Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 14:29:14 Player: Mogwok Wargfriend Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (1651) 1651 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 5264 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 126 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Melee Analysis Suite Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Advanced Assault Cannon Great Axe > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Hacking Suite Great Axe [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 111 | 6 16 19 7 26 21 4 12 Power 14 | 1 2 3 1 1 4 1 1 Engine 9 | 1 2 3 1 . 2 . . Core 5 | . . . . 1 2 1 1 Reactor . | . . . . . . . . Propulsion 48 | 2 6 6 4 14 9 1 6 Treads 1 | . . . . . . 1 . Leg 6 | . . 2 . . 3 . 1 Wheel 13 | 2 6 1 . 1 . . 3 Hover 13 | . . . . 9 4 . . Flight 15 | . . 3 4 4 2 . 2 Utility 20 | 1 6 4 1 4 3 1 . Device 9 | . 6 2 . . 1 . . Storage 1 | 1 . . . . . . . Processor 3 | . . 1 1 1 . . . Hackware 6 | . . 1 . 2 2 1 . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 29 | 2 2 6 1 7 5 1 5 Energy Gun 7 | . 1 4 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . Ballistic Cannon 3 | . 1 . . . 1 . 1 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 2 2 . 1 Slashing Weapon 8 | . . . . 4 2 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 1 1 Corrupted Parts 2 | . . . . . 2 . . System Corruption 5 | . . . . . 5 . . Parts Lost 51 | . 5 7 6 9 12 3 9 Power 4 | . 1 . 1 . 2 . . Propulsion 33 | . 2 5 4 6 8 2 6 Utility 5 | . 1 1 . 2 1 . . Weapon 9 | . 1 1 1 1 1 1 3 Highest Loss Streak 7 | . 2 5 5 2 7 3 5 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 90 | . 96 88 92 95 86 80 79 Engine 6 | . 14 11 11 3 3 4 . Core 2 | . . . . 5 3 . 4 Leg 4 | . . 9 . . 10 14 3 Wheel 8 | . 27 9 . 1 . . 7 Hover 6 | . . . . 23 10 . . Flight 5 | . . 6 33 8 2 4 3 Device 3 | . 11 9 . . 1 . . Storage 6 | . 14 11 11 4 . . . Processor 5 | . . 11 10 3 7 7 7 Hackware 18 | . . 1 11 22 31 37 38 Energy Gun 4 | . 10 9 8 . . . 1 Ballistic Gun 4 | . 16 1 7 . . . . Ballistic Cannon 2 | . 1 8 . . 3 . . Impact Weapon 3 | . . . . 5 8 . 5 Slashing Weapon 3 | . . . . 11 . 10 3 Naked Turns . | . . . . . . . . Heaviest Build 19 | 14 15 17 14 15 19 19 15 Greatest Support 36 | 20 20 20 12 28 36 36 30 Greatest Overweight (x) 5 | . 1 5 1 1 2 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 5 Most Carried 8 | 6 8 8 8 8 5 5 5 Average Carried 5 | 3 7 7 7 5 3 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 6 7 8 4 5 5 5 5 Class Distribution -------------------- 58% | Hacker-Mutant 24% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 1723 | 226 307 363 49 298 345 . 135 Remotely . | . . . . . . . . Salvage Created 2367 | . 356 707 69 584 437 . 214 Parts 144 | . 28 44 3 51 13 . 5 Haulers Intercepted 3 | . . . . 3 . . . Recyclers Shooed 4 | . 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 44 | . 8 12 2 11 8 . 3 Melee 13 | . . . . 8 4 . 1 Guns 17 | . 8 7 2 . . . . Cannons 7 | . . 5 . . 2 . . AOE 3 | . . . . 3 . . . Classes Destroyed 12 | . 6 3 . 2 1 . . Worker 10 | . 1 1 . 5 . . 3 Builder 5 | . 1 1 . 2 . . 1 Tunneler 1 | . 1 . . . . . . Hauler 3 | . . . . 3 . . . Recycler 7 | . . 5 . . 2 . . Operator 5 | . . 1 . 2 1 . 1 Watcher 6 | . 2 2 . 1 1 . . Swarmer 20 | . 3 7 1 6 3 . . Grunt 12 | . 5 3 . . 4 . . Sentry 7 | . . 2 1 3 . . 1 Hunter 4 | . . . . 2 . . 2 Programmer 1 | . . . . . 1 . . Best Kill Streak 9 | . 4 4 2 9 2 . 3 Combat Bots Only 4 | . 3 4 2 4 2 . 1 Max Kills in Single Turn 5 | . 1 2 1 5 1 . 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 519 | . 56 80 58 79 99 5 142 Missed 150 | . 16 20 17 30 28 2 37 Damage Taken 4912 | . 747 643 508 640 1163 143 1068 Core 1405 | . 230 138 163 168 301 89 316 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 16 | . . . . 