Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 04:02:22 Player: Somberlain Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (238) 1190 Value Destroyed (7598) 7598 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (2976) 2976 TOTAL SCORE: 22824 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 3388 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 406 Built Enhanced Grunts 300 Friendly Fire -3616 Cogmind --------- Core Integrity 0/1300 Matter 638/700 Energy 98/100 System Corruption 41% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Myomer Leg Improved Thunder Leg > --- UTILITY (8) ------ Advanced Matter Compressor Improved Signal Interpreter Advanced Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Network Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Matter Compressor Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Fusion Bomb Launcher Force Lance > --- INVENTORY -------- Coolant Network IFF Parser Experimental Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer Advanced ECM Suite Advanced Reaction Control System Medium Regenerative Plating Long-range Tractor Beam Vortex Catalyst Activator Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 153] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Utility 6 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 208 | 6 2 8 18 2 34 2 1 9 . . . 1 23 4 . 6 . 10 5 6 4 4 5 . 2 21 6 2 7 9 11 Power 33 | 1 . 2 2 . 4 . . . . . . 1 6 . . . . 1 . 2 . 2 . . . 6 . 2 . 2 2 Engine 13 | 1 . 1 1 . 1 . . . . . . 1 4 . . . . . . 1 . 1 . . . 2 . . . . . Core 10 | . . 1 1 . 3 . . . . . . . 2 . . . . 1 . 1 . 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 2 2 Propulsion 74 | 2 . 3 8 . 17 . . 3 . . . . 12 . . 1 . 1 1 2 . . 1 . 1 8 1 . 6 1 6 Treads 25 | 2 . 3 8 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . 5 . . 3 . . . . 12 . . 1 . 1 1 2 . . 1 . 1 3 1 . 6 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 55 | 1 1 1 2 1 5 2 . 4 . . . . 5 1 . 3 . 6 2 1 2 2 4 . . 4 4 . 1 3 . Device 37 | . 1 1 1 1 4 1 . 2 . . . . 4 1 . 1 . 3 2 1 2 2 2 . . 3 2 . 1 2 . Storage 4 | 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Processor 5 | . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . . . Hackware 6 | . . . . . 1 . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . . . . . Protection 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 1 2 6 1 8 . 1 2 . . . . . 3 . 2 . 2 2 1 2 . . . 1 3 1 . . 3 3 Energy Gun 12 | . . 1 4 . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Ballistic Gun 5 | 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Launcher 11 | . 1 . . 1 1 . . 1 . . . . . 1 . 1 . . 1 . 1 . . . . . . . . 1 2 Special Weapon 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . 2 . . . . . . . . 1 . 1 . 1 1 . . 2 4 . 1 . 4 . . 1 2 Corrupted Parts 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . System Corruption 27 | . . . . . 5 . . . . . . . . . . . . . . . . 10 . . . . 12 . . . . Parts Lost 65 | . . 4 5 1 6 . . . . . . . 11 . . . . 1 . 3 . 5 2 3 . . 1 . . 6 17 Power 13 | . . 1 1 . . . . . . . . . 2 . . . . . . 1 . 2 . 1 . . . . . 2 3 Propulsion 33 | . . 1 . 1 5 . . . . . . . 7 . . . . 1 . 2 . 3 2 . . . 1 . . 3 7 Utility 11 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 6 Weapon 8 | . . 1 3 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 11 | . . 3 4 1 3 . . . . . . . 8 . . . . 1 . 2 . 3 2 2 . . 1 . . 4 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 13 | . 3 7 11 14 14 10 10 14 15 15 15 14 14 14 15 14 14 12 13 13 14 14 14 13 14 13 14 14 13 13 11 Power . | . . . 1 1 . 1 1 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . Propulsion 1 | . 1 2 3 3 3 1 1 1 3 3 3 3 2 2 2 1 1 . . . . . . . . . . . . . . Utility 6 | . . . 1 2 5 4 4 7 8 8 8 8 9 10 10 10 10 9 9 9 10 10 9 9 10 9 10 10 9 9 8 Weapon 2 | . 1 3 3 7 3 3 3 2 2 2 2 1 1 1 2 1 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . . 1 . 11 . . 2 . . . . 1 . . 1 1 1 . . 3 . 1 . . . . . . 2 3 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Utility 17 | . . . . . 5 . . 2 . . . . . . . . 1 1 . . 3 . 1 . . . . . . 1 3 Weapon 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 92 97 95 99 98 71 84 84 84 84 84 84 78 86 86 86 86 89 94 95 99 76 69 59 41 73 89 90 86 74 54 Engine 4 | . 14 11 6 11 3 . . . . . . 3 5 6 6 6 6 5 5 7 5 2 . . . 2 . . . . . Core 3 | . . 1 4 . 5 7 7 7 7 7 7 3 1 6 6 6 6 5 5 2 5 5 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 15 15 15 10 6 Treads 11 | . 28 27 32 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 21 20 9 . 11 Hover 15 | . . . . . . 30 30 30 30 30 30 30 29 33 33 33 33 34 34 33 35 20 20 11 11 20 3 5 15 20 6 Device 10 | . 7 12 7 11 17 15 15 7 7 7 7 7 5 6 6 5 6 8 7 9 10 12 15 16 10 10 10 10 12 12 8 Storage 7 | . 14 14 11 11 8 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 5 5 5 5 5 7 8 Processor 7 | . . . . . . 2 7 14 15 15 15 15 12 13 13 13 13 11 17 17 16 11 11 11 10 10 10 10 10 7 4 Hackware 2 | . . . . . . 7 7 7 7 7 7 7 6 6 6 . . 4 . . . . . . . 3 5 5 5 4 1 Protection 1 | . . . . . . . . . . . . . . . . 5 5 2 2 1 . 4 . . . 3 4 5 2 1 . Energy Gun 6 | . . 11 20 22 23 . . . . . . . . . . . . . . . . . . . . . 3 5 5 3 . Ballistic Gun 3 | . 25 16 11 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 7 7 7 7 7 6 5 . . . . . . . . . . . 4 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 6 6 6 7 11 6 5 4 5 5 5 5 5 5 5 4 6 Peak Build Rating 153 | 6 9 12 18 20 46 37 47 48 47 41 41 49 60 61 58 66 61 79 90 93 102 107 89 74 62 118 132 133 140 153 121 Average Rating 56 | 4 7 10 13 17 36 35 41 41 41 41 41 42 45 55 58 61 60 72 82 83 93 86 78 72 55 87 128 132 130 129 88 On Entrance 59 | . 6 9 10 18 20 31 37 41 41 41 41 41 43 55 58 58 61 61 74 89 93 102 83 74 54 59 118 132 132 129 102 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 3 3 3 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 11 14 18 37 37 39 27 39 33 28 28 28 32 41 39 39 44 43 45 54 68 63 75 47 44 25 80 86 92 88 81 60 Greatest Support 154 | 40 40 40 60 60 112 32 32 34 34 34 34 34 45 45 45 49 49 57 61 65 65 65 55 31 25 115 115 95 95 94 154 Greatest Overweight (x) 3 | . . . . . . . 1 1 . . . . 2 . . . . . . 1 . 2 1 2 . 2 . . 