Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.18 @ 21:32:02 Player: Michael Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (213) 1065 Value Destroyed (6584) 6584 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 13837 Bonus ------- High Alert Combat Kills 671 Follower Combat Kills 115 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 282/550 Energy 148/150 System Corruption 14% Temperature Cool (0) Movement Rolling (110) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Wheel Wheel > --- UTILITY (7) ------ Large Storage Unit Matter Compressor Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Medium Armor Plating Improved System Shield > --- WEAPON (4) ------- Improved KE Penetrator Makeshift Sword > --- INVENTORY (15) --- Enhanced Nuclear Core Medium Storage Unit Huge Storage Unit Compact Matter Pod (150) Advanced Weight Redist. System Structural Scanner Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Improved Transmission Jammer Improved Component Analysis Suite Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Matter Compressor Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- KE Penetrator RU-N14's Throwing Claymores Makeshift Sword Great Axe > --- INVENTORY -------- Enhanced Nuclear Core Neutrino Core Micro Fission Core Improved Treads Medium Storage Unit Large Storage Unit Compact Matter Pod Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Sensor Array Advanced Terrain Scanner Improved Weapon Shielding Improved System Shield Improved System Restoration Module Assault Rifle Heavy Machine Gun Heavy Machine Gun Improved KE Penetrator Heavy Rocket Launcher RU-N14's Throwing Claymores Great Axe Great Axe Greatsword [Rating: 73] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Utility Shielding Weapon Great Axe Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . . . Utility 5 | . . . . . 1 1 . . 1 . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 383 | 6 11 2 . . 8 71 . 15 104 19 14 6 19 108 Power 29 | 1 1 . . . 1 10 . 1 5 . . 1 1 8 Engine 7 | 1 1 . . . 1 3 . 1 . . . . . . Core 22 | . . . . . . 7 . . 5 . . 1 1 8 Reactor . | . . . . . . . . . . . . . . . Propulsion 80 | 2 2 1 . . 3 18 . 5 12 1 2 . 3 31 Treads 12 | . 1 . . . 1 . . 2 1 . 1 . 1 5 Leg 2 | 2 . . . . . . . . . . . . . . Wheel 66 | . 1 1 . . 2 18 . 3 11 1 1 . 2 26 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 179 | 1 4 1 . . 1 29 . 3 64 9 6 2 8 51 Device 116 | . . . . . 1 14 . . 47 8 6 1 7 32 Storage 12 | 1 3 1 . . . 2 . 2 . . . . . 3 Processor 9 | . 1 . . . . 2 . 1 3 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 41 | . . . . . . 11 . . 14 1 . 1 1 13 Artifact . | . . . . . . . . . . . . . . . Weapon 95 | 2 4 . . . 3 14 . 6 23 9 6 3 7 18 Energy Gun 1 | . . . . . . 1 . . . . . . . . Energy Cannon 5 | . . . . . . 3 . 1 1 . . . . . Ballistic Gun 23 | 2 4 . . . 3 7 . 1 2 . . . . 4 Ballistic Cannon 16 | . . . . . . . . 2 8 2 1 1 1 1 Launcher 14 | . . . . . . 2 . . 4 3 2 1 2 . Special Weapon 6 | . . . . . . 1 . . . . . . 1 4 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . . . . 2 8 4 3 1 3 9 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Parts Lost 82 | . . . . . 1 31 . . 5 . 3 . 10 32 Power 8 | . . . . . . 5 . . . . . . . 3 Propulsion 32 | . . . . . 1 8 . . 3 . 3 . 1 16 Utility 20 | . . . . . . 7 . . 2 . . . 