Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 22:20:21 Player: Modulottie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1162) 1162 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3232 Bonus ------- None Cogmind --------- Core Integrity 277/550 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Small Storage Unit Weight Redist. System Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Hover Unit Hover Unit Hover Unit Hover Unit Small Storage Unit Weight Redist. System Visual Processing Unit Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Mining Claw [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 55 | 6 5 24 15 5 Power 5 | 1 1 3 . . Engine 5 | 1 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 1 6 11 1 Treads . | . . . . . Leg 16 | 2 1 5 7 1 Wheel 1 | . . 1 . . Hover 4 | . . . 4 . Flight . | . . . . . Utility 15 | 1 3 5 3 3 Device 5 | . 1 1 2 1 Storage 3 | 1 1 1 . . Processor 2 | . . . 1 1 Hackware 1 | . 1 . . . Protection 4 | . . 3 . 1 Artifact . | . . . . . Weapon 14 | 2 . 10 1 1 Energy Gun 3 | 1 . 2 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | 1 . 4 1 . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 16 | . . 8 . 8 Power 1 | . . . . 1 Propulsion 5 | . . 2 . 3 Utility 5 | . . 2 . 3 Weapon 5 | . . 4 . 1 Highest Loss Streak 6 | . . 4 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 93 95 92 77 Engine 10 | . 14 11 9 7 Leg 28 | . 28 30 29 16 Device 4 | . 5 . 8 6 Storage 10 | . 14 11 9 9 Processor 3 | . . . 9 9 Hackware 8 | . 1 11 9 8 Protection 2 | . . 6 . 1 Energy Gun 6 | . 14 9 . . Energy Cannon 1 | . . . 2 . Ballistic Gun 12 | . 14 10 15 9 Naked Turns . | . . . . . Heaviest Build 36 | 13 19 36 33 30 Greatest Support 72 | 20 20 33 72 46 Greatest Overweight (x) 3 | 1 . 2 3 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 6 8 13 15 15 Most Carried 15 | 3 9 15 15 14 Average Carried 10 | 2 6 10 13 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 3 9 15 14 13 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1043 | 246 75 550 97 75 Remotely . | . . . . . Salvage Created 1565 | . 177 1124 151 113 Parts 104 | . 14 76 12 2 Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 28 | . 4 19 2 3 Melee 2 | . . . . 2 Guns 22 | . 4 16 1 1 Cannons 2 | . . 1 1 . AOE 2 | . . 2 . . Classes Destroyed 10 | . 2 7 . 1 Builder 3 | . . 3 . . Hauler 4 | . . 3 1 . Recycler 1 | . . 1 . . Operator 2 | . 1 . . 1 Watcher 4 | . . 4 . . Swarmer 1 | . . . . 1 Grunt 18 | . 4 14 . . Brawler 1 | . . 1 . . Duelist 3 | . . 1 . 2 Sentry 5 | . . 3 2 . Best Kill Streak 7 | . 4 7 1 3 Combat Bots Only 4 | . 4 3 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 212 | . 36 113 8 55 Missed 61 | . 9 37 2 13 Damage Taken 2324 | . 295 1095 87 847 Core 587 | . 77 237 13 260 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 69 40 . . Volleys Fired 127 | . 24 87 11 5 Largest 2 | . 2 2 2 2 Hottest 83 | . 60 79 83 46 Shots Fired 248 | . 48 171 22 7 Gun 221 | . 48 149 17 7 Cannon 18 | . . 13 5 . Launcher 9 | . . 9 . . Special . | . . . . . Kinetic 136 | . 24 88 17 7 Thermal 103 | . 24 74 5 . Explosive 9 | . . 9 . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 19 10 6 6 Robot Miss Streak 5 | . 3 5 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 166 | . 35 94 16 21 Core Hits 68 | . 10 46 7 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . 2 . 1 Burn 2 | . . 2 . . Smash 1 | . . . . 1 Melee Attacks 20 | . . 1 . 19 Impact 19 | . . . . 19 Slashing 1 | . . 1 . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2969 | . 407 1521 248 793 Guns 1960 | . 407 1275 182 96 Cannons 131 | . . 65 66 . Explosions 181 | . . 181 . . Melee 697 | . . . . 