Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 21:43:30 Player: Cog on my mind Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (395) 1975 Value Destroyed (16113) 16113 Prototype IDs (77) 1540 Alien Tech Used (3) 600 Bonus (13077) 13077 TOTAL SCORE: 43605 Bonus ------- High Alert Combat Kills 1556 Follower Combat Kills 496 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2646 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -521 Cogmind --------- Core Integrity 0/1600 Matter 47/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Shading Machine Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Combat Airjet Antigrav System Cooled Gravmag System Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Light Regenerative Plating Experimental EM Disruption Field Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Vortex Chain Reactor Antigrav System Gravity Neutralizer Advanced Melee Analysis Suite Microactuators Advanced ECM Suite Advanced Reaction Control System Advanced Shield Generator Mobile Refinery Mk. CCLXVII Dimensional Node Initializer Transdimensional Reconstructor Tiamat Missile Launcher Improved Remote Datajack [Rating: 146] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Gravmag System Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Tiamat Missile Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 11 | . . 1 . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 575 | 7 4 23 17 49 8 19 7 10 16 8 62 19 2 . 21 49 14 1 17 15 69 4 3 6 8 29 40 34 14 Power 20 | 1 . 2 . 3 . 1 . . . . 1 . . . . 1 . . . . 3 . . . . 2 1 4 1 Engine 9 | 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . Core 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 4 1 Propulsion 99 | 2 1 3 5 18 1 4 . 1 . . 9 . . . . 5 1 . 2 . 9 . . . . 3 11 19 5 Treads 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Wheel 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 76 | . . . 5 6 1 4 . 1 . . 9 . . . . 5 1 . 2 . 9 . . . . 3 11 18 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 374 | 2 1 7 9 24 3 9 5 9 15 8 47 19 2 . 21 41 12 1 15 15 52 2 . 5 4 17 19 7 3 Device 285 | 1 . 3 7 17 2 5 4 8 14 7 35 18 2 . 16 33 9 1 7 9 44 2 . 3 4 17 11 4 2 Storage 6 | 1 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Processor 16 | . . . . 1 . 1 . . . 1 3 . . . . 2 . . 3 . 2 . . . . . 2 1 . Hackware 12 | . . . 1 . . 1 . . . . 2 . . . . 1 . . 1 . 2 . . . . . 2 2 . Protection 55 | . . 3 1 6 1 2 1 1 1 . 7 1 . . 5 4 3 . 4 6 3 . . 1 . . 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 2 11 3 4 4 5 2 . 1 . 5 . . . . 2 1 . . . 5 2 3 1 4 7 9 4 5 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . 1 2 1 . 3 2 2 . . . 1 . . . . 2 1 . . . 2 1 2 . 2 2 3 4 4 Special Weapon 6 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 . . Impact Weapon 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . 2 . 1 . . . . 2 . . . . . . . . . 2 1 1 1 1 4 3 . 1 Piercing Weapon 9 | . . . . 2 1 2 . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 . . 2 1 . . 2 . 2 . . . . . . . 8 . 4 . . 4 . 2 4 4 1 Parts Lost 79 | . . 4 . 12 . 1 . 3 . . 2 1 . . 1 1 . . . . 2 . . . . 5 18 16 13 Power 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Propulsion 46 | . . 1 . 11 . 1 . 2 . . 2 . . . . . . . . . 1 . . . . 1 10 11 6 Utility 16 | . . . . . . . . 1 . . . 1 . . 1 1 . . . . 1 . . . . 3 5 1 2 Weapon 10 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 Highest Loss Streak 9 | . . 1 . 4 . 1 . 3 . . 1 1 . . 1 1 . . . . 1 . . . . 4 8 9 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 91 90 81 80 85 99 87 82 92 91 91 93 93 90 98 97 100 99 100 91 94 94 93 95 93 89 70 53 Engine 5 | . 14 9 . 1 . 1 7 7 7 7 6 6 6 6 6 4 5 5 5 5 1 10 10 10 10 9 5 . . Leg 3 | . 28 32 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Hover 28 | . . . 45 15 27 36 46 40 38 38 36 33 33 33 33 34 35 35 35 35 30 31 31 31 31 32 30 20 4 Device 11 | . 14 19 9 6 6 6 6 4 12 15 10 8 13 13 10 10 11 16 11 8 12 10 10 8 10 13 14 12 9 Storage 6 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 9 | . . . . 5 7 7 7 7 7 7 13 13 13 13 13 11 11 11 11 11 9 10 10 10 10 9 12 14 12 Hackware 7 | . . . 7 7 7 7 7 6 . . 7 6 6 6 6 8 11 11 11 11 14 15 15 15 15 12 5 4 6 Protection 2 | . . 1 . 1 . . . . . . . 1 . . . 7 3 . 4 7 3 5 5 5 5 4 3 . . Ballistic Gun 1 | . 27 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . 6 7 7 7 . 6 6 6 6 4 3 5 5 5 1 1 3 . 4 . . 2 . Slashing Weapon 3 | . . . . 4 7 6 . . . . 5 6 6 6 6 5 5 5 5 5 4 3 1 5 . 3 3 3 2 Piercing Weapon 1 | . . . . 7 5 2 7 2 . 7 . . . . . . . . . . . . . . . . . . . Peak Build Rating 146 | 7 8 15 21 46 43 52 52 50 48 51 79 81 77 77 81 98 97 93 115 112 136 124 124 134 126 146 135 138 138 Average Rating 75 | 4 7 12 16 31 39 43 49 43 43 48 64 78 76 77 78 89 92 92 100 108 129 122 118 125 119 134 116 106 97 On Entrance 71 | . 7 8 14 18 37 41 45 51 40 47 48 79 77 77 77 80 93 93 92 108 106 124 124 116 126 123 115 63 124 Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Heaviest Build 76 | 15 21 33 38 51 38 42 45 42 69 42 45 74 50 48 52 56 66 50 51 52 76 59 59 57 63 64 73 74 65 Greatest Support 120 | 20 20 33 30 64 44 51 50 50 48 48 58 58 58 58 58 68 64 64 70 70 90 71 71 71 71 82 102 104 120 Greatest Overweight (x) 3 | . 1 . 1 3 . 1 . . 2 . 1 1 . . . . 1 . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 1 10 15 15 15 14 15 15 14 15 14 15 15 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Average Carried 13 | . 