Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 21:56:47 Player: Dadrick Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (184) 920 Value Destroyed (6635) 6635 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 16449 Bonus ------- High Alert Combat Kills 613 Follower Combat Kills 213 Aligned with FarCom 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Wheel Phase Shifter Cloaking Device Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Phase Shifter Improved Cloaking Device Advanced System Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Force Lance > --- INVENTORY -------- Myomer Leg Advanced Heat Sink Medium Matter Pod Phase Shifter Advanced Thermal Shield Gamma Rifle Long-range Proton Cannon Matter Neutralizer Matter Neutralizer Nova Cannon Heavy Machine Gun KE Penetrator KE Penetrator Heavy Shock Bomb Launcher [Rating: 135] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . 2 . 2 . . . . . Utility 9 | . . . . . 2 1 . 2 . . . 1 2 1 Weapon 2 | . . . . . . 1 . . . . . . . 1 Parts Attached 259 | 7 21 5 . 7 21 33 16 20 56 14 . 6 40 13 Power 22 | 1 3 . . . 1 5 1 2 4 1 . . 3 1 Engine 7 | 1 1 . . . 1 3 . 1 . . . . . . Core 8 | . 2 . . . . 2 1 1 1 1 . . . . Reactor 7 | . . . . . . . . . 3 . . . 3 1 Propulsion 72 | 2 3 . . . 4 9 7 5 20 . . 3 15 4 Treads 9 | . . . . . . . . 2 1 . . 1 5 . Leg 30 | 2 3 . . . 4 5 3 2 8 . . . 3 . Wheel 16 | . . . . . . 2 3 1 6 . . 1 2 1 Hover 10 | . . . . . . . 1 . 5 . . . 4 . Flight 7 | . . . . . . 2 . . . . . 1 1 3 Utility 96 | 2 10 4 . 3 5 6 4 10 22 7 . 2 16 5 Device 49 | 1 5 4 . 2 . 2 2 6 9 5 . 1 10 2 Storage 7 | 1 2 . . . . . . 1 1 1 . . 1 . Processor 16 | . . . . . 1 2 2 . 3 1 . 1 3 3 Hackware 6 | . . . . . 1 1 . 2 1 . . . 1 . Protection 18 | . 3 . . 1 3 1 . 1 8 . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 69 | 2 5 1 . 4 11 13 4 3 10 6 . 1 6 3 Energy Gun 9 | 1 2 . . . . 2 . 1 1 . . . . 2 Energy Cannon 8 | . . . . . . 1 2 . 1 . . . 4 . Ballistic Gun 17 | 1 1 . . 2 6 . . 1 3 1 . . 2 . Ballistic Cannon 13 | . . . . . . 6 1 . 4 2 . . . . Launcher 13 | . 1 . . 1 5 2 1 1 1 1 . . . . Special Weapon 3 | . 1 1 . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 2 . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . 1 1 . Parts Lost 122 | . 2 . . . 2 20 6 4 27 19 . . 30 12 Power 10 | . . . . . 1 3 1 . 2 1 . . 2 . Propulsion 49 | . . . . . . 7 3 2 12 7 . . 14 4 Utility 44 | . 1 . . . 1 6 1 2 8 6 . . 13 6 Weapon 19 | . 1 . . . . 4 1 . 5 5 . . 1 2 Highest Loss Streak 13 | . 2 . . . 1 11 5 2 8 13 . . 7 11 To Critical Strikes 4 | . . . . . . 1 . . 2 . . . . 1 Average Slot Usage (%) 85 | . 99 100 100 100 98 92 71 94 89 69 15 39 58 32 Engine 1 | . 6 . . . 1 5 . 1 . . . . . . Core 4 | . 6 14 14 14 6 1 5 3 1 4 . . . . Treads 1 | . . . . . . . . 5 2 1 . 3 3 3 Leg 18 | . 27 28 28 28 36 24 18 15 12 12 . . 7 . Wheel 3 | . . . . . . 1 3 6 11 5 . 3 . . Hover 1 | . . . . . . . 3 3 4 . . . 3 . Device 9 | . 11 14 14 13 3 3 5 21 8 11 . 3 9 2 Storage 7 | . 14 14 14 14 9 7 . 4 5 4 . . 2 . Processor 6 | . . . . . 8 6 19 5 10 4 5 8 11 9 Hackware 5 | . . . . . 6 12 . 3 8 10 10 9 6 3 Protection 2 | . 2 . . . 8 5 . 1 2 1 . . . . Energy Gun 1 | . 7 . . . . . . . 2 . . . . 3 Energy Cannon 1 | . . . . . . . 11 5 3 . . . 2 . Ballistic Gun 7 | . 19 27 14 20 17 1 . 3 3 3 . . 