Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 22:02:28 Player: Olga Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 6421 Bonus ------- Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Utility Shielding Improved System Shield Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Advanced Sensor Array Improved Utility Shielding Powered Armor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Utility Shielding Improved Utility Shielding Corruption Screen > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Advanced Sensor Array Improved Utility Shielding Powered Armor [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Improved Utility Shielding Device Advanced Sensor Array Processor Corruption Screen Hackware Improved System Shield Protection Improved Utility Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Slots Evolved 12 | . . . 2 2 2 . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . Utility 9 | . . . 2 . 1 . 2 2 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 21 | 2 . . 6 4 3 . 3 1 . 1 1 Power 2 | . . . 1 . . . 1 . . . . Engine 2 | . . . 1 . . . 1 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 9 | . . . 2 3 3 . 1 . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 9 | . . . 2 3 3 . 1 . . . . Utility 5 | . . . 1 1 . . 1 1 . 1 . Device 1 | . . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 . Protection 2 | . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 5 | 2 . . 2 . . . . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 12 | . . . . 2 . 5 . 1 . 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 8 | . . . . 2 . 3 . 1 . 2 . Utility 1 | . . . . . . . . . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 Highest Loss Streak 5 | . . . . 2 . 5 . 1 . 2 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 42 | . 28 28 44 79 76 61 49 44 29 28 17 Engine 3 | . . . 4 9 7 3 3 4 . . . Flight 14 | . . . 13 36 38 30 20 16 11 8 . Device 1 | . . . . . . . . 5 5 5 2 Processor 2 | . . . . . . . 5 5 5 5 5 Hackware 1 | . . . . . . . . . . 4 5 Protection 7 | . . . 4 16 15 15 13 10 5 5 5 Energy Gun 5 | . 14 14 11 9 7 3 . . . . . Ballistic Gun 3 | . 14 14 10 . . . . . . . . Launcher 2 | . . . . 9 7 7 6 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 15 | 3 3 3 9 9 9 9 15 15 3 3 3 Greatest Support 25 | 3 3 3 9 20 25 25 15 15 10 10 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 5 5 4 3 4 5 5 5 5 Average Carried 3 | . 1 1 3 3 2 2 2 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 5 5 2 3 4 5 5 5 4 Class Distribution -------------------- 58% | Sprinter 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Matter Collected 293 | 100 . 93 . 90 . . . . 10 . . Remotely . | . . . . . . . . . . . . Salvage Created 95 | . . 95 . . . . . . . . . Parts 2 | . . 2 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Best Kill Streak 1 | . . 1 . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Damage Taken 2304 | . 92 140 139 74 . 322 . 169 85 258 1025 Core 1726 | . 34 78 49 38 . 161 . 114 85 208 959 Absorbed by Shields 47 | . . . . . . 18 . . . . 29 Redirected to Shielding 46 | . . . . . . . . 13 . . 33 Core Remaining (%) 84 | 100 . 55 87 93 . 77 100 . 80 . . Volleys Fired 3 | . . . . . . 2 . . . . 1 Largest 2 | . . . . . . 2 . . . . 1 Hottest 70 | . . . . . . 70 . . . . 30 Shots Fired 4 | . . . . . . 3 . . . . 1 Gun 1 | . . . . . . 1 . . . . . Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . 2 . . . . 1 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . . . . 1 . . . . . Explosive 3 | . . . . . . 2 . . . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 1 | . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 74 | . 2 58 . . . . . . . . 14 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 74 | . 2 58 . . . . . . . . 14 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . . . . . Average Corruption 1 | . . . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . . . . 28 Projectiles . | . . . . . . . . . . . . Explosions 28 | . . . . . . . . . . . 28 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 144 | . 1 28 . . . 62 . . . . 53 Shots 3 | . . . . . . 2 . . . . 1 Rammed 13 | . 1 8 . . . . . . . . 4 Targets Rammed 13 | . 1 8 . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 3 | . . . . 3 1 . . . . . . Average Temperature 1 | . . . . 3 1 . . . . . . Received Heat Transfer 174 | . 18 24 45 18 . . . . . . 69 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Peak Influence 142 | . 15 10 113 122 61 68 35 21 14 22 142 Initial 47 | . . 5 3 47 46 42 12 16 14 7 11 Average 32 | . 5 5 55 71 53 41 19 15 14 16 46 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 1 1 1 2 1 . 1 . Investigation 4 | . . . . . 1 . 1 1 . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . 1 1 . 1 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Distress Signals 3 | . . . 1 . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 61 | . 5 5 11 8 . 4 1 . 1 4 22 Peak Tracking Total 17 | . 5 5 8 6 1 4 1 3 1 4 17 Tactical Retreats 4 | . . . 1 1 . . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Traps Triggered 5 | . . . . . 1 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Machines Accessed 11 | . . . 3 . 2 . 2 2 . 2 . Terminals 8 | . . . 3 . 1 . 2 1 . 1 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 24 | . . . 8 . 4 . 6 3 . 3 . Successful 10 | . . . 5 . 1 . 2 1 . 1 . Failed 14 | . . . 3 . 