Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 12:30:24 Player: Fangrelle Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (5512) 5512 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1285) 1285 TOTAL SCORE: 11772 Bonus ------- High Alert Combat Kills 637 Follower Combat Kills 60 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (337) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY (6) ------ Humpback Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Rocket Array Makeshift Sword > --- INVENTORY (35) --- Carbon-fiber Leg Carbon-fiber Leg Aerolev Unit Aerolev Unit Gravmag System Gravmag System Improved Heat Sink Advanced Heat Sink Large Storage Unit Huge Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield Dynamic Insulation System System Restoration Module High-powered Tractor Beam Phasing AFG Riot Gun Riot Gun Storm Laser Assault Cannon Improved Datajack Longsword +1 GAL Module Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Phasing AFG > --- WEAPON ----------- Rocket Array Makeshift Sword > --- INVENTORY -------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System Advanced Heat Sink Large Storage Unit Humpback Advanced Weight Redist. System Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Dynamic Insulation System System Restoration Module High-powered Tractor Beam Storm Laser Assault Cannon Improved Datajack Longsword +1 GAL Module [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Rocket Array Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 160 | . 7 7 . 3 68 22 17 16 16 4 Power 11 | . . . . . 5 3 1 2 . . Engine 6 | . . . . . 3 2 . 1 . . Core 5 | . . . . . 2 1 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 47 | . 3 2 . . 13 8 5 5 8 3 Treads 21 | . 3 . . . 9 7 2 . . . Leg 10 | . . . . . . . . 5 4 1 Wheel 3 | . . 2 . . . 1 . . . . Hover 9 | . . . . . 2 . 3 . 4 . Flight 4 | . . . . . 2 . . . . 2 Utility 49 | . 1 2 . . 26 5 2 4 8 1 Device 18 | . . 1 . . 13 2 1 . 1 . Storage 7 | . 1 . . . 1 1 . 1 3 . Processor 5 | . . . . . 3 . . . 2 . Hackware 2 | . . . . . . 1 . . 1 . Protection 17 | . . 1 . . 9 1 1 3 1 1 Artifact . | . . . . . . . . . . . Weapon 53 | . 3 3 . 3 24 6 9 5 . . Energy Gun 6 | . 3 . . . 1 . . 2 . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 4 | . . 1 . . 3 . . . . . Ballistic Cannon 16 | . . 1 . 1 9 4 1 . . . Launcher 14 | . . 1 . 1 5 2 4 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 12 | . . . . 1 5 . 4 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 2 . . 1 . Parts Lost 47 | . 3 4 . 1 14 3 13 8 . 1 Power 6 | . . . . 1 2 . 1 2 . . Propulsion 13 | . . 2 . . 2 2 6 1 . . Utility 15 | . . . . . 8 . 3 3 . 1 Weapon 13 | . 3 2 . . 2 1 3 2 . . Highest Loss Streak 7 | . 2 2 . 1 4 2 5 7 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 94 100 95 94 92 66 70 93 87 Engine 5 | . 14 14 14 9 5 6 . . 7 7 Core 1 | . . . . . 2 . 4 . . . Treads 9 | . 28 17 . . 15 22 8 . . . Leg 8 | . . . . . . . . 16 29 29 Wheel 1 | . . 7 28 28 1 . . . . . Device 5 | . . 8 . . 17 7 1 . . . Storage 9 | . 26 14 14 14 9 7 7 11 7 7 Processor 12 | . . . . . 12 22 15 15 12 7 Hackware 5 | . . . . . . . 7 7 10 15 Protection 7 | . . 5 14 14 13 6 6 2 8 3 Energy Gun 2 | . 26 12 . . . . . 5 . . Ballistic Cannon 4 | . . 1 14 13 11 9 1 . . . Launcher 4 | . . 9 . 4 1 5 2 6 7 7 Slashing Weapon 3 | . . . . . 1 . 