Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 01:26:37 Player: kaj Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2822) 2822 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 6078 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 240/240 System Corruption 0% Temperature Cool (18) Movement Treading (225) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Armored Wheel High-capacity Storage Unit Medium Matter Pod (100) Improved Sensor Array Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating High-powered Tractor Beam High-powered Shotgun Assault Cannon Improved Grenade Launcher Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Beam Rifle High-powered Shotgun Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Treads Armored Wheel High-capacity Storage Unit Medium Matter Pod Improved Sensor Array Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating High-powered Tractor Beam Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Hammer [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 2 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 89 | . 11 1 27 2 1 1 43 3 Power 10 | . 1 . 2 2 . . 5 . Engine 7 | . . . 2 2 . . 3 . Core 3 | . 1 . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 21 | . 4 . 5 . . . 11 1 Treads 10 | . 1 . 2 . . . 6 1 Leg . | . . . . . . . . . Wheel 11 | . 3 . 3 . . . 5 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | . 2 . 12 . 1 . 13 . Device 5 | . . . . . . . 5 . Storage 2 | . 1 . 1 . . . . . Processor 6 | . . . 2 . . . 4 . Hackware 1 | . . . . . 1 . . . Protection 14 | . 1 . 9 . . . 4 . Artifact . | . . . . . . . . . Weapon 30 | . 4 1 8 . . 1 14 2 Energy Gun 2 | . . . . . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | . 4 . 7 . . 1 5 1 Ballistic Cannon 3 | . . . . . . . 3 . Launcher 7 | . . 1 1 . . . 4 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 32 | . 1 . 5 1 . 1 21 3 Power 4 | . . . . 1 . . 3 . Propulsion 10 | . 1 . 2 . . . 6 1 Utility 7 | . . . 2 . . . 5 . Weapon 11 | . . . 1 . . 1 7 2 Highest Loss Streak 5 | . 1 . 2 1 . 1 5 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 82 100 97 99 100 99 89 100 Engine 7 | . 4 . 7 10 11 11 5 . Core 3 | . 9 14 3 . . . 1 9 Treads 10 | . 14 14 8 11 11 11 10 11 Wheel 10 | . 8 14 13 11 11 11 7 6 Device 2 | . . . . . . . 7 9 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 7 | . . . 4 11 11 11 12 27 Hackware 2 | . . . . . 1 11 5 . Protection 15 | . 2 14 27 22 20 11 7 . Energy Gun 2 | . . . . . . . 7 9 Ballistic Gun 19 | . 28 25 21 22 22 21 8 9 Ballistic Cannon 1 | . . . . . . . 5 4 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 11 34 36 64 64 60 59 79 57 Greatest Support 44 | 20 10 10 26 16 16 16 44 16 Greatest Overweight (x) 10 | . 10 3 5 3 3 3 6 3 Average Overweight (x) 3 | . 1 3 3 3 3 3 3 3 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 Average Capacity 17 | . 9 15 16 20 20 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 20 20 Average Carried 16 | . 8 14 15 19 20 19 17 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 20 20 18 Class Distribution -------------------- 85% | Mutant 10% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Matter Collected 2338 | 200 165 134 467 173 39 183 977 . Remotely 130 | . . . . . . . 130 . Salvage Created 2786 | . 256 7 904 133 39 158 1153 136 Parts 165 | . 24 . 60 8 1 3 63 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 81 | . 10 4 23 5 1 3 29 6 Guns 55 | . 10 . 21 5 1 3 14 1 Cannons 7 | . . . . . . . 7 . AOE 19 | . . 4 2 . . . 8 5 Classes Destroyed 9 | . 2 1 3 . . . 3 . Worker 1 | . . . . . . . 1 . Recycler 3 | . . . 1 . . . 2 . Watcher 2 | . . . . . . . 2 . Swarmer 19 | . 6 . 6 3 . . 4 . Grunt 42 | . 4 . 11 2 1 3 15 6 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . 1 . . . 1 . Sentry 13 | . . . 5 . . . 8 . Assembled 4 | . . 4 . . . . . . Best Kill Streak 6 | . 3 4 4 3 1 3 6 6 Combat Bots Only 6 | . 3 4 4 3 1 3 4 6 Max Kills in Single Turn 3 | . 1 3 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 . . . 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Damage Taken 5618 | . 298 132 1558 250 . 189 2673 518 Core 919 | . 103 25 197 14 . 18 424 138 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 44 | . . . 36 8 . . . . Core Remaining (%) 63 | 100 . 48 . . . 42 . . Volleys Fired 242 | . 30 4 96 13 1 7 83 8 Largest 3 | . 2 2 2 2 2 2 3 3 Hottest 141 | . 40 40 46 46 46 46 141 99 Shots Fired 493 | . 60 6 182 27 4 12 190 12 Gun 419 | . 