2 . Ballistic Cannon 3 | . . . . . . 15 2 3 5 5 . . . . Special Weapon 1 | . . . 14 7 . . . . . . . . . . Peak Build Rating 135 | 7 13 15 14 17 29 45 57 76 105 101 19 46 135 119 Average Rating 51 | 5 11 14 13 16 27 37 44 68 85 78 19 44 94 67 On Entrance 28 | . 7 13 13 14 17 29 3 44 73 96 19 19 46 30 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 12 29 29 29 37 40 56 36 59 84 66 . 7 89 37 Greatest Support 100 | 20 26 26 26 26 54 51 60 60 64 100 3 10 88 45 Greatest Overweight (x) 7 | 1 1 1 1 1 . 7 3 5 4 2 . . 4 1 Average Overweight (x) . | . . 1 1 1 . . . 2 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 15 15 15 5 5 15 5 Average Capacity 13 | 7 10 15 15 15 15 14 5 14 15 13 5 5 10 5 Most Carried 15 | 6 15 15 15 15 15 15 5 15 15 15 5 5 15 5 Average Carried 11 | 3 9 15 14 15 14 13 3 10 14 9 5 4 8 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 15 15 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 5 2 15 15 5 5 5 4 5 Class Distribution -------------------- 23% | Mutant 15% | Scavenger-Skirmisher 14% | Skirmisher 13% | Scavenger-Mutant 10% | Hacker-Skirmisher 9% | Hacker-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 6152 | 288 291 43 . 220 461 1263 162 509 1956 362 . 24 463 110 Remotely 626 | . . . . . . . . . 626 . . . . . Salvage Created 7199 | 133 649 43 . 228 800 1410 234 299 2504 211 . 24 650 14 Parts 363 | 7 33 2 . 12 60 68 12 22 96 12 . 3 35 1 Haulers Intercepted 5 | . 1 . . . 2 1 . 1 . . . . . . Recyclers Shooed 12 | . . . . . 1 4 1 . 4 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 12 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 105 | . 12 1 . 7 18 22 2 6 23 6 . . 8 . Melee 15 | . . . . . . 8 . . . . . . 7 . Guns 28 | . 10 1 . 4 6 . . 1 2 3 . . 1 . Cannons 35 | . . . . . . 10 . 3 20 2 . . . . AOE 27 | . 2 . . 3 12 4 2 2 1 1 . . . . Classes Destroyed 15 | 3 4 . . 1 4 3 . . . . . . . . Worker 14 | 1 . . . . 2 3 3 2 1 . . . 1 1 Builder 19 | . . . . . 1 8 4 . 4 . . 1 1 . Tunneler 4 | 2 . . . . 1 . . 1 . . . . . . Hauler 5 | . 1 . . . 2 1 . 1 . . . . . . Recycler 26 | 1 2 . . 1 1 9 1 . 11 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . Watcher 7 | . 2 . . . 2 2 . . 1 . . . . . Swarmer 12 | . . . . 4 . 8 . . . . . . . . Grunt 45 | . 12 1 . 3 15 9 . 3 2 . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . Sentry 3 | . . . . . 2 . . . 1 . . . . . Specialist 4 | . . . . . 1 . . . . 3 . . . . Hunter 17 | . . . . . . 1 2 . 8 2 . . 4 . Programmer 23 | . . . . . . 3 . 3 12 1 . . 4 . Best Kill Streak 8 | 2 3 1 . 4 6 7 6 4 8 6 . 1 2 1 Combat Bots Only 6 | . 3 1 . 4 5 4 2 3 5 6 . . 2 . Max Kills in Single Turn 5 | 1 1 1 . 2 2 4 5 2 3 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . 1 . . 1 2 3 2 1 1 1 . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1701 | . 73 1 . 19 65 216 68 52 362 154 12 4 406 269 Missed 573 | . 17 1 . 7 26 49 12 16 116 52 1 3 151 122 Damage Taken 21815 | . 620 . . 121 641 2904 697 798 4452 1916 163 108 6337 3058 Core 4773 | . 107 . . 3 47 633 94 76 316 457 163 50 1208 1619 Absorbed by Shields 178 | . . . . . . . 74 . 104 . . . . . Ignored by Resistances 106 | . . . . . . . . 106 . . . . . . Regen/Repaired (Parts) 192 | . 96 . . . . 96 . . . . . . . . Core Remaining (%) 62 | 100 . . . 56 91 9 88 92 . . 18 96 16 . Volleys Fired 436 | 18 64 3 . 