4 7 Weapon 22 | . . . . . . 11 . . . . . . 5 6 Highest Loss Streak 13 | . . . . . 1 12 . . 2 . 3 . 4 13 To Critical Strikes 2 | . . . . . . 2 . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 100 100 79 23 73 92 93 83 80 59 84 Engine 2 | . 13 14 14 14 9 2 . 5 . . . . . . Core 4 | . . . . . . 4 . . 5 6 6 6 5 4 Treads 6 | . 9 8 . . 3 2 . 5 6 6 11 13 6 3 Wheel 12 | . 9 19 28 28 23 11 . 13 19 20 4 . . 15 Device 8 | . . . . . 9 5 7 . 9 13 13 13 12 11 Storage 8 | . 14 14 14 14 9 6 . 6 6 6 6 6 6 11 Processor 13 | . 13 14 14 14 9 9 15 22 15 13 13 13 13 11 Protection 1 | . . . . . . 5 . . . . . . . 2 Ballistic Gun 10 | . 28 28 28 28 36 25 . 3 7 6 1 . . 1 Ballistic Cannon 5 | . . . . . . . . 4 10 13 18 13 . 1 Slashing Weapon 6 | . . . . . . . . 8 3 5 4 12 11 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 129 | 13 31 91 91 91 96 129 2 111 120 119 113 119 111 119 Greatest Support 69 | 20 20 20 20 20 30 30 3 40 59 48 69 69 69 50 Greatest Overweight (x) 36 | 2 3 4 4 4 4 36 . 2 2 2 2 1 8 10 Average Overweight (x) 2 | . 2 3 4 4 3 5 . 1 1 2 1 1 2 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 5 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 18 25 25 25 24 5 21 25 25 25 25 25 24 Most Carried 25 | 4 15 20 24 25 25 25 5 25 25 25 25 25 25 25 Average Carried 22 | 2 12 16 22 24 24 22 5 18 24 24 24 24 22 22 Final Capacity 25 | 8 15 25 25 25 25 5 5 25 25 25 25 25 25 15 Final Carried 25 | 4 15 20 24 25 25 5 5 25 23 25 24 25 16 12 Class Distribution -------------------- 42% | Assassin 29% | Mutant 8% | Scavenger-Assassin 5% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Matter Collected 7391 | 218 600 44 . 30 179 1005 . 410 2439 447 251 30 239 1499 Remotely 1784 | . . . . . . . . . 1407 170 116 . 91 . Salvage Created 7760 | . 458 119 . . 247 1161 . 437 2298 44 102 . 258 2636 Parts 432 | . 47 5 . . 10 65 . 24 112 4 3 . 9 153 Haulers Intercepted 3 | . 1 . . . . . . . 1 . . . . 1 Recyclers Shooed 7 | . . . . . . 2 . 1 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 9 4 . 9 . Prevented 4 | . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 129 | . 12 . . . 4 22 . 3 30 2 6 . 10 40 Melee 20 | . . . . . . . . 3 . . . . 3 14 Guns 40 | . 12 . . . 4 16 . . 5 . . . . 3 Cannons 23 | . . . . . . 2 . . 12 2 1 . 1 5 AOE 46 | . . . . . . 4 . . 13 . 5 . 6 18 Classes Destroyed 15 | . 7 . . . 1 2 . 1 1 . . . . 3 Worker 23 | . 2 1 . . 1 2 . 2 4 . . . . 11 Builder 20 | . 2 . . . 1 4 . 1 3 . . . . 9 Tunneler 4 | . . . . . . 1 . . . . . . . 3 Hauler 3 | . 1 . . . . . . . 1 . . . . 1 Recycler 22 | . 1 1 . . . 3 . 3 10 . . . . 4 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . Watcher 10 | . 1 . . . . . . . 4 . . . . 5 Swarmer 48 | . 9 . . . . 11 . . 15 1 2 . 4 6 Grunt 37 | . 3 . . . 3 5 . . 7 . 4 . 4 11 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 14 | . . . . . 1 3 . 2 3 1 . . 1 3 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 3 | . . . . . . . . 1 . . . . 1 1 Programmer 24 | . . . . . . 3 . . 5 . . . . 16 Best Kill Streak 9 | . 4 1 . . 3 5 . 2 9 1 6 . 5 7 Combat Bots Only 8 | . 3 . . . 3 5 . 1 8 1 6 . 5 5 Max Kills in Single Turn 5 | . 2 1 . . 1 2 . 1 3 1 2 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . 3 . 2 . 1 4 Melee 1 | . . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Damage Taken 12786 | . 568 76 . 23 256 3295 . 