Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:45:40 Player: Orfs Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1275) 1275 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3285 Bonus ------- None Cogmind --------- Core Integrity 73/550 Matter 265/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Advanced Treads Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Battery (250) Compact Matter Pod (0) Seismic Detector Weapon Cycler ECM Suite Medium Armor Plating System Shield Heavy Laser Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Machine Analyzer Visual Processing Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Battery Compact Matter Pod Seismic Detector Weapon Cycler ECM Suite Medium Armor Plating Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 49 | 2 3 1 16 27 Power 7 | . . 1 2 4 Engine 5 | . . 1 2 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 . . 4 9 Treads 10 | 2 . . . 8 Leg 5 | . . . 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 . 3 3 Device 3 | . . . 2 1 Storage 2 | . 2 . . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | . 1 . 7 11 Energy Gun 4 | . . . 1 3 Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 . 4 3 Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 24 | . . . 7 17 Power 5 | . . . 1 4 Propulsion 9 | . . . 4 5 Utility 1 | . . . 1 . Weapon 9 | . . . 1 8 Highest Loss Streak 9 | . . . 3 9 To Critical Strikes 2 | . . . 1 1 Average Slot Usage (%) 90 | . 96 100 88 84 Engine 11 | . 14 14 9 9 Core 1 | . . . . 3 Treads 15 | . 28 28 5 8 Leg 7 | . . . 14 11 Device 1 | . . . 4 1 Storage 22 | . 24 28 22 18 Processor 8 | . . . 10 16 Energy Gun 1 | . . . 1 3 Ballistic Gun 20 | . 28 28 19 11 Naked Turns . | . . . . . Heaviest Build 57 | 13 47 47 51 57 Greatest Support 66 | 40 40 40 40 66 Greatest Overweight (x) 16 | . 1 1 15 16 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 Most Carried 15 | 6 14 14 12 15 Average Carried 12 | 6 11 13 10 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 11 9 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1155 | 208 36 20 287 604 Remotely . | . . . . . Salvage Created 1251 | . 38 101 346 766 Parts 77 | . 2 6 29 40 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 1 2 13 19 Guns 29 | . 1 2 11 15 AOE 6 | . . . 2 4 Classes Destroyed 9 | . 1 . 5 3 Worker 1 | . . . 1 . Builder 3 | . . . . 3 Tunneler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 10 | . . . 6 4 Grunt 23 | . 1 2 6 14 Sentry 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 8 | . 1 2 6 8 Combat Bots Only 6 | . 1 2 4 6 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging 1 | . . . . 1 Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 368 | . 5 27 112 224 Missed 96 | . 1 8 24 63 Damage Taken 3787 | . 70 287 1024 2406 Core 774 | . 46 104 147 477 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 40 63 . Volleys Fired 128 | . 9 8 42 69 Largest 2 | . 2 2 2 2 Hottest 130 | . 40 40 70 130 Shots Fired 230 | . 18 16 84 112 Gun 216 | . 18 16 78 104 Cannon . | . . . . . Launcher 13 | . . . 6 7 Special 1 | . . . . 1 Kinetic 176 | . 18 16 69 73 Thermal 41 | . . . 9 32 Explosive 13 | . . . 6 7 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 8 9 10 12 Robot Miss Streak 4 | . 2 3 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 149 | . 12 13 50 74 Core Hits 76 | . 2 4 30 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2877 | . 92 115 775 1895 Guns 1870 | . 92 115 507 1156 Cannons . | . . . . . Explosions 1003 | . . . 268 735 Melee . | . . . . . Ramming . | . . . . . Kinetic 1449 | . 92 115 419 823 Thermal 425 | . . . 88 337 Explosive 1003 | . . . 268 735 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 60 | . . . . 60 Projectiles . | . . . . . Explosions 60 | . . . . 60 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 191 | . . . 37 154 Shots 8 | . . . 2 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 751 | . 12 43 155 751 Average Temperature 158 | . 8 21 52 230 Received Heat Transfer 1599 | . 24 150 282 1143 Effects 22 | . . . . 22 Shutdowns 3 | . . . . 