10 55 64 19 48 115 18 . . 22 . Largest 3 | 2 2 2 . 2 2 3 3 3 3 3 . . 2 . Hottest 217 | 70 100 100 . 100 46 176 203 176 217 167 . . 138 . Shots Fired 850 | 36 122 4 . 14 86 128 45 79 266 41 . . 29 . Gun 341 | 36 116 2 . 8 61 14 . 24 56 14 . . 10 . Cannon 449 | . . . . . . 109 42 47 209 23 . . 19 . Launcher 56 | . 5 . . 5 25 5 3 8 1 4 . . . . Special 4 | . 1 2 . 1 . . . . . . . . . . Kinetic 538 | 18 70 2 . 8 61 109 12 26 185 37 . . 10 . Thermal 245 | 18 47 2 . 1 . 14 30 45 69 . . . 19 . Explosive 56 | . 5 . . 5 25 5 3 8 1 4 . . . . Electromagnetic 11 | . . . . . . . . . 11 . . . . . Robot Hit Streak 13 | 8 10 4 . 5 7 12 6 6 13 7 . . 8 . Robot Miss Streak 6 | 3 4 . . 2 3 6 3 3 5 4 . . 1 . Penetration Max 1 | . . . . . . . . . 1 1 . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 538 | 21 73 2 . 9 57 106 21 38 135 20 . 1 51 4 Core Hits 336 | 7 35 2 . 11 61 61 25 33 65 16 . . 19 1 Critical Kills 15 | . . . . . . . . . 13 2 . . . . Critical Parts Destroyed 24 | . . . . 1 . . . . 19 4 . . . . Critical Strikes 69 | . 5 . . 1 . 11 . . 41 6 . . 5 . Burn 5 | . 5 . . . . . . . . . . . . . Destroy 39 | . . . . 1 . . . . 32 6 . . . . Blast 16 | . . . . . . 7 . . 9 . . . . . Sever 4 | . . . . . . 4 . . . . . . . . Impale 5 | . . . . . . . . . . . . . 5 . Melee Attacks 106 | . . . . . . 36 . . . 1 . 4 56 9 Impact . | . . . . . . . . . . . . . . . Slashing 36 | . . . . . . 36 . . . . . . . . Piercing 70 | . . . . . . . . . . 1 . 4 56 9 Sneak Attacks 16 | . . . . . . 10 . . . . . 1 3 2 Combat Hostiles 2 | . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19864 | 222 960 20 . 418 2738 4830 1083 1556 4480 999 . 98 2191 269 Guns 3551 | 222 764 20 . 81 712 261 . 356 686 249 . . 200 . Cannons 6577 | . . . . . . 1758 562 553 3297 230 . . 177 . Explosions 5635 | . 196 . . 337 2026 896 521 647 497 515 . . . . Melee 3990 | . . . . . . 1915 . . . . . 98 1708 269 Ramming 111 | . . . . . . . . . . 5 . . 106 . Kinetic 7156 | 84 373 20 . 81 712 1758 162 460 2827 479 . . 200 . Thermal 3541 | 138 391 . . . 265 285 400 449 1436 . . . 177 . Explosive 4906 | . 196 . . 337 1761 872 521 647 57 515 . . . . Electromagnetic 160 | . . . . . . . . . 160 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1915 | . . . . . . 1915 . . . . . . . . Piercing 2075 | . . . . . . . . . . . . 98 1708 269 Highest Corruption 27 | . . . . . 4 8 . 5 19 21 21 1 27 4 Average Corruption 7 | . . . . . 3 2 . 2 5 20 21 1 11 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 160 | . . . . . 12 19 . 13 33 32 5 1 44 1 Message Errors 39 | . . . . . 4 5 . 2 4 7 2 . 14 1 Matter Fused 45 | . . . . . 5 4 . 5 9 8 1 . 13 . Heat Flow Errors 11 | . . . . . . 1 . 2 . 2 1 . 5 . Energy Discharges 18 | . . . . . 1 3 . 1 6 2 1 1 3 . Parts Rejected 5 | . . . . . . 1 . . 1 1 . . 2 . Parts Fused 4 | . . . . . . . . 1 1 . . . 2 . Data Loss (minor) 13 | . . . . . . 2 . 1 2 7 . . 1 . Data Loss (major) 6 | . . . . . . 2 . 1 2 1 . . . . Misfires 4 | . . . . . 1 . . . 2 1 . . . . Alerts 6 | . . . . . 1 1 . . 2 1 . . 1 . Misdirections 5 | . . . . . . . . . . 2 . . 3 . Weapon Failures 4 | . . . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1501 | . . . . . 74 614 69 10 207 . . 58 365 104 Projectiles 309 | . . . . . . 99 34 4 172 . . . . . Explosions 150 | . . . . . 74 . 