6 13 11 14 13 14 13 12 14 14 14 13 13 13 12 14 14 15 15 15 14 14 14 14 14 13 13 14 9 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 10 15 14 13 14 15 13 12 14 14 14 13 13 13 14 15 15 15 15 15 14 14 15 15 15 14 11 14 1 Class Distribution -------------------- 32% | Mutant 18% | Hacker-Scout 17% | Scavenger-Mutant 12% | Hacker-Mutant 3% | Scout 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 14638 | 223 321 457 184 482 270 177 320 236 589 473 617 1445 445 . 1055 535 655 209 718 763 749 329 536 . 580 469 1041 692 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13238 | 44 414 1162 251 1615 188 303 79 397 . 203 1325 201 252 . 336 895 142 167 623 245 1188 120 244 . 446 648 1119 435 196 Parts 661 | 4 32 70 4 86 . 26 6 9 . 2 62 9 6 . 4 62 7 10 30 13 70 9 6 . 7 27 67 19 14 Haulers Intercepted 18 | . . 3 1 1 . . . . . . 6 . . . . 2 . . . . 1 . . . . 2 2 . . Recyclers Shooed 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . 3 5 . 5 . 8 4 . 4 . 6 7 . 7 . 13 6 . 11 . . . . Prevented 16 | . . . . . . . . . . . . . . . 2 . . . . 8 . 6 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 275 | . 10 18 1 16 1 5 5 14 . . 8 14 12 . 7 8 5 10 26 12 20 3 9 . 11 10 21 15 14 Melee 50 | . . . 1 13 . 2 . . . . 4 1 . . 1 4 2 . . . 8 2 . . 1 4 5 1 1 Guns 20 | . 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 201 | . . 4 . 3 1 3 5 14 . . 4 13 12 . 6 4 3 10 26 12 12 1 9 . 10 6 16 14 13 Classes Destroyed 23 | 1 4 5 . 3 1 . . 2 . . . 1 . . . . . . 3 . 1 . . . . . 1 1 . Worker 20 | . . 2 . 6 . . . . . . 6 . . . . 3 . . . . 1 . . . . . 2 . . Builder 11 | . . 1 . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . 3 1 . Tunneler 8 | 2 . 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Hauler 18 | . . 3 1 1 . . . . . . 6 . . . . 2 . . . . 1 . . . . 2 2 . . Recycler 18 | . . 1 2 10 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 12 | . 1 1 . 3 . 1 . . . . 4 . . . . . . . . . . . . . . . 2 . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Watcher 28 | . 3 2 1 1 . 2 . . . . 5 . . . . 6 . . . . 4 . . . . 1 1 2 . Swarmer 81 | . 3 . 1 8 . 3 4 1 . . 1 4 3 . 1 4 . 5 4 4 9 . 1 . 1 4 3 6 11 Saboteur 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Grunt 102 | . 7 11 . 1 . . . 9 . . 3 8 6 . 4 1 2 5 14 7 3 . 2 . 7 . 6 6 . Brawler 9 | . . . . . . . . 1 . . . 1 1 . . . 1 . 2 . 1 . . . 1 . 1 . . Duelist 6 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . 1 . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 21 | . . 7 . 2 . . 1 1 . . . 1 1 . 1 . . . . . 1 1 1 . . 1 3 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 8 | . . . . 2 . . . . . . 1 . . . . . . . . 1 . . 4 . . . . . . Programmer 38 | . . . . 3 . 2 . . . . 3 . . . 1 3 2 . 2 . 5 2 . . 1 5 7 2 . Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 7 4 4 1 3 3 6 . . 5 4 7 . 3 6 3 5 13 4 4 2 3 . 6 6 13 5 6 Combat Bots Only 12 | . 3 5 1 3 1 3 3 6 . . 3 4 7 . 3 4 3 5 12 4 4 2 3 . 6 6 10 4 6 Max Kills in Single Turn 7 | 1 2 2 1 2 1 3 2 2 . . 2 2 4 . 2 3 1 3 6 3 4 1 1 . 2 4 7 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . 1 1 3 2 2 . . 1 2 4 . 2 2 1 3 6 3 4 1 1 . 2 4 4 4 3 Melee 1 | . . . 1 1 . 1 . . . . 1 1 . . 1 1 1 . . . 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1293 | . 53 78 8 261 . 18 3 8 . . 42 30 15 . 15 53 5 1 26 19 111 6 6 . 11 52 174 115 183 Missed 549 | . 19 27 2 85 . 5 . 4 . . 22 23 7 . 10 26 2 . 8 10 53 3 2 . 4 19 89 59 70 Damage Taken 15047 | . 382 715 58 2022 24 194 47 122 . . 341 162 206 . 106 579 63 13 315 172 1539 71 173 . 153 915 1775 1649 3251 Core 3813 | . 100 178 . 580 8 45 16 39 . . 49 34 28 . 23 16 21 . 86 23 107 46 34 . 52 111 302 300 1615 Absorbed by Shields 477 | . . . . . . . . . . . . . . . . 66 . . . . 67 . . . . 149 195 . . Redirected to Shielding 84 | . . . . . . . . . . . . . . . . . 14 . 44 26 . . . . . . . . . Ignored by Resistances 107 | . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1688 | . . . . . 79 . . . . . 111 . . . . 363 7 . 70 91 641 17 35 . . 260 14 . . Core Remaining (%) 70 | 100 60 55 100 . . . . . . 1 . . . . 84 . . . . 85 . . . . 79 . 61 79 . Volleys Fired 394 | 4 46 45 . . 13 1 9 14 . 12 7 31 17 . 12 2 8 8 24 22 3 10 20 . 17 5 27 20 17 Largest 2 | 2 2 2 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Hottest 60 | 40 40 60 . . 36 46 46 46 . 46 46 46 46 . 46 46 46 46 46 46 46 46 46 . 46 49 49 52 46 Shots Fired 467 | 8 86 72 . . 13 1 9 14 . 12 7 31 17 . 12 2 9 8 24 22 3 10 21 . 18 5 27 20 16 Gun 162 | 8 84 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 305 | . 2 2 . . 13 1 9 14 . 12 7 31 17 . 12 2 9 8 24 22 3 10 21 . 18 5 27 20 16 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 152 | 8 84 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 305 | . 2 2 . . 13 1 9 14 . 12 7 31 17 . 12 2 9 8 24 22 3 10 21 . 18 5 27 20 16 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 4 6 22 . . 12 . 13 15 . . 9 13 16 . 5 7 12 14 30 33 1 3 5 . 9 . 5 9 1 Robot Miss Streak 4 | 1 4 3 . . . . . 2 . . 1 . 2 . 1 . . . . 1 . . . . . 1 3 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 490 | 5 46 62 5 67 11 11 1 11 . 6 45 14 6 . 12 37 7 2 16 4 36 5 2 . 5 19 32 15 8 Core Hits 654 | 2 20 42 1 33 3 8 14 26 . 3 31 29 21 . 16 21 10 17 77 25 34 7 28 . 27 16 73 46 24 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . . 4 2 5 . 1 . 1 . 1 5 . . . . 3 . . . . 5 . . . . 4 3 2 1 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 27 | . . . . 3 . 1 . . . . 5 . . . . 3 . . . . 5 . . . . 4 3 2 1 Impale 4 | . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 594 | . . 25 14 114 . 26 . 2 . 6 90 2 . . 7 76 3 . . 3 100 4 1 . 1 49 45 12 14 Impact 39 | . . 25 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 478 | . . . . 61 . 24 . . . . 88 2 . . 7 76 3 . . 3 88 4 1 . 1 49 45 12 14 Piercing 77 | . . . . 53 . 2 . 2 . 