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 12 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 13 Most Carried 15 | 1 5 8 15 15 15 11 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 3 7 11 14 14 10 10 14 14 15 15 14 14 14 15 14 15 13 14 14 14 14 14 14 15 14 15 15 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 5 8 15 15 11 10 11 15 15 15 15 15 15 15 15 15 15 14 14 15 14 15 15 15 15 15 15 15 15 15 3 Class Distribution -------------------- 18% | Scout 17% | Scavenger-Gunner 14% | Scavenger-Mutant 11% | Mutant 7% | Scavenger-Scout 7% | Scavenger-Assassin 6% | Gunner 4% | Assassin 4% | Commander-Mutant 3% | Scavenger-Ninja 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Ninja | -5/Factory Scout | -5/Waste Ninja | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scout | -5/Warlord Assassin | -4/Proximity Caves Mutant | -4/Factory Commander-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Ninja | -4/Hub_04(d) Scavenger-Ninja | -3/Research Scavenger-Assassin | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Matter Collected 6515 | 191 239 321 484 120 601 . 150 269 43 . . 49 650 106 20 157 10 119 163 263 324 594 135 20 . 312 225 111 427 81 331 Remotely 53 | . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . Salvage Created 10403 | . 395 615 1364 193 2234 . . 656 82 . . 64 1160 198 20 . 67 95 . 157 181 590 229 115 . 790 61 . 163 562 412 Parts 510 | . 20 42 80 16 84 . . 27 . . . 4 64 3 . . 4 15 . 13 13 18 10 4 . 35 5 . 10 30 13 Haulers Intercepted 8 | . 1 . 4 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 6 | . 1 . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . . . 4 . . . 6 11 . 4 . . . . . . . Prevented 15 | . . . . . . . . . 4 . . . . . . . . . . . . 11 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Combat Hostiles Destroyed 144 | . 8 9 23 13 34 . . 3 . . . . 10 . . . . 2 . 3 7 9 3 1 . 5 . . 2 7 5 Melee 13 | . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . 2 . . . 1 4 Guns 71 | . 5 9 23 7 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . . . . . . . . . . . 3 . . . . . . 3 1 6 . . . 2 . . . . . AOE 35 | . 3 . . 6 4 . . 3 . . . . 4 . . . . . . . 6 1 1 . . . . . 2 5 . Classes Destroyed 18 | . 5 3 2 1 2 . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . 1 Worker 25 | . 1 3 4 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . 3 7 1 Builder 8 | . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . . 1 . . . 2 . Tunneler 6 | . . 1 . 1 . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . Hauler 8 | . 1 . 4 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycler 26 | . 2 2 1 . 5 . . 5 . . . . 5 . . . . . . . . . . . . 3 . . . 2 1 Minesweeper 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 8 | . . . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . 1 . . 1 1 . Watcher 12 | . . . 3 . 3 . . 4 . . . . 1 . . . . . . . . . . . . . . . 1 . . Swarmer 32 | . 3 3 3 4 . . . 3 . . . . 2 . . . . 2 . . 6 3 . . . . . . . 3 . Grunt 69 | . 5 4 13 2 27 . . . . . . 1 2 . . . . . . 1 . 5 2 . . 3 . . . . 4 Duelist 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 18 | . . 2 7 . 6 . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Hunter 5 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 2 . . Programmer 7 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 3 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 8 6 5 7 10 . . 3 . . . . 7 . 1 . 1 4 . 1 5 4 1 1 . 2 . . 4 12 2 Combat Bots Only 7 | . 5 3 4 7 5 . . 3 . . . . 4 . . . . 2 . 1 5 4 1 1 . 2 . . 2 5 2 Max Kills in Single Turn 4 | . 2 1 2 3 4 . . 1 1 . . 1 3 1 1 . 1 1 . 1 2 1 1 1 . 1 1 . 1 3 2 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 3 . . 1 . . . . 2 . . . . . . . 2 1 1 . . . . . 1 1 . Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . P1-3CE (-5/Upper Caves) A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Hostile Shots Fired 985 | . 34 49 104 31 167 . . 28 . . . 10 86 . . . 2 21 . 33 9 56 25 31 . 10 18 1 49 121 100 Missed 344 | . 14 19 31 9 48 . . 12 . . . 5 26 . . . 1 7 . 10 2 14 12 14 . 3 7 1 23 56 30 Hits 641 | . 20 30 73 22 119 . . 16 . . . 5 60 . . . 1 14 . 23 7 42 13 17 . 7 11 . 26 65 70 Melee 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 638 | . 20 30 73 22 118 . . 16 . . . 5 60 . . . 1 14 . 23 7 42 13 17 . 7 11 . 26 63 70 Critical Strikes 33 | . . 2 2 . 7 . . 1 . . . . 2 . . . . . . 1 . 4 1 1 . . 3 . 1 4 4 Damage Taken 12793 | . 273 376 944 266 1964 . 56 238 . . . 46 1099 . . . 18 207 . 512 122 818 293 407 . 223 322 . 504 1444 2661 Core 2843 | . 18 33 170 13 283 . 24 62 . . . 20 296 . . . . 26 . 20 38 166 86 90 . 48 . . 144 178 1128 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1212 | . . . . . 282 8 78 4 . . . . 105 . . . . 4 162 91 38 93 207 . . 25 14 . 16 67 18 Core Remaining (%) 71 | 100 . 79 . 54 48 . . . . . . 84 . . . . 65 . . . . . . 57 . . . . 83 . . Volleys Fired 512 | . 44 40 88 17 115 . 3 6 2 . . 3 31 6 . . . 1 . 22 14 27 6 10 . 10 16 8 17 21 5 Largest 3 | . 2 2 3 3 3 . 1 1 1 . . 1 2 1 . . . 1 . 1 2 2 1 1 . 1 1 2 2 2 1 Hottest 240 | . 50 76 135 142 173 . 55 55 55 . . 55 91 55 . . . 55 . 55 94 146 120 120 . 55 55 135 135 240 20 Shots Fired 991 | . 84 79 233 49 328 . 3 5 1 . . 3 33 6 . . . 1 . 22 15 29 6 10 . 10 16 10 20 23 5 Gun 783 | . 76 79 233 42 326 . . . . . . . . . . . . . . . . . . . . . . 1 12 14 . Cannon 152 | . . . . . . . 3 1 1 . . 3 26 6 . . . 1 . 20 11 26 6 10 . 10 16 9 3 . . Launcher 54 | . 8 . . 7 2 . . 4 . . . . 7 . . . . . . . 4 3 . . . . . . 5 9 5 Special 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 402 | . 76 57 90 10 55 . 3 1 1 . . 3 26 6 . . . 1 . 20 11 4 . . . 10 16 9 3 . . Thermal 533 | . . 22 143 32 271 . . . . . . . . . . . . . . . . 22 6 10 . . . 1 12 14 . Explosive 46 | . 8 . . 7 2 . . 4 . . . . 7 . . . . . . . 4 . . . . . . . 5 9 . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 15 | . 12 15 11 10 14 . 2 3 . . . . 8 . . . . . . 6 7 8 7 . . 4 6 4 2 3 4 Robot Miss Streak 6 | . 3 3 4 6 5 . 1 1 . . . . 2 . . . . . . 2 2 6 1 . . 2 1 1 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . 1 2 7 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 693 | . 46 53 136 14 201 . 2 19 1 . . 3 57 3 4 . 2 6 . 19 17 20 7 1 . 16 12 8 8 14 24 Core Hits 382 | . 24 27 54 21 88 . 1 15 1 . . 1 39 3 . . . 4 . 6 11 22 1 . . 