Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 20:59:29 Player: Sinthome Result: Destroyed by GI-R0O(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (87) 87 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 717 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (77) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Light Treads Combat Airjet Heat Sink Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Combat Airjet Heat Sink Improved Light Armor Plating [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 1 14 1 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 4 | 2 . 2 . Leg 2 | . . 2 . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 6 | 1 1 4 . Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . . 3 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . . 3 . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 4 | 1 4 4 4 Power . | . 1 . . Propulsion 2 | . 2 2 2 Utility 1 | . . 1 2 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 85 91 96 Engine 13 | . 14 13 13 Treads 12 | . 28 17 . Hover 14 | . . 8 28 Device 9 | . . 9 11 Storage 2 | . 14 2 . Processor 9 | . . 8 14 Protection 1 | . . 2 . Energy Gun 14 | . 28 14 14 Ballistic Gun 9 | . . 7 14 Launcher 2 | . . 3 . Peak Build Rating 26 | 6 7 26 26 Average Rating 16 | 5 6 14 24 On Entrance 9 | . 6 7 26 Naked Turns 43 | . . 43 . Heaviest Build 13 | 11 13 13 11 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 7 8 5 5 Most Carried 6 | 4 5 6 4 Average Carried 4 | 1 4 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 487 | 237 . 208 42 Remotely . | . . . . Salvage Created 76 | . . 46 30 Parts 5 | . . 2 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 6 | . . 5 1 Guns 4 | . . 3 1 AOE 2 | . . 2 . Classes Destroyed 3 | . . 2 1 Grunt 1 | . . . 1 Demolisher 1 | . . 1 . Assembled 4 | . . 4 . Best Kill Streak 5 | . . 5 1 Combat Bots Only 5 | . . 5 1 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 93 | . . 67 26 Missed 36 | . . 22 14 Hits 57 | . . 45 12 Melee 3 | . . 3 . Projectile 54 | . . 42 12 AOE 2 | . . 2 . Critical Strikes 4 | . . 3 1 Damage Taken 932 | . . 746 186 Core 272 | . . 220 52 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 20 | . . 8 12 Largest 2 | . . 2 2 Hottest 86 | . . 86 79 Shots Fired 35 | . . 11 24 Gun 32 | . . 8 24 Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 12 | . . . 12 Thermal 20 | . . 8 12 Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 7 | . . 4 7 Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 17 | . . 5 12 Core Hits 17 | . . 13 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 421 | . . 244 177 Guns 265 | . . 88 177 Cannons . | . . . . Explosions 134 | . . 134 . Melee . | . . . . Ramming 22 | . . 22 . Kinetic 105 | . . . 105 Thermal 160 | . . 88 72 Explosive 134 | . . 134 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 9 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 54 | . . 54 . Average Temperature 25 | . . 25 . Received Heat Transfer 304 | . . 226 78 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . . 222 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 30 | . . 30 . Initial . | . . . . Average 1 | . . 1 . Influence Increases 127 | . . 62 65 Destroy 0b10 Robot/C 40 | . . 20 20 Destroy Structure 12 | . . 12 . Lose Combat Pursuer 75 | . . 30 45 Influence Decreases 118 | . . 62 56 Time Decay 112 | . . 56 56 Lost Part 6 | . . 6 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . . 20 11 Peak Tracking Total 16 | . . 16 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1353 | . . 733 620 Sensors 1353 | . . 733 620 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2679 | 115 62 1738 764 Spaces Moved 1718 | 67 38 1352 261 Core 90 | 5 . 85 . Treads 734 | 62 38 634 . Legs 61 | . . 61 . Wheels . | . . . . Hover 833 | . . 572 261 Flight . | . . . . Fastest Speed 50 | 50 160 50 77 Average Speed 112 | 154 160 116 77 Slowest Speed 160 | 160 160 160 77 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 11 94 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 16 | . . 16 . Melee . | . . . . Projectile . | . . . . AOE 16 | . . 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2419 | 76 39 1505 799 Wait 638 | . . 