341 1869 67 478 . 1294 4519 Core 2402 | . 178 10 . 10 34 599 . 17 175 2 54 . 312 1011 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 708 | . . . . . . 104 . . 284 . . . . 320 Regen/Repaired (Parts) 444 | . 51 . . . . . . . 239 . . . . 154 Core Remaining (%) 52 | 100 . . . 20 93 . . 12 . . . . 36 . Volleys Fired 311 | . 48 4 . 5 12 78 . . 84 10 13 . 14 43 Largest 4 | . 2 2 . 2 4 4 . . 4 4 4 . 4 3 Hottest 245 | . 46 46 . 46 86 245 . . 238 170 176 . 176 83 Shots Fired 819 | . 96 8 . 10 48 282 . 1 244 17 25 . 24 64 Gun 550 | . 96 8 . 10 48 270 . . 78 3 1 . . 36 Cannon 198 | . . . . . . 9 . 1 156 7 12 . 11 2 Launcher 41 | . . . . . . 3 . . 10 7 12 . 9 . Special 30 | . . . . . . . . . . . . . 4 26 Kinetic 696 | . 96 8 . 10 48 266 . 1 195 10 13 . 11 38 Thermal 52 | . . . . . . 13 . . 39 . . . . . Explosive 71 | . . . . . . 3 . . 10 7 12 . 13 26 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 9 3 . 3 12 18 . . 10 3 4 . 4 10 Robot Miss Streak 6 | . 5 2 . 2 3 4 . . 6 1 3 . 6 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . Shots Hit Robots 594 | . 50 3 . 6 31 169 . 18 142 7 11 . 23 134 Core Hits 344 | . 24 2 . . 12 67 . 6 86 3 14 . 22 108 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 4 . . . . . . . 1 Critical Strikes 29 | . . . . . . 5 . 2 2 . . . 5 15 Destroy 6 | . . . . . . 5 . . . . . . . 1 Blast 2 | . . . . . . . . . 2 . . . . . Sever 21 | . . . . . . . . 2 . . . . 5 14 Melee Attacks 332 | . . . . . . . . 28 51 24 5 3 27 194 Impact . | . . . . . . . . . . . . . . . Slashing 332 | . . . . . . . . 28 51 24 5 3 27 194 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . . . . 8 12 . . . . 23 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . 3 16 Damage Inflicted 23160 | . 694 44 . 79 355 2294 . 1377 5558 181 1142 . 1603 9833 Guns 4629 | . 694 44 . 79 355 1800 . . 1044 23 21 . . 569 Cannons 2542 | . . . . . . 160 . . 2008 158 124 . 24 68 Explosions 7701 | . . . . . . 334 . . 1455 . 997 . 870 4045 Melee 7446 | . . . . . . . . 1377 1051 . . . 603 4415 Ramming . | . . . . . . . . . . . . . . . Kinetic 6491 | . 694 44 . 79 355 1749 . . 2583 181 145 . 24 637 Thermal 680 | . . . . . . 211 . . 469 . . . . . Explosive 7383 | . . . . . . 334 . . 1455 . 997 . 870 3727 Electromagnetic 318 | . . . . . . . . . . . . . . 318 Impact . | . . . . . . . . . . . . . . . Slashing 8288 | . . . . . . . . 1377 1051 . . . 709 5151 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 3 6 11 11 2 . . . . 12 Average Corruption 6 | . . . . . 2 3 9 11 1 . . . . 6 Corruption Purged 20 | . . . . . . . . . 4 . . . . 16 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 75 | . . . . . 3 13 1 29 1 . . . . 28 Message Errors 14 | . . . . . . 6 . 4 . . . . . 4 Matter Fused 23 | . . . . . 2 4 . 9 1 . . . . 7 Heat Flow Errors 7 | . . . . . . 1 1 . . . . . . 5 Energy Discharges 8 | . . . . . 1 . . 7 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . 5 . . . . . 5 Data Loss (major) 6 | . . . . . . 1 . 3 . . . . . 2 Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1472 | . . . . . . 56 . 376 191 . 53 . 21 775 Projectiles 102 | . . . . . . . . . 32 . . . . 70 Explosions 275 | . . . . . . 56 . . 34 . 53 . 21 111 Melee 1095 | . . . . . . . . 376 125 . . . . 594 Knockbacks 22 | . . . . . . . . . 17 1 3 . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . 17 1 3 . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 368 | . . . . . . 62 . . 83 8 53 . 162 . Shots 10 | . . . . . . 1 . . 3 1 1 . 4 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 421 | . 14 . . 4 54 274 169 . 421 96 333 . 218 186 Average Temperature 84 | . 4 . . 4 11 45 108 . 114 33 201 . 121 43 Received Heat Transfer 1779 | . 132 . . 9 144 279 . 54 399 12 162 . 186 402 Effects 3 | . . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 3 4 . . 2 . . . . 2 Heat Transferred 1311 | . . . . . . 411 . . 900 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Peak Influence 1016 | . 201 106 . 117 246 228 23 180 638 . . . . 1016 Initial 50 | . . 19 . . 45 20 8 16 11 . . . . 50 Average 186 | . 83 33 . 7 164 108 17 56 241 . . . . 307 Maximum Alert Level 3 | . 1 . . . 1 1 . . 2 . . . . 3 Low Security (%) 75 | 100 99 100 . 100 44 91 100 100 64 . . . . 55 Level 1 6 | . . . . . 55 8 . . 5 . . . . 4 Level 2 14 | . . . . . . . . . 29 . . . . 23 Level 3 4 | . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . . . 6 . 1 12 . . . . 15 Investigation 1 | . . . . . . . . . 1 . . . . . Extermination 15 | . . . . . . 3 . . 5 . . . . 7 Reinforcement 12 | . 2 . . . . . . 1 5 . . . . 4 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 7 | . . . . . . 3 . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Distress Signals 8 | . 3 . . . . . . 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 213 | . 28 3 . 4 6 44 4 5 43 2 6 . 9 59 Peak Tracking Total 10 | . 4 3 . 4 3 10 4 2 6 1 6 . 4 6 Tactical Retreats 10 | . 1 . . . . 3 . . 1 . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Traps Triggered 8 | . . . . . 2 2 . 1 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Machines Disabled 15 | . . 1 . . . 2 . . 5 . . . . 7 Max in Single Turn 3 | . . 1 . . . 1 . . 2 . . . . 3 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Machines Accessed 59 | . 7 . 1 . 3 8 . 2 21 1 . . . 16 Terminals 21 | . 4 . . . . 5 . . 7 . . . . 5 Fabricators 4 | . . . . . . . . . 2 . . . . 2 Repair Stations 8 | . 1 . . . 1 . . . 3 . . . . 3 Recycling Units 12 | . 2 . . . 2 1 . . 4 . . . . 3 Scanalyzers 7 | . . . . . . 1 . 1 3 . . . . 2 Garrison Access 5 | . . . . . . 1 . 1 2 . . . . 1 Total Hacks 133 | . 14 . 1 . 6 12 . 3 41 1 . . . 55 Successful 67 | . 8 . 1 . 2 4 . 2 20 1 . . . 29 Failed 66 | . 6 . . . 4 8 . 1 21 . . . . 26 Catastrophic 12 | . 1 . . . . 2 . 1 4 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . . . . 3 . . 1 . . . . 4 Terminals 41 | . 9 . . . . 8 . . 12 . . . . 12 Fabricators 7 | . . . . . . . . . 3 . . . . 4 Repair Stations 22 | . 3 . . . 2 . . . 9 . . . . 8 Recycling Units 19 | . 2 . . . 4 1 . . 7 . . . . 5 Scanalyzers 33 | . . . . . . 2 . 2 6 . . . . 23 Garrison Access 9 | . . . . . . 1 . 1 4 . . . . 3 Terminal Hacks 14 | . 4 . 1 . . 1 . . 4 1 . . . 3 Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 5 | . 3 . . . . 1 . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 11 | . 2 . . . . . . . 6 . . . . 3 Scan Component 6 | . 1 . . . . . . . 3 . . . . 2 Repair 5 | . 1 . . . . . . . 3 . . . . 1 Recycling Unit Hacks 12 | . 2 . . . 2 1 . . 3 . . . . 4 Process 4 | . . . . . . . . . 1 . . . . 3 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Retrieve Components 7 | . 2 . . . 2 1 . . 2 . . . . . Scanalyzer 22 | . . . . . . 1 . 