3 . 4 2 . 2 . Catastrophic 4 | . . . . . 1 . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . 4 . . . 2 . . . . Terminals 18 | . . . 8 . 1 . 6 1 . 2 . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . 1 . Terminal Hacks 8 | . . . 4 . 1 . 2 1 . . . Open DSF 2 | . . . . . 1 . . 1 . . . Level Access Points 2 | . . . 1 . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . 1 . 1 . 1 1 . 1 . Full Trace Events 5 | . . . 1 . 1 . 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Turns Passed 652 | 16 30 58 121 45 32 26 104 67 10 59 84 Spaces Moved 1680 | 25 58 100 287 141 125 56 336 215 30 158 149 Core 423 | 25 58 100 61 . . . . . . 30 149 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1257 | . . . 226 141 125 56 336 215 30 128 . Fastest Speed 23 | 50 50 50 32 26 23 23 29 29 32 32 50 Average Speed 34 | 50 50 50 36 26 23 27 29 29 32 35 50 Slowest Speed 50 | 50 50 50 50 32 23 32 29 32 32 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 24 | . . . 11 4 1 3 1 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 17 38 32 18 5 79 16 7 41 4 42 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 29 | . . . . . . 19 . . . . 10 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 29 | . . . . . . 19 . . . . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Gar Total 1712 | 27 58 107 290 144 126 59 340 215 29 160 157 Wait 1 | . . . . . . . . . . 1 . Move 1626 | 24 57 99 266 132 122 50 333 207 29 158 149 Hop 20 | . . . 9 4 1 2 1 3 . . . Pick Up 15 | 1 . . 6 3 . 1 3 1 . . . Fast Attach 9 | 2 . . 4 1 . . 1 . . 1 . Attach 11 | . . . 1 3 3 . 2 1 . . 1 Detach 1 | . . . . . . . . 1 . . . Swap 1 | . . . 1 . . . . . . . . Drop 6 | . . . 3 1 . . . 2 . . . Fire 3 | . . . . . . 2 . . . . 1 Melee . | . . . . . . . . . . . . Ram 13 | . 1 8 . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 4 . . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory -4/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 47 | -10/Materials | Entered Mines 103 | -10/Mines | Discovered new exit (range 7) 105 | -10/Mines | Entered Materials 105 | -9/Materials | Evolved 2 slots: Utility x2 106 | -9/Materials | Identified exit to Mines 139 | -9/Materials | Identified exit to Materials 226 | -9/Materials | Entered another Materials area 226 | -8/Materials | Evolved 2 slots: Propulsion x2 269 | -8/Materials | Discovered new exit (range 10) 271 | -8/Materials | Entered Factory 271 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 303 | -7/Factory | Identified exit to DSF 303 | -7/Factory | Entered DSF 322 | -7/DSF | Discovered new exit (range 16) 324 | -7/DSF | Additional patrols routed to DSF 329 | -7/DSF | Entered Factory 329 | -6/Factory | Evolved 2 slots: Utility x2 354 | -6/Factory | Lost 5 parts (1p3n1w) 390 | -6/Factory | Found Powered Armor 406 | -6/Factory | Identified exit to Factory 433 | -6/Factory | Entered another Factory area 433 | -5/Factory | Evolved 2 slots: Utility x2 476 | -5/Factory | Build established: Sprinter 500 | -5/Factory | Identified exit to DSF 500 | -5/Factory | Entered DSF 505 | -5/DSF | Discovered new exit (range 15) 510 | -5/DSF | Entered Factory 510 | -4/Factory | Evolved 2 slots: Utility x2 569 | -4/Factory | Identified exit to Garrison 569 | -4/Factory | Entered Garrison 586 | -4/Garrison | Triggered checkpoint 590 | -4/Garrison | Spotted B-86 Titan 610 | -4/Garrison | Triggered checkpoint 620 | -4/Garrison | Core integrity fell below 50% 633 | -4/Garrison | Core integrity fell below 20% 653 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 00584_ Triggered Stasis Trap. 00584_ A bubble of rippling energy engulfs the area. 00584_ Field strength at 94. 00585_ Field strength at 88. 00586_ Field strength at 73. 00586_ Beams of light sweep through the air. An alarm sounds. 00588_ Mni. Grenade Launcher destroyed. 00588_ Destroyed Mni. Grenade Launcher. 00590_ Slug penetrates Wall. 00595_ Slammed into S-27 Virus. 00596_ Slug penetrates Wall. 00608_ Adv. Sensor Array destroyed. 00610_ Beams of light sweep through the air. An alarm sounds. 00613_ Slammed into G-67 Veteran. 00613_ Corruption Screen broken. 00613_ Destabilizing: Short circuit. 00621_ Penetrated by Slug. 00631_ B-86 Titan activates siege mode. 00632_ Penetrated by Slug. 00648_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #??????????????????### | | ????????????????????????? #??????????????????# | | ????????????????????????? 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"#?????# #???????????# ## # | | ?????????????" #"#?????# ############# # ^# | | ?????????????# ###?????# | | ?????????????####???????# | | ????????????????????????# | | ????????????????????????############ % ## ## | | ???????????????????????????????????# ## ## | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# ## #? | | ???????????????????????????????????# ? | | ???????????????????????????????????# ? | | ???????????????????????????????????# | | ???????????????????????????????????## ##""""##? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Utility Shielding 66 Evasion (%) 65 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricTargetMegatreads Manual? 0 Play Time 00:18:12 Cumulative 165.3 hours Start 2022.05.02 @ 21:45:53 End 2022.05.02 @ 22:02:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 270 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02d844ca-3a5f-4f27-98e0-7b1c72e961fe