9 3 4 16 20 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . . 1 5 2 12 . . . . . . . 4 . 1 . 1 . . . 2 . 1 . . 1 1 . 1 2 7 Burn 20 | . . 1 5 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Impale 15 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 . 1 . . . . . 1 2 7 Melee Attacks 346 | . . . . . 4 . 1 56 3 . . 18 65 13 12 1 2 14 . 10 12 10 4 5 3 16 . . 16 42 39 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . 4 . 1 56 3 . . 18 65 12 . . . . . . . . . . . 8 . . . . . Piercing 179 | . . . . . . . . . . . . . . 1 12 1 2 14 . 10 12 10 4 5 3 8 . . 16 42 39 Sneak Attacks 63 | . . . . . 1 . . 10 1 . . 3 12 3 1 . 2 3 . 2 12 1 . . . 5 . . 3 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Damage Inflicted 24554 | . 799 696 2001 759 3935 . 63 1425 81 . . 201 2898 210 239 . 163 419 . 690 1551 1389 261 . . 935 610 302 1012 2165 1750 Guns 6959 | . 477 656 1968 240 3582 . . . . . . . . . . . . . . . . . . . . . . . . 36 . Cannons 3414 | . . . . . . . 63 . . . . . 588 . . . . . . 464 206 804 166 . . 195 610 284 34 . . Explosions 6308 | . 314 . . 484 290 . . 412 . . . . 684 . . . . . . . 553 437 . . . . . . 631 1707 796 Melee 7567 | . . . . . 54 . . 1013 81 . . 201 1626 210 239 . 163 419 . 226 792 148 95 . . 740 . . 347 422 791 Ramming 306 | . 8 40 33 35 9 . . . . . . . . . . . . . . . . . . . . . . 18 . . 163 Kinetic 4787 | . 477 481 648 32 461 . 63 . . . . . 588 . . . . . . 464 206 244 . . . 195 610 284 34 . . Thermal 5586 | . . 175 1320 208 3121 . . . . . . . . . . . . . . . . 560 166 . . . . . . 36 . Explosive 5075 | . 314 . . 484 290 . . 412 . . . . 684 . . . . . . . 553 . . . . . . . 631 1707 . Electromagnetic 437 | . . . . . . . . . . . . . . . . . . . . . . 437 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3612 | . . . . . 54 . . 1013 81 . . 201 1626 210 . . . . . . . . . . . 427 . . . . . Piercing 3955 | . . . . . . . . . . . . . . . 239 . 163 419 . 226 792 148 95 . . 313 . . 347 422 791 Entropic 796 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 796 Highest Corruption 40 | . . . . . 7 . 19 19 19 19 19 19 10 10 8 8 . . . . . 10 10 . . . 12 12 12 10 40 Average Corruption 10 | . . . . . 1 . 12 18 19 19 19 19 7 8 8 8 . . . . . 10 10 . . . 10 12 12 4 11 Corruption Purged 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 230 | . . . . . 19 . 5 45 11 5 1 16 20 9 6 3 . . . . . 28 1 . . . 9 7 14 12 19 Message Errors 47 | . . . . . 2 . . 13 2 2 . 3 5 2 1 . . . . . . 6 . . . . 4 . 2 1 4 Matter Fused 53 | . . . . . 5 . 2 10 3 . . 3 7 2 3 1 . . . . . 4 1 . . . 1 3 3 1 4 Heat Flow Errors 35 | . . . . . 6 . 1 5 2 1 . 3 3 1 . 1 . . . . . 4 . . . . 2 2 . 1 3 Energy Discharges 25 | . . . . . 2 . 2 5 . . . 3 1 2 . . . . . . . 3 . . . . . . 3 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 31 | . . . . . 2 . . 4 3 2 . 2 2 . 2 . . . . . . 5 . . . . . 1 2 2 4 Data Loss (major) 13 | . . . . . 1 . . 1 . . 1 1 1 1 . . . . . . . 3 . . . . 1 . 1 1 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Alerts 7 | . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . 1 . . 2 . Misdirections 8 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . 2 2 . Weapon Failures 3 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1767 | . 18 . . 17 . . . 246 . . . . 209 . 248 . 161 70 . 98 146 46 . . . 64 . . 110 256 78 Projectiles 53 | . . . . . . . . . . . . . 11 . . . . . . 1 . 41 . . . . . . . . . Explosions 385 | . 18 . . 17 . . . 26 . . . . . . . . . . . . 16 5 . . . . . . . 238 65 Melee 1329 | . . . . . . . . 220 . . . . 198 . 248 . 161 70 . 97 130 . . . . 64 . . 110 18 13 Knockbacks 12 | . 1 . . 1 . . . . . . . . 4 . . . . . . 3 1 1 . . . 1 . . . . . Impact 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . 4 . . . . . . 3 1 1 . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . 61 . . 33 5 . . . . . . . . . . . . . . . . 51 . . . . . . . . 163 Shots 10 | . 4 . . 1 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Rammed 23 | . 4 9 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 4 9 5 6 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 6 72 381 238 282 . 230 281 152 137 . 155 336 229 . 180 4 14 5 48 319 325 64 120 . 1 192 202 307 220 222 Average Temperature 85 | . 3 33 98 100 54 . 130 112 64 72 . 63 119 64 . 91 4 1 5 18 108 105 27 50 . 1 86 114 89 51 95 Received Heat Transfer 2985 | . 99 168 381 . 1044 . . 90 . . . 15 108 . . . 9 . . 108 . 273 129 114 . 36 36 . 87 81 207 Effects 9 | . . . 5 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . 2 12 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 12778 | . . 518 3676 592 7326 . . . . . . . . . . . . . . . . 481 148 . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Maximum Alert Level 3 | . . . 1 . 2 1 . 3 . . . . . . . . . . . 3 . . . . . 2 1 . 1 2 1 Low Security (%) 71 | 100 100 100 59 100 45 95 100 24 . . . . 100 . . . . 100 100 26 . . . . 100 76 53 100 33 70 71 Level 1 20 | . . . 40 . 51 4 . 4 . . . . . . . . . . . 49 . . . . . 7 46 . 66 16 28 Level 2 6 | . . . . . 3 . . 51 . . . . . . . . . . . 11 . . . . . 16 . . . 13 . Level 3 1 | . . . . . . . . 18 . . . . . . . . . . . 13 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 868 | . 165 94 365 194 439 200 52 735 . . . . 153 . . . . 60 48 868 . . . . 11 466 241 174 335 446 247 Initial 247 | . . 54 . 139 16 196 50 . . . . . . . . . . . 17 . . . . . 11 . 240 46 50 168 247 Average 152 | . 96 20 159 42 220 174 10 473 . . . . 48 . . . . 4 9 336 . . . . 1 128 188 101 223 187 165 Influence Increases 9289 | . 330 246 742 174 1111 19 12 1285 . . . 15 540 . 5 . 12 105 58 1168 198 200 75 75 4 1163 106 198 532 643 273 Destroy 0b10 Robot/C 4440 | . 160 180 460 120 680 . . 460 . . . . 200 . . . . 40 . 560 160 180 60 20 . 560 80 80 140 200 100 Destroy 0b10 Robot/NC 540 | . 20 35 65 5 60 . . 85 . . . . 80 . 5 . 10 15 . 15 . 5 . . . 25 5 . 35 65 10 Destroy Leader 792 | . 32 30 144 20 160 . . 100 . . . . 52 . . . . 10 . 122 20 . . 10 . 30 . . 22 30 10 Allied During Kill 828 | . . . . . . . . 57 . . . . . . . . 2 . . 192 18 . . . . 350 11 80 81 37 . Successful Hack 200 | . . . 12 . 72 4 . 58 . . . . 14 . . . . . . 40 . . . . . . . . . . . Select Force Hacks 180 | . 60 . 30 . 60 . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . 15 . . 15 45 . . 300 . . . . 