6 2 . . . . . . . . . 12 . . . . . . . . Sneak Attacks 67 | . . 4 3 19 . 2 . . . . 14 1 . . . 11 . . . 1 6 2 . . 1 2 1 . . Combat Hostiles 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 1 . 1 . . Follow-up Attacks 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58658 | 64 602 1387 393 3695 1321 1190 477 2237 . 336 4372 3215 1570 . 1521 2631 697 1185 5561 2478 4466 654 1752 . 2200 2674 6117 3868 1995 Guns 1306 | 64 602 640 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 39757 | . . 201 . 848 1321 457 477 2162 . . 1385 3086 1570 . 1023 557 597 1185 5561 2397 1848 279 1752 . 2028 974 4801 3639 1609 Melee 17595 | . . 546 393 2847 . 733 . 75 . 336 2987 129 . . 498 2074 100 . . 81 2618 375 . . 172 1700 1316 229 386 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1250 | 64 602 584 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1670 | . . 56 . 595 . 112 . . . . 261 . . . . . . . . . 367 . . . . 106 173 . . Explosive 37886 | . . 201 . 253 1321 239 477 2162 . . 1124 3086 1570 . 1023 557 597 1185 5561 2397 1330 279 1752 . 2028 868 4628 3639 1609 Electromagnetic 257 | . . . . . . 106 . . . . . . . . . . . . . . 151 . . . . . . . . Impact 939 | . . 546 393 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14974 | . . . . 1843 . 733 . . . . 2936 129 . . 498 2074 100 . . 81 2402 375 . . 172 1700 1316 229 386 Piercing 1682 | . . . . 1004 . . . 75 . 336 51 . . . . . . . . . 216 . . . . . . . . Highest Corruption 34 | . . 6 . 1 1 5 4 . . . 4 . . . . 2 1 1 1 . 1 1 1 1 3 22 34 . 10 Average Corruption 4 | . . 3 . 1 1 3 1 . . . 1 . . . . 1 1 1 1 . 1 1 1 1 1 9 28 . 7 Corruption Purged 11 | . . . . . . 1 4 . . . 4 . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . 19 . 5 5 9 1 . . . 7 . . . . 2 4 . . . 11 3 5 1 2 7 43 . 8 Message Errors 37 | . . 9 . 2 1 2 . . . . 2 . . . . . 2 . . . 3 . 2 . . . 12 . 2 Matter Fused 27 | . . 2 . 1 3 2 . . . . 2 . . . . . . . . . 4 2 1 1 . 1 7 . 1 Heat Flow Errors 13 | . . . . 1 . 2 1 . . . . . . . . . . . . . 1 . 1 . . 3 4 . . Energy Discharges 16 | . . 5 . 1 . 2 . . . . . . . . . 1 1 . . . . . . . 1 1 3 . 1 Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . 1 . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 4 . 1 Data Loss (major) 7 | . . 2 . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . Misfires 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4101 | . . 109 257 458 . 159 25 113 . 25 482 178 107 . 245 434 . 31 158 49 462 161 38 . 127 34 162 256 31 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1623 | . . . . 118 . 140 25 113 . . 10 178 107 . 23 49 . 31 158 8 176 . 38 . 58 14 113 256 8 Melee 2478 | . . 109 257 340 . 19 . . . 25 472 . . . 222 385 . . . 41 286 161 . . 69 20 49 . 23 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 836 | . . . . 277 . . . 38 . . . 53 96 . . . . . . . . . 108 . . . 120 110 34 Shots 16 | . . . . 4 . . . 1 . . . 1 2 . . . . . . . . . 2 . . . 2 2 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 286 | . 2 36 . 102 . 258 167 12 . 4 8 33 36 . 3 14 32 . 11 5 260 24 160 . 58 286 233 1 . Average Temperature 55 | . 1 17 . 50 . 116 31 2 . 2 5 11 12 . 2 6 10 . 7 4 36 10 53 . 14 63 92 1 . Received Heat Transfer 1595 | . 159 336 . 222 . 18 . 9 . . 72 18 64 . . 36 9 . 36 21 120 . . . 76 102 165 108 24 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 1225 | . . 125 . 400 . 50 . . . . 200 . . . . . . . . . 250 . . . . 50 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 1478 | 10 270 425 337 793 277 209 . . . . 595 . . . . 589 . . . . 746 . . . . 536 930 1478 1348 Initial 880 | . 6 88 93 153 277 32 . . . . . . . . . . . . . . 15 . . . . 213 297 519 880 Average 336 | 3 143 228 155 307 136 91 . . . . 260 . . . . 370 . . . . 291 . . . . 372 383 868 1183 Maximum Alert Level 4 | . 1 2 1 3 1 1 . . . . 2 . . . . 2 . . . . 3 . . . . 2 3 4 4 Low Security (%) 31 | 100 74 43 78 11 62 89 . . . . 41 . . . . 1 . . . . 38 . . . . 6 25 . . Level 1 38 | . 25 56 21 65 37 10 . . . . 29 . . . . 59 . . . . 32 . . . . 54 25 . . Level 2 22 | . . . . 21 . . . . . . 28 . . . . 39 . . . . 25 . . . . 39 34 38 . Level 3 4 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 14 41 11 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 88 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 3 1 8 . 5 . . . . 8 . . . . 10 . . . . 4 . . . . 4 10 2 3 Investigation 24 | . 3 2 . 3 . 3 . . . . 3 . . . . 7 . . . . 2 . . . . . . . 1 Extermination 11 | . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 1 . 1 Reinforcement 21 | . 1 1 1 4 . 1 . . . . 3 . . . . 2 . . . . . . . . . . 5 2 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 32 | . 1 . 2 1 . 1 . . . . 3 . . . . 3 . . . . 3 . . . . 1 5 9 3 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 12 Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 12 Times Spotted 571 | . 20 24 13 48 10 11 7 9 . . 40 16 9 . 12 41 6 3 34 12 76 3 3 . 5 18 67 47 37 Peak Tracking Total 18 | . 3 3 7 7 5 3 3 6 . . 8 4 3 . 4 5 3 5 18 4 11 1 3 . 5 6 14 13 18 Tactical Retreats 107 | . . . 2 17 1 3 4 2 . . 13 4 1 . 4 8 1 . . 3 21 . . . 1 4 6 9 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 17 | . 2 2 . 4 . 1 . . . . 2 . . . . 2 . . . . 3 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . 6 . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Reused 28 | . 1 . . . . . . . . . 9 2 . . 5 7 . . . 3 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 29 | . . . . . . . . . . . 6 2 . . 7 8 . 1 . 3 2 . . . . . . . . Triggered 38 | . 1 . . . . 1 . . . . 9 2 . . 5 7 . 2 5 3 1 . . . 1 . 1 . . Fabricated Traps 29 | . . . . . . . . . 6 . . 6 . . 11 . 6 . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . 6 6 6 6 4 4 8 8 6 6 5 5 2 . . . . . . . . Objects Rigged 40 | . 1 . . 10 . 4 . . . . 7 . . . . . . . . . 18 . . . . . . . . Exploded 15 | . . . . 5 . 3 . . . . 3 . . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 56 | . . . . 14 . 3 . . . . 10 . . . . . 1 . 1 . 19 . . . . 3 2 3 . Max in Single Turn 7 | . . . . 4 . 1 . . . . 7 . . . . . 1 . 1 . 6 . . . . 2 1 1 . Garrison Access 14 | . . . . 2 . 1 . . . . 2 . . . . 3 . . . . 3 . . . . 2 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 155 | . 7 8 2 15 . 7 1 . . . 25 . 1 4 . 19 1 . 8 . 24 2 . 6 . 12 8 1 4 Terminals 79 | . 5 6 1 9 . 4 1 . . . 15 . . . . 8 . . . . 14 . . . . 6 6 . 4 Fabricators 18 | . . . . 3 . 1 . . . . 4 . . . . 4 . . . . 3 . . . . 1 1 1 . Repair Stations 9 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . Recycling Units 6 | . 2 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 8 | . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 . . Garrison Access 13 | . . . . 2 . 1 . . . . 2 . . . . 3 . . . . 3 . . . . 2 . . . Total Hacks 473 | . 22 19 4 45 . 21 1 . . . 94 . 1 28 . 52 1 . 14 . 78 6 . 19 . 33 26 1 8 Successful 294 | . 11 9 2 22 . 9 1 . . . 51 . 1 28 . 32 1 . 14 . 49 6 . 19 . 23 12 1 3 Failed 178 | . 11 10 2 23 . 12 . . . . 43 . . . . 20 . . . . 29 . . . . 9 14 . 5 Catastrophic 25 | . 1 2 . 5 . 2 . . . . 5 . . . . 2 . . . . 3 . . . . . 3 . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 221 | . 10 14 3 32 . 15 . . . . 43 . . . . 19 . . 1 . 48 . . 1 . 15 15 1 4 Terminals 286 | . 20 17 3 33 . 16 1 . . . 66 . . . . 23 . . . . 54 . . . . 21 24 . 8 Fabricators 41 | . . . . 7 . 2 . . . . 7 . . . . 11 . . . . 9 . . . . 3 1 1 . Repair Stations 27 | . . . . . . 1 . . . . 11 . . . . 8 . . . . 5 . . . . 2 . . . Recycling Units 8 | . 2 2 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 23 | . . . . 3 . . . . . . 7 . . . . 5 . . . . 3 . . . . 4 1 . . Garrison Access 19 | . . . . 2 . 2 . . . . 3 . . . . 5 . . . . 4 . . . . 3 . . . Terminal Hacks 161 | . 5 4 1 10 . 3 1 . . . 24 . 1 28 . 6 1 . 14 . 21 6 . 19 . 9 8 . . Record 42 | . . . . . . . 1 . . . 2 . . 11 . 1 1 . 13 . . 5 . 7 . . 1 . . Part Schematic 14 | . . . . . . . . . . . . . . 9 . . . . . . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . 1 . . . . . . 2 . . . . . . . . . 3 . . 4 . 1 . . . Prototype ID Bank 19 | . 2 1 . 1 . . . . . . 4 . . 3 . . . . . . 3 . . 4 . 1 . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 18 | . . 1 1 2 . 1 . . . . 4 . . . . 1 . . . . 5 . . . . 2 1 . . Unreport Threat 16 | . . 1 . 2 . 1 . . . . 4 . . . . 2 . . . . 4 . . . . . 2 . . Locate Traps 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Reprogram Traps 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabricator Hacks 7 | . . . . 1 . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . Network Status 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 20 | . . . . . . . . . . . 6 . . . . 8 . . . . 4 . . . . 2 . . . Scan Component 10 | . . . . . . . . . . . 3 . . . . 4 . . . . 2 . . . . 1 . . . Repair 10 | . . . . . . . . . . . 3 . . . . 4 . . . . 2 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . 4 . . . . 5 . . . . 3 . . . . 4 . . . Insert Component 10 | . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 3 . . . Analyze 6 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . Garrison Access Hacks 10 | . . . . 2 . 1 . . . . . . . . . 2 . . . . 3 . . . . 2 . . . Seal Access 10 | . . . . 2 . 1 . . . . . . . . . 2 . . . . 3 . . . . 2 . . . Unauthorized Hacks 80 | . 6 5 1 9 . 5 . . . . 16 . . . . 8 . . . . 16 . . . . 6 4 1 3 Terminals 48 | . 4 3 1 6 . 4 . . . . 8 . . . . 3 . . . . 8 . . . . 4 4 . 3 Track 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Assimilate 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . Botnet 24 | . 2 2 1 4 . 2 . . . . 3 . . . . 2 . . . . 2 . . . . 2 2 . 2 Detonate 12 | . 1 . . 2 . 1 . . . . 2 . . . . . . . . . 6 . . . . . . . . Operators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Fabricators 21 | . . . . 3 . 1 . . . . 5 . . . . 4 . . . . 5 . . . . 2 . 1 . Report 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Fabnet 16 | . . . . 3 . 1 . . . . 4 . . . . 3 . . . . 3 . . . . 1 . 1 . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Jam 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 111 | . 5 6 1 13 . 7 . . . . 20 . . . . 18 . . . . 19 . . . . 9 8 1 4 Full Trace Events 16 | . 1 3 . 2 . 3 . . . . . . . . . 5 . . . . 1 . . . . . . . 1 Feedback Events 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 12 . 2 . . 9 . 2 . . . . 2 . . 4 . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 236 | . . . . . . . . . . . . . . . . 152 . . . . 84 . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . 5 . . . . 6 . . . . . . . . Parts Repaired 10 | . . . . . . . . . . . 3 . . . . 4 . . . . 2 . . . . 1 . . . Time 575 | . . . . . . . . . . . 201 . . . . 243 . . . . 98 . . . . 33 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . Part Schematics Acquired 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 37 | . . . . . . . . . . 1 2 . 2 . 1 1 1 . 5 1 4 2 3 . 2 1 7 4 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 37 | . . . . . . . . . . 1 2 . 2 . 1 1 1 . 5 1 4 2 3 . 2 1 7 4 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Fabnet Peak Effective % 15 | . . . . . . . . . . 12 12 12 12 12 15 15 15 15 15 13 13 13 13 13 9 9 9 5 1 Autooverrided 37 | . . . . . . . . . . 1 2 . 2 . 1 1 1 . 5 1 4 2 3 . 2 1 7 4 . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 64 | . . . . . 20 . . . . 1 3 . 2 . 1 1 1 . 7 1 4 2 3 . 