3 Energy Bleed 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1135 | . . . 333 802 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 318 | . 53 51 318 246 Initial 70 | . . 1 . 70 Average 75 | . 22 16 109 115 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 80 93 Level 1 7 | . . . 19 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 8 | . 1 . 2 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 3 2 24 31 Peak Tracking Total 7 | . 1 2 5 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 4 . 1 2 Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 19 | . 11 . 3 5 Successful 7 | . 5 . . 2 Failed 12 | . 6 . 3 3 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 8 | . 7 . . 1 Terminals 13 | . 8 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 59 | . 59 . . . Retrieved Matter 59 | . 59 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2933 | 9 759 409 875 881 Spaces Moved 1034 | 5 338 160 270 261 Core 3 | . . . 1 2 Treads 673 | 3 338 160 79 93 Legs 358 | 2 . . 190 166 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 240 240 145 Average Speed 237 | 144 214 240 263 240 Slowest Speed 850 | 160 240 240 800 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 37 42 30 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 50 | . . . 34 16 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 49 | . . . 34 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1289 | 6 356 174 359 394 Wait 38 | . . 3 22 13 Move 1030 | 4 337 159 269 261 Hop . | . . . . . Pick Up 28 | . 7 . 5 16 Fast Attach 21 | . 1 . 6 14 Attach 14 | . . . 5 9 Detach 1 | . . . . 1 Swap 14 | 2 2 1 5 4 Drop 14 | . . 3 5 6 Fire 128 | . 9 8 42 69 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 4) 769 | -10/Materials | Entered Mines 794 | -10/Mines | Met a Derelict bent on vengeance 849 | -10/Mines | Learned Materials emergency access door positions 1032 | -10/Mines | Core integrity fell below 50% 1167 | -10/Mines | Learned location of Storage (-7) 1168 | -10/Mines | Discovered new exit (range 4) 1178 | -10/Mines | Entered Materials 1178 | -9/Materials | Evolved 2 slots: Utility x2 1305 | -9/Materials | Discovered new exit (range 12) 1843 | -9/Materials | Lost 3 parts (1n1u1w) 1885 | -9/Materials | Discovered new exit (range 7) 2053 | -9/Materials | Entered another Materials area 2053 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2630 | -8/Materials | Core integrity fell below 50% 2679 | -8/Materials | Lost 9 parts (2p3n4w) 2737 | -8/Materials | Lost 3 parts (1p2w) 2828 | -8/Materials | Core integrity fell below 20% 2934 | -8/Materials | Self-destructed Last Messages --------------- 02837_ Overheating: Energy bleed (-18). 02841_ G-50 Soldier destroyed. 02841_ U-05 Engineer destroyed. 02842_ Power failure, Lgt. Nuclear Core shutdown. 02843_ Overheating: Energy bleed (-8). 02844_ Acquired 56 matter. 02847_ Overheating: Adv. Treads damaged (-27). 02847_ Acquired 39 matter. 02848_ Overheating: Adv. Treads damaged (-23). 02850_ Particle Gun broken. 02850_ Overheating: Short circuit. 02851_ Overheating: Visual Processing Unit damaged (-2). 02851_ Overheating: Particle Gun damaged (-16). 02852_ Overheating: Matter decay (-72). 02853_ Overheating: Adv. Treads damaged (-2). 02853_ Acquired Hvy. Laser. 02857_ Acquired 56 matter. 02859_ Power failure, Lgt. Nuclear Core shutdown. 02861_ Acquired Carbon-fiber Leg. 02879_ Dropped Broken Particle Gun. 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"T" """ = #?????? | | ????????????# """ #?????? | | ????????????# " " ! #?????? | | ????????????# ! #?????? | | ????????##### #?????? | | ????????# #?????? | | ????????# ??? | | ????????# ?? | | ????????# ######## ?? | | ????????# #??????# ########+#### ?? | | ????????# #??????# #????""" ??# ##? | | ????????# #??"""?# #???""R" ?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseArcStreamer Manual? 0 Play Time 00:28:14 Cumulative 11.9 hours Start 2024.04.06 @ 21:19:23 End 2024.04.06 @ 21:45:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edf56b9a-eb90-4d41-bc52-78f3234c3a25