Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 02:19:21 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2813) 2813 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 7690 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 30/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Structural Scanner Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Particle Reactor High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Heavy Particle Cannon Great Axe > --- INVENTORY -------- Cesium-ion Thruster Improved Heat Sink High-capacity Matter Pod Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Rocket Launcher Katana [Rating: 41] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . . 1 2 . Utility 3 | . . 1 . . . . . 2 Weapon 2 | . . 1 . . . 1 . . Parts Attached 57 | 7 6 8 . . . 5 12 19 Power 7 | 1 1 1 . . . 1 1 2 Engine 4 | 1 1 1 . . . 1 . . Core 2 | . . . . . . . 1 1 Reactor 1 | . . . . . . . . 1 Propulsion 13 | 2 3 1 . . . 2 2 3 Treads 10 | 2 3 1 . . . 2 2 . Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 21 | 2 2 3 . . . . 4 10 Device 5 | 1 . . . . . . 1 3 Storage 2 | 1 1 . . . . . . . Processor 6 | . . 1 . . . . 1 4 Hackware . | . . . . . . . . . Protection 8 | . 1 2 . . . . 2 3 Artifact . | . . . . . . . . . Weapon 16 | 2 . 3 . . . 2 5 4 Energy Gun 4 | 1 . . . . . . 3 . Energy Cannon 4 | . . 1 . . . 1 . 2 Ballistic Gun 2 | 1 . 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 34 | . 2 3 . . . 2 6 21 Power 3 | . 1 1 . . . . . 1 Propulsion 7 | . . . . . . 1 3 3 Utility 12 | . 1 1 . . . . 1 9 Weapon 12 | . . 1 . . . 1 2 8 Highest Loss Streak 7 | . 1 2 . . . 2 2 7 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 5 9 10 10 9 9 9 7 Power . | . . . . . . . . . Propulsion 2 | . 2 6 5 5 4 2 1 . Utility 4 | . 2 3 4 4 4 5 6 3 Weapon 1 | . . . 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | . . 3 1 . 1 1 3 3 Power 2 | . . . . . . . . 2 Propulsion 5 | . . 3 . . 1 . 1 . Utility 3 | . . . . . . 1 1 1 Weapon 2 | . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 94 86 100 100 100 99 85 65 Engine 5 | . 13 7 11 11 11 9 3 . Core 1 | . . . . . . . 3 . Reactor 1 | . . . . . . . . 4 Treads 17 | . 28 22 22 22 22 26 25 5 Device 2 | . . . . . . . . 5 Storage 8 | . 14 11 11 11 11 9 7 5 Processor 9 | . . 8 11 11 11 9 7 12 Protection 7 | . 8 9 11 11 11 9 6 5 Energy Gun 4 | . 14 1 . . . . 6 5 Energy Cannon 8 | . . 11 11 11 11 12 12 5 Ballistic Gun 4 | . 14 14 11 11 11 5 . . Ballistic Cannon 4 | . . 1 11 11 11 9 5 . Impact Weapon 1 | . . . . . . 8 1 . Slashing Weapon 2 | . . . . . . . 1 5 Peak Build Rating 41 | 7 8 16 16 16 16 24 33 41 Average Rating 23 | 6 7 10 16 16 16 20 26 34 On Entrance 14 | . 7 8 16 16 16 16 24 31 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 55 | 13 20 30 30 30 30 38 43 55 Greatest Support 82 | 40 40 43 43 43 43 63 82 42 Greatest Overweight (x) 16 | . . . . . . . 1 16 Average Overweight (x) . | . . . . . . . . 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 9 10 10 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 10 10 10 10 10 2 Class Distribution -------------------- 31% | Skirmisher 22% | Assassin 18% | Mutant 18% | Tank 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2027 | 321 471 147 101 . 68 287 354 278 Remotely . | . . . . . . . . . Salvage Created 3408 | 245 640 426 153 . 62 531 708 643 Parts 189 | 14 46 23 16 . 6 31 28 25 Haulers Intercepted 4 | . 1 1 . . . 1 1 . Recyclers Shooed 3 | 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 63 | . 15 6 2 . 4 11 13 12 Melee 5 | . . . . . . . 3 2 Guns 23 | . 15 2 . . 1 . 4 1 Cannons 30 | . . 3 2 . 3 10 6 6 AOE 2 | . . . . . . . . 2 Classes Destroyed 13 | 2 5 3 1 . . . 2 . Worker 4 | . . . 1 . 1 1 1 . Builder 2 | . 1 . 1 . . . . . Tunneler 7 | 7 . . . . . . . . Hauler 4 | . 1 1 . . . 1 1 . Recycler 4 | 1 . 1 . . . 1 . 1 Operator 2 | . . 1 . . . . 1 . Watcher 6 | . 1 1 . . . 2 2 . Swarmer 13 | . 3 . . . 4 3 . 3 Grunt 31 | . 12 4 3 . . 3 5 4 Brawler 2 | . . 1 . . . . 1 . Sentry 9 | . . 1 . . . 5 3 . Hunter 3 | . . . . . . . 2 1 Programmer 6 | . . . . . . . 2 4 Best Kill Streak 6 | 4 3 3 2 . 