Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 16:08:03 Player: Cameron Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (3227) 3227 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1426) 1426 TOTAL SCORE: 9768 Bonus ------- Follower Combat Kills 626 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 236/240 System Corruption 18% Temperature Cool (18) Movement Flying (39) Location -4/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Advanced Heat Sink Enhanced Optical Array Improved Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Impulse Thruster Array DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Improved Medium Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Array DRS Beacon [Rating: 125] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Subdweller Monowheel Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Ripper Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon CPS Tube Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Slots Evolved 12 | . . . . 10 . 2 . Power 1 | . . . . 1 . . . Propulsion 4 | . . . . 3 . 1 . Utility 7 | . . . . 6 . 1 . Weapon . | . . . . . . . . Parts Attached 166 | 6 11 11 4 58 33 12 31 Power 21 | 1 2 1 . 10 5 . 2 Engine 12 | 1 2 1 . 5 3 . . Core 7 | . . . . 5 2 . . Reactor 2 | . . . . . . . 2 Propulsion 54 | 2 3 4 3 14 15 3 10 Treads . | . . . . . . . . Leg 22 | 2 2 . . 3 15 . . Wheel 13 | . 1 4 3 3 . 1 1 Hover 4 | . . . . 3 . 1 . Flight 15 | . . . . 5 . 1 9 Utility 57 | 1 3 2 . 23 8 7 13 Device 39 | . 1 1 . 17 6 6 8 Storage 6 | 1 2 . . 2 1 . . Processor 5 | . . . . 2 1 1 1 Hackware . | . . . . . . . . Protection 7 | . . 1 . 2 . . 4 Artifact . | . . . . . . . . Weapon 34 | 2 3 4 1 11 5 2 6 Energy Gun 10 | 2 2 1 . 5 . . . Energy Cannon 5 | . . 1 . 1 2 1 . Ballistic Gun 5 | . 1 . . . . . 4 Ballistic Cannon 7 | . . 1 . 2 1 1 2 Launcher . | . . . . . . . . Special Weapon 4 | . . . . 3 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 4 | . . 1 . 3 . . . Parts Lost 103 | . 6 2 . 32 16 21 26 Power 13 | . 2 . . 4 3 4 . Propulsion 33 | . 2 . . 9 6 7 9 Utility 40 | . . . . 15 5 8 12 Weapon 17 | . 2 2 . 4 2 2 5 Highest Loss Streak 15 | . 5 2 . 10 5 10 15 To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 10 13 13 15 15 5 2 Power 1 | 1 . 1 2 2 3 . . Propulsion 2 | 1 . 1 2 2 4 . . Utility 4 | . 6 6 3 4 3 2 . Weapon 3 | 1 2 3 3 4 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 32 | . . 9 2 7 4 6 4 Power 2 | . . . 1 . . . 1 Propulsion 3 | . . . . . . 1 2 Utility 12 | . . 6 1 2 . 3 . Weapon 14 | . . 3 . 5 4 2 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 93 99 100 85 95 75 54 Engine 9 | . 13 14 14 4 6 6 . Core 2 | . . . . 5 3 2 . Leg 8 | . 23 1 . 1 24 13 . Wheel 15 | . 4 26 28 16 1 1 1 Device 12 | . . 12 . 20 24 21 9 Storage 12 | . 24 14 14 8 11 7 . Processor 3 | . . . . 4 8 10 17 Protection 4 | . . 1 14 3 . . 3 Energy Gun 8 | . 22 19 . 4 . . . Energy Cannon 1 | . . 3 . 1 7 . 1 Ballistic Cannon 3 | . . 2 14 2 . 2 . Slashing Weapon 4 | . . 2 14 1 2 3 2 Peak Build Rating 125 | 6 8 17 19 91 90 86 125 Average Rating 43 | 3 7 13 17 75 80 68 69 On Entrance 30 | . 6 8 17 19 81 69 43 Avg Prop Armor Cover (%) 6 | . 9 5 5 3 15 12 8 Naked Turns . | . . . . . . . . Heaviest Build 129 | 13 38 38 32 129 124 68 48 Greatest Support 80 | 20 20 40 40 48 80 75 48 Greatest Overweight (x) 41 | 1 3 1 1 13 41 6 1 Average Overweight (x) 1 | . 1 . . 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 5 Average Capacity 15 | 7 13 15 15 20 18 9 5 Most Carried 25 | 8 15 15 15 25 25 13 5 Average Carried 14 | 3 10 14 14 17 17 7 4 Final Capacity 25 | 8 15 15 15 25 15 5 5 Final Carried 22 | 3 15 15 15 22 8 2 4 Scrap Suit Usage (%) 19 | . . . . 72 . . . Parts Cannibalized 12 | . . . . 