Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:54:40 Player: Mantreise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3413) 3413 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (969) 969 TOTAL SCORE: 9672 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 509 Met Imprinter 300 Was Imprinted 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 310/310 System Corruption 14% Temperature Danger (475) Movement Hovering (77) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Fission Core > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System > --- UTILITY (6) ------ Power Amplifier Armor Integrity Analyzer Propulsion Shielding Improved Utility Shielding Advanced Hacking Suite > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I Neutrino Core > --- PROPULSION ------- Linear Gravjet Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Power Amplifier Armor Integrity Analyzer Propulsion Shielding Propulsion Shielding Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Smartbomb Launcher Greatsword > --- INVENTORY -------- Improved Utility Shielding Lightning Gun Lightning Gun [Rating: 74] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Hardened Medium Armor Plating Device Splice Drone Bay Storage Energy Well Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Thermic Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 . . . 6 . . 2 . Power 2 | . . . . . . . 1 . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 3 . . . . Weapon 2 | . . . . . . . 1 . . 1 . Parts Attached 155 | 5 10 2 35 2 2 9 22 23 5 29 11 Power 18 | 1 2 . 4 . . 1 2 2 2 3 1 Engine 11 | 1 1 . 3 . . . 2 1 1 2 . Core 7 | . 1 . 1 . . 1 . 1 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . . 10 1 . . 6 . . 6 . Treads 10 | . . . 5 . . . 4 . . 1 . Leg 3 | 2 . . 1 . . . . . . . . Wheel 4 | . . . 3 1 . . . . . . . Hover 6 | . . . . . . . 2 . . 4 . Flight 2 | . . . 1 . . . . . . 1 . Utility 56 | . 5 . 13 1 1 5 8 11 1 10 1 Device 24 | . 1 . 6 1 1 2 5 4 . 4 . Storage 4 | . 1 . . . . . 1 1 . 1 . Processor 11 | . 3 . 2 . . . . 4 1 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 16 | . . . 5 . . 3 2 2 . 3 1 Artifact . | . . . . . . . . . . . . Weapon 56 | 2 3 2 8 . 1 3 6 10 2 10 9 Energy Gun 17 | . . . 1 . . 2 3 5 1 2 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 22 | 2 1 . 7 . . 1 2 1 . 3 5 Ballistic Cannon 3 | . . . . . . . 1 1 1 . . Launcher 4 | . 2 1 . . . . . . . 1 . Special Weapon 4 | . . 1 . . 1 . . . . 2 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 3 . 1 1 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 1 2 . . . Corrupted Parts 3 | . . . . . . . . . . 2 1 System Corruption 14 | . . . . . . . . . . 4 10 Parts Lost 72 | . 1 6 10 . . . 18 3 7 14 13 Power 13 | . . 1 1 . . . 3 1 2 2 3 Propulsion 15 | . . 2 4 . . . 4 . 2 1 2 Utility 21 | . . . 3 . . . 7 2 1 6 2 Weapon 23 | . 1 3 2 . . . 4 . 2 5 6 Highest Loss Streak 11 | . 1 6 4 . . . 7 2 6 11 4 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 99 79 91 96 100 100 50 62 68 53 77 Engine 5 | . 14 11 8 . . . 3 . 2 5 5 Core 4 | . . . 1 11 11 11 . . . 1 4 Treads 3 | . . . 14 . . . 5 . . . . Leg 4 | . 28 19 . . . . . . . . . Wheel 12 | . . . 12 29 33 33 6 . . . . Hover 3 | . . . . . . . . 13 9 14 18 Device 8 | . 8 . 6 8 11 7 10 8 6 5 5 Storage 2 | . 3 . . . . . 3 9 11 1 . Processor 10 | . 15 28 16 11 11 11 4 3 13 3 5 Protection 7 | . . . 9 13 11 14 3 7 6 3 12 Energy Gun 3 | . . . 1 . . 10 1 15 11 2 2 Ballistic Gun 11 | . 19 8 19 22 12 8 4 . . 1 8 Launcher 1 | . 7 8 . . . . . . . . 1 Special Weapon 2 | . . 2 . . 9 2 . . . 1 1 Naked Turns 50 | . . . . . . . . . . 50 . Heaviest Build 60 | 9 14 11 29 29 34 34 60 42 29 42 42 Greatest Support 112 | 20 20 20 60 32 32 32 112 40 40 51 42 Greatest Overweight (x) 13 | . . 