35 6 35 . . . . . Melee 1042 | . . . . . . 515 . . . . . 58 365 104 Knockbacks 70 | . . . . . . 24 6 2 34 3 . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 64 | . . . . . . 22 6 2 31 3 . . . . Secondary 5 | . . . . . . 2 . . 3 . . . . . Self-Inflicted Damage 407 | . . . . 3 19 48 33 54 202 2 . . 46 . Shots 9 | . . . . 1 2 1 1 2 2 . . . . . Rammed 27 | . . . . . . . . . . 1 . . 26 . Targets Rammed 27 | . . . . . . . . . . 1 . . 26 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 576 | 100 201 28 . 28 27 300 576 165 129 385 87 . 208 . Average Temperature 75 | 39 72 14 . 11 8 98 159 18 30 141 44 . 40 . Received Heat Transfer 2435 | . 294 . . 30 270 1035 13 153 69 208 . . 234 129 Effects 10 | . . . . . . 4 6 . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Interference 6 | . . . . . . 3 3 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . . . 1 1 1 . . . . . Heat Transferred 5653 | 407 1517 . . . 150 649 518 555 1709 . . . 148 . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 846 | 20 247 21 . 168 667 846 518 340 737 . . 149 253 325 Initial 344 | . 13 . . . 65 262 344 253 137 . . 108 83 111 Average 207 | 6 50 12 . 42 472 464 355 150 227 . . 117 108 123 Maximum Alert Level 3 | . 1 . . . 2 3 2 1 3 . . . 1 1 Low Security (%) 60 | 100 98 100 . 100 17 . . 56 62 . . 100 79 90 Level 1 19 | . 1 . . . 5 33 93 43 16 . . . 20 9 Level 2 17 | . . . . . 77 55 6 . 16 . . . . . Level 3 2 | . . . . . . 10 . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . . . 5 10 4 3 8 . . 1 8 3 Investigation 7 | . 1 . . . 1 . 1 . 3 . . . 1 . Extermination 14 | . . . . . . 3 1 2 4 . . . 3 1 Reinforcement 17 | . 1 . . . 4 2 2 1 1 . . 1 3 2 Assault 3 | . . . . . . 2 . . . . . . 1 . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 1 2 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 17 | . 2 . . . 4 . 1 1 3 . . . 4 2 Communications Jammed 4 | . . . . . . . . 4 . . . . . . Distress Signals 2 | . . . . . . . . 2 . . . . . . Times Spotted 285 | . 20 1 . 9 31 53 11 11 36 20 4 3 50 36 Peak Tracking Total 25 | . 3 1 . 4 9 14 8 3 6 11 4 4 18 25 Tactical Retreats 40 | . 1 . . . 3 10 . 2 . 3 1 . 15 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 14 | . 1 . . . 3 . 1 2 1 . . 1 5 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 39 | . . . . . 4 11 7 6 10 1 . . . . Max in Single Turn 9 | . . . . . 2 9 4 2 5 1 . . . . Garrison Access 4 | . . . . . . . . 1 2 . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 41 | . 10 1 1 . 3 4 1 6 13 . . . . 2 Terminals 23 | . 7 1 . . 3 1 1 3 7 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . Recycling Units 6 | . 2 . . . . . . 2 . . . . . 2 Scanalyzers 3 | . . . . . . 1 . . 2 . . . . . Garrison Access 4 | . . . . . . 1 . 1 2 . . . . . Total Hacks 99 | . 30 2 1 . 10 12 2 8 32 . . . . 2 Successful 61 | . 20 . 1 . 6 9 . 5 19 . . . . 1 Failed 38 | . 10 2 . . 4 3 2 3 13 . . . . 1 Catastrophic 11 | . 2 . . . 1 2 1 . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 14 2 1 . 9 2 2 . 10 1 . . . . Terminals 57 | . 22 2 . . 10 2 2 4 15 . . . . . Fabricators 6 | . . . . . . . . . 6 . . . . . Repair Stations 6 | . 4 . . . . 2 . . . . . . . . Recycling Units 8 | . 4 . . . . . . 2 . . . . . 2 Scanalyzers 14 | . . . . . . 6 . . 8 . . . . . Garrison Access 7 | . . . . . . 2 . 