90 . . . . 15 . 135 . . . . . 30 . 30 15 . 15 Destroy Structure 974 | . 43 1 1 14 19 . 12 120 . . . . 74 . . . . 10 58 74 . . . . 4 78 10 8 134 176 138 Partial Spotted 105 | . . . 15 . . 15 . . . . . . 15 . . . . . . . . . . . . 30 . . 15 15 . Lose Combat Pursuer 525 | . . . 15 . 15 . . 75 . . . 15 15 . . . . 15 . 30 . 15 15 45 . 60 . . 90 120 . Influence Decreases 9169 | . 189 387 385 487 724 305 157 567 417 98 203 15 536 4 5 . 12 55 108 300 684 498 144 71 21 735 420 170 354 524 594 Entered New Map 2434 | . . 87 . 218 28 235 95 . 267 58 203 . . 3 . . . . 33 . 322 74 84 15 8 2 190 70 94 154 194 Time Decay 5198 | . 189 260 335 204 636 70 22 354 150 40 . 15 434 1 5 . 12 45 55 190 362 374 40 46 13 426 160 80 180 270 230 Lost Part 617 | . . 40 50 5 60 . . . . . . . 102 . . . . 10 . 30 . 50 20 10 . . 10 . . 60 170 Lost Ally 920 | . . . . 60 . . 40 213 . . . . . . . . . . 20 80 . . . . . 307 60 20 80 40 . Squads Dispatched 42 | . 2 . 3 . 4 . . 11 . . . . 6 . . . . 1 . 5 . . . . 1 . . . 4 4 1 Investigation 15 | . 2 . 2 . 2 . . 3 . . . . 3 . . . . . . 2 . . . . . . . . . . 1 Extermination 10 | . . . . . . . . 3 . . . . 3 . . . . 1 . 1 . . . . . . . . 1 1 . Reinforcement 11 | . . . 1 . 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 3 2 . Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Distress Signals 19 | . . 1 6 . 2 . . 1 . . . . 1 . . . 1 . . 1 . . . . . 1 1 . 2 . 2 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 8 . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 8 . Times Spotted 364 | . 12 9 35 15 55 . 6 19 . . . 3 21 . . . 5 7 7 21 6 9 12 7 2 25 5 9 22 38 14 Peak Tracking Total 14 | . 5 3 6 14 6 . 3 6 . . . 2 3 . . . 4 4 6 7 3 5 9 3 2 4 5 2 8 11 5 Tactical Retreats 26 | . . . 1 1 1 . . 3 . . . 1 2 . . . 1 1 1 1 . 1 1 1 . 2 . . 2 4 2 ECM-based Alert Blocks 18 | . . . . . . . . 4 . . . . 1 . . . 4 . . . . . . . . . . . . 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Traps Triggered 16 | . . . . . 3 1 . 1 . . . . 6 . . . . 2 . 1 . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Machines Disabled 53 | . 4 . . 1 3 . . 20 . . . . 6 1 . . . 1 . 9 . 1 . . . 3 . 2 1 . 1 Max in Single Turn 3 | . 3 . . 1 1 . . 1 . . . . 1 1 . . . 1 . 1 . 1 . . . 2 . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Machines Accessed 72 | . 4 . 6 . 12 5 . 21 . . 3 . 9 . . . . 4 . 3 1 . 2 . 1 . . . . 1 . Terminals 28 | . 2 . 4 . 7 2 . 10 . . . . 3 . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 5 . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . Repair Stations 7 | . . . . . 2 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . 2 1 . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . Total Hacks 180 | . 8 . 13 . 40 11 . 46 . . 19 . 20 . . . . 8 . 10 1 . 2 . 1 . . . . 1 . Successful 85 | . 4 . 4 . 19 7 . 12 . . 19 . 9 . . . . 2 . 5 1 . 2 . 1 . . . . . . Failed 95 | . 4 . 9 . 21 4 . 34 . . . . 11 . . . . 6 . 5 . . . . . . . . . 1 . Catastrophic 16 | . . . 1 . 2 . . 10 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 7 . 3 . 22 8 . 23 . . . . 2 . . . . 8 . 2 . . 1 . 11 22 1 . 15 13 3 Terminals 76 | . 6 . 9 . 24 6 . 23 . . . . 8 . . . . . . . . . . . . . . . . . . Fabricators 27 | . . . . . . . . 13 . . . . 6 . . . . 4 . 3 . . . . . . . . . 1 . Repair Stations 21 | . . . . . 8 2 . 2 . . . . 3 . . . . . . 6 . . . . . . . . . . . Recycling Units 16 | . 2 . 2 . 4 1 . 4 . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . 4 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . Terminal Hacks 35 | . 2 . 1 . 4 1 . 3 . . 19 . 2 . . . . . . . 1 . 2 . . . . . . . . Record 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 2 . . . . 4 . . . . 1 . 2 . . . . . . . . . . . Network Status 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 5 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Scan Component 6 | . . . . . 3 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair 5 | . . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . 4 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 1 . 4 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Unauthorized Hacks 14 | . 2 . 1 . 5 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . Terminals 7 | . . . . . 3 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . 5 . 9 5 . 20 . . . . 7 . . . . 3 . 2 . . . . . . . . . 1 . Full Trace Events 5 | . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . . . . . . . . 8 . . . . . . . . . . . . . 15 12 . . 26 8 . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 380 | . . . . . . . . . . . . . 304 . . . . . . 76 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 10 . . . . . . 5 . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . 4 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Time 222 | . . . . . 76 53 . . . . . . 62 . . . . . . 31 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . 10 . 10 . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 1 1 . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Total Allies 83 | . . . . 3 1 . 19 . . . . 1 . . . 4 . . 19 1 . . . . . 28 5 . . 2 . Largest Group 19 | . . . . 3 1 . 19 13 . . . 1 . . . 4 4 . 19 11 1 . . . . 10 6 6 5 2 . Highest-Rated Group 702 | . . . . 40 10 . 457 351 . . . 29 . . . 157 157 . 702 464 167 . . . . 443 529 529 433 192 . Highest-Rated Ally 167 | . . . . 16 10 . 35 31 . . . 29 . . . 41 41 . 50 167 167 . . . . 153 153 96 96 96 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 839 | . . . . 17 . . 216 139 . . . . . . . . . . 121 78 6 . . . . 151 31 20 45 15 . Total Damage 24653 | . . . . 183 . . 3506 2519 . . . . . . . . . . 6447 3638 202 . . . . 4513 529 776 1968 372 . Kills 125 | . . . . 2 . . 8 24 . . . . . . . . . . 13 31 1 . . . . 25 5 4 8 4 . Allies Corrupted 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Active Infowar (turns) 11360 | . . . . . . 150 180 845 306 96 30 439 1039 258 158 617 135 261 188 392 821 879 563 750 178 1424 327 175 378 488 283 Optics 8268 | . . . . . . . . . . . . . 342 258 158 617 135 261 188 392 821 879 563 750 178 1424 327 175 378 422 . Sensors 8189 | . . . . . . 150 180 757 306 96 30 439 747 212 158 409 135 260 179 297 805 730 510 706 . 14 32 . 378 407 252 IFF 1473 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 31 1193 . . . . 