12 . . . Class Distribution -------------------- 40% | Scavenger-Mutant 39% | Mutant 19% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Scrapper | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -7 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Matter Collected 2844 | 205 313 152 65 1090 450 15 554 Remotely 110 | . . . . 110 . . . Salvage Created 3447 | . 500 59 . 1607 875 . 406 Parts 145 | . 21 3 . 74 28 . 19 Haulers Intercepted 3 | . 2 . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Combat Hostiles Destroyed 64 | . 10 2 . 32 12 . 8 Melee 12 | . . . . 5 4 . 3 Guns 25 | . 10 1 . 12 . . 2 Cannons 24 | . . 1 . 13 7 . 3 Classes Destroyed 14 | . 3 2 . 4 3 . 2 Worker 3 | . 1 . . 2 . . . Builder 1 | . . . . 1 . . . Hauler 3 | . 2 . . 1 . . . Recycler 1 | . . . . . 1 . . Operator 2 | . . . . 1 1 . . Watcher 1 | . . . . . . . 1 Swarmer 13 | . . 1 . 9 . . 3 Saboteur 1 | . . . . . . . 1 Grunt 37 | . 10 . . 16 7 . 4 Brawler 1 | . . . . . 1 . . Sentry 4 | . . . . 2 2 . . Hunter 2 | . . . . . 2 . . Programmer 5 | . . . . 5 . . . Subdweller 1 | . . 1 . . . . . Best Kill Streak 5 | . 2 1 . 5 3 . 4 Combat Bots Only 5 | . 2 1 . 5 3 . 3 Max Kills in Single Turn 2 | . 2 1 . 2 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Hostile Shots Fired 1196 | . 72 14 . 333 160 186 431 Missed 431 | . 15 4 . 79 45 79 209 Hits 765 | . 57 10 . 254 115 107 222 Melee 4 | . . . . . . . 4 Projectile 761 | . 57 10 . 254 115 107 218 AOE 7 | . . . . 5 . . 2 Critical Strikes 22 | . . . . 7 4 2 9 Part Disruptions 6 | . . . . . . . 6 Damage Taken 13568 | . 828 267 . 4691 2206 1699 3877 Core 2230 | . 180 55 . 575 238 343 839 Absorbed by Shields 386 | . . . . 244 142 . . Redirected to Shielding 102 | . . . . 51 . . 51 Ignored by Resistances 52 | . . . . . . 52 . Regen/Repaired (Parts) 168 | . . . . 168 . . . Core Remaining (%) 41 | 100 . . 6 . 18 . . Volleys Fired 263 | . 55 24 . 121 43 1 19 Largest 2 | . 2 2 . 2 2 1 2 Hottest 180 | . 90 80 . 165 180 81 80 Shots Fired 406 | . 84 33 . 201 64 1 23 Gun 247 | . 84 21 . 126 . . 16 Cannon 155 | . . 12 . 71 64 1 7 Launcher . | . . . . . . . . Special 4 | . . . . 4 . . . Kinetic 100 | . 14 3 . 49 11 . 23 Thermal 290 | . 69 20 . 148 53 . . Explosive . | . . . . . . . . Electromagnetic 12 | . 1 10 . . . 1 . Robot Hit Streak 12 | . 9 6 . 12 12 . 7 Robot Miss Streak 5 | . 4 2 . 4 4 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 291 | . 58 11 . 144 53 . 25 Core Hits 135 | . 28 2 . 70 23 . 12 Critical Kills 4 | . . . . 1 1 . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . 4 . . 7 2 . 5 Burn 10 | . 4 . . 6 . . . Meltdown 2 | . . . . 1 1 . . Destroy 2 | . . . . . . . 2 Sever 4 | . . . . . 1 . 3 Melee Attacks 60 | . . . . 24 19 . 17 Impact . | . . . . . . . . Slashing 60 | . . . . 24 19 . 17 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7869 | . 728 117 . 4373 1835 . 816 Guns 3157 | . 717 90 . 2272 . . 78 Cannons 3071 | . . 27 . 1579 1241 . 224 Explosions 27 | . . . . 27 . . . Melee 1603 | . . . . 495 594 . 514 Ramming 11 | . 11 . . . . . . Kinetic 1664 | . 142 27 . 977 216 . 302 Thermal 4530 | . 575 56 . 2874 1025 . . Explosive . | . . . . . . . . Electromagnetic 61 | . . 34 . 27 . . . Impact . | . . . . . . . . Slashing 1603 | . . . . 495 594 . 514 Piercing . | . . . . . . . . Highest Corruption 18 | . 1 1 1 7 7 3 18 Average Corruption 3 | . 1 1 1 4 7 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 103 | . 9 6 . 42 30 1 15 Message Errors 27 | . 3 . . 11 9 . 4 Matter Fused 23 | . 3 . . 10 8 . 2 Heat Flow Errors 9 | . . 2 . 3 2 . 2 Energy Discharges 8 | . . . . 5 2 1 . Parts Rejected 3 | . . . . 3 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 18 | . 3 3 . 5 3 . 4 Data Loss (major) 4 | . . . . 