1 2 1 1 1 13 1 9 11 1 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 5 8 5 5 5 5 5 5 5 5 25 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 2 2 4 4 4 4 4 2 3 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 5 5 5 4 3 4 1 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Mutant 6% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Matter Collected 3246 | 228 361 25 1088 25 70 152 510 270 30 232 255 Remotely 151 | . . . 151 . . . . . . . . Salvage Created 3609 | . 332 25 1074 . . 446 280 373 384 399 296 Parts 168 | . 29 3 71 . . 11 10 14 9 14 7 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled 10 | . . . 10 . . . . . . . . Retrieved Matter 72 | . . . 72 . . . . . . . . Parts Self-Destructed 43 | . . . . . 2 20 . 8 7 . 6 Prevented 18 | . . . . . . 13 . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Combat Hostiles Destroyed 79 | . 13 2 26 . . 7 8 7 5 4 7 Melee 13 | . . . . . . . 1 1 4 4 3 Guns 45 | . 10 . 25 . . 3 2 3 1 . 1 Cannons 5 | . . . . . . . 3 2 . . . AOE 15 | . 3 2 1 . . 4 2 . . . 3 Classes Destroyed 18 | . 3 . 7 . . 1 3 3 . 1 . Worker 4 | . . . 1 . . . 1 . . 2 . Builder 3 | . 2 . . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . . . Hauler 2 | . . . 1 . . . 1 . . . . Recycler 1 | . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . . . 5 . . . . . . . . Swarmer 24 | . 6 . 9 . . . . 2 4 . 3 Grunt 27 | . 7 2 6 . . 3 5 . . 2 2 Brawler 4 | . . . 1 . . 2 . . . . 1 Sentry 14 | . . . 10 . . 1 . . . 2 1 Hunter 4 | . . . . . . . 2 1 1 . . Programmer 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . . . Thug 1 | . . . . . . . . 1 . . . Butcher 2 | . . . . . . . . 2 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 4 | . 4 2 4 . . 4 2 2 3 4 3 Combat Bots Only 4 | . 3 2 4 . . 4 2 2 3 2 3 Max Kills in Single Turn 3 | . 3 2 2 . . 3 2 1 1 1 2 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 3 | . 2 2 1 . . 3 1 . . . 2 Melee 1 | . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Hostile Shots Fired 980 | . 40 20 235 . . 60 198 48 114 160 105 Missed 298 | . 18 4 59 . . 15 68 16 38 50 30 Damage Taken 10687 | . 292 551 2022 . . 649 2183 627 855 2013 1495 Core 2282 | . 38 202 277 . . 76 332 75 273 788 221 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 171 | . . . . . . . . 3 18 47 103 Regen/Repaired (Parts) 271 | . . . 271 . . . . . . . . Core Remaining (%) 33 | 100 . 4 . . . 11 . . 20 . . Volleys Fired 341 | . 62 7 113 . . 39 45 25 10 20 20 Largest 4 | . 2 1 2 . . 2 3 3 3 2 4 Hottest 255 | . 40 100 88 . . 150 133 255 255 110 177 Shots Fired 601 | . 93 7 217 . . 66 76 55 15 28 44 Gun 540 | . 90 . 217 . . 64 36 50 14 27 42 Cannon 46 | . . . . . . . 40 5 1 . . Launcher 10 | . 3 5 . . . . . . . . 2 Special 5 | . . 2 . . . 2 . . . 1 . Kinetic 423 | . 90 . 201 . . 20 70 5 1 11 25 Thermal 143 | . . 2 16 . . 44 6 50 14 . 11 Explosive 12 | . 3 5 . . . 2 . . . . 2 Electromagnetic 22 | . . . . . . . . . . 16 6 Robot Hit Streak 14 | . 8 . 14 . . 10 14 8 11 6 7 Robot Miss Streak 11 | . 6 2 10 . . 4 11 4 3 3 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 1 . 6 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . Shots Hit Robots 413 | . 50 . 132 . . 47 53 44 24 33 30 Core Hits 205 | . 20 4 53 . . 17 50 20 10 17 14 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 25 | . 1 . 2 . . 5 . 9 3 2 3 Burn 11 | . . . . . . 3 . 7 1 . . Destroy 3 | . 1 . 2 . . . . . . . . Sever 11 | . . . . . . 2 . 2 2 2 3 Melee Attacks 58 | . . . . . . . . 9 19 17 13 Impact . | . . . . . . . . . . . . Slashing 53 | . . . . . . . . 9 19 12 13 Piercing 5 | . . . . . . . . . . 5 . Sneak Attacks 4 | . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . Damage Inflicted 11439 | . 852 226 2411 . . 1517 2038 869 897 1262 1367 Guns 5746 | . 604 . 2214 . . 