2 6 3 4 Combat Bots Only 4 | . 3 3 2 . 2 3 2 4 Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 608 | . 74 34 2 . 20 47 146 285 Missed 193 | . 21 11 1 . 6 9 52 93 Hits 415 | . 53 23 1 . 14 38 94 192 Melee 2 | . . . . . . . 2 . Projectile 413 | . 53 23 1 . 14 38 92 192 AOE 3 | . . . . . . . 3 . Critical Strikes 10 | . 3 1 . . . 2 1 3 Damage Taken 5941 | . 589 312 11 . 133 404 1545 2947 Core 1325 | . 126 53 . . 24 51 199 872 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 49 . . . 80 90 71 . Volleys Fired 242 | 17 72 30 8 . 10 29 40 36 Largest 4 | 2 2 3 3 . 3 3 4 3 Hottest 252 | 70 70 130 120 . 120 172 252 224 Shots Fired 558 | 34 142 68 24 . 30 85 122 53 Gun 297 | 34 142 37 8 . 10 20 38 8 Cannon 258 | . . 31 16 . 20 65 84 42 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 235 | 17 72 36 16 . 20 49 25 . Thermal 320 | 17 70 32 8 . 10 36 97 50 Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 12 14 5 4 . 4 7 7 6 Robot Miss Streak 11 | 3 5 5 3 . 11 7 10 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 366 | 23 83 36 17 . 11 60 89 47 Core Hits 196 | 9 38 16 12 . 11 39 48 23 Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 9 | 1 5 1 . . . 1 1 . Burn 6 | 1 4 . . . . . 1 . Meltdown 2 | . . 1 . . . 1 . . Destroy 1 | . 1 . . . . . . . Melee Attacks 71 | . . . . . . 9 27 35 Impact 17 | . . . . . . 9 8 . Slashing 53 | . . . . . . . 19 34 Piercing 1 | . . . . . . . . 1 Sneak Attacks 5 | . . . . . . 2 1 2 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7892 | 291 1101 678 333 . 235 1375 2111 1768 Guns 2647 | 291 1099 241 84 . 68 185 581 98 Cannons 3598 | . . 284 244 . 167 1000 1177 726 Explosions 556 | . 2 153 . . . . . 401 Melee 1083 | . . . . . . 190 350 543 Ramming 8 | . . . 5 . . . 3 . Kinetic 2321 | 129 545 235 222 . 184 643 363 . Thermal 3924 | 162 554 290 106 . 51 542 1395 824 Explosive 554 | . . 153 . . . . . 401 Electromagnetic 2 | . 2 . . . . . . . Impact 219 | . . . . . . 190 29 . Slashing 831 | . . . . . . . 321 510 Piercing 33 | . . . . . . . . 33 Highest Corruption 15 | . . . . . . . 2 15 Average Corruption 10 | . . . . . . . 1 12 Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . Effects 96 | . . . . . . . 7 89 Message Errors 22 | . . . . . . . 3 19 Matter Fused 22 | . . . . . . . 3 19 Heat Flow Errors 17 | . . . . . . . . 17 Energy Discharges 13 | . . . . . . . . 13 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . 8 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Alerts 5 | . . . . . . . 1 4 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 228 | . . 5 7 . . 136 34 46 Projectiles 48 | . . . 7 . . 16 2 23 Explosions 17 | . . 5 . . . . . 12 Melee 163 | . . . . . . 120 32 11 Knockbacks 30 | . . . 6 . 5 10 9 . Impact . | . . . . . . . . . Kinetic 28 | . . . 6 . 4 10 8 . Secondary 2 | . . . . . 1 . 1 . Self-Inflicted Damage 68 | . . . . . . . . 68 Shots 2 | . . . . . . . . 2 Rammed 2 | . . . 1 . . . 1 . Targets Rammed 2 | . . . 1 . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 554 | 27 156 276 270 . 273 311 554 453 Average Temperature 113 | 11 41 73 106 . 110 102 209 116 Received Heat Transfer 1332 | . 312 168 6 . 9 90 375 372 Effects 25 | . . . . . 1 . 22 2 Shutdowns 8 | . . . . . . . 7 1 Energy Bleed 3 | . . . . . 1 . 2 . Interference 12 | . . . . . . . 11 1 Matter Decay 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 4 | . . . . . . 4 . . Robots Melted 3 | . . 1 . . . 1 . 1 Combat Hostiles 3 | . . 1 . . . 1 . 1 Parts Melted 20 | 1 1 2 . . 1 1 12 2 Heat Transferred 8521 | 555 1924 629 222 . 111 1036 2624 1420 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 96 | 100 64 100 100 . 100 100 100 100 Level 1 3 | . 35 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 236 | 10 236 158 57 . 74 126 145 111 Initial 79 | . 3 79 42 . . 13 23 67 Average 44 | 1 163 90 7 . 32 58 24 34 Influence Increases 2155 | 40 504 229 87 . 153 338 423 381 Destroy 0b10 Robot/C 1320 | . 300 120 60 . 120 220 260 240 Destroy 0b10 Robot/NC 150 | 40 15 20 10 . 5 30 25 5 Destroy Leader 392 | . 84 44 10 . 20 68 96 70 Allied During Kill 15 | . . . 7 . 