2 2 7 4 3 Largest Group 19 | . . . . . 19 . . . . 1 2 . 1 . 1 1 1 . 4 . 1 1 2 . 1 1 2 1 3 Highest-Rated Group 475 | . . . . . 475 . . . . 12 58 . 29 . 30 29 29 . 183 . 116 54 49 . 64 45 146 58 379 Highest-Rated Ally 135 | . . . . . 35 . . . . 12 29 . 29 . 30 29 29 . 49 . 116 54 49 . 64 45 82 58 135 Total Orders 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . STAY 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 263 | . . . . . 169 . . . . 6 5 . 3 . 2 6 2 . 17 1 10 7 6 . 9 . 8 7 5 Total Damage 6366 | . . . . . 4340 . . . . 56 57 . 39 . 78 96 39 . 607 25 233 57 75 . 182 . 279 169 34 Kills 24 | . . . . . 10 . . . . 2 . . . . . 1 . . 4 . . . 2 . 3 . 1 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 9 | . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . 4 . . . . . Derelict Logs Recovered 17 | . . . . . . . 2 . . 1 . 2 2 . 2 . 3 1 . 1 . 2 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 23179 | 87 663 1532 254 1823 331 644 766 270 816 811 2189 846 495 34 1050 1793 798 409 600 874 2013 466 485 70 366 752 738 780 424 Spaces Moved 32401 | 55 403 993 341 1985 460 997 1296 520 1111 721 3099 1151 963 80 1379 2622 996 910 978 1012 2919 1074 1157 157 744 1288 1203 1358 429 Core 95 | 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 85 Treads 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1614 | 48 403 993 . . . . . . . . . . . . . . . . . . . . . . . . . . 170 Wheels 726 | . . . . 726 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29960 | . . . 341 1250 460 997 1296 520 1111 721 3099 1151 963 80 1379 2622 996 910 978 1012 2919 1074 1157 157 744 1288 1203 1358 174 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 120 120 44 40 48 38 38 38 42 42 38 42 42 42 42 35 42 42 38 39 17 35 35 35 35 31 17 27 31 Average Speed 45 | 111 120 120 44 67 49 44 38 40 45 42 40 42 42 42 42 39 42 42 40 39 37 35 35 35 35 31 35 46 72 Slowest Speed 240 | 120 190 120 104 240 52 108 38 42 165 42 105 94 42 42 42 42 103 42 42 39 42 35 35 35 35 36 116 112 115 Overloaded Moves 358 | . . . . . . . . . . . . . . . . 4 . . . . 67 . . . . . 89 198 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 68 | 5 61 69 35 57 97 24 85 67 85 65 68 97 94 68 97 57 99 91 94 93 64 84 96 62 79 32 71 34 17 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 13 | . 2 2 . . . . . . 1 . . . . 1 1 . . 1 . 1 . 1 . 3 . . . . . Known Exits Taken 23 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . . . . . . 4 2 2 2 . 2 4 . 3 . 3 3 . 1 . 3 5 . 2 . . . . Spaces Dug 525 | . . 3 5 12 . 10 24 . . 108 103 . 16 . 11 33 . . . 9 55 1 22 . . 21 71 5 16 Terrain Destroyed 4103 | . 14 20 5 149 43 74 189 168 . 250 164 398 230 . 117 42 135 82 139 336 232 80 226 . 178 80 421 212 119 Melee 204 | . . 3 5 12 . 10 . . . . 37 . . . . 33 . . . 1 55 1 1 . . 21 14 5 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 3899 | . 14 17 . 137 43 64 189 168 . 250 127 398 230 . 117 9 135 82 139 335 177 79 225 . 178 59 407 207 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 39188 | 69 495 1227 417 2292 547 1139 1556 558 1424 1200 3841 1468 1031 79 1826 3260 1352 926 1149 1452 3633 1143 1211 171 826 1539 1406 1452 499 Wait 4777 | 3 32 106 35 106 62 78 244 8 273 454 544 255 50 . 378 478 321 7 106 398 488 48 25 . 51 142 62 6 17 Move 32373 | 54 402 992 340 1985 459 996 1295 519 1110 720 3098 1150 962 79 1378 2621 995 909 977 1011 2918 1073 1156 156 743 1287 1202 1357 429 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 1 9 18 5 22 2 7 . . 6 . 13 2 . . 4 8 2 . 1 . 11 2 3 2 2 11 8 11 3 Fast Attach 165 | 7 . 4 1 19 2 6 . 3 5 . 10 1 . . 5 15 3 . 13 . 11 . . 6 1 8 17 25 3 Attach 136 | . . 11 7 9 2 3 3 3 7 . 6 4 . . 7 5 3 . . . 15 2 3 1 3 8 14 9 11 Detach 47 | . . 6 2 2 2 . 1 2 4 . 3 1 . . 3 3 2 . . . 3 . . . 1 2 3 2 5 Swap 277 | . 4 8 9 21 4 10 4 4 4 8 46 14 2 . 9 29 8 1 4 15 43 2 . . 4 13 11 . . Drop 227 | . 2 12 5 29 1 12 . 3 15 . 18 6 . . 16 15 7 . 14 . 19 2 3 6 3 14 15 10 . Fire 394 | 4 46 45 . . 13 1 9 14 . 12 7 31 17 . 12 2 8 8 24 22 3 10 20 . 17 5 27 20 17 Melee 578 | . . 25 13 99 . 26 . 2 . 6 90 2 . . 7 76 3 . . 3 100 4 1 . 1 49 45 12 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 2 . . Rewire 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Trap 29 | . . . . . . . . . . . 6 2 . . 7 8 . 1 . 3 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1587 | -9/Materials | Discovered new exit (range 8) 1624 | -9/Materials | Discovered new exit (range 16) 2011 | -9/Materials | Discovered new exit (range 13) 2283 | -9/Materials | Entered another Materials area 2283 | -8/Materials | Evolved 2 slots: Propulsion x2 2495 | -8/Materials | Discovered new exit (range 16) 2537 | -8/Materials | Entered Factory 2537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2580 | -7/Factory | Build established: Scavenger-Mutant 2772 | -7/Factory | Discovered new exit (range 11) 2963 | -7/Factory | Discovered new exit (range 12) 2965 | -7/Factory | Identified exit to Factory 3016 | -7/Factory | Lost 3 parts (3n) 3044 | -7/Factory | Discovered new exit (range 9) 3188 | -7/Factory | Identified exit to Storage 3188 | -7/Factory | Identified exit to Lower Caves 3362 | -7/Factory | Lost 4 parts (1p3n) 3906 | -7/Factory | Core integrity fell below 50% 4122 | -7/Factory | Build established: Mutant 4352 | -7/Factory | Core integrity fell below 20% 4360 | -7/Factory | Sucked down chute 4360 | -7/Factory | Entered Waste 4361 | -7/Waste | Met a frightened Derelict 4365 | -7/Waste | Spotted C-40 Crusher 4382 | -7/Waste | Spotted C-40 Crusher 4389 | -7/Waste | Spotted C-40 Crusher 4390 | -7/Waste | Spotted C-40 Crusher 4401 | -7/Waste | Spotted