Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.09 @ 00:03:05 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (890) 890 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 3931 Bonus ------- Pacifist 200 High Alert Combat Kills 6 Cogmind --------- Core Integrity 570/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (4) ---- Micro Nuclear Core Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Autogun Enhanced Autogun Grenade Launcher [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 3 | . . . 1 . 2 Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 59 | 5 3 16 13 10 12 Power 8 | 1 . 2 3 . 2 Engine 4 | 1 . 2 1 . . Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 13 | 2 . 4 3 1 3 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 11 | . . 4 3 1 3 Utility 14 | . 3 3 2 1 5 Device 4 | . . 1 1 . 2 Storage 2 | . 2 . . . . Processor 4 | . 1 . 1 1 1 Hackware 1 | . . . . . 1 Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 24 | 2 . 7 5 8 2 Energy Gun 6 | 1 . 1 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . 3 2 5 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . 3 . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 4 . Parts Lost 15 | . . 8 1 1 5 Power 2 | . . 2 . . . Propulsion 9 | . . 2 1 1 5 Utility 2 | . . 2 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 6 | . . 6 1 1 3 Average Slot Usage (%) 84 | . 93 76 71 100 86 Engine 6 | . 14 9 4 . . Core 6 | . . . 6 18 14 Treads 11 | . 28 15 . . . Flight 12 | . . 4 19 27 26 Device 4 | . . . 17 15 4 Storage 5 | . 11 8 . . . Processor 14 | . 10 11 9 20 23 Protection 2 | . . 6 . . . Energy Gun 5 | . 14 3 6 . . Ballistic Gun 12 | . 14 15 2 17 10 Naked Turns . | . . . . . . Heaviest Build 28 | 5 21 28 17 19 24 Greatest Support 40 | 40 40 40 19 19 29 Greatest Overweight (x) 1 | . . 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 4 10 10 4 4 4 Average Capacity 6 | 4 7 8 4 4 4 Most Carried 5 | 1 2 5 4 4 4 Average Carried 2 | . 1 3 3 3 3 Final Capacity 10 | 4 10 4 4 4 4 Final Carried 4 | . 2 4 4 3 3 Class Distribution -------------------- 80% | Mutant 7% | Scavenger-Sprinter 6% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1055 | 142 . 341 217 87 268 Remotely . | . . . . . . Salvage Created 1138 | . . 467 264 136 271 Parts 83 | . . 37 19 16 11 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 34 | . . 18 9 1 6 Melee 3 | . . . . . 3 Guns 24 | . . 11 9 1 3 AOE 7 | . . 7 . . . Classes Destroyed 10 | . . 5 . 3 2 Worker 1 | . . 1 . . . Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 1 | . . . . . 1 Operator 1 | . . . . 1 . Swarmer 21 | . . 10 6 . 5 Grunt 4 | . . 4 . . . Brawler 1 | . . 1 . . . Sentry 7 | . . 3 3 1 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | . . 4 8 3 4 Combat Bots Only 8 | . . 4 8 1 3 Max Kills in Single Turn 4 | . . 4 2 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 1851 | . 67 846 208 207 523 Core 431 | . 6 127 94 74 130 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 97 68 . 69 . Volleys Fired 98 | . . 56 18 14 10 Largest 2 | . . 2 2 2 2 Hottest 63 | . . 60 63 50 50 Shots Fired 162 | . . 94 22 27 19 Gun 152 | . . 87 20 26 19 Cannon . | . . . . . . Launcher 9 | . . 7 1 1 . Special 1 | . . . 1 . . Kinetic 133 | . . 84 4 26 19 Thermal 7 | . . 3 4 . . Explosive 9 | . . 7 1 1 . Electromagnetic 12 | . . . 12 . . Robot Hit Streak 29 | . . 29 15 5 6 Robot Miss Streak 4 | . . 2 1 1 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . 1 2 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 126 | . . 75 21 12 18 Core Hits 69 | . 1 41 12 6 9 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1972 | . 15 921 327 235 474 Guns 1239 | . . 548 317 204 170 Cannons . | . . . . . . Explosions 414 | . . 373 10 31 . Melee 304 | . . . . . 304 Ramming 15 | . 15 . . . . Kinetic 952 | . . 537 41 204 170 Thermal 55 | . . 11 44 . . Explosive 414 | . . 373 10 31 . Electromagnetic 232 | . . . 232 . . Impact . | . . . . . . Slashing 304 | . . . . . 304 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 10 | . . . . . 10 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . 18 . . . Shots 2 | . . 2 . . . Rammed 4 | . 4 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 110 | . . 40 73 110 99 Average Temperature 34 | . . 13 31 45 33 Received Heat Transfer 249 | . . 123 36 81 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | . . 25 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 444 | . 22 414 444 181 381 Initial 155 | . . 9 155 124 81 Average 142 | . 12 199 270 125 172 Maximum Alert Level 2 | . . 2 2 . 1 Low Security (%) 68 | 100 100 44 29 100 67 Level 1 27 | . . 50 50 . 32 Level 2 3 | . . 5 20 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 7 | . . 3 . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 4 31 9 12 25 Peak Tracking Total 11 | . 3 8 5 11 7 Tactical Retreats 9 | . . 4 . . 5 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . 4 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 22 | . 2 5 2 9 4 Terminals 21 | . 2 5 2 9 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 4 13 3 20 10 Successful 21 | . 1 5 2 12 1 Failed 28 | . 3 8 . 8 9 Catastrophic 5 | . . 4 . 1 . Database Lockouts 1 | . . . 1 . . Manual 21 | . 4 6 6 3 2 Terminals 47 | . 4 13 3 20 7 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 1 5 2 11 1 Part Schematic 2 | . 1 . . 1 . Robot Analysis 3 | . . . 1 2 . Prototype ID Bank 1 | . . 1 . . . Open Door 3 | . . . . 3 . Branch Access Points 2 | . . 1 . . 1 Terminal Index 1 | . . . . 1 . Unreport Threat 3 | . . 1 1 1 . Locate Traps 2 | . . 1 . 1 . Disarm Traps 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 17 | . 1 4 . 8 4 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total 3 | . . . 1 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 1388 | 58 310 396 130 123 371 Spaces Moved 1386 | 40 186 216 172 213 559 Core 15 | 12 . 3 . . . Treads 320 | 28 186 106 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1051 | . . 107 172 213 559 Fastest Speed 28 | 50 160 37 34 34 28 Average Speed 63 | 127 160 100 36 34 31 Slowest Speed 180 | 160 160 180 120 34 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . 1 . 10 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 35 31 15 52 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 66 | . . 40 16 7 3 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 63 | . . 40 16 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 1724 | 45 195 313 217 235 719 Wait 129 | . . 17 . 2 110 Move 1362 | 39 185 213 171 195 559 Hop 8 | . . 1 . 7 . Pick Up 14 | 1 2 4 5 . 2 Fast Attach 35 | 4 2 7 8 7 7 Attach 9 | 1 . 3 3 1 1 Detach 4 | . . 2 1 1 . Swap 15 | . 1 6 2 2 4 Drop 32 | . 1 4 9 6 12 Fire 98 | . . 56 18 14 10 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Utility x2 441 | -9/Materials | Identified exit to Mines 710 | -9/Materials | Lost 6 parts (2p2n1u1w) 742 | -9/Materials | Discovered new exit (range 10) 765 | -9/Materials | Entered another Materials area 765 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 840 | -8/Materials | Discovered new exit (range 5) 881 | -8/Materials | Destroyed 8 combat bots 883 | -8/Materials | Central database locked down 895 | -8/Materials | Entered Storage 1016 | -8/Storage | Discovered new exit (range 6) 1018 | -8/Storage | Entered Factory 1018 | -7/Factory | Evolved 2 slots: Propulsion x2 1037 | -7/Factory | Identified exit to Lower Caves 1389 | -7/Factory | Self-destructed Last Messages --------------- 01339_ W-25 Informer sends out distress signal. 01341_ U-05 Engineer builds a Wall. 01347_ P-60 Hacker destroyed. 01351_ Flight Unit destroyed. 01352_ S-27 Virus Autogun severed. 01356_ Cesium-ion Thruster destroyed. 01360_ S-27 Virus destroyed. 01363_ Destroyed VTOL Module. 01365_ VTOL Module destroyed. 01366_ S-27 Virus destroyed. 01367_ R-06 Scavenger collects Lgt. Nuclear Core. 01370_ Dropped Enh. Autogun. 01371_ Dropped Mic. Nuclear Core. 01371_ R-06 Scavenger collects Shock Rifle. 01372_ R-06 Scavenger destroyed. 01373_ Penetrated by Slug. 01374_ Acquired 79 matter. 01377_ K-01 Serf collects debris. 01381_ R-06 Scavenger collects Remote Datajack. 01382_ U-05 Engineer builds a Door. 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