2 3 . . . . 16 Insert Component 13 | . . . . . . 1 . 1 2 . . . . 9 Analyze 9 | . . . . . . . . 1 1 . . . . 7 Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 4 | . . . . . . 1 . . 1 . . . . 2 Terminals 4 | . . . . . . 1 . . 1 . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . 1 Botnet 3 | . . . . . . 1 . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . . . 1 7 . 2 16 . . . . 12 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 2 . . 6 . 5 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . . 3 . . . . 1 Time 137 | . 26 . . . . . . . 89 . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 61 | . . . . . . . . . 19 . . . . 42 Retrieved Matter 18 | . . . . . . . . . . . . . . 18 Retrieved Components 23 | . 8 . . . 3 9 . . 3 . . . . . Parts Scanalyzed 10 | . . . . . . . . 1 1 . . . . 8 Part Schematics Acquired 6 | . . . . . . . . . 1 . . . . 5 Parts Damaged 2 | . . . . . . . . . . . . . . 2 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Total Allies 7 | . . 4 . 2 . . . . . . . . . 1 Largest Group 5 | . . 4 3 5 4 2 . . . . . . . 1 Highest-Rated Group 92 | . . 71 40 92 71 47 . . . . . . . 26 Highest-Rated Ally 31 | . . 31 16 31 31 31 . . . . . . . 26 Total Orders 1 | . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . 1 Ally Attacks 47 | . . 6 . 8 20 13 . . . . . . . . Total Damage 640 | . . 68 . 95 293 184 . . . . . . . . Kills 9 | . . 3 . 4 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . 1 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Turns Passed 16929 | 60 1275 812 214 291 436 1671 38 769 3176 736 1061 1736 1390 3264 Spaces Moved 9154 | 40 695 606 151 196 289 731 76 529 2015 526 521 716 349 1714 Core 158 | 6 . . . . . 34 76 42 . . . . . . Treads 1398 | . . . . . . 4 . . . . 315 716 328 35 Legs 249 | 34 215 . . . . . . . . . . . . . Wheels 7349 | . 480 606 151 196 289 693 . 487 2015 526 206 . 21 1679 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 125 140 140 125 50 50 50 101 116 116 240 195 110 Average Speed 149 | 119 130 130 140 140 131 165 50 111 113 116 190 240 355 137 Slowest Speed 1850 | 190 190 140 140 140 140 1850 50 125 125 116 240 240 400 480 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 94 95 54 59 27 20 65 18 59 72 83 85 56 55 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . Known Exits Taken 11 | . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 2 . 2 . . . . . 1 2 2 1 . Spaces Dug 231 | . . . . . . . . 9 42 73 37 1 12 57 Terrain Destroyed 682 | . . . . . . 16 . 10 144 108 70 1 114 219 Melee 132 | . . . . . . . . 9 35 24 5 1 1 57 Projectile 35 | . . . . . . . . 1 16 . 3 . 7 8 AOE 515 | . . . . . . 16 . . 93 84 62 . 106 154 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Total 11319 | 49 979 619 154 203 318 1042 75 653 2638 589 555 730 440 2275 Wait 875 | . 189 3 . . 7 99 . 41 315 2 . . 32 187 Move 9141 | 39 694 605 150 195 288 731 75 528 2014 525 520 715 348 1714 Hop . | . . . . . . . . . . . . . . . Pick Up 155 | 4 21 5 4 2 3 14 . 31 31 5 1 3 . 31 Fast Attach 63 | 6 3 . . . . 14 . 7 11 . . 1 . 21 Attach 92 | . . . . . 5 32 . 4 8 . 2 . 11 30 Detach 40 | . . . . . . 21 . . 6 . 1 1 3 8 Swap 228 | . 8 2 . . 3 25 . 4 85 19 12 5 8 57 Drop 123 | . 16 . . 1 . 28 . 11 33 4 1 3 . 26 Fire 311 | . 48 4 . 5 12 78 . . 84 10 13 . 14 43 Melee 291 | . . . . . . . . 