7/Waste | The area was eerily silent 611 | -7/Waste | Discovered new exit (range 18) 625 | -7/Waste | Build established: Mutant 773 | -7/Waste | Found Imp. Powered Armor 1236 | -7/Waste | Build established: Scavenger-Tank 1254 | -7/Waste | Entered Factory 1637 | -7/Factory | Discovered new exit (range 13) 1657 | -7/Factory | Entered Lower Caves 1688 | -7/Lower Caves | Learned Factory terminal intel 1873 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1893 | -7/Lower Caves | Entered Data Miner 1893 | -7/Data Miner | Discovered new exit (range 6) 1924 | -7/Data Miner | Met Data Miner 1972 | -7/Data Miner | Learned location of Section 7 (-3) 1972 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1999 | -7/Data Miner | Received God Mode back door access code from Data Miner 2034 | -7/Data Miner | Entered Proximity Caves 2294 | -6/Proximity Caves | Core integrity fell below 50% 2298 | -6/Proximity Caves | Escorted by Enhanced Grunt 2338 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 2488 | -6/Proximity Caves | Core integrity fell below 20% 2513 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 2627 | -6/Proximity Caves | Learned Factory emergency access door positions 2654 | -6/Proximity Caves | Spotted B-75 Beast 2662 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02480_ Lgt. Treads destroyed. 02480_ Hrd. Medium Armor Plating destroyed. 02482_ Lightning Gun destroyed. 02482_ Slammed into G-50 Soldier. 02482_ Hrd. Medium Armor Plating destroyed. 02484_ Critical hit (Burn: +37). 02486_ System corrupted: Antimatter Reactor rejected. 02486_ Critical hit (Burn: +37). 02489_ Dropped Lrg. Storage Unit. 02492_ Acquired 109 matter. 02493_ Acquired Prototype Energy Cannon. 02493_ Identified Neutron Cannon. 02496_ Acquired Prototype Leg. 02496_ Identified Enh. Flexi-carbon Leg. 02497_ G-50 Soldier misfires. 02627_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 02649_ System corrupted: Component data lost. 02660_ Neutron Cannon destroyed. 02662_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ## ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????#% ##????????????????????? | | ??????????????????????# #????##??????????????? | | ??????????????????????###@ #??? ##?????????????? | | ????????????????????????# ;#" #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #????????????? | | ??????######?????###???## ## #???????????? | | ??????# ????? #??## ##? ????????? | | ??????? ##??? #?## #??? #??????? | | ???????? ##?# #?# #???? ???????? | | ????????? ## #?# #????? ???????? | | ?????????? #?# #????? ???????? | | ###???????? #?## #?????? ## ????????? | | #?######?# #?## #???????#?? ????????? | | ### ### #?# ##??????????? ?????????? | | ## ## ### ####??????????????????????? | | # ### ##?????????????????????????? | | ## #??????????????????????????? | | ## ## #??????????????????????????? | | #### ## ##??????????????????????????? | | #??## ### #???????????????????????????? | | #???# ###?# ### ##???????????????????????????? | | #???###???####?####????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed LatentGrenadeThermoblaster Manual? 0 Play Time 00:26:54 Cumulative 11.8 hours Start 2024.04.25 @ 18:42:18 End 2024.04.25 @ 19:09:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41cdfc3e-ce7f-4350-9f08-d3d3addefb4e