16 . . . Regen/Repaired (Parts) 126 | . 32 . . . 94 . . Core Remaining (%) 50 | 100 8 . 24 69 . . . Volleys Fired 137 | . 42 51 14 1 24 . 5 Largest 2 | . 2 2 2 1 1 . 2 Hottest 121 | . 75 121 88 36 48 . 90 Shots Fired 247 | . 83 99 28 1 24 . 12 Gun 176 | . 81 55 28 . . . 12 Cannon 70 | . 2 44 . . 24 . . Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 137 | . 53 46 14 . 24 . . Thermal 97 | . 30 53 14 . . . . Explosive 1 | . . . . 1 . . . Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 13 | . 10 13 5 . 7 . 8 Robot Miss Streak 4 | . 4 4 2 . 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 230 | . 46 59 11 42 44 . 28 Core Hits 92 | . 21 24 4 25 12 . 6 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 11 | . . . . . 5 . 6 Critical Strikes 22 | . . 4 1 2 9 . 6 Burn 3 | . . 2 1 . . . . Blast 4 | . . 2 . . 2 . . Smash 13 | . . . . . 7 . 6 Sever 2 | . . . . 2 . . . Melee Attacks 148 | . . . . 72 55 . 21 Impact 100 | . . . . 25 55 . 20 Slashing 48 | . . . . 47 . . 1 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . 5 1 . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . 5 3 . 1 Damage Inflicted 6097 | . 592 1027 168 1950 1196 . 1164 Guns 1519 | . 572 625 168 . . . 154 Cannons 866 | . 20 401 . . 445 . . Explosions 705 | . . . . 705 . . . Melee 2992 | . . . . 1236 751 . 1005 Ramming 15 | . . 1 . 9 . . 5 Kinetic 1335 | . 398 401 91 . 445 . . Thermal 896 | . 194 625 77 . . . . Explosive 705 | . . . . 705 . . . Electromagnetic 154 | . . . . . . . 154 Impact 1943 | . . . . 220 751 . 972 Slashing 1049 | . . . . 1016 . . 33 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 5 7 7 8 Average Corruption 5 | . . . . 5 5 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 48 | . . . . 15 12 6 15 Message Errors 10 | . . . . 4 2 1 3 Matter Fused 8 | . . . . 2 1 1 4 Heat Flow Errors 5 | . . . . 3 1 1 . Energy Discharges 11 | . . . . 2 3 1 5 Parts Rejected 1 | . . . . 1 . . . Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 5 | . . . . 1 3 1 . Data Loss (major) 3 | . . . . 1 1 1 . Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 696 | . . . . 113 173 . 410 Projectiles 2 | . . . . . 2 . . Explosions 68 | . . . . 68 . . . Melee 626 | . . . . 45 171 . 410 Knockbacks 18 | . . 2 . . 14 . 2 Impact 8 | . . . . . 6 . 2 Kinetic 9 | . . 2 . . 7 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 6 | . . . . 4 . . 2 Shots . | . . . . . . . . Rammed 3 | . . 1 . 1 . . 1 Targets Rammed 3 | . . 1 . 1 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | . 36 225 191 270 188 160 96 Average Temperature 64 | . 17 67 79 101 30 92 43 Received Heat Transfer 1029 | . 192 111 189 81 270 . 186 Effects 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . . 1 . 6 Impact Corruptions 30 | . . . . 3 11 . 16 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 1 . . . . Heat Transferred 2312 | . 425 1628 259 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Peak Influence 526 | . 125 347 368 526 466 82 156 Initial 233 | . . 33 70 146 233 82 36 Average 189 | . 54 159 133 378 295 71 75 Maximum Alert Level 2 | . . 1 1 2 2 . . Low Security (%) 58 | 100 100 76 87 7 8 100 100 Level 1 31 | . . 23 12 56 78 . . Level 2 9 | . . . . 36 13 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 1 3 2 4 . 1 Investigation 2 | . . . . . 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 8 | . 1 1 2 2 1 . 1 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 6 | . 1 3 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 21 17 24 21 25 6 8 Peak Tracking Total 13 | . 4 5 13 5 7 6 2 Tactical Retreats 16 | . 2 . 5 2 5 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 4 | . 2 . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 3 | . . . . 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 23 | . 7 2 2 4 7 . 1 Terminals 14 | . 5 1 2 3 2 . 