242 Terrain 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . Machine Analysis 2647 | . . . . . . 54 180 845 306 96 30 439 697 . . . . . . . . . . . . . . . . . . Jamming 1443 | . . . . . . . . . . . . . . . . . . 145 77 261 . . 1 . . . . . 376 484 99 ECM 137 | . . . . . . . . 11 . . . . 69 . . . 14 . . . . . . . . . . . . 11 32 Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . 1 1 . 1 . 2 . 1 . . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 5 . . 3 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Turns Passed 18071 | 65 479 1068 1328 1138 2282 150 180 845 306 96 30 439 1073 258 158 617 135 261 188 392 821 879 563 750 178 1424 327 175 378 592 496 Spaces Moved 16491 | 36 210 577 615 627 1028 349 287 1613 641 232 74 692 1461 369 294 819 231 444 226 468 524 575 587 478 208 1197 133 73 428 774 221 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3085 | 35 210 577 615 627 1021 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 594 | . . . . . . . . . . . . . . . . . . . . . . . . . . 124 133 73 101 . 163 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12811 | . . . . . 7 349 287 1613 641 232 74 692 1461 369 294 819 231 444 226 468 524 575 587 478 208 1073 . . 327 774 58 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 160 160 160 38 38 38 38 40 40 40 40 38 42 42 42 44 40 43 43 43 43 35 48 56 36 120 120 40 42 55 Average Speed 72 | 156 160 160 160 160 159 38 39 38 40 40 40 40 46 42 42 43 44 40 43 46 43 111 49 113 56 52 120 120 60 45 107 Slowest Speed 260 | 160 160 160 160 160 160 38 98 98 40 40 40 40 180 42 42 44 44 44 44 115 43 172 112 210 56 260 120 120 216 100 190 Overloaded Moves 42 | . . . . . . . . . . . . . . . . . . . . . . . 27 15 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 34 91 56 95 77 9 88 48 71 43 68 71 33 62 44 89 43 16 93 11 66 67 76 72 7 90 65 74 46 25 26 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 21 | . 2 1 1 1 2 . . 1 . 1 1 . . 1 . . . . . . 1 . . . . 9 . . . . . Known Exits Taken 22 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . . . . . 2 . 1 . 3 . 4 3 . . . 4 4 . 2 . . . . . . . Spaces Dug 179 | . . . . . 2 . 1 30 3 . . 18 26 12 6 1 . 5 . 4 . 5 2 4 2 4 . . 17 31 6 Terrain Destroyed 639 | . 61 . . 38 20 . 1 38 3 . . 18 77 14 6 1 . 5 . 12 33 11 3 13 2 11 1 2 39 106 124 Melee 149 | . . . . . 2 . 1 29 2 . . 15 25 8 6 1 . 4 . 4 . 2 1 3 2 1 . . 10 27 6 Projectile 69 | . . . . . . . . 1 1 . . 3 4 6 . . . 1 . 8 4 9 2 10 . 3 1 2 8 6 . AOE 421 | . 61 . . 38 18 . . 8 . . . . 48 . . . . . . . 29 . . . . 7 . . 21 73 118 Terrain Rammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Total 21173 | 42 270 639 776 721 1421 366 349 1745 683 234 73 825 1715 449 308 1077 259 505 313 599 1078 762 848 669 264 1955 284 152 501 909 382 Wait 2921 | . 2 3 29 66 154 14 52 31 36 3 . 107 93 44 3 236 23 23 69 74 505 117 225 165 51 502 122 65 16 33 58 Move 16463 | 35 210 576 614 626 1027 349 286 1612 640 231 73 691 1460 368 293 818 230 444 225 467 523 574 586 477 207 1196 132 72 427 773 221 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 1 4 2 11 1 32 1 2 12 . . . . 10 2 . 3 1 2 2 4 4 7 4 10 . 3 . . 3 4 1 Fast Attach 117 | 6 1 3 4 . 6 1 . 2 . . . . 10 3 . 5 . 3 3 9 1 5 5 1 2 17 6 . 5 7 12 Attach 75 | . . 1 3 1 11 1 3 4 1 . . 2 13 4 . 1 . 6 1 2 1 5 2 . . 5 . . . 5 3 Detach 44 | . . . . . 2 . 2 4 1 . . 2 6 5 . 2 . 6 2 1 1 1 2 . . 3 . . . 4 . Swap 149 | . 6 4 11 3 29 . . 8 . . . 1 17 . . 4 2 5 8 5 10 7 2 . . 4 2 3 7 8 3 Drop 172 | . . 1 11 1 40 . . 10 . . . 1 10 4 . 7 1 2 3 5 7 9 12 1 1 12 6 2 10 12 4 Fire 512 | . 44 40 88 17 115 . 3 6 2 . . 3 31 6 . . . 1 . 22 14 27 6 10 . 10 16 8 17 21 5 Melee 343 | . . . . . 4 . 1 56 3 . . 18 65 13 12 1 2 13 . 10 12 10 4 5 3 14 . . 16 42 39 Ram 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 24 | . 3 9 5 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . 189 . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / *Ext / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 7) 153 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 545 | -10/Materials | Entered Mines 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 683 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 698 | -10/Mines | Lost 3 parts (1p1n1w) 698 | -10/Mines | Learned Materials security intel 870 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Build established: Scavenger-Mutant 1043 | -10/Mines | Found a hidden stash of uninstalled traps 1117 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1152 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1428 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1613 | -10/Mines | Entered Materials 1613 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1662 | -9/Materials | Discovered new exit (range 12) 1911 | -9/Materials | Build established: Scavenger-Gunner 2474 | -9/Materials | Discovered new exit (range 13) 2676 | -9/Materials | Lost 4 parts (1p3w) 2855 | -9/Materials | Discovered new exit (range 15) 2941 | -9/Materials | Entered Mines 2983 | -9/Mines | Discovered new exit (range 10) 3207 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3277 | -9/Mines | Assembled infested the area 3282 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3346 | -9/Mines | Lost 3 allies 3420 | -9/Mines | Destroyed 7 combat bots 3867 | -9/Mines | Learned location of Storage (-7) 3933 | -9/Mines | Learned Materials terminal intel 4048 | -9/Mines | Discovered new exit (range 12) 4079 | -9/Mines | Entered Materials 4079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4080 | -8/Materials | Identified exit to Factory 4081 | -8/Materials | Loaded intel: 12 terminal locations 4728 | -8/Materials | Lost 3 parts (2n1w) 4950 | -8/Materials | Discovered exit to Factory (range 13) 5212 | -8/Materials | Repaired Adv. Heat Sink 5239 | -8/Materials | Repaired Lrg. Storage Unit 5264 | -8/Materials | Build established: Gunner 5640 | -8/Materials | Discovered exit to Factory (range 16) 6284 | -8/Materials | Core integrity fell below 50% 6361 | -8/Materials | Entered Factory 6361 | -7/Factory | Evolved 2 slots: Utility x2 6374 | -7/Factory | Identified exit to Storage 6374 | -7/Factory | Identified exit to Lower Caves 6457 | -7/Factory | Repaired Broken Machine Analyzer 6511 | -7/Factory | Sucked down chute 6511 | -7/Factory | Entered Waste 6517 | -7/Waste | Spotted C-40 Crusher 6521 | -7/Waste | Spotted C-40 Crusher 6526 | -7/Waste | EMP discharged 6541 | -7/Waste | Met Warlord forces unprepared to attack 6543 | -7/Waste | Allies destroyed C-40 Crusher 6543 | -7/Waste | Spotted C-40 Crusher 6552 | -7/Waste | Allies destroyed C-40 Crusher 6563 | -7/Waste | Allies destroyed C-40 Crusher 6572 | -7/Waste | Spotted C-40 Crusher 6591 | -7/Waste | Allies destroyed C-40 Crusher 6593 | -7/Waste | Spotted C-40 Crusher 6599 | -7/Waste | Spotted C-40 Crusher 6621 | -7/Waste | Allies destroyed C-40 Crusher 6626 | -7/Waste | EMP discharged 6626 | -7/Waste | System corruption reached 10% 6627 | -7/Waste | Allies destroyed C-40 Crusher 6645 | -7/Waste | Discovered new exit (range 16) 6649 | -7/Waste | Lost 4 allies 6691 | -7/Waste | Entered Factory 6691 | -7/Factory | Accompanied by 13 allies 6705 | -7/Factory | Discovered exit to Lower Caves (range 3) 6727 | -7/Factory | Allied Derelicts emerged from ambush trap array 6747 | -7/Factory | Discovered new exit (range 8) 6806 | -7/Factory | Garrison activated, responded to threat 6813 | -7/Factory | Discovered exit to Storage (range 14) 7091 | -7/Factory | Build established: Scout 7491 | -7/Factory | First assault squad dispatched 7536 | -7/Factory | Entered Lower Caves 7747 | -7/Lower Caves | Discovered new exit (range 10) 7750 | -7/Lower Caves | Identified exit to Lower Caves 7754 | -7/Lower Caves | Learned 12 Factory zone layouts 7842 | -7/Lower Caves | Entered another Lower Caves area 7847 | -7/Lower Caves | Discovered new exit (range 14) 7899 | -7/Lower Caves | Discovered new exit (range 12) 7904 | -7/Lower Caves | Identified exit to Data Miner 7938 | -7/Lower Caves | Entered Data Miner 7938 | -7/Data Miner | Discovered new exit (range 6) 7946 | -7/Data Miner | Met Data Miner 7953 | -7/Data Miner | Learned location of Section 7 (-2) 7953 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7959 | -7/Data Miner | Received God Mode back door access code from Data Miner 7967 | -7/Data Miner | Identified exit to Proximity Caves 7968 | -7/Data Miner | Entered Proximity Caves 8093 | -6/Proximity Caves | Learned location of 1 exit from Factory 8381 | -6/Proximity Caves | Discovered new exit (range 10) 8403 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8407 | -6/Proximity Caves | Identified exit to Factory 8407 | -6/Proximity Caves | Entered Factory 8407 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8408 | -6/Factory | Identified exit to Factory 8483 | -6/Factory | Repaired Hardcell Cannon? 8537 | -6/Factory | Identified exit to Lower Caves 8740 | -6/Factory | Lost 8 parts (2p5n1w) 8769 | -6/Factory | Fabricated Lgt. Regenerative Plating? 9065 | -6/Factory | Fabricated Cld. Aerolev Unit? 9110 | -6/Factory | System corruption reached 10% 9213 | -6/Factory | Spotted B-75 Beast 9389 | -6/Factory | Found Prototype Launcher 9480 | -6/Factory | Entered Lower Caves 9480 | -6/Lower Caves | Identified Rocket Array 9495 | -6/Lower Caves | Learned location of 1 exit from Factory 9570 | -6/Lower Caves | Spotted B-75 Beast 9588 | -6/Lower Caves | Encountered a Warlord checkpoint 9727 | -6/Lower Caves | Entered a destroyed Warlord outpost 9728 | -6/Lower Caves | Discovered new exit (range 10) 9732 | -6/Lower Caves | Learned location of Zion (-6) 9737 | -6/Lower Caves | Identified exit to Lower Caves 9738 | -6/Lower Caves | Entered another Lower Caves area 9847 | -6/Lower Caves | Discovered new exit (range 6) 9891 | -6/Lower Caves | Identified exit to Zion 9896 | -6/Lower Caves | Entered Zion 9916 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9928 | -6/Zion | Found Unknown Piercing Weapon 9928 | -6/Zion | Identified CR-A16's Pointy Stick 9945 | -6/Zion | System corruption cleaned by Quarantine Array 9960 | -6/Zion | Identified exit to Proximity Caves 9974 | -6/Zion | Given A8's code to call for help 10065 | -6/Zion | Met Imprinter 10072 | -6/Zion | Imprinted 10074 | -6/Zion | Declared Zion's savior 10513 | -6/Zion | Entered Proximity Caves 10513 | -5/Proximity Caves | Accompanied by 4 allies 10628 | -5/Proximity Caves | Discovered exit to Factory (range 20) 10648 | -5/Proximity Caves | Entered Factory 10648 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10649 | -5/Factory | Identified exit to Upper Caves 10781 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10789 | -5/Factory | Discovered new exit (range 5) 10790 | -5/Factory | Identified exit to Factory 10909 | -5/Factory | Manually triggered Chute Trap 10909 | -5/Factory | Sucked down chute 10909 | -5/Factory | Entered Waste 10911 | -5/Waste | Found Prototype Device 10911 | -5/Waste | Identified Exp. Terrain Scanner 10944 | -5/Waste | Spotted C-40 Crusher 10949 | -5/Waste | Spotted C-40 Crusher 10959 | -5/Waste | Spotted C-40 Crusher 10967 | -5/Waste | Spotted C-40 Crusher 10968 | -5/Waste | Spotted C-40 Crusher 10982 | -5/Waste | Spotted C-40 Crusher 10986 | -5/Waste | Discovered new exit (range 13) 10992 | -5/Waste | Found Gamma Bomb Array 11004 | -5/Waste | Warlord forces began an assault 11018 | -5/Waste | Allies destroyed C-40 Crusher 11026 | -5/Waste | Allies destroyed C-40 Crusher 11026 | -5/Waste | Allies destroyed C-40 Crusher 11035 | -5/Waste | Allies destroyed C-40 Crusher 11042 | -5/Waste | Allies destroyed C-40 Crusher 11061 | -5/Waste | Identified exit to Factory 11068 | -5/Waste | Lost 8 allies 11097 | -5/Waste | Entered Factory 11097 | -5/Factory | Accompanied by 11 allies 11133 | -5/Factory | Repaired Adv. Transmission Jammer 11187 | -5/Factory | Garrison activated, responded to threat 11207 | -5/Factory | Discovered exit to Factory (range 2) 11208 | -5/Factory | Discovered exit to Upper Caves (range 4) 11261 | -5/Factory | Zion hero teleported in (P1-3CE) 11334 | -5/Factory | Lost 6 allies 11442 | -5/Factory | Fabricated Cld. Aerolev Unit? 11489 | -5/Factory | Entered Upper Caves 11489 | -5/Upper Caves | Accompanied by 1 ally (P1-3CE) 11537 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11712 | -5/Upper Caves | Discovered new exit (range 6) 11715 | -5/Upper Caves | Identified exit to Upper Caves 11773 | -5/Upper Caves | Build established: Scavenger-Scout 12270 | -5/Upper Caves | Murdered P1-3CE 12275 | -5/Upper Caves | Found P1-3CE's Gatling Flakker 12278 | -5/Upper Caves | Found Exp. Core Analyzer 12310 | -5/Upper Caves | Entered another Upper Caves area 12393 | -5/Upper Caves | System corruption reached 10% 12411 | -5/Upper Caves | Lost 3 parts (1p2n) 12701 | -5/Upper Caves | Build established: Scavenger-Assassin 12723 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12935 | -5/Upper Caves | Learned Factory terminal intel 13107 | -5/Upper Caves | Found Alien Artifact 13143 | -5/Upper Caves | Found Alien Artifact 13143 | -5/Upper Caves | Identified Core Expander 13143 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 13173 | -5/Upper Caves | Discovered new exit (range 14) 13188 | -5/Upper Caves | Identified exit to Warlord 13189 | -5/Upper Caves | Entered Warlord 13212 | -5/Warlord | System corruption cleaned by Quarantine Array 13253 | -5/Warlord | Visited the Vortex Lab 13258 | -5/Warlord | Found Prototype Launcher 13273 | -5/Warlord | Warlord's base attacked by MAIN.C 13329 | -5/Warlord | Opened Warlord's prototype stash 13338 | -5/Warlord | Found Prototype Device 13338 | -5/Warlord | Identified Thermal Barrier 13341 | -5/Warlord | Found Prototype Hackware 13341 | -5/Warlord | Identified System Mapper 13348 | -5/Warlord | Found Exp. Targeting Computer 13406 | -5/Warlord | Opened side exit 13410 | -5/Warlord | Spotted B-86 Titan 13427 | -5/Warlord | Spotted B-75 Beast 13457 | -5/Warlord | Revealed the true nature of CR-A16's Pointy Stick 13460 | -5/Warlord | Destroyed B-86 Titan 13585 | -5/Warlord | Build established: Scout 13623 | -5/Warlord | Warlord forces counterattacked 13745 | -5/Warlord | Discovered new exit (range 8) 13750 | -5/Warlord | Identified exit to Proximity Caves 13752 | -5/Warlord | Entered Proximity Caves 14013 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14041 | -4/Proximity Caves | Build established: Assassin 14157 | -4/Proximity Caves | Spotted B-86 Titan 14159 | -4/Proximity Caves | Destroyed B-86 Titan 14484 | -4/Proximity Caves | Discovered exit to Factory (range 18) 14502 | -4/Proximity Caves | Entered Factory 14502 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14503 | -4/Factory | Identified exit to Armory 14504 | -4/Factory | Loaded intel: 27 terminal locations 14565 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14622 | -4/Factory | Retrieved Zion intel report: Component Schematics 14648 | -4/Factory | Discovered new exit (range 6) 14650 | -4/Factory | Identified exit to Upper Caves 14654 | -4/Factory | Discovered new exit (range 6) 14680 | -4/Factory | Identified exit to Extension 14680 | -4/Factory | Entered Extension 14729 | -4/Extension | Retrieved Zion intel report: Trap Installations 14734 | -4/Extension | Retrieved Zion intel report: Component Schematics 14737 | -4/Extension | Retrieved Zion intel report: Emergency Access 15129 | -4/Extension | Rescued a captive Derelict 15130 | -4/Extension | Rescued a captive Derelict 15378 | -4/Extension | Build established: Commander-Mutant 15489 | -4/Extension | Spotted B-86 Titan 15507 | -4/Extension | Spotted B-86 Titan 15518 | -4/Extension | Allies destroyed B-86 Titan 15548 | -4/Extension | Destroyed B-86 Titan 15574 | -4/Extension | Lost 4 allies 15578 | -4/Extension | Retrieved Zion intel report: Active Garrisons 15729 | -4/Extension | Lost 4 allies 15756 | -4/Extension | Energy Cycler disabled 15757 | -4/Extension | Rescued a captive Derelict 15759 | -4/Extension | Rescued a captive Derelict 15759 | -4/Extension | Rescued a captive Derelict 15784 | -4/Extension | Rescued A7 15792 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 15899 | -4/Extension | Terminal network hard line cut 15926 | -4/Extension | Lost 4 allies 16080 | -4/Extension | Discovered new exit (range 10) 16081 | -4/Extension | Discovered new exit (range 6) 16094 | -4/Extension | Identified exit to Research 16100 | -4/Extension | Identified exit to Cetus 16104 | -4/Extension | Entered Cetus 16104 | -4/Cetus | Accompanied by 5 allies (A7) 16109 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16124 | -4/Cetus | Spotted Cetus Guard 16124 | -4/Cetus | Spotted Cetus Guard 16128 | -4/Cetus | Spotted Cetus Guard 16128 | -4/Cetus | Spotted Cetus Guard 16151 | -4/Cetus | Allies destroyed Cetus Guard 16154 | -4/Cetus | Destroyed A7 16155 | -4/Cetus | Allies destroyed Cetus Guard 16163 | -4/Cetus | Allies destroyed Cetus Guard 16174 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16181 | -4/Cetus | Found Corrupted Prototype Protection 16181 | -4/Cetus | Identified Med. Regenerative Plating 16181 | -4/Cetus | Allies destroyed Cetus Guard 16185 | -4/Cetus | Lost 4 allies 16216 | -4/Cetus | System corruption reached 10% 16252 | -4/Cetus | Started Cetus Manufacturing Module 16277 | -4/Cetus | Manufactured an Enhanced Grunt 16302 | -4/Cetus | Manufactured an Enhanced Grunt 16327 | -4/Cetus | Manufactured an Enhanced Grunt 16352 | -4/Cetus | Manufactured an Enhanced Grunt 16377 | -4/Cetus | Manufactured an Enhanced Grunt 16399 | -4/Cetus | Discovered new exit (range 22) 16423 | -4/Cetus | Identified exit to Archives 16431 | -4/Cetus | Entered Archives 16431 | -4/Archives | Accompanied by 6 allies 16445 | -4/Archives | Build established: Scavenger-Mutant 16533 | -4/Archives | Discovered new exit (range 22) 16596 | -4/Archives | Identified exit to Hub_04(d) 16606 | -4/Archives | Entered Hub_04(d) 16606 | -4/Hub_04(d) | Accompanied by 5 allies 16654 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 16757 | -4/Hub_04(d) | Lost 3 allies 16944 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 16955 | -4/Hub_04(d) | Retrieved Zion intel report: Branch Access 16970 | -4/Hub_04(d) | Discovered exit to Research (range 21) 16970 | -4/Hub_04(d) | Discovered exit to Research (range 7) 16984 | -4/Hub_04(d) | Entered Research 16984 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17057 | -3/Research | Build established: Scavenger-Ninja 17111 | -3/Research | Found Fusion Bomb Launcher 17335 | -3/Research | Retrieved Zion intel report: Active Garrisons 17402 | -3/Research | Discovered new exit (range 18) 17407 | -3/Research | System corruption reached 10% 