Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 21:56:09 Player: Grose Result: Destroyed by as-02741 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1217) 1217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2777 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Improved Light Cannon Flail > --- INVENTORY (5) ---- Improved Terrain Scanner Hacking Suite Improved Light Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Flail > --- INVENTORY -------- Ion Engine Advanced Treads Compact Wheel High-capacity Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Structural Scanner Visual Processing Unit Improved Terrain Scanner Hardened Medium Armor Plating Hacking Suite EM Pulse Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 35 | 6 13 . 14 2 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 3 . 6 1 Treads 11 | 2 2 . 6 1 Leg . | . . . . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 7 . 3 1 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 3 . . . Ballistic Cannon 4 | . 2 . 2 . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 13 | . 6 . 2 5 Power 3 | . 1 . 1 1 Propulsion 6 | . 2 . 1 3 Utility 1 | . . . . 1 Weapon 3 | . 3 . . . Highest Loss Streak 5 | . 5 . 2 5 To Critical Strikes 1 | . 1 . . . Average Backups 14 | 2 7 17 17 19 Power 1 | . 1 1 . 1 Propulsion 1 | 1 . 3 1 1 Utility 4 | . 2 5 5 9 Weapon 6 | . 3 8 7 7 Tool/Special . | . . . . . Unused Backups 16 | . . . 3 13 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility 7 | . . . . 7 Weapon 6 | . . . 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 89 100 99 98 Engine 11 | . 12 14 10 11 Treads 26 | . 14 28 32 32 Wheel 1 | . 6 . . . Device 10 | . 13 14 8 . Storage 12 | . 14 14 11 11 Processor 5 | . . . 10 11 Protection 1 | . . . 2 10 Energy Gun 3 | . 12 . . . Ballistic Gun 4 | . 13 . . . Ballistic Cannon 12 | . 1 28 14 9 Impact Weapon 4 | . . . 7 11 Peak Build Rating 23 | 6 15 15 23 22 Average Rating 14 | 4 9 15 18 20 On Entrance 11 | . 6 15 15 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 61 | 13 54 54 61 59 Greatest Support 69 | 40 46 46 69 66 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 13 20 20 19 Most Carried 20 | 5 17 17 20 20 Average Carried 14 | 3 7 17 17 19 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 5 17 17 20 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 847 | 187 242 . 387 31 Remotely . | . . . . . Salvage Created 1367 | 140 604 . 623 . Parts 95 | 11 47 . 37 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 40 | . 22 . 18 . Melee 1 | . . . 1 . Guns 21 | . 21 . . . Cannons 18 | . 1 . 17 . Classes Destroyed 9 | 2 5 . 2 . Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Recycler 2 | 1 . . 1 . Operator 2 | . 1 . 1 . Watcher 4 | . 2 . 2 . Swarmer 15 | . 12 . 3 . Grunt 20 | . 10 . 10 . Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Best Kill Streak 8 | 4 8 . 8 . Combat Bots Only 8 | . 8 . 3 . Max Kills in Single Turn 1 | 1 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 307 | . 130 . 150 27 Missed 74 | . 30 . 39 5 Hits 233 | . 100 . 111 22 Melee 7 | . . . 6 1 Projectile 226 | . 100 . 105 21 AOE 14 | . . . . 14 Critical Strikes 5 | . 1 . 4 . Part Disruptions 1 | . . . . 1 Damage Taken 3249 | . 935 . 1633 681 Core 656 | . 247 . 257 152 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . 1 . . Volleys Fired 165 | 8 78 . 79 . Largest 2 | 2 2 . 2 . Hottest 140 | 90 140 . 66 . Shots Fired 240 | 16 140 . 84 . Gun 153 | 16 137 . . . Cannon 86 | . 2 . 84 . Launcher . | . . . . . Special 1 | . 1 . . . Kinetic 122 | . 38 . 84 . Thermal 118 | 16 102 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 6 21 . 11 . Robot Miss Streak 7 | 3 7 . 