Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 19:49:27 Player: whimsical Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2277) 2277 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7002 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 94/150 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Heat Sink Small Storage Unit Advanced ECM Suite > --- WEAPON (4) ------- Autogun Autogun Proton Missile Launcher > --- INVENTORY (8) ---- Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Gravmag Array Gravmag Array > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Phase Cannon Mini Grenade Launcher > --- INVENTORY -------- Tractor Beam Autogun Autogun Proton Missile Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag Array Utility Core Shielding Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Core Shielding Weapon Improved Light Cannon Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 . . . . 1 1 Utility 2 | . . 1 . . . 1 . . Weapon 2 | . . . . . . 1 . 1 Parts Attached 68 | 6 1 11 3 1 2 6 28 10 Power 13 | 1 . 1 1 1 . 1 6 2 Engine 11 | 1 . 1 1 1 . 1 4 2 Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 3 . . . 2 5 2 Treads 5 | . . 3 . . . 1 1 . Leg 5 | . . . . . . 1 4 . Wheel 2 | 2 . . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 14 | 1 1 2 1 . 1 1 7 . Device 7 | 1 . 2 1 . 1 . 2 . Storage 1 | . . . . . . . 1 . Processor 2 | . . . . . . 1 1 . Hackware 2 | . . . . . . . 2 . Protection 2 | . 1 . . . . . 1 . Artifact . | . . . . . . . . . Weapon 27 | 2 . 5 1 . 1 2 10 6 Energy Gun 3 | . . . . . . . 1 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 13 | 2 . 1 . . 1 1 6 2 Ballistic Cannon 4 | . . 3 . . . . 1 . Launcher 3 | . . 1 . . . . 1 1 Special Weapon 3 | . . . 1 . . 1 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 41 | . . 5 2 . 1 2 21 10 Power 10 | . . 1 1 . . 1 5 2 Propulsion 11 | . . 2 . . . . 6 3 Utility 7 | . . 1 1 . 1 . 3 1 Weapon 13 | . . 1 . . . 1 7 4 Highest Loss Streak 10 | . . 3 2 . 1 1 6 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 85 88 94 100 99 95 79 72 Engine 8 | . 14 10 10 11 11 7 6 3 Treads 20 | . . 27 33 33 33 21 8 . Leg 3 | . . . . . . 2 10 5 Wheel 1 | . 28 1 . . . . . . Device 15 | . 14 15 17 22 21 18 8 13 Storage 1 | . . . . . . . 3 6 Processor 3 | . . . . . . 8 8 . Hackware 1 | . . . . . . . 4 . Protection 7 | . . 11 11 11 11 9 2 5 Ballistic Gun 9 | . 28 10 . . 4 17 11 9 Ballistic Cannon 7 | . . 11 14 11 11 9 2 . Launcher 1 | . . . . . . . 3 5 Special Weapon 4 | . . . 7 11 6 . 3 . Naked Turns . | . . . . . . . . . Heaviest Build 41 | 8 9 15 17 16 16 19 25 41 Greatest Support 60 | 20 20 60 60 60 60 60 42 40 Greatest Overweight (x) 9 | . . 3 . . . 1 2 9 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 Average Capacity 5 | 5 5 5 5 5 5 5 6 8 Most Carried 7 | 4 2 5 5 5 5 5 7 7 Average Carried 3 | 1 . 1 4 5 5 4 3 2 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 Final Carried 5 | . 1 3 5 5 5 4 2 2 Class Distribution -------------------- 53% | Mutant 25% | Skirmisher 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1967 | 246 103 411 152 . 104 150 750 51 Remotely . | . . . . . . . . . Salvage Created 2384 | 36 143 497 146 . 141 357 876 188 Parts 138 | 4 11 29 7 . 2 18 52 15 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 57 | 1 5 15 5 . 3 9 16 3 Guns 36 | 1 5 8 . . 1 6 13 2 Cannons 16 | . . 5 5 . 2 3 . 1 AOE 5 | . . 2 . . . . 3 . Classes Destroyed 12 | 1 2 1 1 . . 1 5 1 Worker 6 | . . . . . . 1 3 2 Builder 6 | . . . . . . . 5 1 Recycler 2 | . . . . . . . 2 . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 16 | . 3 3 . . . 3 7 . Grunt 25 | 1 2 6 4 . 3 3 4 2 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 9 | . . 6 . . . 3 . . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . 2 1 Thug 1 | . . . . . . . 1 . Best Kill Streak 7 | 1 3 3 3 . 3 3 7 5 Combat Bots Only 6 | 1 3 3 3 . 3 3 6 3 Max Kills in Single Turn 4 | 1 1 3 1 . 1 2 4 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 435 | 5 38 87 18 . 30 52 132 73 Missed 107 | 1 12 28 4 . 8 11 31 12 Damage Taken 5331 | 43 272 624 141 . 313 560 1680 1698 Core 1378 | 20 113 86 15 . 36 26 228 854 Absorbed by Shields 287 | . . 164 54 . 69 . . . Redirected to Shielding 52 | . . 17 2 . 8 6 19 . Core Remaining (%) 73 | 92 46 . . . 65 95 67 . Volleys Fired 210 | 3 17 45 15 . 15 17 78 20 Largest 4 | 2 2 2 2 . 2 3 3 4 Hottest 241 | 40 40 74 100 . 62 82 88 241 Shots Fired 415 | 6 34 89 27 . 22 51 148 38 Gun 268 | 6 34 39 . . 7 34 127 21 Cannon 132 | . . 49 24 . 