1046 412 594 144 289 443 Cannons 813 | . . . . . . . 726 67 20 . . Explosions 2396 | . 248 226 197 . . 397 887 . . . 441 Melee 2397 | . . . . . . . . 208 733 973 483 Ramming 13 | . . . . . . . 13 . . . . Kinetic 4389 | . 604 . 2031 . . 238 1069 67 20 88 272 Thermal 3099 | . . . 380 . . 808 956 594 144 . 217 Explosive 1197 | . 248 226 . . . 397 . . . . 326 Electromagnetic 270 | . . . . . . . . . . 201 69 Impact . | . . . . . . . . . . . . Slashing 2323 | . . . . . . 74 . 208 733 825 483 Piercing 148 | . . . . . . . . . . 148 . Highest Corruption 14 | . . . . . . . 3 2 . 4 14 Average Corruption 2 | . . . . . . . 2 1 . 2 2 Corruption Purged 5 | . . . . . . . 1 2 . 2 . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . . . . . 9 . . 7 9 Message Errors 12 | . . . . . . . 5 . . 3 4 Matter Fused 5 | . . . . . . . 2 . . 1 2 Heat Flow Errors 2 | . . . . . . . 1 . . 1 . Energy Discharges 3 | . . . . . . . 1 . . 2 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 559 | . . 1 48 . . . 143 9 124 209 25 Projectiles 1 | . . . . . . . 1 . . . . Explosions 213 | . . 1 48 . . . 142 . . . 22 Melee 345 | . . . . . . . . 9 124 209 3 Knockbacks 30 | . . . . . . . 27 3 . . . Impact . | . . . . . . . . . . . . Kinetic 28 | . . . . . . . 25 3 . . . Secondary 2 | . . . . . . . 2 . . . . Self-Inflicted Damage 256 | . 30 7 101 . . . 74 . . . 44 Shots 6 | . 2 1 1 . . . 1 . . . 1 Rammed 10 | . . . . . . . 10 . . . . Targets Rammed 11 | . . . . . . . 11 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 642 | . . 10 168 . . 642 258 630 81 145 493 Average Temperature 116 | . . 5 33 . . 188 82 159 30 41 180 Received Heat Transfer 2707 | . 60 39 615 . . 162 351 76 111 753 540 Effects 15 | . . . . . . 10 . 3 . . 2 Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . Interference 4 | . . . . . . 1 . 3 . . . Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . 1 . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 4 | . . . 1 . . . . 3 . . . Heat Transferred 5944 | . . . 544 . . 1554 711 2350 500 . 285 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Peak Influence 517 | . 279 92 517 201 . . 452 . . 220 . Initial 201 | . . 16 16 201 . . 108 . . 40 . Average 174 | . 101 68 238 201 . . 229 . . 107 . Maximum Alert Level 2 | . 1 . 2 1 . . 2 . . 1 . Low Security (%) 61 | 100 90 100 42 . . . 39 . . 76 . Level 1 28 | . 9 . 34 100 . . 47 . . 23 . Level 2 10 | . . . 22 . . . 13 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 3 . 2 . . 1 4 . . 3 . Investigation 3 | . 2 . . . . . 1 . . . . Extermination 3 | . . . . . . . 2 . . 1 . Reinforcement 5 | . 1 . 2 . . . 1 . . 1 . Assault 2 | . . . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Distress Signals 4 | . . . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 29 4 44 . . 24 17 15 8 22 10 Peak Tracking Total 7 | . 4 2 6 . . 7 7 3 3 6 4 Tactical Retreats 17 | . . . 3 . . 4 4 1 . 5 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Traps Triggered 2 | . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 8 | . 1 . . . . . . . . 4 3 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Machines Disabled 20 | . . 1 4 . . 1 14 . . . . Max in Single Turn 8 | . . 1 2 . . 1 8 . . . . Garrison Access 2 | . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Machines Accessed 26 | . 8 . 9 2 1 . 2 . . 4 . Terminals 18 | . 7 . 7 1 . . 2 . . 1 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 72 | . 27 . 29 3 4 . 3 . . 6 . Successful 52 | . 17 . 23 2 4 . 1 . . 5 . Failed 20 | . 10 . 6 1 . . 2 . . 1 . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . . . 1 . 6 . 7 . . 5 . Terminals 54 | . 26 . 22 2 . . 3 . . 1 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 8 | . . . 5 . . . . . . 3 . Recycling Units 3 | . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 41 | . 