27 51 24 5 2 24 158 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Build established: Mutant 490 | -10/Materials | Core integrity fell below 50% 520 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 8) 775 | -10/Materials | Repaired Ion Engine 810 | -10/Materials | Discovered new exit (range 5) 931 | -10/Materials | Discovered new exit (range 7) 985 | -10/Materials | Identified exit to Materials 1335 | -10/Materials | Identified exit to Mines 1336 | -10/Materials | Entered Mines 1341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1459 | -10/Mines | Discovered exit to Materials (range 8) 1475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1475 | -10/Mines | Discovered new exit (range 5) 1504 | -10/Mines | Received a Mining Laser from a helpful Derelict 1638 | -10/Mines | Found a hidden stash of uninstalled traps 1805 | -10/Mines | Learned Materials terminal intel 2003 | -10/Mines | Discovered exit to Materials (range 9) 2142 | -10/Mines | Identified exit to Exiles 2148 | -10/Mines | Entered Exiles 2148 | -10/Exiles | Accompanied by 3 allies 2186 | -10/Exiles | Met 8R-AWN 2209 | -10/Exiles | Met EX-HEX 2261 | -10/Exiles | Met EX-DEC 2284 | -10/Exiles | Learned location of Zion (-6) 2348 | -10/Exiles | Discovered new exit (range 12) 2361 | -10/Exiles | Identified exit to Mines 2362 | -10/Exiles | Entered Mines 2362 | -9/Mines | Accompanied by 3 allies 2375 | -9/Mines | Learned location of 1 exit from Materials 2379 | -9/Mines | Learned 8 Materials zone layouts 2397 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2630 | -9/Mines | Discovered new exit (range 11) 2649 | -9/Mines | Identified exit to Materials 2653 | -9/Mines | Entered Materials 2653 | -8/Materials | Accompanied by 4 allies 2653 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2654 | -8/Materials | Identified exit to Factory 2656 | -8/Materials | Loaded intel: 12 terminal locations 2658 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2874 | -8/Materials | Discovered exit to Factory (range 14) 3032 | -8/Materials | Build established: Scavenger-Skirmisher 3089 | -8/Materials | Entered Factory 3089 | -7/Factory | Accompanied by 2 allies 3089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3090 | -7/Factory | Identified exit to Storage 3519 | -7/Factory | Lost 3 parts (1n1u1w) 3577 | -7/Factory | Build established: Scavenger-Tank 4378 | -7/Factory | Garrison activated, responded to threat 4406 | -7/Factory | Lost 3 parts (1n2w) 4461 | -7/Factory | Lost 3 parts (2u1w) 4509 | -7/Factory | Lost 3 parts (1p1u1w) 4702 | -7/Factory | Cargo convoy interrupted 4714 | -7/Factory | Core integrity fell below 50% 4756 | -7/Factory | Core integrity fell below 20% 4760 | -7/Factory | Sucked down chute 4760 | -7/Factory | Entered Waste 4765 | -7/Waste | Spotted C-40 Crusher 4774 | -7/Waste | Lost 12 parts (4p2n3u3w) 4775 | -7/Waste | EMP discharged 4775 | -7/Waste | System corruption reached 10% 4778 | -7/Waste | Spotted C-40 Crusher 4780 | -7/Waste | Spotted C-40 Crusher 4788 | -7/Waste | Spotted C-40 Crusher 4789 | -7/Waste | Discovered new exit (range 14) 4791 | -7/Waste | Spotted C-40 Crusher 4795 | -7/Waste | Identified exit to Factory 4798 | -7/Waste | Entered Factory 5004 | -7/Factory | Build established: Mutant 5544 | -7/Factory | Discovered new exit (range 20) 5566 | -7/Factory | Identified exit to Factory 5567 | -7/Factory | Entered another Factory area 5567 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5879 | -6/Factory | Repaired Hvy. Missile Launcher 6289 | -6/Factory | Discovered new exit (range 5) 6294 | -6/Factory | Identified exit to Factory 6808 | -6/Factory | Identified exit to Lower Caves 6900 | -6/Factory | Garrison activated, responded to threat 7236 | -6/Factory | Repaired Assault Rifle 7238 | -6/Factory | Build established: Assassin 7445 | -6/Factory | Repaired Arm. Wheel 7798 | -6/Factory | Discovered exit to Factory (range 19) 7844 | -6/Factory | Destroyed 8 combat bots 8743 | -6/Factory | Entered Lower Caves 8767 | -6/Lower Caves | Learned location of 1 exit from Factory 9245 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9465 | -6/Lower Caves | Discovered new exit (range 10) 9475 | -6/Lower Caves | Identified exit to Lower Caves 9479 | -6/Lower Caves | Entered another Lower Caves area 9491 | -6/Lower Caves | Discovered exit to Factory (range 13) 9594 | -6/Lower Caves | Encountered a Warlord checkpoint 9775 | -6/Lower Caves | Lost 3 parts (3n) 10003 | -6/Lower Caves | Learned Factory security intel 10039 | -6/Lower Caves | Learned location of 1 exit from Factory 10525 | -6/Lower Caves | Discovered new exit (range 5) 10534 | -6/Lower Caves | Identified exit to Zion 10540 | -6/Lower Caves | Entered Zion 10701 | -6/Zion | Discovered new exit (range 14) 10751 | -6/Zion | Identified exit to Proximity Caves 10819 | -6/Zion | Given A8's code to call for help 10977 | -6/Zion | Learned location of Warlord (-5) 11320 | -6/Zion | Learned Factory trap positions 11409 | -6/Zion | Received a hallucinogenic algorithm 12122 | -6/Zion | Found Prototype Special Weapon 12125 | -6/Zion | Found Prototype Special Weapon 12129 | -6/Zion | Found Prototype Special Weapon 12276 | -6/Zion | Entered Proximity Caves 12369 | -5/Proximity Caves | Lost 3 parts (3w) 12526 | -5/Proximity Caves | Learned location of 1 exit from Factory 12527 | -5/Proximity Caves | Lost 3 parts (1n2u) 12692 | -5/Proximity Caves | Spotted B-75 Beast 13412 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13558 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13600 | -5/Proximity Caves | Core integrity fell below 50% 13611 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13615 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x3) 13646 | -5/Proximity Caves | Lost 4 parts (2u2w) 13666 | -5/Proximity Caves | Entered Factory 13666 | -5/Factory | Evolved 2 slots: Utility x2 13667 | -5/Factory | Identified exit to Factory 13667 | -5/Factory | Identified exit to Upper Caves 13668 | -5/Factory | Loaded intel: 122 trap records 13856 | -5/Factory | Repaired Adv. Assault Cannon 14325 | -5/Factory | Lost 5 parts (1p3n1u) 14601 | -5/Factory | Discovered exit to Factory (range 12) 14656 | -5/Factory | Build established: Scavenger-Assassin 14913 | -5/Factory | Lost 3 parts (3n) 15303 | -5/Factory | Lost 5 parts (3n1u1w) 15547 | -5/Factory | Spotted B-75 Beast 15610 | -5/Factory | Build established: Scavenger-Mutant 15651 | -5/Factory | Discovered exit to Upper Caves (range 21) 16215 | -5/Factory | Build established: Scavenger-Assassin 16338 | -5/Factory | Core integrity fell below 50% 16449 | -5/Factory | Core integrity fell below 20% 16449 | -5/Factory | Garrison activated, responded to threat 16454 | -5/Factory | System corruption reached 10% 16479 | -5/Factory | Lost 13 parts (2p4n4u3w) 16666 | -5/Factory | First assault squad dispatched 16930 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 16914_ Slug penetrates Wall. 16916_ ALERT: Rogue bot located, Programmers report to Factory Zone 2J. 16917_ K-01 Serf collects debris. 