15 17 14 13 Launcher 9 | . . 1 . . . . 4 4 Special 6 | . . . 3 . . . 3 . Kinetic 363 | 6 34 88 24 . 22 51 136 2 Thermal 35 | . . . 3 . . . . 32 Explosive 8 | . . 1 . . . . 4 3 Electromagnetic 6 | . . . . . . . 5 1 Robot Hit Streak 15 | 3 6 15 4 . 8 11 9 6 Robot Miss Streak 7 | 1 5 3 2 . 2 3 5 7 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 4 | . 2 . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 234 | 4 22 57 15 . 14 29 77 16 Core Hits 124 | 2 8 22 7 . 7 19 46 13 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 2 1 . . . . . Destroy 1 | . 1 . . . . . . . Blast 3 | . . 2 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4860 | 51 261 1072 290 . 271 468 1785 662 Guns 2633 | 51 261 385 . . 93 304 1325 214 Cannons 1518 | . . 591 290 . 178 154 86 219 Explosions 699 | . . 96 . . . . 374 229 Melee . | . . . . . . . . . Ramming 10 | . . . . . . 10 . . Kinetic 3690 | 51 261 976 290 . 271 458 1383 . Thermal 433 | . . . . . . . . 433 Explosive 699 | . . 96 . . . . 374 229 Electromagnetic 28 | . . . . . . . 28 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . . 22 . Average Corruption 13 | . . . . . . . 13 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . 3 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 45 | . . 16 . . . . . 29 Projectiles 43 | . . 16 . . . . . 27 Explosions 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Knockbacks 11 | . . 4 3 . 3 . 1 . Impact . | . . . . . . . . . Kinetic 10 | . . 4 2 . 3 . 1 . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 4 | . . . . . . . . 4 Shots 1 | . . . . . . . . 1 Rammed 8 | . . 1 . . . 7 . . Targets Rammed 8 | . . 1 . . . 7 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 951 | . . 12 19 . 6 . 260 951 Average Temperature 319 | . . 4 8 . 4 . 82 618 Received Heat Transfer 1205 | 24 84 210 50 . 153 225 189 270 Effects 56 | . . . . . . . . 56 Shutdowns 13 | . . . . . . . . 13 Energy Bleed 4 | . . . . . . . . 4 Interference 5 | . . . . . . . . 5 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 24 | . . . . . . . . 24 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 703 | . . . . . . . . 703 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 368 | 20 193 368 260 . 62 175 193 227 Initial 143 | . 13 81 143 . . . 15 39 Average 99 | 2 103 220 240 . 2 55 72 86 Maximum Alert Level 1 | . . 1 1 . . . . 1 Low Security (%) 80 | 100 100 33 12 . 100 100 100 81 Level 1 19 | . . 66 87 . . . . 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 2 . . . 1 3 2 Investigation 2 | . . . . . . 1 . 1 Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . . 2 . . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 1 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | 1 9 21 5 . 3 13 20 7 Peak Tracking Total 5 | 1 4 5 3 . 3 3 5 4 Tactical Retreats 2 | . . 1 . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . . 1 . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 8 | . . 2 . . . 2 . 4 Max in Single Turn 4 | . . 1 . . . 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 10 | . 3 . . 4 . 3 . . Terminals 4 | . 3 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 50 | . 7 . . 35 . 8 . . Successful 45 | . 6 . . 35 . 4 . . Failed 5 | . 1 . . . . 4 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 9 | . 7 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 41 | . 6 . . 35 . . . . Record 38 | . 4 . . 34 . . . . Emergency Access Points 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 . . . . 3 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 76 | . . . . . . 76 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . 2 . Robot Hacks Applied 3 | . . . . . . . 3 . parse_system 3 | . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . 1 . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 5499 | 54 219 703 417 866 607 856 1483 294 Spaces Moved 2880 | 64 178 346 202 509 331 437 675 138 Core 83 | 59 . 18 . . . . . 6 Treads 1649 | . . 277 202 509 331 306 24 . Legs 816 | . . . . . . 131 651 34 Wheels 234 | 5 178 51 . . . . . . Hover 98 | . . . . . . . . 98 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 170 170 170 130 120 66 Average Speed 163 | 52 80 157 170 170 170 178 178 163 Slowest Speed 500 | 80 80 200 170 170 170 200 260 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 6 37 32 45 83 66 29 18 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 2 | . . . 2 . . . . . Terrain Destroyed 79 | . . 14 3 . 2 1 26 33 Melee . | . . . . . . . . . Projectile 11 | . . 1 3 . 2 1 . 4 AOE 68 | . . 13 . . . . 