16 . 17 2 4 . 1 . . 1 . Record 18 | . 8 . 10 . . . . . . . . Part Schematic 4 | . . . . . 4 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 3 | . 2 . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 4 . . . . . . 2 . Scan Component 3 | . . . 2 . . . . . . 1 . Repair 2 | . . . 2 . . . . . . . . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Reject 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 5 . 8 . . . 1 . . 1 . Full Trace Events 7 | . 1 . 5 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . . . . 12 . Part Schematics Acquired 4 | . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 76 | . . . 76 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Total Allies 22 | . . . . . 6 2 6 . 2 6 . Largest Group 6 | . . . . . 6 6 2 1 1 3 . Highest-Rated Group 238 | . . . . . 238 238 170 85 165 84 . Highest-Rated Ally 165 | . . . . . 51 85 85 85 165 32 . Zionite Dispatches 2 | . . . . . . . 1 . . 1 . Heavy 1 | . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . 1 . Total Orders 24 | . . . . 3 2 12 7 . . . . ROAM 15 | . . . . 2 . 8 5 . . . . EXPLORE 3 | . . . . . 1 1 1 . . . . RETURN 6 | . . . . 1 1 3 1 . . . . Ally Attacks 143 | . . . . . . 81 33 14 2 13 . Total Damage 3626 | . . . . . . 1954 308 949 98 317 . Kills 19 | . . . . . . 11 3 5 . . . Allies Corrupted 2 | . . . . . . 1 . . . 1 . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 2 1 . 1 1 . 1 Drone Launches 83 | . . . . 6 6 38 33 . . . . Drone Recoveries 81 | . . . . 6 6 38 31 . . . . Zionite Intel Received 2 | . . . . . . . 1 . . 1 . Branch Access 2 | . . . . . . . 1 . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Turns Passed 10150 | 61 1544 51 1938 100 1954 966 1023 866 312 846 489 Spaces Moved 7129 | 44 934 33 1276 87 1645 617 614 724 311 558 286 Core 255 | 12 . 14 57 . . . 2 . 21 149 . Treads 654 | . . . 477 . . . 175 . . 2 . Legs 988 | 32 934 19 3 . . . . . . . . Wheels 3407 | . . . 713 87 1645 617 345 . . . . Hover 1755 | . . . . . . . 92 724 290 363 286 Flight 70 | . . . 26 . . . . . . 44 . Fastest Speed 35 | 50 120 50 35 83 83 83 56 56 56 45 74 Average Speed 101 | 100 120 92 110 87 96 90 122 58 71 115 128 Slowest Speed 700 | 120 120 190 240 95 98 98 700 110 500 600 147 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 4 92 16 74 96 93 99 20 75 47 16 33 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 4 . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . . Scrap Searched 11 | . . . . 1 2 4 . 1 2 . 1 Spaces Dug 4 | . . 2 . . . . . . . 2 . Terrain Destroyed 167 | . 24 30 37 . . 24 29 . . 2 21 Melee . | . . . . . . . . . . . . Projectile 5 | . . 2 . . . . . . . 1 2 AOE 161 | . 24 28 37 . . 24 29 . . . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Total 9387 | 60 1263 42 1611 110 2010 958 814 1102 359 707 351 Wait 1525 | 4 243 . 141 20 355 289 97 302 14 49 11 Move 7118 | 43 933 32 1275 86 1644 616 613 723 310 557 286 Hop . | . . . . . . . . . . . . Pick Up 116 | 6 11 . 28 1 4 2 20 11 1 25 7 Fast Attach 24 | 2 . . 6 1 1 . 1 6 1 5 1 Attach 96 | 3 4 1 19 . . 1 19 13 2 24 10 Detach 6 | . . . . . . . 1 2 . 2 1 Swap 35 | . 6 1 10 1 1 8 2 4 2 . . Drop 59 | 2 4 1 19 1 5 3 5 7 . 10 2 Fire 341 | . 62 7 113 . . 39 45 25 10 20 20 Melee 56 | . . . . . . . . 9 19 15 13 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 11 | . . . . . . . 