697 Ramming . | . . . . . Kinetic 1180 | . 234 668 182 96 Thermal 911 | . 173 672 66 . Explosive 181 | . . 181 . . Electromagnetic . | . . . . . Impact 697 | . . . . 697 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 96 | . . . . 96 Projectiles . | . . . . . Explosions . | . . . . . Melee 96 | . . . . 96 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . 24 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | . 150 170 309 1 Average Temperature 58 | . 81 52 74 1 Received Heat Transfer 915 | . 162 411 45 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 1 . Heat Transferred 2324 | . 400 1813 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 324 | . 105 324 166 76 Initial 82 | . . 1 82 27 Average 109 | . 42 173 102 39 Maximum Alert Level 1 | . . 1 . . Low Security (%) 85 | 100 100 63 100 100 Level 1 14 | . . 36 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . 2 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 2 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 7 27 9 9 Peak Tracking Total 4 | . 4 4 3 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 2 . 2 2 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 6 . 4 6 Successful 5 | . 2 . 1 2 Failed 11 | . 4 . 3 4 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 11 | . 6 . 3 2 Terminals 16 | . 6 . 4 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Part Schematic 3 | . 2 . 1 . Unreport Threat 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2368 | 50 523 950 630 215 Spaces Moved 1280 | 37 318 488 365 72 Core 9 | 9 . . . . Treads . | . . . . . Legs 1233 | 28 318 456 359 72 Wheels 32 | . . 32 . . Hover 6 | . . . 6 . Flight . | . . . . . Fastest Speed 50 | 50 120 95 120 120 Average Speed 127 | 104 120 119 135 190 Slowest Speed 260 | 190 120 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 49 36 29 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . 1 . 1 Terrain Destroyed 43 | . . 41 1 1 Melee 2 | . . 1 . 1 Projectile 1 | . . . 1 . AOE 40 | . . 40 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1736 | 45 411 688 485 107 Wait 181 | . 56 56 64 5 Move 1276 | 36 317 487 364 72 Hop . | . . . . . Pick Up 38 | 3 6 17 11 1 Fast Attach 21 | 6 1 6 6 2 Attach 14 | . . 7 5 2 Detach 1 | . . 1 . . Swap 21 | . 4 12 4 1 Drop 37 | . 3 14 20 . Fire 127 | . 24 87 11 5 Melee 20 | . . 1 . 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 4) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -9/Materials | Lost 4 parts (1n3w) 909 | -9/Materials | Build established: Scavenger-Mutant 1276 | -9/Materials | Core integrity fell below 50% 1471 | -9/Materials | Discovered new exit (range 9) 1524 | -9/Materials | Entered another Materials area 1524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -8/Materials | Build established: Mutant 1887 | -8/Materials | Discovered new exit (range 14) 1982 | -8/Materials | Identified exit to Storage 2154 | -8/Materials | Entered Storage 2369 | -8/Storage | Self-destructed Last Messages --------------- 02335_ Destroyed Lgt. Nuclear Core. 02335_ G-47 Trooper system corrupted by crushing effect. 02335_ G-47 Trooper knocked back. 02339_ Lgt. Ion Engine destroyed. 02342_ Critical hit (Burn: +37). 02344_ Imp. Carbon-fiber Leg destroyed. 02347_ G-47 Trooper misfires. 02349_ G-47 Trooper knocked back. 02351_ Hacking Suite destroyed. 02351_ Destroyed Particle Gun. 02351_ G-47 Trooper system corrupted by crushing effect. 02351_ G-47 Trooper knocked back. 02358_ Aluminum Leg destroyed. 02360_ Imp. Sensor Array destroyed. 02360_ Shotgun destroyed. 02363_ Destroyed Lgt. Nuclear Core. 02363_ G-47 Trooper system corrupted by crushing effect. 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