26 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3295 | 78 220 412 242 509 353 471 834 176 Wait 81 | . 23 . 19 . 6 2 31 . Move 2873 | 63 177 346 201 508 330 436 674 138 Hop . | . . . . . . . . . Pick Up 55 | 6 2 9 4 . . 3 23 8 Fast Attach 3 | . . . . . 1 2 . . Attach 50 | 6 1 7 2 . . 4 22 8 Detach . | . . . . . . . . . Swap 15 | . . 4 1 1 1 . 6 2 Drop . | . . . . . . . . . Fire 210 | 3 17 45 15 . 15 17 78 20 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . . 1 . . . 7 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 8) 55 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Core integrity fell below 50% 251 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 360 | -9/Materials | Lost 3 parts (2n1u) 720 | -9/Materials | Discovered new exit (range 8) 841 | -9/Materials | Discovered new exit (range 15) 977 | -9/Materials | Entered Mines 1062 | -9/Mines | Assembled infested the area 1096 | -9/Mines | Received a Mining Laser from a helpful Derelict 1247 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1349 | -9/Mines | Learned Materials interactive machine intel 1370 | -9/Mines | Discovered new exit (range 5) 1394 | -9/Mines | Entered Exiles 1421 | -9/Exiles | Discovered new exit (range 14) 1444 | -9/Exiles | Met 8R-AWN 1472 | -9/Exiles | Met EX-HEX 1544 | -9/Exiles | Met EX-DEC 1552 | -9/Exiles | Learned location of Zion (-7) 1649 | -9/Exiles | Visited The Gauntlet 1894 | -9/Exiles | Met EX-BIN 1933 | -9/Exiles | Aligned with FarCom system 1935 | -9/Exiles | Given EX-Vault access code 1994 | -9/Exiles | Opened EX-Vault 2040 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2260 | -9/Exiles | Entered Mines 2850 | -8/Mines | Discovered new exit (range 10) 2867 | -8/Mines | Entered Materials 2867 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2868 | -8/Materials | Loaded intel: 17 interactive machine locations 3178 | -8/Materials | Build established: Skirmisher 3247 | -8/Materials | Repaired Arm. Treads 3312 | -8/Materials | Discovered new exit (range 15) 3723 | -8/Materials | Entered Factory 3723 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3724 | -7/Factory | Identified exit to Storage 4154 | -7/Factory | Lost 6 parts (1p2n1u2w) 4307 | -7/Factory | P-60 Hacker assimilated allied Q2-NKA(g) 4572 | -7/Factory | Lost 3 parts (1p1n1w) 4807 | -7/Factory | Lost 4 parts (1p2n1w) 5031 | -7/Factory | Discovered new exit (range 15) 5136 | -7/Factory | System corruption reached 10% 5177 | -7/Factory | Lost 5 parts (1p1n2u1w) 5206 | -7/Factory | Entered another Factory area 5206 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5434 | -6/Factory | Core integrity fell below 50% 5456 | -6/Factory | Build established: Scavenger-Skirmisher 5470 | -6/Factory | Core integrity fell below 20% 5500 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- The unstable cave ceiling collapses. Penetrated by Slug. Gravmag Array destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Hvy. Laser. U-05 Engineer lays Concrete. Slug penetrates Terminal. U-05 Engineer lays Concrete. Penetrated by Slug. Aluminum Leg destroyed. Penetrated by Slug. Pulse Rifle destroyed. Slug penetrates Wall. Mni. Grenade Launcher destroyed. Slug penetrates Door. Penetrated by Slug. R-10 Processor collects Terrain Scan Processor. Slug penetrates Wall. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????""" ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????###?# #??????????????????????? | | ??????????????? ?# #??????????????????????? | | ??????????????? # #??????????????????????? | | ???????????????" # #????????????????????? ? | | ???????????#???" # #???????????????? ???" ? | | ???????????# ??"" + ;???? ?????????? ??"" 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""" """ """ """ "" | | ???????# h h # """ """ """ """ "" | | ???????# %= # """ """ """ """ "" | | ???????# [ | | ??????#" ""# [[[ | | ??????## T"# [[[ | | ???????/ ""##########+################### | | ???????# ""?????????????????????????????? | | ???????# = ?????????????????????????????? | | ????????####+####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 1 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Made in Tau Ceti IV One Hack Too Far Please Form A Line Serviceable Loadout Storm Trooper Tourist Challenges ------------ None Game ------ Seed GhostImprinterExpander Manual? 0 Play Time 01:21:12 Cumulative 2.0 hours Start 2024.07.30 @ 18:03:56 End 2024.07.30 @ 19:49:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2b1858a8-0e06-485a-9f0a-9c02bfcc1812