1 2 . 1 Misfires 5 | . . . . 2 2 . 1 Alerts 1 | . . 1 . . . . . Misdirections 1 | . . . . . . . 1 Weapon Failures 3 | . . . . 2 1 . . Overload Shots . | . . . . . . . . Overflow Damage 117 | . . . . 80 3 . 34 Projectiles 11 | . . . . 8 3 . . Explosions . | . . . . . . . . Melee 106 | . . . . 72 . . 34 Knockbacks 13 | . . . . 10 3 . . Impact . | . . . . . . . . Kinetic 11 | . . . . 9 2 . . Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage 30 | . . . . 30 . . . Shots 3 | . . . . 3 . . . Rammed . | . . . . . . . . Targets Rammed 10 | . 10 . . . . . . Kicked 10 | . 10 . . . . . . Crushed . | . . . . . . . . Highest Temperature 513 | . 270 255 . 513 158 . 255 Average Temperature 130 | . 82 135 . 158 94 . 81 Received Heat Transfer 2919 | . 393 36 . 1287 446 69 688 Effects 10 | . 2 . . 8 . . . Shutdowns 4 | . . . . 4 . . . Energy Bleed 1 | . . . . 1 . . . Interference 4 | . 2 . . 2 . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 2 1 . . Combat Hostiles 3 | . . . . 2 1 . . Parts Melted 24 | . 5 . . 15 4 . . Heat Transferred 8782 | . 1856 125 . 5420 1381 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 95 | 100 100 . . 100 82 100 84 Level 1 4 | . . . . . 17 . 15 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 350 | . 65 . . 157 350 145 298 Initial 141 | . . . . . 70 141 31 Average 60 | . 11 . . 70 88 66 85 Influence Increases 3253 | . 288 163 . 1023 905 135 739 Destroy 0b10 Robot/C 1600 | . 200 80 . 640 480 . 200 Destroy 0b10 Robot/NC 65 | . 15 . . 25 20 . 5 Destroy Leader 298 | . 54 . . 112 80 . 52 Allied During Kill 198 | . . 8 . . 170 . 20 Successful Hack 81 | . 4 . . 32 7 30 8 Disable Machine 195 | . . . . 120 60 . 15 Destroy Structure 126 | . . . . 64 58 . 4 Partial Spotted 45 | . . . . . . 30 15 Lose Combat Pursuer 645 | . 15 75 . 30 30 75 420 Influence Decreases 3004 | . 288 124 39 880 759 359 555 Entered New Map 294 | . . . 39 . 73 148 34 Time Decay 1561 | . 248 44 . 566 402 91 210 Lost Part 858 | . 40 . . 314 144 120 240 Lost Ally 291 | . . 80 . . 140 . 71 Squads Dispatched 30 | . 2 . . 12 7 3 6 Investigation 10 | . . . . 4 3 2 1 Extermination 5 | . . . . 3 . 1 1 Reinforcement 15 | . 2 . . 5 4 . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Distress Signals 4 | . . . . . 1 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 197 | . 21 18 . 45 30 22 61 Peak Tracking Total 23 | . 4 6 . 8 7 17 23 Tactical Retreats 15 | . 1 2 . 2 2 1 7 Traps | -11 -10 -10 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Traps Triggered 12 | . 4 1 . 3 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Machines Disabled 18 | . . 1 . 8 7 1 1 Max in Single Turn 2 | . . . . 2 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . . . . 4 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Machines Accessed 39 | . 6 . 8 11 9 3 2 Terminals 23 | . 6 . . 4 9 2 2 Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . . . . 1 . 1 . Recycling Units 2 | . . . . 2 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 116 | . 15 . 36 28 23 10 4 Successful 60 | . 5 . 36 9 5 4 1 Failed 55 | . 10 . . 18 18 6 3 Catastrophic 12 | . . . . 3 7 1 1 Database Lockouts 1 | . . . . 1 . . . Manual 20 | . 6 . . 9 3 2 . Terminals 63 | . 15 . . 14 23 7 4 Fabricators 3 | . . . . 3 . . . Repair Stations 6 | . . . . 3 . 3 . Recycling Units 5 | . . . . 5 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 55 | . 5 . 36 5 5 3 1 Record 40 | . . . 35 4 . . 1 Prototype ID Bank 2 | . . . . . 1 1 . Open Door 4 | . . . . 1 3 . . Level Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . Registered Components 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 3 | . . . . 2 . 1 . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Fedlink 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 6 . . 