17453 | -3/Research | Lost 4 parts (1p2n1u) 17464 | -3/Research | Spotted B-86 Titan 17473 | -3/Research | Destroyed B-86 Titan 17482 | -3/Research | Enhanced Grunt warped into view, answering call for help 17485 | -3/Research | Enhanced Grunt warped into view, answering call for help 17488 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17505 | -3/Research | Garrison activated, responded to threat 17576 | -3/Research | Identified exit to Testing 17576 | -3/Research | Entered Testing 17748 | -3/Testing | Lost 4 parts (1p1n2u) 17800 | -3/Testing | Found Prototype Launcher 17800 | -3/Testing | Identified Tesla Bomb Launcher 17969 | -3/Testing | Spotted PX-JBLUB9DDUZ 18019 | -3/Testing | Identified Vortex Catalyst Activator 18035 | -3/Testing | Core integrity fell below 50% 18056 | -3/Testing | Destroyed PX-JBLUB9DDUZ 18061 | -3/Testing | System corruption reached 30% 18062 | -3/Testing | Core integrity fell below 20% 18072 | -3/Testing | Core destroyed Last Messages --------------- 18065_ Destabilizing: System corrupted (+2). 18065_ Destabilizing: Core damaged (-13). 18066_ Slammed into Earth. 18066_ Destabilizing: System corrupted (+2). 18067_ Slammed into Earth. 18067_ Destabilizing: Core damaged (-39). 18068_ Slammed into Earth. 18068_ Broken Imp. Gyrokinetic Inverter destroyed. 18068_ System corrupted by crushing effect (+1). 18068_ Destabilizing: System corrupted (+1). 18068_ Destabilizing: Core damaged (-13). 18069_ Slammed into Earth. 18070_ Destabilizing: Core damaged (-52). 18071_ Slammed into Earth. 18071_ Destabilizing: System corrupted (+1). 18071_ Destabilizing: Core damaged (-52). 18072_ Slammed into Earth. 18072_ Destabilizing: System corrupted (+1). 18072_ Destabilizing: Core damaged (-13). Map ----- +----------------------------------------------------+ | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ??????? ????????????????? | | ??????? ????????????????? | | ??????? ????????????????? | | ??????# ????????????????? | | ??????# #???????????????? | | ??????# +???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# #######?########? | | ??????# " ### ! !#? | | ?????## # ## | | ###?#%# # ]]/ | | # ## % "] ] ## | | @###% " ## | | ##%### ! " # | | ?#%% "[ ! " "" # | | ?###### " """"# | | ??????? "#% "F""# | | ???????? " "# ""# | | ????????# # ## ! """# | | ?????????###### ## "" # | | ??????????????# ##! # | | ??????????????# ?######## | | ??????????????# ########## | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# ! | | ??????????????## | | ???????????????# | | ??????????????## """ | | ??????????????# """ | | ??????????????# "" | | ??????????????# | | ??????????????+ | | ??????????????# ###+### | | ??????????????# # | | ??????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 53 Energy Capacity 465 Matter Stores 680 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Resistance: TH 50 Weapon Cycling 20 Evasion (%) 70 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Rnf. Antimatter Reactor | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Fusion Compressor | -4/Factory | Z-intel Power Sword | -4/Factory | Z-intel Hrd. Medium Armor Plating | -4/Factory | Z-intel Adv. System Restoration Module | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Drone Bay | -4/Factory | Z-intel Core Analyzer | -4/Factory | Z-intel Adv. Actuator Array | -4/Factory | Z-intel Arm. Huge Wheel | -4/Factory | Z-intel Triangulator | -4/Factory | Z-intel Armor Integrity Analyzer | -4/Extension | Z-intel Com. Matter Pod | -4/Extension | Z-intel Adv. Signal Interpreter | -4/Extension | Z-intel Imp. Utility Shielding | -4/Extension | Z-intel Adv. Transmission Jammer | -4/Extension | Z-intel Linear Gravjet | -4/Extension | Z-intel Matter Filter | -4/Extension | Z-intel Lrn. Sensor Array | -4/Extension | Z-intel Imp. Weapon Shielding | -4/Extension | Z-intel Micro-nuke Launcher | -4/Extension | Z-intel Lgt. Antimatter Reactor | -4/Extension | Z-intel Imp. Kinecellerator | -4/Extension | Z-intel Adv. Dynamic Insulation System | -4/Hub_04(d) | Z-intel Hvy. Tesla Rifle | -4/Hub_04(d) | Z-intel Plasma Sword | -4/Hub_04(d) | Z-intel Particle Accelerator | -4/Hub_04(d) | Z-intel Adv. Thermal Defense Suite | -4/Hub_04(d) | Z-intel Exp. Optical Array | -4/Hub_04(d) | Z-intel Mni. Smartbomb Launcher | -4/Hub_04(d) | Z-intel Exp. System Shield | -4/Hub_04(d) | Z-intel Cld. Phase Cannon | -4/Hub_04(d) | Z-intel Adv. KE Penetrator | -4/Hub_04(d) | Z-intel Exp. Signal Interpreter | -4/Hub_04(d) | Z-intel Powered Hammer | -4/Hub_04(d) | Z-intel Adv. Targeting Computer | -4/Hub_04(d) | Z-intel Adv. ECM Suite | -4/Hub_04(d) | Z-intel Imp. Shock Absorption System | -4/Hub_04(d) | Z-intel Hyp. Gauss Cannon | -4/Hub_04(d) | Z-intel Med. Insulated Plating | -4/Hub_04(d) | Z-intel Force Lance | -4/Hub_04(d) | Z-intel Remote Shield | -4/Hub_04(d) | Z-intel Imp. VSS Leg | -4/Hub_04(d) | Z-intel Adv. Drone Bay | -4/Hub_04(d) | Z-intel Arm. Leg | -4/Hub_04(d) | Z-intel Nuclear Pulse Thruster | -4/Hub_04(d) | Z-intel Hacking Suite | -4/Hub_04(d) | Z-intel Mni. Drone Bay | -4/Hub_04(d) | Z-intel Adv. Melee Analysis Suite | -4/Hub_04(d) | Z-intel Impact Mace | -3/Research | Z-intel Exp. Focal Shield | -3/Research | Z-intel Quantum Shading Machine | -3/Research | Z-intel Hvy. Gatling Laser | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Molecular Scythe | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Hvy. Wave Gun | -3/Research | Z-intel Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -5/Factory Repaired ---------- Adv. Heat Sink | 24% | -8/Materials Lrg. Storage Unit | 30% | -8/Materials Machine Analyzer | 46% | -7/Factory | Broken Hardcell Cannon | 50% | -6/Factory Adv. Transmission Jammer | 50% | -5/Factory Studied --------- Beam Rifle | -9/Materials | Hacked Nuclear Core | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Katana | -8/Materials | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed GravityShiftMaul Manual? 0 Play Time 02:55:43 Cumulative 421.4 hours Start 2026.11.07 @ 00:56:24 End 2026.11.07 @ 04:02:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/4/1/0/0/0/1/1/1 Lore% 81 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c126486c-8745-4b2e-a53d-c8063fccf43b