Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 23:32:12 Player: GR4C3 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1412) 1412 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 3878 Bonus ------- Pacifist 200 High Alert Combat Kills 131 Cogmind --------- Core Integrity 0/550 Matter 118/300 Energy 87/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Target Analyzer Powered Hammer Katana Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Heavy Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Advanced Targeting Computer Target Analyzer Beam Rifle Ion Cannon Enhanced Autogun Heavy Missile Launcher Powered Hammer [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Shotgun Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 44 | 6 1 14 23 . Power 7 | . 1 3 3 . Engine 4 | . 1 2 1 . Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 10 | 2 . 4 4 . Treads . | . . . . . Leg 10 | 2 . 4 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . 1 2 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 3 . 6 14 . Energy Gun 6 | 2 . 2 2 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 6 | 1 . 3 2 . Ballistic Cannon . | . . . . . Launcher 5 | . . . 5 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 22 | . . 3 16 3 Power 3 | . . . 3 . Propulsion 9 | . . 2 6 1 Utility 1 | . . . 1 . Weapon 9 | . . 1 6 2 Highest Loss Streak 10 | . . 1 10 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 85 85 58 52 Engine 6 | . 14 10 . . Core 2 | . . . 7 . Leg 22 | . 28 30 11 8 Device 1 | . . . 1 9 Storage 8 | . 14 11 6 . Processor 12 | . . 10 17 18 Energy Gun 6 | . 14 7 2 8 Ballistic Gun 9 | . 14 14 3 . Launcher 2 | . . . 4 9 Naked Turns . | . . . . . Heaviest Build 29 | 8 13 19 29 11 Greatest Support 40 | 20 20 40 30 10 Greatest Overweight (x) 9 | . . . 9 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 5 8 8 7 5 Most Carried 8 | 5 2 8 8 4 Average Carried 5 | 3 2 7 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 3 2 8 5 4 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 925 | 209 . 435 281 . Remotely . | . . . . . Salvage Created 1435 | . . 745 632 58 Parts 102 | . . 57 45 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . . 18 21 . Guns 23 | . . 18 5 . AOE 16 | . . . 16 . Classes Destroyed 9 | . . 7 2 . Worker 1 | . . 1 . . Builder 2 | . . 1 1 . Recycler 6 | . . 2 3 1 Operator 2 | . . . 2 . Watcher 1 | . . 1 . . Swarmer 14 | . . 8 6 . Grunt 16 | . . 5 11 . Duelist 1 | . . . 1 . Sentry 8 | . . 5 3 . Best Kill Streak 7 | . . 6 7 1 Combat Bots Only 6 | . . 5 6 . Max Kills in Single Turn 4 | . . 2 4 1 Gunslinging 1 | . . 1 . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 285 | . 7 120 149 9 Missed 82 | . 1 39 39 3 Damage Taken 2967 | . 65 938 1870 94 Core 741 | . 10 176 526 29 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 96 56 . . Volleys Fired 96 | . 3 59 32 2 Largest 2 | . 2 2 2 2 Hottest 104 | . 60 93 104 104 Shots Fired 172 | . 6 118 45 3 Gun 143 | . 6 116 20 1 Cannon 10 | . . 2 8 . Launcher 19 | . . . 17 2 Special . | . . . . . Kinetic 98 | . 3 83 12 . Thermal 44 | . . 27 16 1 Explosive 19 | . . . 17 2 Electromagnetic 11 | . 3 8 . . Robot Hit Streak 15 | . 1 15 13 3 Robot Miss Streak 6 | . 2 6 2 . Penetration Max . | . . . . . Secondary Targets 7 | . . 7 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 117 | . 2 76 38 1 Core Hits 85 | . 1 39 43 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 2 2 . Burn 3 | . . 1 2 . Destroy 1 | . . 1 . . Melee Attacks 6 | . . . 6 . Impact 5 | . . . 5 . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3690 | . 19 1028 2445 198 Guns 1288 | . 19 1028 241 . Cannons 139 | . . . 139 . Explosions 1912 | . . . 1714 198 Melee 351 | . . . 351 . Ramming . | . . . . . Kinetic 945 | . 19 770 156 . Thermal 434 | . . 210 224 . Explosive 1912 | . . . 1714 198 Electromagnetic 48 | . . 48 . . Impact 297 | . . . 297 . Slashing 54 | . . . 54 . Piercing . | . . . . . Highest Corruption 4 | . 2 . 4 4 Average Corruption 3 | . 2 . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 5 3 Message Errors 5 | . . . 3 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 141 | . . . 118 23 Projectiles . | . . . . . Explosions 64 | . . . 41 23 Melee 77 | . . . 77 . Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 213 | . . . 204 9 Shots 9 | . . . 8 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 26 234 224 . Average Temperature 66 | . 16 49 105 . Received Heat Transfer 1131 | . 36 321 738 36 Effects 2 | . . 