2 3 . . . . . Terminal Hacks 23 | . 8 . 1 . 4 1 . 3 6 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . Alert Level 3 | . . . . . . . . 1 2 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Locate Traps 6 | . 3 . . . . 1 . 1 1 . . . . . Zone Layout 7 | . 3 . . . 2 . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 6 | . 4 . . . . 2 . . . . . . . . Scan Component 3 | . 2 . . . . 1 . . . . . . . . Repair 3 | . 2 . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . . 1 . . . . . 1 Report Inventory 3 | . 2 . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . Scanalyzer 13 | . . . . . . 6 . . 7 . . . . . Insert Component 6 | . . . . . . 3 . . 3 . . . . . Analyze 7 | . . . . . . 3 . . 4 . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 2 . . . . . Seal Access 3 | . . . . . . . . 1 2 . . . . . Unauthorized Hacks 7 | . 5 . . . 2 . . . . . . . . . Terminals 7 | . 5 . . . 2 . . . . . . . . . Botnet 7 | . 5 . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 1 . . 3 3 1 5 9 . . . . 1 Full Trace Events 4 | . . . . . . . 1 . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 3 . . 3 . . . . . Parts Built 4 | . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 75 | . . . . . . . . . 75 . . . . . Total Part Build Rating 20 | . . . . . . . . . 20 . . . . . Parts Repaired 3 | . 2 . . . . 1 . . . . . . . . Time 102 | . 70 . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . 2 . . . . . . 4 . . . . . . Parts Scanalyzed 6 | . . . . . . 3 . . 3 . . . . . Part Schematics Acquired 6 | . . . . . . 3 . . 3 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 3 . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 5 | . . . . 3 . . 2 . . . . . . . Largest Group 3 | . . . . 3 3 . 2 . . . . . . . Highest-Rated Group 62 | . . . . 40 40 . 62 . . . . . . . Highest-Rated Ally 31 | . . . . 16 16 . 31 . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 90 | . . . . 12 71 . 7 . . . . . . . Total Damage 897 | . . . . 156 635 . 106 . . . . . . . Kills 8 | . . . . 2 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 2 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 13232 | 162 1296 416 422 1116 1019 1657 356 1712 2210 738 116 303 1232 477 Spaces Moved 7635 | 85 683 46 222 392 644 622 253 813 1116 684 220 310 912 633 Core 1236 | 10 . . . . . 10 32 . . 245 220 53 416 250 Treads 4 | . . . . . . . . . 4 . . . . . Legs 3563 | 75 683 46 222 392 644 537 143 196 56 275 . . 294 . Wheels 2048 | . . . . . . 75 78 617 1056 164 . 1 . 57 Hover 29 | . . . . . . . . . . . . . 29 . Flight 755 | . . . . . . . . . . . . 256 173 326 Fastest Speed 40 | 50 120 190 190 190 112 50 50 105 106 50 50 50 50 40 Average Speed 113 | 112 132 190 190 190 119 155 105 125 120 96 50 54 80 64 Slowest Speed 400 | 120 190 190 190 190 120 400 125 155 260 190 50 80 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 35 | 5 91 13 60 66 47 12 7 24 31 79 28 8 28 27 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . 1 1 . 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . . Spaces Dug 87 | . 1 2 . 12 . 3 7 7 29 . . 3 20 3 Terrain Destroyed 619 | . 34 2 . 53 102 90 72 53 152 35 . 3 20 3 Melee 14 | . . . . . . 3 . . . . . 3 5 3 Projectile 153 | . 1 2 . 1 . 33 11 10 70 10 . . 15 . AOE 450 | . 33 . . 