113 525 Move 1715 | 66 37 1351 261 Hop . | . . . . Pick Up 8 | 4 1 3 . Fast Attach 13 | 6 . 6 1 Attach 5 | . 1 4 . Detach 4 | . . 4 . Swap 7 | . . 7 . Drop 7 | . . 7 . Fire 20 | . . 8 12 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Identified exit to Mines 178 | -10/Materials | Entered Mines 210 | -10/Mines | Learned location of Recycling (-9) 310 | -10/Mines | Build established: Mutant 313 | -10/Mines | Met a Derelict bent on vengeance 355 | -10/Mines | Core integrity fell below 50% 697 | -10/Mines | Build established: Scavenger-Mutant 1153 | -10/Mines | Build established: Mutant 1178 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1183 | -10/Mines | Found Prototype Device 1183 | -10/Mines | Identified Exp. Sensor Array 1294 | -10/Mines | Assembled infested the area 1332 | -10/Mines | Core integrity fell below 20% 1455 | -10/Mines | Discovered new exit (range 8) 1722 | -10/Mines | Build established: Scavenger-Mutant 1905 | -10/Mines | Discovered new exit (range 11) 1916 | -10/Mines | Entered Subcaves 1917 | -10/Subcaves | Approached by a straggling Scientist 1933 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2680 | -10/Subcaves | Destroyed by GI-R0O(R) with Subdweller Machine Gun Last Messages --------------- GOAL=ESCAPE 01917_ T6-PSN(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01920_ T6-PSN(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." A swath of the cavern ceiling suddenly collapses. T6-PSN(c): "I think it's somewhere southwest of here" 02524_ Lgt. Ion Engine destroyed. T6-PSN(c): "I think it's somewhere southwest of here" 02536_ Exp. Sensor Array destroyed. 02539_ G-47 Trooper suffers critical hit (Destroy). 02539_ Destroyed Particle Gun. 02551_ G-34 Mercenary destroyed. 02556_ Acquired 30 matter. 02558_ Acquired Ion Engine. 02560_ Sml. Laser fries itself beyond repair. 02561_ Heat Sink fries itself beyond repair. T6-PSN(c): "I think it's somewhere southwest of here" 02650_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ######## ##?# #####""""#???????????????????? | | ##????## ###??## ## #"""##???????????????????? | | ###### ##???# # ""#"# #???????????????????? | | ## #### ###""""##""??????????????????? | | ## ## ###"###"#?????????????????? | | ## ##### #####?" # ???????????????? | | ### ####???## ##""#?????#"##??????????????? | | #?####???????##### #?#"#??????"##??????????????? | | #########????????# #""???????#???????????????? | | ##???????## ###?##??????????????????????? | | #????????# ##??????????????????????????? | | #????????# #??????????????????????????? | | #### #????????## ##??#??????????????????????? | | ##?## ##?????????# ### ??????????????????????? | | ##??# ####??????# ??????????????????????? | | ????## # ######## ??????????????????????? | | ????# ## #???????? ???????????? | | ????## # ### ### ##?????? ???????????? | | ?????# ## ## ## #????? ????????????? | | ?????# ### ### ?# #???? ?????????????? | | ?????# #? ## ### #???? #??????????????? | | ?????# ### #?# ## #??? #???????????????? | | ?????# #?# #??# ##??????????????? | | ????## #??# = #??# #??????????????? | | ????# ###?# % ### ##??????????????? | | ???# # ### # @ ##?????????????? | | ???## ##### ## ### R #?????????????? | | ???# ## ### # #?##R ##?????????????? | | ???# ## ## #?## ###??????????????? | | ??## ## ### ###????????????????? | | ??# ##### ##?????????????????? | | ??## ### ###?# #?????????????????? | | ???# ??## #???## ## #???????????? | | ???###???## #????######?# #??????????? | | ??????????# #???????????? #??????????? | | ??????????## ???????????? ##??????????? | | ???????????# ???????????? ###???????????? | | ??????????? ???????????? #?????????????? | | ??????????? ###???????????? #?????????????? | | ?????????? ????????????????### #?????????????? | | ?????????? ??????????????????? #?????????????? | | ????????? ???????????????????? ?????????????? | | ????????? #???????????????????? ????????????? | | ???????? #???????????????????????#?????????????? | | ???????? #??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleGravityCharger Manual? 0 Play Time 00:21:36 Cumulative 15.0 hours Start 2025.05.23 @ 20:33:57 End 2025.05.23 @ 20:59:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e572ff55-ce35-47f6-aaaf-3b9eee8ea801