4 1 7 7 Peak Build Rating 63 | 6 8 9 12 19 43 50 47 51 63 54 Average Rating 38 | 6 7 8 11 14 35 45 40 35 50 52 On Entrance 26 | 6 6 7 9 12 16 40 47 42 51 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 225 | 14 94 93 92 94 135 113 116 114 225 225 Greatest Support 83 | 20 40 40 20 20 43 83 60 72 72 72 Greatest Overweight (x) 72 | . 2 4 4 4 39 3 14 29 36 72 Average Overweight (x) 2 | . 1 3 4 4 3 1 3 2 1 4 Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 25 25 35 35 Average Capacity 26 | 8 23 25 25 25 25 25 25 25 28 35 Most Carried 32 | 6 12 16 23 25 25 25 25 25 28 32 Average Carried 23 | 6 9 14 19 24 23 24 24 20 25 30 Final Capacity 35 | 8 25 25 25 25 25 25 25 25 35 35 Final Carried 31 | 6 12 14 23 25 25 25 25 25 27 31 Class Distribution -------------------- 84% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 5427 | 200 458 117 . . 2241 1052 706 463 73 117 Remotely 630 | . . . . . 537 93 . . . . Salvage Created 5077 | . 587 266 . 16 2216 801 671 269 . 251 Parts 296 | . 37 18 . . 141 60 24 9 . 7 Haulers Intercepted 7 | . 1 . . . 5 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 20 10 . 6 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 128 | . 7 10 . 5 48 26 22 8 . 2 Melee 7 | . . . . 1 2 . . 2 . 2 Guns 11 | . 6 2 . . 3 . . . . . Cannons 56 | . . 1 . 2 31 18 4 . . . AOE 53 | . . 7 . 2 12 8 18 6 . . Classes Destroyed 17 | . 7 1 . 1 5 2 1 . . . Worker 12 | . 3 . . . 7 2 . . . . Builder 7 | . 1 . . . 3 3 . . . . Tunneler 3 | . . . . . 2 1 . . . . Hauler 7 | . 1 . . . 5 1 . . . . Recycler 11 | . 1 1 . . 7 2 . . . . Operator 7 | . 3 . . . 3 1 . . . . Watcher 9 | . 2 . . . 5 2 . . . . Swarmer 36 | . . 6 . . 15 4 5 5 . 1 Grunt 50 | . 7 4 . . 20 10 6 3 . . Brawler 7 | . . . . . . 1 6 . . . Duelist 4 | . . . . . 2 1 1 . . . Protector 1 | . . . . . 1 . . . . . Sentry 13 | . . . . . 8 2 2 . . 1 Hunter 3 | . . . . . 2 1 . . . . Programmer 8 | . . . . . . 7 1 . . . Behemoth 1 | . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . Assembled 5 | . . . . 5 . . . . . . Best Kill Streak 14 | . 5 4 . 4 14 10 9 3 . 2 Combat Bots Only 9 | . 2 3 . 4 9 7 9 3 . 2 Max Kills in Single Turn 4 | . 3 2 . 1 4 3 4 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 . 1 3 2 4 3 . . Melee 1 | . . . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 835 | . 48 26 . 9 275 148 197 56 . 76 Missed 248 | . 15 9 . 3 63 49 77 10 . 22 Damage Taken 8289 | . 538 379 . 180 2735 1315 1763 897 . 482 Core 1371 | . 79 80 . . 506 166 237 233 . 70 Absorbed by Shields 512 | . . . . . 512 . . . . . Redirected to Shielding 34 | . . . . . 34 . . . . . Ignored by Resistances 204 | . . . . . 204 . . . . . Core Remaining (%) 48 | 100 . . . 36 8 . . . . . Volleys Fired 369 | . 46 21 . 8 139 108 44 3 . . Largest 2 | . 2 2 . 2 2 2 2 2 . . Hottest 114 | . 80 70 . 81 99 96 93 114 . . Shots Fired 557 | . 84 28 . 16 255 116 53 5 . . Gun 132 | . 84 21 . 3 23 . . 1 . . Cannon 364 | . . 2 . 8 217 110 27 . . . Launcher 61 | . . 5 . 5 15 6 26 4 . . Special . | . . . . . . . . . . . Kinetic 363 | . 1 4 . 11 210 110 27 . . . Thermal 31 | . . . . . 30 . . 1 . . Explosive 61 | . . 5 . 5 15 6 26 4 . . Electromagnetic 102 | . 83 19 . . . . . . . . Robot Hit Streak 21 | . 9 9 . 2 18 16 21 7 . . Robot Miss Streak 6 | . 2 2 . 2 6 2 2 1 . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 398 | . 52 18 . 6 164 97 42 10 . 9 Core Hits 309 | . 24 20 . 