C-40 Crusher 4402 | -7/Waste | Spotted C-40 Crusher 4423 | -7/Waste | Warlord forces began an assault 4477 | -7/Waste | Allies destroyed C-40 Crusher 4479 | -7/Waste | Allies destroyed C-40 Crusher 4483 | -7/Waste | Allies destroyed C-40 Crusher 4498 | -7/Waste | Allies destroyed C-40 Crusher 4517 | -7/Waste | Allies destroyed C-40 Crusher 4572 | -7/Waste | Destroyed C-40 Crusher 4597 | -7/Waste | Lost 18 allies 4651 | -7/Waste | Discovered new exit (range 12) 4690 | -7/Waste | Identified exit to Factory 4691 | -7/Waste | Entered Factory 4783 | -7/Factory | Discovered exit to Lower Caves (range 15) 4934 | -7/Factory | Discovered exit to Storage (range 15) 5312 | -7/Factory | Build established: Scavenger-Mutant 5326 | -7/Factory | Cargo convoy interrupted 5335 | -7/Factory | Entered Lower Caves 5443 | -7/Lower Caves | Learned location of 2 exits from Factory 5746 | -7/Lower Caves | Discovered new exit (range 8) 5758 | -7/Lower Caves | Encountered a Warlord checkpoint 6099 | -7/Lower Caves | Identified exit to Lower Caves 6101 | -7/Lower Caves | Entered another Lower Caves area 6268 | -7/Lower Caves | Lost 3 parts (2n1u) 6366 | -7/Lower Caves | Discovered new exit (range 13) 6371 | -7/Lower Caves | Identified exit to Zion 6371 | -7/Lower Caves | Entered Zion 6378 | -7/Zion | Given the Hacking Drone Bay 6378 | -7/Zion | Found Prototype Device 6454 | -7/Zion | Found Prototype Device 6458 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6530 | -7/Zion | Build established: Mutant 6720 | -7/Zion | Received a visual enhancement algorithm 6741 | -7/Zion | Learned location of Recycling (-7) 6761 | -7/Zion | Found Prototype Device 6761 | -7/Zion | Identified Bomb Factory No. 2 6904 | -7/Zion | Met Imprinter 7179 | -7/Zion | Discovered new exit (range 15) 7185 | -7/Zion | Identified exit to Proximity Caves 7187 | -7/Zion | Entered Proximity Caves 7541 | -6/Proximity Caves | Spotted B-75 Beast 7710 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7859 | -6/Proximity Caves | Learned 8 Factory zone layouts 7995 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7998 | -6/Proximity Caves | Entered Factory 7998 | -6/Factory | Evolved 2 slots: Utility x2 7999 | -6/Factory | Identified exit to Factory 8173 | -6/Factory | Identified exit to Lower Caves 8786 | -6/Factory | Identified Hacking Drone Bay 9007 | -6/Factory | Repaired Adv. Reaction Control System 9081 | -6/Factory | Build established: Scavenger-Gladiator 9097 | -6/Factory | Repaired Tiamat Missile Launcher 9789 | -6/Factory | Build established: Hacker-Mutant 10095 | -6/Factory | Repaired Broken Cld. Aerolev Unit 10187 | -6/Factory | Entered Lower Caves 10219 | -6/Lower Caves | Encountered a Warlord checkpoint 10221 | -6/Lower Caves | Identified exit to Lower Caves 10246 | -6/Lower Caves | Learned Factory stockpile data 10613 | -6/Lower Caves | Build established: Mutant 11033 | -6/Lower Caves | Entered another Lower Caves area 11039 | -6/Lower Caves | Discovered exit to Factory (range 12) 11047 | -6/Lower Caves | Learned Factory emergency access door positions 11127 | -6/Lower Caves | Learned 4 Factory zone layouts 11239 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11272 | -6/Lower Caves | Destroyed 7 combat bots 11357 | -6/Lower Caves | Spotted B-75 Beast 11371 | -6/Lower Caves | Encountered a Warlord checkpoint 11472 | -6/Lower Caves | Discovered new exit (range 11) 11476 | -6/Lower Caves | Identified exit to Data Miner 11528 | -6/Lower Caves | Entered Data Miner 11528 | -6/Data Miner | Discovered new exit (range 6) 11532 | -6/Data Miner | Identified exit to Proximity Caves 11538 | -6/Data Miner | Met Data Miner 11545 | -6/Data Miner | Learned location of Section 7 (-2) 11545 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11552 | -6/Data Miner | Received God Mode back door access code from Data Miner 11562 | -6/Data Miner | Entered Proximity Caves 11623 | -5/Proximity Caves | Learned Factory emergency access door positions 11626 | -5/Proximity Caves | Learned location of Warlord (-5) 11870 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12155 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12612 | -5/Proximity Caves | Entered Factory 12612 | -5/Factory | Evolved 2 slots: Utility x2 12724 | -5/Factory | Discovered new exit (range 5) 13051 | -5/Factory | Repaired Corrupted Adv. Sensor Array 13235 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13235 | -5/Factory | Repaired Tiamat Missile Launcher 13449 | -5/Factory | Discovered new exit (range 12) 13582 | -5/Factory | Identified exit to Factory 13896 | -5/Factory | Identified exit to Upper Caves 14043 | -5/Factory | Repaired Tiamat Missile Launcher? 14223 | -5/Factory | Repaired F-cell Engine 14405 | -5/Factory | Entered Upper Caves 14430 | -5/Upper Caves | Learned Factory interactive machine intel 14505 | -5/Upper Caves | Discovered new exit (range 15) 14521 | -5/Upper Caves | Identified exit to Upper Caves 14811 | -5/Upper Caves | Learned 4 Factory zone layouts 15198 | -5/Upper Caves | Found Alien Artifact 15203 | -5/Upper Caves | Entered another Upper Caves area 15400 | -5/Upper Caves | Build established: Hacker-Scout 15401 | -5/Upper Caves | Discovered exit to Factory (range 10) 15580 | -5/Upper Caves | Discovered new exit (range 14) 15589 | -5/Upper Caves | Identified exit to Warlord 15612 | -5/Upper Caves | Entered Warlord 15638 | -5/Warlord | Discovered new exit (range 8) 15659 | -5/Warlord | System corruption cleaned by Quarantine Array 15770 | -5/Warlord | Found Prototype Device 15770 | -5/Warlord | Identified Minesniffer Drone Bay 15866 | -5/Warlord | Warlord's base attacked by MAIN.C 15877 | -5/Warlord | Met Warlord 15883 | -5/Warlord | Opened Warlord's prototype stash 15886 | -5/Warlord | Found Prototype Device 15886 | -5/Warlord | Identified Thermal Barrier 15888 | -5/Warlord | Found Prototype Processor 15888 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15893 | -5/Warlord | Found Prototype Hackware 15893 | -5/Warlord | Identified System Mapper 15902 | -5/Warlord | Found Prototype Processor 15902 | -5/Warlord | Identified Exp. Targeting Computer 15906 | -5/Warlord | Found Prototype Reactor 16021 | -5/Warlord | Spotted B-75 Beast 16033 | -5/Warlord | Lost 3 allies 16078 | -5/Warlord | Warlord forces counterattacked 16109 | -5/Warlord | Destroyed 12 combat bots 16166 | -5/Warlord | Spotted Executioner 16166 | -5/Warlord | Spotted Striker 16166 | -5/Warlord | Spotted Striker 16197 | -5/Warlord | Found Prototype Device 16197 | -5/Warlord | Identified Adv. Kinecellerator 16200 | -5/Warlord | Found Prototype Processor 16200 | -5/Warlord | Identified Exp. Core Analyzer 16212 | -5/Warlord | Identified exit to Proximity Caves 16212 | -5/Warlord | Entered Proximity Caves 16214 | -4/Proximity Caves | Lost 7 allies 16582 | -4/Proximity Caves | Build established: Hacker-Mutant 17077 | -4/Proximity Caves | Learned location of Quarantine (-2) 17080 | -4/Proximity Caves | Discovered exit to Factory (range 6) 17086 | -4/Proximity Caves | Entered Factory 17086 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17087 | -4/Factory | Identified exit to Extension 17087 | -4/Factory | Identified exit to Armory 17087 | -4/Factory | Identified Vortex Chain Reactor 17090 | -4/Factory | Loaded intel: 54 interactive machine locations 17148 | -4/Factory | Discovered new exit (range 15) 17181 | -4/Factory | Identified exit to Upper Caves 17198 | -4/Factory | Spotted B-86 Titan 17581 | -4/Factory | Repaired Tiamat Missile Launcher 17816 | -4/Factory | Identified Dimensional Node Initializer 17988 | -4/Factory | Build established: Hacker-Scout 17994 | -4/Factory | Fabricated Cld. Gravmag System (x1) 18675 | -4/Factory | Repaired Cld. Antigrav System? 18692 | -4/Factory | Discovered new exit (range 8) 18694 | -4/Factory | Identified exit to Research 19037 | -4/Factory | Local machine network offline 19099 | -4/Factory | Entered Upper Caves 19179 | -4/Upper Caves | Learned location of Testing (-3) 19307 | -4/Upper Caves | Learned Research trap positions 19441 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19518 | -4/Upper Caves | Discovered new exit (range 15) 19523 | -4/Upper Caves | Identified exit to Upper Caves 19556 | -4/Upper Caves | Spotted B-86 Titan 19565 | -4/Upper Caves | Entered another Upper Caves area 19642 | -4/Upper Caves | Discovered exit to Research (range 13) 19698 | -4/Upper Caves | Learned Research terminal intel 19940 | -4/Upper Caves | Spotted B-86 Titan 20044 | -4/Upper Caves | Discovered new exit (range 13) 20049 | -4/Upper Caves | Identified exit to Zhirov 20050 | -4/Upper Caves | Entered Zhirov 20053 | -4/Zhirov | Discovered new exit (range 3) 20059 | -4/Zhirov | Met Zhirov 20066 | -4/Zhirov | Learned location of Command (-1) 20073 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20080 | -4/Zhirov | Found Alien Artifact 20080 | -4/Zhirov | Identified Integrated Reactor 20080 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20089 | -4/Zhirov | Found Alien Artifact 20120 | -4/Zhirov | Identified exit to Proximity Caves 20120 | -4/Zhirov | Entered Proximity Caves 20472 | -3/Proximity Caves | Discovered exit to Research (range 16) 20486 | -3/Proximity Caves | Entered Research 20486 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20487 | -3/Research | Loaded intel: 103 trap records 20488 | -3/Research | Loaded intel: 24 terminal locations 20518 | -3/Research | Identified exit to Testing 20560 | -3/Research | Repaired Centrium Greatsword 20614 | -3/Research | Found Prototype Device 20614 | -3/Research | Identified Exp. EM Disruption Field 20710 | -3/Research | Identified Transdimensional Reconstructor 20721 | -3/Research | Central database locked down 20931 | -3/Research | Local machine network offline 21128 | -3/Research | Discovered new exit (range 9) 21148 | -3/Research | Crushed by falling debris 21148 | -3/Research | System corruption reached 10% 21179 | -3/Research | Lost 4 parts (3u1w) 21236 | -3/Research | First assault squad dispatched 21238 | -3/Research | Entered Testing 21276 | -3/Testing | Protovariant out of control (PL-JQR2JKV5WW) 21276 | -3/Testing | Unleashed a protovariant (PL-JQR2JKV5WW) 21288 | -3/Testing | Found Prototype Device 21288 | -3/Testing | Identified Exp. Thermal Defense Suite 21293 | -3/Testing | Found Prototype Launcher 21303 | -3/Testing | Incoming assault squad redirected 21303 | -3/Testing | Spotted PL-JQR2JKV5WW 21376 | -3/Testing | Spotted Striker 21387 | -3/Testing | Found Prototype Processor 21387 | -3/Testing | Identified Exp. Target Analyzer 21566 | -3/Testing | System corruption reached 30% 21722 | -3/Testing | Spotted Alpha 7 21738 | -3/Testing | Search patrols dispatched 21775 | -3/Testing | Local machine network offline 21775 | -3/Testing | Garrison activated, responded to threat 21798 | -3/Testing | Spotted Investigator 21805 | -3/Testing | Scanned by Researcher 21814 | -3/Testing | Destroyed Investigator 21838 | -3/Testing | Discovered new exit (range 15) 21848 | -3/Testing | Identified exit to Research 21850 | -3/Testing | Initialized slip node 21859 | -3/Testing | Lost 6 parts (1p2n3u) 21902 | -3/Testing | Destroyed 10 combat bots 21925 | -3/Testing | Found Fusion Bomb Launcher 21929 | -3/Testing | Lost 8 parts (6n1u1w) 21953 | -3/Testing | Spotted Striker 21968 | -3/Testing | Stole the SGEMP Prototype 21969 | -3/Testing | Warped through subspace to slip node 21976 | -3/Testing | Entered Research 21976 | -2/Research | Warlord forces began assault on 0b10 21976 | -2/Research | Evolved 2 slots: Utility x2 22081 | -2/Research | Met up with Warlord 22086 | -2/Research | Research machine network offline 22113 | -2/Research | Identified Tesla Bomb Launcher 22136 | -2/Research | Build established: Scavenger-Mutant 22250 | -2/Research | Lost 5 parts (4n1u) 22425 | -2/Research | Spotted Executioner 22450 | -2/Research | Destroyed Executioner 22461 | -2/Research | Borebot progress halted 22480 | -2/Research | Lost 6 allies 22527 | -2/Research | Spotted Striker 22549 | -2/Research | Found Exp. Core Analyzer 22670 | -2/Research | Lost 9 parts (1p5n3w) 22670 | -2/Research | Borebot progress halted 22723 | -2/Research | Discovered new exit (range 15) 22727 | -2/Research | Identified exit to Access 22744 | -2/Research | Spotted Executioner 22746 | -2/Research | Borebot progress halted 22756 | -2/Research | Entered Access 22756 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22757 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22757 | -1/Access | Zhirov transferred Access data 22758 | -1/Access | Loaded intel: 119 machine locations 22758 | -1/Access | Loaded intel: 104 trap records 22758 | -1/Access | Identified exit to Surface 22758 | -1/Access | Discovered exit to Surface (range 116) 22758 | -1/Access | Identified exit to Command 22758 | -1/Access | Discovered exit to Command (range 193) 22803 | -1/Access | Zhirov warped through subspace 22857 | -1/Access | Lost 5 parts (5n) 23088 | -1/Access | Released all parts (15) 23094 | -1/Access | System corruption reached 10% 23105 | -1/Access | Core integrity fell below 50% 23118 | -1/Access | Lost 4 parts (2p1u1w) 23151 | -1/Access | Energy Cycler disabled 23167 | -1/Access | Core integrity fell below 20% 23175 | -1/Access | Spotted B-99 Colossus 23176 | -1/Access | Spotted B-99 Colossus 23180 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 23151_ Energy Cycler explodes. 23160_ C-30 ARC bursts open, deploying its payload. 23160_ S-43 Plague unfolds itself. 23163_ U-05 Engineer lays Concrete. 23163_ U-05 Engineer destroyed. 23164_ Acquired 15 matter. 23166_ The unstable cave ceiling collapses. 23169_ B4PZBLELEPS3I0Y5A3TR%0E:5JIFHELWVE8 23171_ P-80 Master resets S-43 Plague, system corruption cleaned. 23176_ Smartbomb Launcher destroyed. 23177_ Lyr. Light Armor Plating destroyed. 23177_ Knocked back. 23177_ Slug penetrates Wall. 23177_ Penetrated by Slug. 23177_ Knocked back. 23177_ Slug penetrates Wall. 23177_ Penetrated by Slug. 23177_ Cld. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ###### # ######################## | | ###### # ######################## | | ##############+#### ###### ### | | ############## #######+##+###### ### | | ############## + ### " ### | | ################# ### """ ### | | ]################ ### """ ### | | %################ ### " ### | | ################ "" + + ### | | ################ """" ### ### | | ################# """" ### ### | | ################# """" ### ### | | ################# """" ### ### | | ################# """" ### ### | | ################# "" ####+####+########### | | ################# "" ## ^ | | ############################### ^ | | ############################### ^ | | #######"####################### ^ | | """T"""" """" ### ###+#### | | """ """" """" BB ### # | | " """""" """" BB ### # | | " " " """" # | | % " " "" " """" !! # | | " " <" " """" %% % !! / | | " " " """" @ s !! ] # | | " """""" """" BB ###/########### | | " """" BB % # ## | | " """" # ## | | #######"##################### """""## | | ############################# """""## | | ############################# """""## | | ## ############# """""## | | ## ############# """""## | | ## ############# ## | | ## ############# ## ! | | ## ############# "" "" ## | | ## ############# ""R"" ###+ | | ###+######################## """" ## | | ################################## # | | ################################# | | ##### ################################# # | | ###### ################################## !# | | # + ################## /^ | | # ^ # ################## =## | | # ^ ^ # " ################## ## | | + ^^ # """ ####################/#### | | " # ^ + """ ####### / #### | | "" # ######## " ####### / #### | | """ # ######## ####### # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 59 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Armor Coverage 225 Resistance: KI 30 Resistance: EX 50 Core Shielding 40 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 34 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Med. Treads | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Cld. Aerolev Unit | -6/Factory | Scanalyzed Drone Bay | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Cld. Gravmag System | -5/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Centrium Greatsword | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Vortex Chain Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Cld. Gravmag System | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- No Signal Special Delivery Challenges ------------ None Game ------ Seed FlightDeliveryProtomatter Manual? 0 Play Time 08:22:03 Cumulative 98.8 hours Start 2025.01.04 @ 12:10:26 End 2025.01.04 @ 21:43:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f97036c-9bca-4b1f-97f7-70573fa656b1