1 Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 3 | . . . . 1 2 . . Total Hacks 65 | . 19 7 3 12 21 . 3 Successful 33 | . 8 5 2 7 10 . 1 Failed 32 | . 11 2 1 5 11 . 2 Catastrophic 9 | . 2 . 1 . 5 . 1 Database Lockouts . | . . . . . . . . Manual 34 | . 13 2 2 11 4 . 2 Terminals 45 | . 16 2 3 11 10 . 3 Fabricators 5 | . . . . . 5 . . Repair Stations 5 | . 2 . . . 3 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 5 | . . 5 . . . . . Garrison Access 4 | . . . . 1 3 . . Terminal Hacks 10 | . 3 1 1 3 1 . 1 Part Schematic 2 | . . . . 2 . . . Robot Analysis 3 | . 2 1 . . . . . Open Door 1 | . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 Transport Status 1 | . 1 . . . . . . Fabricator Hacks 5 | . . . . . 5 . . Network Status 1 | . . . . . 1 . . Load Schematic 2 | . . . . . 2 . . Build 2 | . . . . . 2 . . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 3 | . . . . 1 2 . . Seal Access 3 | . . . . 1 2 . . Unauthorized Hacks 6 | . 2 . 1 3 . . . Terminals 6 | . 2 . 1 3 . . . Assimilate 3 | . 1 . 1 1 . . . Operators 3 | . 1 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 6 2 1 3 4 . 1 Full Trace Events 3 | . . . . 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . Parts Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 93 | . . . . . 93 . . Total Part Build Rating 8 | . . . . . 8 . . Parts Repaired 2 | . 1 . . . 1 . . Time 39 | . 26 . . . 13 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . 2 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 . . . . Highest-Rated Group 88 | . . . 88 . . . . Highest-Rated Ally 16 | . . . 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 38 | . . . 38 . . . . Total Damage 413 | . . . 413 . . . . Kills 6 | . . . 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 4399 | 48 992 513 281 797 1019 147 602 Spaces Moved 3948 | 43 787 320 346 1075 794 130 453 Core 163 | 5 . 6 . . 17 41 94 Treads . | . . . . . . . . Legs 713 | . . . . . 480 89 144 Wheels 1276 | 38 787 215 . 21 . . 215 Hover 1244 | . . . . 947 297 . . Flight 552 | . . 99 346 107 . . . Fastest Speed 32 | 50 80 34 34 32 45 50 80 Average Speed 76 | 76 83 86 62 47 92 106 103 Slowest Speed 300 | 80 95 300 117 114 150 120 250 Overloaded Moves 19 | . . . . 19 . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . 8 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 78 18 61 51 15 80 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 22 | . . . . 13 9 . . Terrain Destroyed 49 | . . . . 37 12 . . Melee 22 | . . . . 13 9 . . Projectile 3 | . . . . . 3 . . AOE 24 | . . . . 24 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 4815 | 54 1046 457 377 1246 963 139 533 Wait 386 | . 175 43 12 51 65 4 36 Move 3927 | 42 786 319 332 1072 794 129 453 Hop 6 | . . . 5 1 . . . Pick Up 46 | 6 10 11 . 12 4 . 3 Fast Attach 63 | 6 5 7 1 19 14 2 9 Attach 36 | . 4 10 6 5 6 2 3 Detach 20 | . 3 5 3 4 3 2 . Swap 12 | . 7 2 . 2 1 . . Drop 43 | . 14 8 . 16 2 . 3 Fire 137 | . 42 51 14 1 24 . 5 Melee 132 | . . . . 62 50 . 20 Ram 3 | . . 1 . 1 . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . 4 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 383 | -10/Materials | Repaired Wheel 510 | -10/Materials | Discovered new exit (range 14) 918 | -10/Materials | Core integrity fell below 50% 918 | -10/Materials | Core integrity fell below 20% 1017 | -10/Materials | Discovered new exit (range 8) 1041 | -10/Materials | Entered another Materials area 1041 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1356 | -9/Materials | Discovered new exit (range 16) 1457 | -9/Materials | Identified exit to Storage 1460 | -9/Materials | Lost 5 parts (3n1u1w) 1554 | -9/Materials | Entered Storage 1726 | -9/Storage | Build established: Scavenger-Mutant 1730 | -9/Storage | Core integrity fell below 50% 1794 