8 . . . Successful Hack 5 | . . . . . . . . 5 Disable Machine 90 | . 30 30 . . . . . 30 Destroy Structure 48 | . . . . . . 5 12 31 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 120 | . 75 15 . . . 15 15 . Influence Decreases 2115 | 35 321 309 180 15 119 320 336 480 Entered New Map 314 | . 2 109 66 15 . 21 29 72 Time Decay 1480 | 35 309 170 94 . 119 279 247 227 Lost Part 301 | . 10 30 . . . 20 60 181 Lost Ally 20 | . . . 20 . . . . . Squads Dispatched 18 | . 4 2 . . . 5 3 4 Investigation 2 | . 2 . . . . . . . Extermination 6 | . . . . . . . 2 4 Reinforcement 6 | . 2 2 . . . 1 1 . Assault . | . . . . . . . . . Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 14 | . 5 2 . . . 3 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 29 10 3 . 5 14 19 18 Peak Tracking Total 8 | . 8 4 3 . 2 4 4 4 Tactical Retreats 6 | . 3 1 . . . 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 2 . . . . . 2 1 Indirectly 1 | . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . 2 2 . . . . . 2 Max in Single Turn 1 | . 1 1 . . . . . 1 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . 1 . . 1 . 1 2 3 Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 4 | . . . . . . 1 2 1 Total Hacks 16 | . 1 . . 1 . 4 4 6 Successful 4 | . . . . 1 . . 1 2 Failed 12 | . 1 . . . . 4 3 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 1 . . 1 . . . . Terminals 1 | . 1 . . . . . . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access 9 | . . . . . . 4 4 1 Terminal Hacks 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 1 1 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 128 | . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . 16 Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 1 1 1 . . Highest-Rated Group 40 | . . . 40 16 16 16 . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . 17 . 9 3 . . Total Damage 299 | . . . 137 . 132 30 . . Kills 4 | . . . 1 . 2 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2672 | 184 45 . . . . . . 2443 Terrain 2434 | . . . . . . . . 2434 Structural 9 | . . . . . . . . 9 Seismic 229 | 184 45 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 8079 | 258 736 350 981 343 302 722 1653 2734 Spaces Moved 3415 | 125 293 152 595 215 168 341 836 690 Core 143 | 5 . . . . . . . 138 Treads 3185 | 120 293 152 595 215 168 341 836 465 Legs . | . . . . . . . . . Wheels 7 | . . . . . . . . 7 Hover . | . . . . . . . . . Flight 80 | . . . . . . . . 80 Fastest Speed 50 | 50 160 160 160 160 160 155 155 50 Average Speed 190 | 155 160 160 160 160 160 159 157 314 Slowest Speed 850 | 160 160 160 160 160 160 160 232 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 38 | 5 52 20 92 61 33 43 28 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug 29 | . . . . . . 5 10 14 Terrain Destroyed 48 | . . . . . . 5 10 33 Melee 29 | . . . . . . 5 10 14 Projectile . | . . . . . . . . . AOE 19 | . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 4394 | 152 419 197 607 214 179 439 1039 1148 Wait 545 | . 39 . 2 . . 46 108 350 Move 3406 | 124 292 151 594 214 167 340 835 689 Hop . | . . . . . . . . . Pick Up 30 | 4 7 3 1 . 1 5 4 5 Fast Attach 26 | 6 1 5 . . . 1 6 7 Attach 21 | 1 1 1 . . . 3 3 12 Detach 5 | . . . . . . . 2 3 Swap 16 | . 4 2 . . . 2 5 3 Drop 27 | . 3 5 1 . 1 4 8 5 Fire 242 | 17 72 30 8 . 10 29 40 36 Melee 71 | . . . . . . 9 27 35 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 1 . . . 1 . Escape Stasis 3 | . . . . . . . . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 259 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 585 | -10/Materials | Core integrity fell below 50% 983 | -10/Materials | Discovered new exit (range 4) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1330 | -9/Materials | Discovered new exit (range 8) 1343 | -9/Materials | Identified exit to Mines 1345 | -9/Materials | Entered Mines 1507 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1559 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1589 | -9/Mines | Build established: Tank 1851 | -9/Mines | Learned Materials emergency access door positions 2145 | -9/Mines | Found a hidden stash of uninstalled