11 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 1015 | -10/Materials | Discovered new exit (range 15) 1284 | -10/Materials | Discovered new exit (range 6) 1604 | -10/Materials | Identified exit to Mines 1606 | -10/Materials | Entered Mines 1613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1632 | -10/Mines | Assembled infested the area 1635 | -10/Mines | Discovered exit to Materials (range 12) 1642 | -10/Mines | Core integrity fell below 50% 1657 | -10/Mines | Core integrity fell below 20% 1657 | -10/Mines | Entered Materials 1657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -9/Materials | Lost 6 parts (1p2n3w) 2134 | -9/Materials | Build established: Scavenger-Mutant 2207 | -9/Materials | Discovered new exit (range 14) 2238 | -9/Materials | Identified exit to Materials 2608 | -9/Materials | Discovered new exit (range 7) 2616 | -9/Materials | Identified exit to Mines 2662 | -9/Materials | Core integrity fell below 50% 2765 | -9/Materials | Lost 4 parts (1p2n1u) 3009 | -9/Materials | Build established: Mutant 3101 | -9/Materials | Discovered new exit (range 5) 3104 | -9/Materials | Identified exit to Storage 3319 | -9/Materials | Discovered exit to Materials (range 16) 3486 | -9/Materials | Repaired Hrd. Medium Armor Plating 3529 | -9/Materials | Repaired Hpw. Shotgun 3595 | -9/Materials | Entered Mines 3600 | -9/Mines | Found the Drone Emporium 3604 | -9/Mines | Found Prototype Device 3610 | -9/Mines | Identified Splice Drone Bay 3628 | -9/Mines | Discovered exit to Materials (range 55) 3641 | -9/Mines | Discovered exit to Materials (range 20) 3667 | -9/Mines | Met a Derelict bent on vengeance 3672 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3676 | -9/Mines | Learned Materials trap positions 3676 | -9/Mines | Identified exit to Zion 3695 | -9/Mines | Entered Zion 3831 | -7/Zion | Found Prototype Special Weapon 3889 | -7/Zion | Discovered new exit (range 55) 3943 | -7/Zion | Identified RU-N14's Throwing Claymores 3997 | -7/Zion | Learned location of Armory (-3) 4022 | -7/Zion | Received a visual enhancement algorithm 4258 | -7/Zion | Learned location of Warlord (-4) 4706 | -7/Zion | Imprinted 4708 | -7/Zion | Declared Zion's savior 4823 | -7/Zion | Gained Derelict followers 5542 | -7/Zion | Identified exit to Proximity Caves 5649 | -7/Zion | Entered Proximity Caves 5649 | -6/Proximity Caves | Accompanied by 6 allies 5784 | -6/Proximity Caves | Learned Factory garrison access intel 5858 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6020 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6052 | -6/Proximity Caves | Lost 3 allies 6090 | -6/Proximity Caves | Discovered new exit (range 58) 6243 | -6/Proximity Caves | Spotted B-75 Beast 6295 | -6/Proximity Caves | Identified exit to Factory 6569 | -6/Proximity Caves | Destroyed B-75 Beast 6572 | -6/Proximity Caves | Core integrity fell below 20% 6615 | -6/Proximity Caves | Entered Factory 6615 | -6/Factory | Accompanied by 1 ally 6615 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 6616 | -6/Factory | Loaded intel: 4 garrison access locations 6647 | -6/Factory | Discovered new exit (range 93) 6798 | -6/Factory | Lost 3 parts (1p1n1u) 7280 | -6/Factory | Lost 3 parts (1p1u1w) 7375 | -6/Factory | Lost 7 parts (1p2n3u1w) 7427 | -6/Factory | Retrieved Zion intel report: Branch Access 7427 | -6/Factory | Identified exit to Lower Caves 7427 | -6/Factory | Identified exit to Extension 7428 | -6/Factory | Zion Heavy squad teleported in 7466 | -6/Factory | Found Prototype Protection 7467 | -6/Factory | Identified Zio. Heavy Carapace 7638 | -6/Factory | Entered Lower Caves 7638 | -6/Lower Caves | Accompanied by 1 ally 7689 | -6/Lower Caves | Identified exit to Lower Caves 8024 | -6/Lower Caves | Attacked by a faux Warlord 8310 | -6/Lower Caves | Build established: Tank 8504 | -6/Lower Caves | Entered another Lower Caves area 8505 | -6/Lower Caves | Encountered a Warlord checkpoint 8507 | -6/Lower Caves | Learned Factory trap positions 8600 | -6/Lower Caves | Core integrity fell below 50% 8671 | -6/Lower Caves | Build established: Scavenger-Mutant 8740 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8780 