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 167 | 9 88 . 70 . Core Hits 72 | 5 41 . 26 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 4 . 4 . Burn 4 | . 4 . . . Blast 4 | . . . 4 . Melee Attacks 18 | . . . 18 . Impact 18 | . . . 18 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2657 | 112 977 . 1568 . Guns 1062 | 112 950 . . . Cannons 1433 | . . . 1433 . Explosions . | . . . . . Melee 135 | . . . 135 . Ramming 3 | . 3 . . . Kinetic 1640 | . 207 . 1433 . Thermal 879 | 112 767 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 135 | . . . 135 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 50 | . . . 50 . Projectiles 23 | . . . 23 . Explosions . | . . . . . Melee 27 | . . . 27 . Knockbacks 20 | . . . 20 . Impact . | . . . . . Kinetic 15 | . . . 15 . Secondary 5 | . . . 5 . Self-Inflicted Damage 1 | . 1 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 344 | 202 228 . 344 . Average Temperature 94 | 98 69 . 167 . Received Heat Transfer 993 | . 228 . 705 60 Effects 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | 1 8 . . . Heat Transferred 2580 | 297 2283 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 83 | 100 61 100 88 100 Level 1 16 | . 38 . 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 286 | 10 286 73 243 84 Initial 84 | . . 73 . 84 Average 88 | 1 153 11 80 51 Influence Increases 1243 | 20 637 . 586 . Destroy 0b10 Robot/C 800 | . 440 . 360 . Destroy 0b10 Robot/NC 60 | 20 20 . 20 . Destroy Leader 178 | . 74 . 104 . Successful Hack 57 | . 28 . 29 . Destroy Structure 13 | . . . 13 . Lose Combat Pursuer 135 | . 75 . 60 . Influence Decreases 1243 | 20 448 189 368 218 Entered New Map 250 | . . 116 . 134 Time Decay 889 | 20 388 73 348 60 Lost Part 84 | . 60 . 20 4 Lost Ally 20 | . . . . 20 Squads Dispatched 6 | . 3 . 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 33 . 31 16 Peak Tracking Total 14 | . 8 . 7 14 Tactical Retreats 6 | . 3 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 17 | . 7 . 10 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 60 | . 24 . 36 . Successful 41 | . 15 . 26 . Failed 19 | . 9 . 10 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 36 | . 20 . 16 . Terminals 29 | . 16 . 13 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 14 | . 8 . 6 . Scanalyzers 15 | . . . 15 . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 3 . 2 . Report Inventory 4 | . 2 . 2 . Retrieve Components 1 | . 1 . . . Scanalyzer 15 | . . . 15 . Insert Component 8 | . . . 8 . Analyze 7 | . . . 7 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 10 . 7 . Terminals 9 | . 6 . 3 . Botnet 5 | . 3 . 2 . Skim 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 4 . 4 . Reject 4 | . 2 . 2 . Mask 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 16 | . 7 . 9 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . 7 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 7 | . . . 7 . Part Schematics Acquired 7 | . . . 7 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 70 | . . . . 70 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2919 | . 1034 541 1343 1 Sensors 1343 | . . . 1342 1 Terrain 1577 | . 1034 541 2 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3547 | 90 1050 541 1729 137 Spaces Moved 1754 | 35 517 225 893 84 Core 8 | 5 3 . . . Treads 1428 | 30 196 225 893 84 Legs . | . . . . . Wheels 318 | . 318 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 240 145 145 Average Speed 160 | 144 142 240 153 149 Slowest Speed 240 | 160 240 240 240 232 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 70 51 50 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 12 | . . . 12 . Melee 10 | . . . 10 . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2218 | 59 693 227 1146 93 Wait 177 | . 