traps 2224 | -9/Mines | Discovered new exit (range 10) 2315 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2316 | -9/Mines | Discovered new exit (range 5) 2323 | -9/Mines | Identified exit to Exiles 2326 | -9/Mines | Entered Exiles 2326 | -9/Exiles | Accompanied by 1 ally 2350 | -9/Exiles | Discovered new exit (range 15) 2363 | -9/Exiles | Met 8R-AWN 2392 | -9/Exiles | Met EX-HEX 2443 | -9/Exiles | Met EX-BIN 2462 | -9/Exiles | Aligned with FarCom system 2464 | -9/Exiles | Given EX-Vault access code 2506 | -9/Exiles | Opened EX-Vault 2557 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2571 | -9/Exiles | Exiles lab attacked by MAIN.C 2656 | -9/Exiles | Discovered new exit (range 10) 2667 | -9/Exiles | Identified exit to Mines 2669 | -9/Exiles | Entered Mines 2669 | -8/Mines | Accompanied by 1 ally 2950 | -8/Mines | Discovered new exit (range 9) 2960 | -8/Mines | Build established: Skirmisher 2967 | -8/Mines | Identified exit to Materials 2971 | -8/Mines | Entered Materials 2971 | -8/Materials | Accompanied by 1 ally 2971 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3060 | -8/Materials | Garrison activated, responded to threat 3211 | -8/Materials | Garrison activated, responded to threat 3652 | -8/Materials | Discovered new exit (range 15) 3691 | -8/Materials | Identified exit to Factory 3693 | -8/Materials | Entered Factory 3693 | -7/Factory | Evolved 2 slots: Propulsion x2 5307 | -7/Factory | Discovered new exit (range 9) 5344 | -7/Factory | Identified exit to Factory 5346 | -7/Factory | Entered another Factory area 5346 | -6/Factory | Evolved 2 slots: Utility x2 5653 | -6/Factory | Build established: Scavenger-Assassin 5744 | -6/Factory | Fabricated Particle Reactor (x2) 6051 | -6/Factory | Crushed by falling debris 6052 | -6/Factory | System corruption reached 10% 6082 | -6/Factory | Lost 3 parts (1u2w) 6243 | -6/Factory | Cargo convoy interrupted 6359 | -6/Factory | Build established: Assassin 7027 | -6/Factory | Lost 3 parts (1n1u1w) 7880 | -6/Factory | Core integrity fell below 50% 7925 | -6/Factory | Lost 7 parts (1p5u1w) 8066 | -6/Factory | Core integrity fell below 20% 8080 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08062_ Penetrated by Slug. 08063_ Lyr. Light Armor Plating destroyed. 08065_ Acquired Wheel. 08065_ Slug penetrates Wall. 08065_ Penetrated by Slug. 08067_ K-01 Serf collects debris. 08069_ System corrupted: FCS attempts to trigger Plasma Cannon. 08069_ Penetrated by Slug. 08069_ Acquired 6 matter. 08069_ Plasma Cannon destroyed. 08070_ K-01 Serf collects debris. 08071_ Acquired Structural Scanner. 08072_ Slug penetrates Wall. 08073_ K-01 Serf collects debris. 08075_ Slug penetrates K-01 Serf. 08077_ H-66 Slayer heat spikes uncontrollably. 08077_ K-01 Serf collects debris. 08079_ Wheel destroyed. 08080_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????## ??????????????????????????? | | ??????????????????#### ###??#########????????????? | | ??????????????????#### ##############????????????? | | ??????????????????## = ##### ###???????????? | | ??????????????????## %[@ ###########???? | | ????????? / R *Y ! ! # #???? | | ????????? #k ###### h m k # "" #???? | | ????????? # ? ###### ##### # """#???? | | ??????????????????############# ## """ R"#???? | | ?????????????????? ?? ## ## """ """#???? | | ??????????????????????????????# ## """ #???? | | ??????????????????????????????# ## #???? | | ??????????????????????????????# ## *#???? | | ??????????????????????????????# #######/####???? | | ?????????????w????????????????# ##### #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# " #????# | | ??????????????????????????????# #????? | | ??????????????????????????????######+## #????? | | ???????????????????????????????## ?### ###????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# ######## | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidReinforcedMesh Manual? 0 Play Time 00:35:04 Cumulative 116.6 hours Start 2026.07.06 @ 01:43:37 End 2026.07.06 @ 02:19:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9497237f-afa5-4743-ac5f-ef42ecfdb58c