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1807 | -9/Storage | Lost 5 parts (1p3n1w) 1820 | -9/Storage | Garrison activated, responded to threat 1827 | -9/Storage | Discovered new exit (range 18) 1835 | -9/Storage | Entered Materials 1835 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1865 | -8/Materials | Lost 7 allies 2131 | -8/Materials | Build established: Hacker-Mutant 2623 | -8/Materials | Discovered new exit (range 17) 2632 | -8/Materials | Entered Factory 2632 | -7/Factory | Evolved 2 slots: Utility x2 2678 | -7/Factory | Fabricated Imp. Hover Unit? 2867 | -7/Factory | Lost 4 parts (1p2n1u) 2957 | -7/Factory | Lost 7 parts (1p5n1w) 3237 | -7/Factory | Repaired Hammer 3561 | -7/Factory | Fabricated Imp. Hover Unit? 3651 | -7/Factory | Sucked down chute 3651 | -7/Factory | Entered Waste 3674 | -7/Waste | Spotted C-40 Crusher 3683 | -7/Waste | Spotted C-40 Crusher 3691 | -7/Waste | Spotted C-40 Crusher 3693 | -7/Waste | Spotted C-40 Crusher 3696 | -7/Waste | Spotted C-40 Crusher 3706 | -7/Waste | Spotted C-40 Crusher 3737 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3739 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3761 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3762 | -7/Waste | Core integrity fell below 50% 3773 | -7/Waste | Discovered new exit (range 20) 3792 | -7/Waste | Lost 3 parts (2n1w) 3798 | -7/Waste | Entered Factory 4087 | -7/Factory | Core integrity fell below 20% 4400 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04263_ K-01 Serf cleans the Pressure Siphon. 04278_ K-01 Serf cleans the Pressure Siphon. 04297_ System corrupted: Energy discharge (-40). 04305_ Acquired Hacking Suite. 04314_ Dropped Adv. Assault Cannon. 04314_ Dropped Power Maul. 04315_ Acquired EM Shotgun. 04332_ System corrupted: FCS attempts to trigger EM Shotgun. 04332_ System corrupted: EM Shotgun misfires. 04353_ System corrupted: FCS attempts to trigger EM Shotgun. 04353_ System corrupted: EM Shotgun misfires. 04371_ EM Shotgun destroyed. 04373_ Slammed into Y-54 Guardian. 04376_ K-01 Serf cleans the Pressure Siphon. 04379_ System corrupted: Energy discharge (-51). 04385_ Wheel destroyed. 04395_ Q|GPKE0HZZJ9TR:3YPY2QI&%/A23 Map ----- +----------------------------------------------------+ | ???????????##+####### """ """ """ """ #?? | | ???????????# + """ """ """ """ ### | | ???????????# "" # """ """ """ | | ???????????# "" # ### | | ???????????# "" # #?? | | ???????????# S ## ####/#############+####?? | | ???????????# "" ## ## #????? ???? | | ???????????# "" /]## ## #?????! ??? | | ???????????# "" ] ## ## """"#?????? ??? | | ???????????# ] ## ## """"#?????? ## | | ???????????########### ## """"#??????? # | | ?????????????????????# ## """"#??????? # | | ?????????????????????# ## """"#??????? # | | ?????????????????????# ## """"????????? # | | ????????????????????## ## ?????????### | | ????????????????????# ###########??# ???????# | | ????????????????????# ######### ##### | | ????????????????????+ ^^ | | ????????????????????# | | ????????????????????# ## """ """ | | ????????????????????###+#### ########## """ """ | | ????????????????????# #? #???????????""" """ | | ????????????????????# """ #?? #???????????? | | ????????????????????# """ #?? #????????? | | ????????????????????# """p#???#?????????? | | ????????????????????# @ #?????????????? ####### | | ????????????????????# ! ! +?????????????????????? | | ????????????????????# ! #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 64 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Imp. Hover Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoDisposableBoomstick Manual? 0 Play Time 00:54:38 Cumulative 101.7 hours Start 2024.03.17 @ 01:18:01 End 2024.03.17 @ 14:29:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0302aa1-35b1-4cf6-a20f-45792422011b