9 114 57 70 12 . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 36 | . 2 . . . 19 8 3 4 . . Blast 24 | . . . . . 15 8 1 . . . Corrupt 2 | . 2 . . . . . . . . . Sever 10 | . . . . . 4 . 2 4 . . Melee Attacks 67 | . . . . 2 34 . 7 10 . 14 Impact . | . . . . . . . . . . . Slashing 67 | . . . . 2 34 . 7 10 . 14 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 9 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17988 | . 1347 755 . 299 6377 4111 3917 759 . 423 Guns 1077 | . 800 159 . 7 111 . . . . . Cannons 6402 | . . 42 . 64 3158 2513 625 . . . Explosions 7711 | . 547 554 . 161 1627 1598 2824 400 . . Melee 2798 | . . . . 67 1481 . 468 359 . 423 Ramming . | . . . . . . . . . . . Kinetic 6170 | . . 42 . 71 2919 2513 625 . . . Thermal 1200 | . 446 266 . . 488 . . . . . Explosive 6768 | . 101 288 . 161 1396 1598 2824 400 . . Electromagnetic 1052 | . 800 159 . . 93 . . . . . Impact . | . . . . . . . . . . . Slashing 2798 | . . . . 67 1481 . 468 359 . 423 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 5 1 1 1 . Average Corruption 2 | . . . . . 6 1 1 1 1 . Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 241 | . . . . . 160 17 52 12 . . Message Errors 52 | . . . . . 29 6 11 6 . . Matter Fused 61 | . . . . . 40 3 16 2 . . Heat Flow Errors 40 | . . . . . 29 3 7 1 . . Energy Discharges 20 | . . . . . 13 3 2 2 . . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 3 | . . . . . 3 . . . . . Data Loss (minor) 37 | . . . . . 24 1 12 . . . Data Loss (major) 9 | . . . . . 7 . 2 . . . Misfires 10 | . . . . . 9 . . 1 . . Alerts 4 | . . . . . 3 . 1 . . . Weapon Failures 4 | . . . . . 3 . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 938 | . 123 . . . 404 190 102 11 . 108 Projectiles 163 | . . . . . 63 99 1 . . . Explosions 228 | . 123 . . . 11 91 . 3 . . Melee 547 | . . . . . 330 . 101 8 . 108 Knockbacks 41 | . . . . . 22 16 3 . . . Impact . | . . . . . . . . . . . Kinetic 38 | . . . . . 20 15 3 . . . Secondary 3 | . . . . . 2 1 . . . . Self-Inflicted Damage 830 | . 103 194 . . 184 . 187 162 . . Shots 28 | . 2 6 . . 5 . 7 8 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 506 | . 330 66 . 31 506 236 244 165 . . Average Temperature 117 | . 122 19 . 13 136 75 80 53 . . Received Heat Transfer 2288 | . 279 63 . 20 1002 327 183 324 . 90 Effects 11 | . 1 . . . 7 . 3 . . . Shutdowns 3 | . . . . . 3 . . . . . Energy Bleed 3 | . 1 . . . 2 . . . . . Interference 3 | . . . . . . . 3 . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1494 | . 350 250 . . 894 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . 2 5 . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 1002 | . 285 141 . 26 1002 832 . . . . Initial 455 | . . 27 . . 9 455 . . . . Average 437 | . 121 59 . 4 605 458 . . . . Maximum Alert Level 3 | . 1 . . . 3 3 . . . . Low Security (%) 25 | 100 80 100 . 100 3 2 . . . . Level 1 17 | . 19 . . . 12 38 . . . . Level 2 40 | . . . . . 60 41 . . . . Level 3 16 | . . . . . 24 17 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . 1 8 7 . . . . Investigation 3 | . . . . 1 1 1 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 5 | . . . . . 4 1 . . . . Assault 2 | . . . . . 2 . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 10 | . 1 . . 1 6 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 201 | . 15 10 . 10 83 30 39 7 . 7 Peak Tracking Total 9 | . 5 3 . 3 8 5 9 3 . 