16920_ The unstable cave ceiling collapses. 16922_ U-05 Engineer builds a Wall. 16922_ Acquired 44 matter. 16923_ K-01 Serf collects debris. 16923_ Acquired 60 matter. 16924_ K-01 Serf collects debris. 16926_ U-05 Engineer lays Concrete. 16927_ The unstable cave ceiling collapses. 16927_ U-05 Engineer builds a Wall. 16927_ Fusion Modulator explodes. 16927_ Hvy. Machine Gun destroyed. 16927_ U-05 Engineer destroyed. 16927_ U-05 Engineer lays Concrete. 16928_ The unstable cave ceiling collapses. 16928_ K-01 Serf collects debris. 16928_ U-05 Engineer lays Concrete. 16930_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # """ ""#^^^^^#?" """"""""? ???????????????? | | # """ ""# # ? ? ??? ???????????????? | | # ""# #########?####????????????????? | | # """ [ # ####?#####?##?????????????????? | | # """ + # ? ? ????#????????????????? | | # """ ! # # """???????#???????????????? | | # # # ""?""""? ?# ??????????????? | | ############## # """""?"?????#?????????????? | | ##### # """"""?? ? ? ???^?????????? | | ##### # ? ?????????^???????????? | | ##### < + """??""????????????^??????? | | ##### # "??""" ???#? ????????????? | | ##### # ""????? ????? ??????????? | | ########+##### # ""???????????????????????? | | #### #p ???????#????^???^??????? | | #### """"""" # p + ????? ??#????^?^????????? | | #### """"""" # # # ##+##????#???^??????????? | | ##?# """"""" # # ?? #????##??? ?T????????? | | #### """"""" # #? ##???????????????????? | | #### + #?# ##???"" ? ???????????? | | + ##### ## ###?"?? ?????????????? | | #### ! ### # #?????? ???????????? | | ################# # ;; u # #????????????? | | ### k m !% %! + "" #????????? | | ##? ##### ;;;; ;; ! # != ## ??????????? | | #?? ##### ; ;@ # ?????????????????? | | ? ##### ; ;;#### ? ??????????????? | | ##?#?###########; =; ###????????#???????????? | | ###????####?#?##; ; ###? ? ?????#?????????? | | ??######????##### [; ##???#?#??#????????????? | | #?##########?#??#;;;;;;;; #????????????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 EM Shielding 3 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 2 Defensive Hacking 12 Item Schematics ----------------- Hardcell Cannon | -6/Factory | Hacked Arm. Wheel | -6/Factory | Scanalyzed Proton Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Greatsword | -5/Factory | Scanalyzed Imp. System Restoration Module | -5/Factory | Scanalyzed Great Axe | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Enh. Nuclear Core | -5/Factory | Scanalyzed Robot Schematics ------------------ G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastWeightNanoactuators Manual? 1 Play Time 05:14:49 Cumulative 838.0 hours Start 2023.12.09 @ 21:25:39 End 2023.12.18 @ 21:32:02 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 217 Adventurer 36 Explorer 0 Win Type - Total 18 Types 18/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 91ab34d7-a30b-4bc6-ad19-6f5ec15d3a37