52 102 54 61 43 81 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 11188 | 115 958 365 223 744 810 1157 300 1427 1762 727 225 434 1256 685 Wait 2535 | . 168 312 . 336 68 375 12 518 427 3 6 114 171 25 Move 7621 | 84 682 45 221 391 643 621 252 812 1115 683 219 309 911 633 Hop . | . . . . . . . . . . . . . . . Pick Up 102 | 6 13 . 1 . 12 10 1 13 25 3 . 1 15 2 Fast Attach 131 | 7 6 . . . 4 13 12 15 25 1 . 5 32 11 Attach 57 | . 1 . . . 6 11 4 2 14 9 . 1 7 2 Detach 16 | . . . . . 1 2 . 2 2 1 . . 7 1 Swap 71 | . 14 5 . 7 11 9 . 3 17 4 . . 1 . Drop 78 | . 10 . 1 . 10 16 . 6 22 3 . . 8 2 Fire 436 | 18 64 3 . 10 55 64 19 48 115 18 . . 22 . Melee 106 | . . . . . . 36 . . . 1 . 4 56 9 Ram 27 | . . . . . . . . . . 1 . . 26 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 163 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 14) 836 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 5) 1038 | -10/Materials | Discovered new exit (range 16) 1409 | -10/Materials | Repaired Lgt. Nuclear Core 1442 | -10/Materials | Repaired Imp. Aluminum Leg 1459 | -10/Materials | Entered Mines 1866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1866 | -10/Mines | Discovered new exit (range 7) 1875 | -10/Mines | Entered Exiles 1923 | -10/Exiles | Met 8R-AWN 1955 | -10/Exiles | Met EX-HEX 2016 | -10/Exiles | Met EX-BIN 2039 | -10/Exiles | Aligned with FarCom system 2041 | -10/Exiles | Given EX-Vault access code 2092 | -10/Exiles | Opened EX-Vault 2106 | -10/Exiles | Found Longsword +1 2143 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2194 | -10/Exiles | Met EX-DEC 2278 | -10/Exiles | Discovered new exit (range 11) 2297 | -10/Exiles | Left Exiles lab with Longsword +1 2297 | -10/Exiles | Entered Mines 2589 | -9/Mines | Learned location of Zion (-7) 2599 | -9/Mines | Build established: Skirmisher 2729 | -9/Mines | Learned location of Storage (-9) 3322 | -9/Mines | Discovered new exit (range 10) 3360 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3413 | -9/Mines | Entered Materials 3413 | -8/Materials | Accompanied by 3 allies 3413 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3679 | -8/Materials | Discovered new exit (range 15) 3751 | -8/Materials | Identified exit to Factory 4056 | -8/Materials | Build established: Scavenger-Mutant 4196 | -8/Materials | Discovered exit to Factory (range 7) 4432 | -8/Materials | Entered Factory 4432 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4778 | -7/Factory | Build established: Scavenger-Skirmisher 5421 | -7/Factory | Repaired Imp. Aluminum Leg 5501 | -7/Factory | Garrison activated, responded to threat 5632 | -7/Factory | First assault squad dispatched 5784 | -7/Factory | Core integrity fell below 50% 5805 | -7/Factory | Lost 11 parts (2p4n2u3w) 6080 | -7/Factory | Discovered new exit (range 11) 6085 | -7/Factory | Core integrity fell below 20% 6089 | -7/Factory | Entered another Factory area 6089 | -6/Factory | Evolved 2 slots: Propulsion x2 6120 | -6/Factory | Lost 8 parts (1p3n3u1w) 6198 | -6/Factory | Discovered new exit (range 12) 6244 | -6/Factory | Allied Derelicts emerged from ambush trap array 6445 | -6/Factory | Entered another Factory area 6445 | -5/Factory | Evolved 2 slots: Utility x2 6453 | -5/Factory | Lost 5 parts (1p3n1w) 6563 | -5/Factory | Build established: Skirmisher 6964 | -5/Factory | Build established: Tank 7351 | -5/Factory | Build established: Scavenger-Tank 7887 | -5/Factory | Discovered new exit (range 8) 8137 | -5/Factory | Discovered new exit (range 7) 8157 | -5/Factory | Entered another Factory area 8157 | -4/Factory | Evolved 2 slots: Propulsion x2 8199 | -4/Factory | Build established: Hacker-Skirmisher 8545 | -4/Factory | Fabricated Hrd. Medium Armor Plating? 