2 Tactical Retreats 25 | . 2 1 . . 2 1 18 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 5 | . . . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . 3 1 . . Triggered 1 | . . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 23 | . 9 1 . . 4 9 . . . . Max in Single Turn 6 | . 6 1 . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 19 | . 3 . 3 1 9 2 . 1 . . Terminals 11 | . 2 . . . 8 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 9 . 15 1 27 5 . 1 . . Successful 43 | . 7 . 15 1 15 4 . 1 . . Failed 15 | . 2 . . . 12 1 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 10 . 1 . 25 3 . . . . Terminals 31 | . 4 . . . 25 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 5 . . . . 3 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . . . 15 1 2 1 . 1 . . Record 14 | . . . 14 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Report Inventory 2 | . . . . . . 2 . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 19 | . 7 . . . 11 1 . . . . Terminals 14 | . 3 . . . 11 . . . . . Assimilate 2 | . . . . . 2 . . . . . Botnet 10 | . 2 . . . 8 . . . . . Disrupt 1 | . . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 4 . . . . 1 . . . . Monitor 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 9 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 5 | . . . . . . . 2 . 3 . Largest Group 3 | . . . . . . . 2 . 3 3 Highest-Rated Group 90 | . . . . . . . 50 . 90 90 Highest-Rated Ally 51 | . . . . . . . 30 . 51 51 Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . 1 . . 9 Total Damage 205 | . . . . . . . 41 . . 164 Kills 3 | . . . . . . . 1 . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 29037 | 3 1295 1425 618 269 5937 3091 7033 1928 5393 2045 Spaces Moved 8873 | 3 393 546 436 162 1325 1001 1607 609 2331 460 Core 13 | . . . . . 7 . . 4 1 1 Treads 4311 | . 393 285 . . 1188 1000 1442 3 . . Legs 3377 | 3 . . . . . . . 602 2313 459 Wheels 990 | . . 261 436 162 130 1 . . . . Hover 182 | . . . . . . . 165 . 17 . Flight . | . . . . . . . . . . . Fastest Speed 103 | 120 160 140 140 140 140 145 246 195 103 337 Average Speed 307 | 120 289 249 140 140 394 271 424 306 229 436 Slowest Speed 3650 | 120 320 480 140 140 2000 330 890 1500 1850 3650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 2 61 96 73 31 79 21 98 54 86 43 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . 1 . . 1 . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 9 | . . 2 . . . . 2 4 1 . Spaces Dug 22 | . . . . . 22 . . . . . Terrain Destroyed 813 | . 46 48 . 34 196 184 207 98 . . Melee 1 | . . . . . 1 . . . . . Projectile 80 | . . . . 2 62 16 . . . . AOE 732 | . 46 48 . 32 133 168 207 98 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 9956 | 2 467 582 444 187 1744 1268 1743 649 2384 486 Wait 219 | . 6 . . 4 76 91 39 3 . . Move 8863 | 2 392 545 435 161 1324 1000 1606 608 2330 460 Hop . | . . . . . . . . . . . Pick Up 136 | . 11 7 9 5 43 19 14 5 18 5 Fast Attach 62 | . 2 1 . . 27 12 4 8 5 3 Attach 69 | . 2 6 . . 28 4 13 7 8 1 Detach 22 | . . 1 . . 12 . 3 1 5 . Swap 29 | . 3 . . 3 13 6 . 1 3 . Drop 113 | . 5 1 . 4 48 28 7 2 15 3 Fire 369 | . 46 21 . 8 139 108 44 3 . . Melee 67 | . . . . 2 34 . 7 10 . 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . Trap 4 | . . . . . . . 