64 3 108 2 Move 1750 | 34 516 224 892 84 Hop . | . . . . . Pick Up 51 | 11 20 . 20 . Fast Attach 1 | . . . 1 . Attach 20 | 6 7 . 6 1 Detach . | . . . . . Swap 19 | . 6 . 8 5 Drop 16 | . 1 . 14 1 Fire 165 | 8 78 . 79 . Melee 18 | . . . 18 . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 487 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Core integrity fell below 20% 561 | -10/Materials | Destroyed 8 combat bots 568 | -10/Materials | Lost 5 parts (1p2n2w) 757 | -10/Materials | Discovered new exit (range 11) 815 | -10/Materials | Discovered new exit (range 14) 978 | -10/Materials | Identified exit to Mines 1141 | -10/Materials | Entered Mines 1142 | -10/Mines | Learned location of Storage (-9) 1634 | -10/Mines | Discovered new exit (range 14) 1682 | -10/Mines | Entered Materials 1682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1922 | -9/Materials | Discovered new exit (range 12) 2000 | -9/Materials | Identified exit to Mines 2523 | -9/Materials | Discovered new exit (range 5) 2528 | -9/Materials | Identified exit to Materials 2983 | -9/Materials | Discovered exit to Materials (range 9) 3063 | -9/Materials | Core integrity fell below 50% 3411 | -9/Materials | Entered Mines 3441 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3500 | -9/Mines | Discovered exit to Materials (range 8) 3521 | -9/Mines | Assembled infested the area 3526 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3542 | -9/Mines | Core integrity fell below 20% 3548 | -9/Mines | Destroyed by as-02741 with Assembled Heavy Rifle Last Messages --------------- 03535_ Trooper 2b destroyed. 03535_ as-48025 destroyed. 03536_ as-94133 destroyed. 03537_ Adv. Treads destroyed. 03538_ The unstable cave ceiling collapses. 03538_ as-28209 destroyed. 03538_ as-18325 destroyed. 03539_ as-11323 destroyed. 03539_ as-54466 destroyed. 03539_ as-47640 destroyed. 03541_ The unstable cave ceiling collapses. 03541_ as-30613 destroyed. 03543_ The unstable cave ceiling collapses. 03543_ Adv. Treads destroyed. 03543_ as-76734 destroyed. 03545_ Dropped Hcp. Storage Unit. 03545_ Ion Engine destroyed. 03545_ as-24780 destroyed. 03546_ The unstable cave ceiling collapses. 03547_ Imp. Ion Engine crushed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#"??????????????? | | ???????????????????????????????## ##?????????????? | | ?????????????????????????##?#### #????##???????? | | ???????????????????????## ## #??? ##??????? | | ??????????????????????## # #??? < #??????? | | ?????????????????????## #% #### #???#### | | ?????????????????????# % #### | | ????????????????????## ### # | | ???????????????###### d ### ### #? | | ??????????????## d # #???#### #?? | | ?????????????## ##???## #??? | | ????????????## ##?## ##??? | | ???????????## # ! ### # #???? | | ???????# [ ]] # # #???? | | ???????## !=! # # #???? | | ????????### a ] @ # ## ##### | | ???????? a ! ## ##### | | ???????? ## ##???# | | ????????##### a ### # ### #####????######## | | ????????????## ??#### ###?# #???????????????? | | ?????????????# ??????# #???# #???????????????? | | ????????????# ??????# #???# ????????????????? | | ??????????? ???????# #???# ????????????????? | | ??????????? #???????# #???# ????????????????? | | ???????????? #????????? #???# ????????????????? | | ????????????????????????? #??? ????????????????? | | ????????????????????????? #??? ?????????????????? | | ????????????????????????? ???? ?????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed ActuatorDeepInsulator Manual? 0 Play Time 00:40:10 Cumulative 23.0 hours Start 2026.09.01 @ 20:57:05 End 2026.09.01 @ 21:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d0eb249-807d-4a90-b87b-3b4f66630f5a