8630 | -4/Factory | Lost 8 parts (3n2u3w) 9431 | -4/Factory | Build established: Scavenger-Skirmisher 9459 | -4/Factory | Identified exit to Upper Caves 9828 | -4/Factory | Lost 6 parts (1p4n1w) 9952 | -4/Factory | Discovered new exit (range 14) 10007 | -4/Factory | Fabricated Myomer Leg? 10039 | -4/Factory | Crushed by falling debris 10105 | -4/Factory | System corruption reached 10% 10152 | -4/Factory | Lost 3 parts (1n2u) 10279 | -4/Factory | Lost 4 parts (1p1n1u1w) 10367 | -4/Factory | Entered Upper Caves 10371 | -4/Upper Caves | Learned Research emergency access door positions 10522 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10571 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 10572 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 10670 | -4/Upper Caves | Lost 13 parts (1p4n4u4w) 10762 | -4/Upper Caves | Encountered a Warlord checkpoint 10912 | -4/Upper Caves | Attacked by a faux Warlord 10949 | -4/Upper Caves | Build established: Hacker-Mutant 10985 | -4/Upper Caves | Core integrity fell below 50% 11011 | -4/Upper Caves | Lost 4 parts (2n1u1w) 11068 | -4/Upper Caves | Learned location of 1 exit from Research 11076 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11102 | -4/Upper Caves | Discovered new exit (range 6) 11105 | -4/Upper Caves | Entered another Upper Caves area 11111 | -4/Upper Caves | Learned 4 Research zone layouts 11118 | -4/Upper Caves | Discovered new exit (range 6) 11211 | -4/Upper Caves | Core integrity fell below 20% 11221 | -4/Upper Caves | Entered Research 11221 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11222 | -3/Research | Identified exit to Testing 11223 | -3/Research | Identified exit to Research 11225 | -3/Research | Discovered exit to Research (range 13) 11524 | -3/Research | Entered another Research area 11524 | -2/Research | Evolved 2 slots: Utility x2 11710 | -2/Research | Lost 4 parts (3n1u) 12077 | -2/Research | Build established: Scavenger-Mutant 12094 | -2/Research | System corruption reached 10% 12150 | -2/Research | Lost 3 parts (3u) 12452 | -2/Research | Lost 6 parts (2p1n3u) 12520 | -2/Research | Spotted B-90 Cyclops 12522 | -2/Research | Core integrity fell below 50% 12645 | -2/Research | Crushed by falling debris 12676 | -2/Research | Lost 4 parts (3u1w) 12749 | -2/Research | Core integrity fell below 20% 12752 | -2/Research | Discovered new exit (range 8) 12756 | -2/Research | Entered Access 12756 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12776 | -1/Access | Lost 7 parts (6n1u) 13024 | -1/Access | Build established: Mutant 13077 | -1/Access | Spotted B-99 Colossus 13078 | -1/Access | Energy Cycler disabled 13148 | -1/Access | Crushed by falling debris 13174 | -1/Access | Core integrity fell below 50% 13202 | -1/Access | Lost 11 parts (4n5u2w) 13225 | -1/Access | Core integrity fell below 20% 13233 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13162_ Adv. System Shield destroyed. 