60 4 180 27 4 12 125 7 Cannon 53 | . . . . . . . 53 . Launcher 21 | . . 2 2 . . . 12 5 Special . | . . . . . . . . . Kinetic 416 | . 60 4 180 27 4 12 124 5 Thermal 56 | . . . . . . . 54 2 Explosive 21 | . . 2 2 . . . 12 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 5 3 14 7 4 4 14 8 Robot Miss Streak 6 | . 5 3 4 3 . 1 6 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 4 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 329 | . 36 3 130 17 3 8 121 11 Core Hits 175 | . 19 8 55 6 1 5 66 15 Critical Kills 3 | . 1 . . . . 1 1 . Critical Parts Destroyed 3 | . . . 1 . . . 2 . Critical Strikes 13 | . 1 . 1 . . 1 10 . Burn 5 | . . . . . . . 5 . Destroy 6 | . 1 . 1 . . 1 3 . Blast 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6194 | . 288 217 1378 255 30 136 2962 928 Guns 3229 | . 288 8 1317 255 30 136 1144 51 Cannons 731 | . . . . . . . 731 . Explosions 2234 | . . 209 61 . . . 1087 877 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3373 | . 288 8 1317 255 30 136 1317 22 Thermal 587 | . . . . . . . 558 29 Explosive 2234 | . . 209 61 . . . 1087 877 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 6 6 6 6 . . Average Corruption 5 | . . . 4 6 6 6 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 64 | . . . 20 10 23 11 . . Message Errors 13 | . . . 3 2 5 3 . . Matter Fused 20 | . . . 5 4 6 5 . . Heat Flow Errors 5 | . . . 2 1 1 1 . . Energy Discharges 8 | . . . 4 . 4 . . . Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 7 | . . . 1 . 5 1 . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 5 | . . . 2 1 2 . . . Alerts 2 | . . . . 2 . . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . . . . . . 57 18 Projectiles . | . . . . . . . . . Explosions 75 | . . . . . . . 57 18 Melee . | . . . . . . . . . Knockbacks 13 | . . . . . . . 13 . Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . 10 . Secondary 3 | . . . . . . . 3 . Self-Inflicted Damage 565 | . . . 28 . . . 297 240 Shots 13 | . . . 1 . . . 7 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 261 | . 33 10 261 227 125 200 241 9 Average Temperature 67 | . 9 7 81 46 47 53 58 7 Received Heat Transfer 1983 | . 69 48 591 69 . 108 954 144 Effects 2 | . . . 2 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1813 | . . . . . . . 1739 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Peak Influence 464 | . 291 161 463 308 . 42 464 316 Initial 168 | . . 40 57 168 . . 16 167 Average 238 | . 136 104 297 218 . 31 319 210 Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 Low Security (%) 40 | . 67 100 27 43 . 100 11 60 Level 1 48 | . 32 . 55 56 . . 68 40 Level 2 10 | . . . 16 . . . 19 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . 4 . . . 5 2 Investigation 6 | . 1 . 3 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Distress Signals 9 | . 2 . 2 . . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 17 10 31 7 . 3 42 13 Peak Tracking Total 10 | . 3 9 4 4 . 3 6 10 Tactical Retreats 6 | . 1 1 1 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Traps Triggered 7 | . 2 . 4 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Disabled 5 | . . . 1 . . . 3 1 Max in Single Turn 1 | . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Accessed 15 | . 4 . 6 . 1 1 3 . Terminals 14 | . 4 . 6 . . 1 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . 15 . 13 . 23 1 5 . Successful 31 | . 6 . 1 . 23 . 1 . Failed 26 | . 9 . 12 . . 1 4 . Catastrophic 7 | . . . 4 . . 1 2 . Database Lockouts . | . . . . . . . . . Manual 32 | . 15 . 10 . 1 1 5 . Terminals 34 | . 15 . 13 . . 1 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 3 . 1 . 23 . 1 . Record 23 | . . . . . 23 . . . Robot Analysis 2 | . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Botnet 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . 6 . . 1 2 . Full Trace Events 7 | . 2 . 4 . . . 1 . Feedback Events 2 | . . . 2 . . . . . Corruption 2 | . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total Allies 2 | . . 1 . . 1 . . . Largest Group 1 | . . 1 . . 1 1 . . Highest-Rated Group 31 | . . 31 . . 8 8 . . Highest-Rated Ally 31 | . . 31 . . 8 8 . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . 17 . . . 6 . . Total Damage 360 | . . 294 . . . 66 . . Kills 5 | . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Turns Passed 4747 | . 610 297 1152 391 726 278 1248 45 Spaces Moved 2579 | 1 349 204 597 231 489 177 514 17 Core 100 | . 