3 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 12) 371 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Discovered new exit (range 15) 1299 | -10/Materials | Entered Mines 1430 | -10/Mines | Discovered new exit (range 8) 1584 | -10/Mines | Discovered new exit (range 10) 1594 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1649 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1673 | -10/Mines | Learned location of Storage (-9) 2060 | -10/Mines | Core integrity fell below 50% 2366 | -10/Mines | Discovered new exit (range 10) 2368 | -10/Mines | Learned Materials terminal intel 2717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2717 | -10/Mines | Discovered new exit (range 5) 2724 | -10/Mines | Entered Exiles 2765 | -10/Exiles | Met 8R-AWN 2785 | -10/Exiles | Met EX-HEX 2830 | -10/Exiles | Met EX-BIN 2851 | -10/Exiles | Aligned with FarCom system 2852 | -10/Exiles | Given EX-Vault access code 2884 | -10/Exiles | Opened EX-Vault 2893 | -10/Exiles | Found Longsword +1 2926 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2964 | -10/Exiles | Met EX-DEC 3289 | -10/Exiles | Learned location of Zion (-7) 3331 | -10/Exiles | Discovered new exit (range 10) 3342 | -10/Exiles | Left Exiles lab with Longsword +1 3342 | -10/Exiles | Entered Mines 3346 | -9/Mines | Met a Derelict shopkeep closing up shop 3460 | -9/Mines | Assembled infested the area 3465 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3599 | -9/Mines | Discovered new exit (range 6) 3611 | -9/Mines | Entered Materials 3611 | -8/Materials | Evolved 4 slots: Utility x4 3612 | -8/Materials | Loaded intel: 12 terminal locations 3747 | -8/Materials | Garrison activated, responded to threat 3965 | -8/Materials | Destroyed 9 combat bots 5163 | -8/Materials | Discovered new exit (range 16) 6411 | -8/Materials | First assault squad dispatched 7360 | -8/Materials | Lost 4 parts (1n3u) 7361 | -8/Materials | Core integrity fell below 50% 7388 | -8/Materials | Core integrity fell below 20% 7422 | -8/Materials | Lost 4 parts (1p1u2w) 7933 | -8/Materials | Discovered new exit (range 10) 9548 | -8/Materials | Entered Factory 9548 | -7/Factory | Evolved 2 slots: Propulsion x2 10400 | -7/Factory | Discovered new exit (range 14) 10663 | -7/Factory | Found Prototype Launcher 10663 | -7/Factory | Identified Rocket Array 10681 | -7/Factory | Found Rocket Array 10686 | -7/Factory | Found Faulty Rocket Array 10691 | -7/Factory | Found Faulty Rocket Array 11914 | -7/Factory | Destroyed 7 combat bots 12187 | -7/Factory | Identified exit to Lower Caves 12639 | -7/Factory | Entered Lower Caves 12684 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12724 | -7/Lower Caves | Destroyed 9 combat bots 12727 | -7/Lower Caves | Lost 3 parts (1n1u1w) 13305 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13367 | -7/Lower Caves | Destroyed 7 combat bots 13970 | -7/Lower Caves | Spotted B-75 Beast 14100 | -7/Lower Caves | Lost 5 parts (3n1u1w) 14539 | -7/Lower Caves | Lost 3 parts (1n1u1w) 14626 | -7/Lower Caves | Learned Factory garrison access intel 15405 | -7/Lower Caves | Core integrity fell below 50% 15456 | -7/Lower Caves | Destroyed B-75 Beast 16161 | -7/Lower Caves | Discovered new exit (range 6) 16199 | -7/Lower Caves | Learned Factory garrison access intel 19672 | -7/Lower Caves | Entered another Lower Caves area 19733 | -7/Lower Caves | Lost 7 parts (2p1n2u2w) 19828 | -7/Lower Caves | Discovered new exit (range 13) 20248 | -7/Lower Caves | Core integrity fell below 20% 21443 | -7/Lower Caves | Identified exit to Zion 21476 | -7/Lower Caves | Learned Factory stockpile data 21600 | -7/Lower Caves | Entered Zion 21701 | -7/Zion | System corruption cleaned by Quarantine Array 21742 | -7/Zion | Received a visual enhancement algorithm 21811 | -7/Zion | Learned Factory terminal intel 22981 | -7/Zion | Gained Derelict followers 24017 | -7/Zion | Found Prototype Energy Gun 24369 | -7/Zion | Found Prototype Device 24862 | -7/Zion | Rebuked by Imprinter 24987 | -7/Zion | Build established: Hacker-Mutant 25190 | -7/Zion | Found GAL Module 25191 | -7/Zion | Identified Phasing AFG 25481 | -7/Zion | Build established: Hauler-Mutant 26638 | -7/Zion | Discovered new exit (range 9) 26993 | -7/Zion | Entered Proximity Caves 26993 | -6/Proximity Caves | Accompanied by 3 allies 27467 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29038 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 27496_ Autogun fries itself beyond repair. 27501_ Corrupted VTOL Module fries itself beyond repair. 27505_ Imp. Medium Armor Plating destroyed. 27505_ Y-54 Guardian destroyed. 27519_ Imp. Deuterium Engine fries itself beyond repair. 27523_ Imp. Heat Sink self-destruct mechanism malfunctions. 27524_ Acquired Unknown Hackware. 27535_ Dropped Mak. Leg. 27536_ Acquired Unknown Flight Unit. 27536_ Identified Cesium-ion Thruster. 27537_ Dropped Cesium-ion Thruster. 27538_ Acquired Cesium-ion Thruster. 27539_ Dropped Cesium-ion Thruster. 27576_ Acquired Mak. Leg. 27586_ Acquired 21 matter. 27594_ Acquired 9 matter. 27620_ Acquired Unknown Energy Gun. 29022_ S-27 Virus destroyed. 29027_ IO-T17(l) destroyed. 29030_ Unknown Power Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ### #??# ## ##??????? | | ???###?## ## #??????? | | ??????## ### # ## ##??????? | | ?????## ##### ## ### #???????? | | ????## ##?####?# #??## ? ?? | | ???## #??????##### ##????# ? | | ?### ## ##????????### ####### #? | | ?# #?####??###???## # | | ## #???????# #### # | | # ## ##??????# ## ########### ? | | # #### #???????# #??????????? ? | | # #####??# #???????## #????????????? | | #??????# ##?######### #????????????? | | #?????## #??# ## #????????????? | | #????## #### ## #????????????? | | ##???## ## #### ### +????????????? | | ###????# #??# #####?# #????????????? | | ???????# ######????? #????????????? | | ???????# ### #??????? #????????????? | | ???????# #?#### #??????? ###??????????? | | ???????# ## #????# #??????? ??????????? | | ???????## #### #????# #??????? ?????????? | | ????????###??#####????# ##???? ????????? | | ??????????????????????# ### ????????? | | ???????????????# ####* ????????? | | ??????????????# %!@ #????????????? | | ??????????# s%s ##????????????? | | ??????????# ###### #?????????????? | | ??????????? ????????# #?????????????? | | ???????????????????????## #?????????????? | | ????????????????????????## #?????????????? | | ??????????????????????????# #####?????????????? | | ???????????????????????????## #?????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 515 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechSiegeArchive Manual? 0 Play Time 01:57:58 Cumulative 49.3 hours Start 2024.11.11 @ 07:09:39 End 2024.11.11 @ 12:30:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 510aebb8-26ab-4d4c-928d-94245d8877f5