9 6 3 2 Full Trace Events 8 | . . . . 3 2 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 28 | . . . . 28 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . . 4 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Total Allies 21 | . . 8 . . 9 . 4 Largest Group 7 | . . 5 . . 7 . 4 Highest-Rated Group 331 | . . 95 . . 331 . 188 Highest-Rated Ally 159 | . . 19 . . 159 . 47 Total Orders . | . . . . . . . . Ally Attacks 169 | . . 13 . . 136 . 20 Total Damage 3355 | . . 148 . . 2639 . 568 Kills 20 | . . 3 . . 15 . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Active Infowar (turns) 2317 | . . . . 1869 55 166 227 Optics 263 | . . . . . . 36 227 Sensors 1539 | . . . . 1539 . . . IFF 385 | . . . . 330 55 . . Structural 152 | . . . . . . 152 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 7 | . . 2 5 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Turns Passed 8450 | 55 1290 1411 1633 2230 1119 248 464 Spaces Moved 5818 | 39 693 1062 1369 1389 501 286 479 Core 20 | 18 . . . . 2 . . Treads . | . . . . . . . . Legs 973 | 21 464 23 . 2 404 59 . Wheels 4244 | . 229 1039 1369 1387 95 52 73 Hover 1 | . . . . . . . 1 Flight 580 | . . . . . . 175 405 Fastest Speed 32 | 50 110 110 100 83 109 37 32 Average Speed 112 | 106 151 115 117 105 144 75 47 Slowest Speed 2100 | 120 330 190 120 330 2100 190 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 31 | . . . . . . 4 27 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 89 59 86 31 41 14 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 5 | . . 2 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . . . . 32 17 . 1 Melee . | . . . . . . . . Projectile 49 | . . . . 32 17 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Arm Total 7153 | 52 831 1221 1401 1926 779 310 633 Wait 462 | . 46 87 4 219 81 . 25 Move 5759 | 38 692 1061 1368 1388 500 277 435 Hop 21 | . . . . . . 4 17 Pick Up 144 | 8 14 17 11 56 20 7 11 Fast Attach 61 | 1 5 1 1 17 4 8 24 Attach 82 | 5 4 3 . 39 16 7 8 Detach 12 | . . . . 8 . 2 2 Swap 79 | . 5 10 6 28 28 . 2 Drop 92 | . . 18 11 24 28 4 7 Fire 263 | . 55 24 . 121 43 1 19 Melee 60 | . . . . 24 19 . 17 Ram . | . . . . . . . . Kick 10 | . 10 . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire 68 | . . . . 2 . . 66 Trap . | . . . . . . . . Miscellaneous 32 | . . . . . 32 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension -4/Factory (discovered 5 exits: Res x4 / *Arm) -4/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Discovered new exit (range 8) 757 | -10/Materials | Core integrity fell below 50% 777 | -10/Materials | Lost 5 parts (1p2n2w) 1138 | -10/Materials | Build established: Scavenger-Mutant 1335 | -10/Materials | Discovered new exit (range 7) 1346 | -10/Materials | Entered Subcaves 1347 | -10/Subcaves | Approached by a straggling Scientist 1571 | -10/Subcaves | Discovered new exit (range 11) 1580 | -10/Subcaves | Learned location of Zion (-6) 1580 | -10/Subcaves | Met a Zionite searching for "candidates" 1629 | -10/Subcaves | Learned location of 1 exit from Materials 1762 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1804 | -10/Subcaves | Disturbed a concealed Subdweller 1807 | -10/Subcaves | Core integrity fell below 20% 1909 | -10/Subcaves | Visited triangular shrine 1916 | -10/Subcaves | Found Prototype Device 1917 | -10/Subcaves | Identified V3-11A's Pendant 1922 | -10/Subcaves | Befriended Subdweller 1982 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1983 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2072 | -10/Subcaves | Befriended Subdweller 2072 | -10/Subcaves | Befriended Subdweller 2072 | -10/Subcaves | Befriended Subdweller 2137 | -10/Subcaves | Befriended Subdweller 2342 | -10/Subcaves | Befriended Subdweller 2342 | -10/Subcaves | Befriended Subdweller 2452 | -10/Subcaves | Learned Materials terminal intel 2463 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2468 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2534 | -10/Subcaves | Discovered new exit (range 10) 2599 | -10/Subcaves | Lost 5 allies 2683 | -10/Subcaves | Approached by friendly Subdweller 2757 | -10/Subcaves | Entered Scraptown 2759 | -7/Scraptown | System corruption cleaned by C-Scrubber 2778 | -7/Scraptown | Build established: Mutant 2871 | -7/Scraptown | Visited Awakened 2884 | -7/Scraptown | Visited Assassins FH 2907 | -7/Scraptown | Visited Spacefarers 2938 | -7/Scraptown | Visited Cyclists 2983 | -7/Scraptown | Visited UFD Registry 2983 | -7/Scraptown | Registered with UFD as "Cogcell" 3030 | -7/Scraptown | Entered Cyclist Reading Room 3064 | -7/Scraptown | Visited Shadow of the Wyrm 3150 | -7/Scraptown | Discovered new exit (range 13) 3208 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3211 | -7/Scraptown | Learned location of 1 exit from Research 3213 | -7/Scraptown | Learned location of 1 exit from Factory 3214 | -7/Scraptown | Learned Factory interactive machine intel 3216 | -7/Scraptown | Learned Research emergency access door positions 3241 | -7/Scraptown | Visited Comm Corps 3330 | -7/Scraptown | Visited Scrapoid Pod Storage 3352 | -7/Scraptown | Visited Research Penetration Think Tank 3409 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3523 | -7/Scraptown | Visited Science Guys 3567 | -7/Scraptown | Visited Scrap Suit Storage 3575 | -7/Scraptown | Found Scrap Suit 3607 | -7/Scraptown | Visited Science Testing Area 3618 | -7/Scraptown | Visited Modified Component R&D 3772 | -7/Scraptown | Visited Chapter 10 3801 | -7/Scraptown | Visited Derelict Rescue Squad 3811 | -7/Scraptown | Found DRS Beacon 3837 | -7/Scraptown | Visited Curators Association 4018 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4303 | -7/Scraptown | Met Optimus 4303 | -7/Scraptown | Accepted into 0bPrime 4383 | -7/Scraptown | Discovered new exit (range 5) 4390 | -7/Scraptown | Entered Factory 4390 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 4391 | -5/Factory | Identified exit to Factory 4392 | -5/Factory | Loaded intel: 56 interactive machine locations 4687 | -5/Factory | Build established: Scrapper 4785 | -5/Factory | Attached CPS modules to A-15 Conveyor. 4954 | -5/Factory | Lost 4 parts (1p1n2u) 5292 | -5/Factory | Attached CPS modules to S-27 Virus. 5421 | -5/Factory | Attached CPS modules to P-70 Sage. 5459 | -5/Factory | Lost 3 parts (1p1n1w) 5508 | -5/Factory | Loaded intel: 8 recycling unit locations 5637 | -5/Factory | Central database locked down 5914 | -5/Factory | Repaired Variable Charge Gun 5948 | -5/Factory | Discovered exit to Factory (range 14) 5972 | -5/Factory | Found Prototype Processor 5972 | -5/Factory | Identified Exp. Targeting Computer 6105 | -5/Factory | Lost 7 parts (2n4u1w) 6308 | -5/Factory | Lost 10 parts (1p2n6u1w) 6512 | -5/Factory | Core integrity fell below 50% 6604 | -5/Factory | Discovered new exit (range 10) 6618 | -5/Factory | Identified exit to Extension 6620 | -5/Factory | Entered Extension 6715 | -5/Extension | Lost 4 parts (1n2u1w) 6720 | -5/Extension | Build established: Scavenger-Mutant 6829 | -5/Extension | Rescued a captive Derelict 6831 | -5/Extension | Rescued a captive Derelict 7260 | -5/Extension | Rescued A7 7295 | -5/Extension | Rescued a captive Derelict 7301 | -5/Extension | Rescued a captive Derelict 7361 | -5/Extension | Rescued a captive Derelict 7363 | -5/Extension | Rescued a captive Derelict 7500 | -5/Extension | Rescued