100 . . . . . . . Treads 75 | . . . . . . . 75 . Legs 1 | 1 . . . . . . . . Wheels 2403 | . 249 204 597 231 489 177 439 17 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 120 80 125 105 145 145 145 145 145 Average Speed 144 | 120 130 125 136 145 145 145 168 145 Slowest Speed 550 | 120 550 125 165 145 145 145 225 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 2 70 44 64 41 71 52 59 14 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 183 | . . 9 14 . . . 139 21 Melee . | . . . . . . . . . Projectile 14 | . . . . . . . 14 . AOE 169 | . . 9 14 . . . 125 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total 3212 | . 459 241 788 264 504 187 741 28 Wait 169 | . 44 29 22 14 . . 60 . Move 2571 | . 348 203 596 230 488 176 513 17 Hop . | . . . . . . . . . Pick Up 74 | . 16 2 24 3 . 2 27 . Fast Attach 14 | . 1 . 5 . 1 . 7 . Attach 36 | . 2 . 8 1 . 1 22 2 Detach 2 | . . . . . . . 2 . Swap 39 | . 8 1 14 1 . . 14 1 Drop 52 | . 10 2 23 2 1 1 13 . Fire 242 | . 30 4 96 13 1 7 83 8 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . . 13 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 4) 611 | -10/Materials | Entered Mines 618 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 694 | -10/Mines | Received a Mining Laser from a helpful Derelict 726 | -10/Mines | Discovered new exit (range 9) 832 | -10/Mines | Assembled infested the area 857 | -10/Mines | Core integrity fell below 50% 908 | -10/Mines | Entered Materials 908 | -9/Materials | Evolved 2 slots: Utility x2 1294 | -9/Materials | Discovered new exit (range 12) 1510 | -9/Materials | Discovered new exit (range 10) 2018 | -9/Materials | Discovered new exit (range 8) 2060 | -9/Materials | Entered Mines 2123 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2214 | -9/Mines | Core integrity fell below 50% 2306 | -9/Mines | Discovered new exit (range 4) 2309 | -9/Mines | Learned location of Storage (-8) 2444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2445 | -9/Mines | Discovered new exit (range 5) 2451 | -9/Mines | Entered Exiles 2451 | -9/Exiles | Found Exiles lab destroyed 2958 | -9/Exiles | Discovered new exit (range 14) 3109 | -9/Exiles | Learned location of Zion (-7) 3162 | -9/Exiles | Discovered new exit (range 10) 3177 | -9/Exiles | Entered Mines 3177 | -8/Mines | Accompanied by 1 ally 3436 | -8/Mines | Discovered new exit (range 14) 3455 | -8/Mines | Entered Materials 3455 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3586 | -8/Materials | Garrison activated, responded to threat 3629 | -8/Materials | Lost 4 parts (1n1u2w) 3862 | -8/Materials | Lost 5 parts (1p1n2u1w) 3937 | -8/Materials | Core integrity fell below 50% 3974 | -8/Materials | Lost 4 parts (1n1u2w) 4607 | -8/Materials | Identified exit to Factory 4644 | -8/Materials | Build established: Gunner 4678 | -8/Materials | Discovered new exit (range 4) 4696 | -8/Materials | Identified exit to Storage 4703 | -8/Materials | Entered Storage 4733 | -8/Storage | Core integrity fell below 20% 4748 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=STORAGE GOAL=ESCAPE 04715_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04720_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 04720_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 04730_ G-47 Trooper destroyed. 04733_ Transfer Shaft disabled. 04734_ G-47 Trooper destroyed. 04736_ Com. Wheel destroyed. 04736_ Destroyed Com. Wheel. 04737_ The unstable cave ceiling collapses. 04739_ Destroyed Aluminum Leg. 04739_ Component Storage disabled. 04740_ The unstable cave ceiling collapses. 04741_ Imp. Grenade Launcher destroyed. 04744_ G-47 Trooper destroyed. 04744_ Switching to secondary target: L-31 Rogue. 04746_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????#############??????????????????????? | | ??????? #??????????????????????? | | ??????# """ """ #??????????????????????? | | ??????? """ """ #??????????????????????? | | ?????????"" 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""" #????????????????????? | | ??????????### ??"" #????????????????????? | | ?????????????????" #????????????????????? | | ?????????????????? #????????????????????? | | ??????????????????####????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalBlastMediator Manual? 0 Play Time 00:43:50 Cumulative 134.7 hours Start 2023.04.16 @ 00:42:44 End 2023.04.16 @ 01:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: d43d1126-cefb-416b-8f7f-5b2d5611058f