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 8794 | -6/Lower Caves | ME-RLN showed up to help 8796 | -6/Lower Caves | ME-RLN revealed a hidden path 8802 | -6/Lower Caves | ME-RLN assimilated hostile Y-54 Guardian 8816 | -6/Lower Caves | Entered Factory 8816 | -5/Factory | Accompanied by 1 ally 8816 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8817 | -5/Factory | Loaded intel: 121 trap records 9026 | -5/Factory | Core integrity fell below 50% 9033 | -5/Factory | Build established: Mutant 9056 | -5/Factory | Lost 11 parts (1p1n6u3w) 9071 | -5/Factory | Spotted B-75 Beast 9149 | -5/Factory | Fabricated B-48 Gladiator? 9476 | -5/Factory | Retrieved Zion intel report: Branch Access 9476 | -5/Factory | Identified exit to Upper Caves 9486 | -5/Factory | Zion Fire squad teleported in 9662 | -5/Factory | Entered Upper Caves 9663 | -5/Upper Caves | Encountered a Warlord checkpoint 9757 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9757 | -5/Upper Caves | Core integrity fell below 20% 9880 | -5/Upper Caves | Lost 4 parts (1p1u2w) 9901 | -5/Upper Caves | Learned 4 Factory zone layouts 10092 | -5/Upper Caves | Lost 4 parts (2p1u1w) 10132 | -5/Upper Caves | System corruption reached 10% 10151 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Autogun destroyed. Slug penetrates Wall. Gauss Rifle destroyed. Acquired 37 matter. Acquired 29 matter. Acquired Corrupted Hvy. Laser. Cmb. Gravmag System destroyed. Integrated Corrupted Hvy. Laser (+10). Slug penetrates B-60 Warrior. B-60 Warrior destroyed. Slug penetrates G-50 Soldier. Hvy. Mace fries itself beyond repair. Overheating: Propulsion Shielding damaged (-4). System corrupted: Hvy. Laser rejected. Slug penetrates G-50 Soldier. Beamcaster destroyed. Imp. Medium Armor Plating fries itself beyond repair. Critical hit (Burn: +37). Overheating: Cmb. Gravmag System damaged (-5). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ???????????????????##?# # #?????????????????? | | ?#####?????????????# ## ^# #?????????????????? | | ?# ##?????????####;;; ##????????????????? | | ?# ###???????# ##???????????????? | | ???# ######### gg # ##??????????????? | | ##### % ;#;=% % ; ##?????????????? | | [[ # ;; @ #?????????????? | | ############ % = #????????????? | | ### #?????????##;; % #????????????? | | ?## #??????????### ##????????????? | | ?# #????????????##;; ###?????????????? | | # ### #??????????????### ;#???????????????? | | ## ##### ##???????????????? ##???????????????? | | ?####??## ##???????????????? #????????????????? | | ???????# ######??????????? ????????????????? | | ??????## #???????????? ???????????????? | | #????## ##????????????## ??????????????? | | ##### ##??????????##??? ?????????????? | | ###???????? ##????#????????????? | | ##?????? ??????????????????? | | #???## ???????????????????? | | #### # #????????????????????? | | ## ## ###??????????????????? | | ## ##?###### #??????????????????? | | #?### #????### ????????????????????? | | ????# #???## #??????????????????????? | | ????# %##### #??????????????????????? | | ##### #???????????????????????????? | | # #???????????????????????????? | | ##### ###### #??????????????????????????? | | ###???# ##???## #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 20 Armor Coverage 1200 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 11 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Error 47 Factory Defaults I'm Back, Baby! My Command Is Your Wish Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed HardlightDirtyScreen Manual? 0 Play Time 02:21:53 Cumulative 7.3 hours Start 2024.03.31 @ 12:57:22 End 2024.03.31 @ 15:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 86% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dbf61176-2a98-4714-b0ff-f8174ec51670