a captive Derelict 7567 | -5/Extension | Rescued a captive Derelict 7621 | -5/Extension | Spotted B-75 Beast 7675 | -5/Extension | Allies destroyed B-75 Beast 7702 | -5/Extension | Lost 5 parts (1p2n1u1w) 7717 | -5/Extension | Spotted B-75 Beast 7718 | -5/Extension | Discovered exit to Factory (range 3) 7737 | -5/Extension | Core integrity fell below 20% 7739 | -5/Extension | Entered Factory 7739 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7743 | -4/Factory | Lost 5 allies 7760 | -4/Factory | Lost 3 parts (2n1u) 7771 | -4/Factory | Identified exit to Research 7834 | -4/Factory | Spotted B-86 Titan 7870 | -4/Factory | Lost 5 parts (2p2n1w) 7939 | -4/Factory | Lost 6 parts (3n2u1w) 7964 | -4/Factory | Spotted B-86 Titan 7981 | -4/Factory | Discovered new exit (range 16) 7986 | -4/Factory | Identified exit to Armory 7987 | -4/Factory | Entered Armory 8015 | -4/Armory | Lost 10 parts (2p2n6u) 8191 | -4/Armory | Lost 3 allies 8258 | -4/Armory | Core integrity fell below 50% 8339 | -4/Armory | System corruption reached 10% 8346 | -4/Armory | Lost 15 parts (8n5u2w) 8364 | -4/Armory | Core integrity fell below 20% 8394 | -4/Armory | Lost 3 parts (1n1u1w) 8449 | -4/Armory | Spotted B-86 Titan 8451 | -4/Armory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 08429_ System corrupted: Substantial component data lost. 08432_ Acquired 5 matter. 08440_ Hyp. Railgun destroyed. 08440_ Knocked back. 08442_ C-35 Carver knocked back. 08442_ Imp. Signal Interpreter destroyed. 08442_ System corrupted by crushing effect (+5). 08442_ Knocked back. 08443_ Imp. Medium Armor Plating destroyed. 08443_ Knocked back. 08446_ System corrupted: Heat flow error (+213). 08446_ Knocked back. 08446_ Penetrated by Slug. 08448_ Adv. Heat Sink destroyed. 08449_ Penetrated by Slug. 08449_ Slug penetrates Earth. 08449_ Penetrated by Slug. 08449_ Hyp. Railgun destroyed. 08450_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????# "" | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# "F "" | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# "" | | ???????????????????????????????????????# "" | | ??????????????????????????############?# "" | | ??????????????????????????# + ??# %"" | | ??????????????????????????# #???# %[% %[ | | ??????????????????????????# #?########"#"## | | ??????????????????????????# #?# | | ??????????????????????????# != ==#?# # | | ??????????????????????????# ===== =#?# # | | ??????????????????????????#] #?# # | | ??????????????????????????# #?# % ####+#/" | | ??????????????????????????# ### # | | ????????????????#+######### # # | | ???????????????? hh # """ | | ???????????????? # """ | | ???????????????? "" H " """ | | ?????????????????? 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""" / ???????????????????? | | ?????????????????? #??????????????????? | | ????????????????? ###??????????????????? | | ?????????????????####### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????+ #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 37 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Resistance: TH 30 Resistance: EX 50 Core Shielding 20 Propulsion Shielding 33 Point Defense Rating 80 Melee Speed Boost 30 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 8 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Variable Charge Gun | 15% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Fancy Inventory Low-level Research Oh No You Don't! Prison Break SUBSUB Challenges ------------ None Game ------ Seed MyomerMasterRipteeth Manual? 0 Play Time 01:55:07 Cumulative 56.7 hours Start 2025.11.07 @ 08:37:28 End 2025.11.07 @ 16:08:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ecdd225-9bdf-48c6-9847-3bbd7eea45e9