13163_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 13166_ K-01 Serf cleans the Hyperwave Decoder. 13167_ Penetrated by Slug. 13171_ Imp. Melee Analysis Suite destroyed. 13172_ Slug penetrates M-28 Smith. 13172_ Slug penetrates K-01 Serf. 13172_ K-01 Serf destroyed. 13173_ Critical hit (Burn: +37). 13173_ K-01 Serf collects debris. 13177_ Penetrated by Slug. 13177_ K-01 Serf collects debris. 13183_ P-80 Master resets H-88 Terminator, system corruption cleaned. 13219_ M5AOJCCVCMBWLBS14&PO 13221_ Penetrated by Slug. 13221_ Slug penetrates Door. 13222_ Slug penetrates H-88 Terminator. 13225_ Penetrated by Slug. 13228_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????# == #??????# | | ???????????????????????????????# #??????# | | ???????????????????????????????# #????######/ | | ???????????????????????????????########????# | | ?????###+###???????????????????????????????# | | ?? ??# #???????????????????????????????# | | ??# ##??????????????????????????????# | | ???# ???????????????????????????????# | | " ???# #???????????????????????????????# | | "????# ????????????????????????????????# | | "?????# #????????????????????????????????# | | ??????# #????????????????????????????????# | | ??????# #????????????????????????????????# | | ####### #????????????????????????????????# | | #????????????????????????????????# | | ######### #??????????????###+##+#??????????####### | | ????????# #?????????????? #????????????????? | | ##??????# #?????????????# #????????????????? | | #??????# #?????????????# #????????????????# | | #??????# #?????????????# #????????????????# | | =#??????# #?????????????# #????????????????# | | ######## ##????????????# #????????????????# | | # ############## #????????????????# | | # p ######???????????# | | #* ????????# | | # @ ??????? | | + k ?????? | | # ????? | | # ???? ### | | # #######+???## #??? | | # ######################???????????# ???? | | ### ###????????????????????????????????#????? | | #?# #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | | ##?# #???????????????????????????????????????? | | ??## ##??????????????????????????????????????? | | ??+ +??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | # #??????????????????????????????????????? | | + +??????????????????????????????????????? | | # #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #######+#######????????????????????????? | | ??# #????#######?????????????? | | ??# #???? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Armor Coverage 225 Resistance: TH 25 Resistance: EM 15 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 18 Target Analysis 11 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Targeting Computer | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Imp. Phase Shifter | -4/Factory | Scanalyzed Imp. Target Analyzer | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -4/Factory Myomer Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightHardlightProtection Manual? 0 Play Time 02:40:38 Cumulative 77.1 hours Start 2024.08.27 @ 19:12:30 End 2024.08.27 @ 21:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 44 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94e6d294-0e81-4c79-9699-bd0a983327ea