1 1 . Energy Bleed 1 | . . 1 . . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 3 | . . . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1295 | . . 703 592 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 818 | . 15 556 818 375 Initial 345 | . . 5 169 345 Average 286 | . 1 267 423 347 Maximum Alert Level 3 | . . 2 3 1 Low Security (%) 36 | 100 100 37 20 . Level 1 37 | . . 42 18 100 Level 2 25 | . . 19 57 . Level 3 . | . . . 3 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 2 5 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 4 29 23 2 Peak Tracking Total 8 | . 3 5 8 3 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . 1 5 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 5 | . . 4 . 1 Terminals 4 | . . 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 4 . 1 Successful 4 | . . 4 . . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Record 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1211 | 56 88 606 326 135 Spaces Moved 642 | 40 65 338 137 62 Core 35 | 13 . . 21 1 Treads . | . . . . . Legs 607 | 27 65 338 116 61 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 150 Average Speed 129 | 97 120 120 140 189 Slowest Speed 500 | 120 120 120 500 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 19 32 13 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 212 | . . . 188 24 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 211 | . . . 187 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 859 | 55 69 440 218 77 Wait 22 | 5 1 . 4 12 Move 638 | 39 64 337 136 62 Hop . | . . . . . Pick Up 36 | 5 . 20 11 . Fast Attach 6 | 3 . . 3 . Attach 22 | 2 1 5 14 . Detach 2 | . . . 2 . Swap 16 | 1 . 9 6 . Drop 15 | . . 10 4 1 Fire 96 | . 3 59 32 2 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 5) 145 | -10/Materials | Entered another Materials area 145 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 671 | -9/Materials | Build established: Scavenger-Mutant 714 | -9/Materials | Discovered new exit (range 13) 751 | -9/Materials | Entered another Materials area 751 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 813 | -8/Materials | Discovered new exit (range 9) 831 | -8/Materials | Garrison activated, responded to threat 889 | -8/Materials | Core integrity fell below 50% 922 | -8/Materials | Lost 10 parts (2p3n5w) 975 | -8/Materials | Core integrity fell below 20% 1008 | -8/Materials | Lost 6 parts (1p3n1u1w) 1077 | -8/Materials | Entered Storage 1098 | -8/Storage | Build established: Mutant 1212 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Dropped Faulty Cld. Ion Engine. Connecting with Door Terminal... Current location identified: Storage Connecting with Door Terminal... Q<,5X=D4>AOQKXOQQBDHD R-06 Scavenger collects Faulty Cld. Ion Engine. K-01 Serf collects debris. K-01 Serf cleans the Terminal. X UWQ<6HDQ1BLNM/TA/BGPJNQOK K-01 Serf cleans the Terminal. System corrupted: Energy discharge (-36). Terminal disabled. R-06 Scavenger destroyed. Particle Gun destroyed. Destroyed Particle Gun. Aluminum Leg destroyed. K-01 Serf collects debris. K-01 Serf cleans the Component Storage. Destroyed Lgt. Ion Engine. Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????# ##?????????????? | | ????????????????????????? #?????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??#???????????? | | ?????????????????????????# #? ###?????????? | | ?????????????????????????# #? ??????????? | | ?????????????????????????# # ""??????????? | | ?????????????????????????# # ?"??????????? | | ?????????????????????????+ + r""""" !?????? | | ?????????????????????????# # k u??????? | | ???????????????????????? # ????????? | | ??????????????????????? ???????????? | | ???????##"""#????????? Y #?????????????? | | ???????#T #????????# k ##?????????????? | | ????######+########## Y #?????????????? | | ????# @ #?????????????? | | ????# #????????????? | | ????# % ##????????????? | | ????######+##+####### #?????????????? | | ????# #??##### # ##?????????????? | | ????# """ """ #???????##?##??????????????? | | ????# """ """ #??????????????????????????? | | ????# """ """ #??????????????????????????? | | ????# #??????????????????????????? | | ????##############??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceGravitonConstruct Manual? 0 Play Time 00:31:47 Cumulative 27.6 hours Start 2024.03.22 @ 00:29:31 End 2024.03.22 @ 23:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 2 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6331c0f8-6360-4765-b8ce-a4f5fb110f46