Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 02:10:14 Player: Darby Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (209) 1045 Value Destroyed (6532) 6532 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 13295 Bonus ------- High Alert Combat Kills 480 Friendly Fire -122 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 99/100 System Corruption 59% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Terrain Scan Processor Graphene Brace (fused) Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Heavy Shock Bomb Launcher Improved Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Terrain Scan Processor Seismic Detector Advanced Targeting Computer Graphene Brace Improved Thermal Shield Hacking Suite System Shield > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Improved Heavy Siege Treads Large Storage Unit Improved Terrain Scanner Improved Force Field Improved Hacking Suite Improved EM Pulse Cannon Disruptor Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Improved Datajack Advanced Remote Datajack [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 11 | . . 2 2 2 1 2 2 . Weapon . | . . . . . . . . . Parts Attached 363 | 8 14 98 53 56 18 46 21 49 Power 20 | 1 1 4 1 3 1 3 . 6 Engine 7 | 1 1 4 . 1 . . . . Core 7 | . . . 1 2 1 3 . . Reactor 6 | . . . . . . . . 6 Propulsion 37 | 2 4 4 5 1 2 8 2 9 Treads 32 | 2 4 4 5 1 2 3 2 9 Leg 1 | . . . . . . 1 . . Wheel 4 | . . . . . . 4 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 176 | 3 3 52 13 31 10 23 19 22 Device 133 | 2 . 39 7 21 7 22 17 18 Storage 3 | 1 1 . . . . . . 1 Processor 9 | . 2 . 2 1 2 1 1 . Hackware 6 | . . . 1 3 . . . 2 Protection 25 | . . 13 3 6 1 . 1 1 Artifact . | . . . . . . . . . Weapon 130 | 2 6 38 34 21 5 12 . 12 Energy Gun 38 | 1 2 6 9 9 2 4 . 5 Energy Cannon 22 | . . . 14 1 . 6 . 1 Ballistic Gun 23 | 1 2 15 1 1 . 1 . 2 Ballistic Cannon 3 | . . . . 2 . . . 1 Launcher 15 | . 2 4 5 . . 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 13 | . . 13 . . . . . . Slashing Weapon 9 | . . . 5 4 . . . . Piercing Weapon 6 | . . . . 4 2 . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 6 | . . 1 1 2 . . . 2 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 5 | . . . 5 . . . . . Parts Lost 46 | . . 1 10 1 2 7 . 25 Power 7 | . . 1 . . . 1 . 5 Propulsion 12 | . . . 2 . 1 4 . 5 Utility 18 | . . . 5 1 1 1 . 10 Weapon 9 | . . . 3 . . 1 . 5 Highest Loss Streak 14 | . . 1 3 1 2 3 . 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 89 99 99 94 95 83 Engine 4 | . 14 10 4 3 . . . . Core 2 | . . . 4 3 5 5 5 2 Treads 16 | . 28 22 17 15 19 10 4 8 Device 16 | . 4 16 12 17 17 23 26 20 Storage 8 | . 14 11 9 7 6 5 5 4 Processor 17 | . 9 11 18 23 22 21 21 18 Hackware 6 | . . . 1 10 13 11 10 11 Protection 2 | . . 5 4 1 . . 4 1 Energy Gun 7 | . 13 11 5 5 8 5 5 3 Energy Cannon 2 | . . . 7 . . 4 5 1 Ballistic Gun 3 | . 13 7 . 1 . . . 1 Peak Build Rating 113 | 7 12 22 34 43 48 60 93 113 Average Rating 40 | 6 10 19 27 38 44 51 73 93 On Entrance 31 | . 7 12 19 27 39 44 56 76 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 13 27 43 58 46 44 53 71 78 Greatest Support 150 | 40 46 46 46 40 60 68 93 150 Greatest Overweight (x) 13 | . . . 1 1 . 13 1 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 5 14 15 15 15 15 15 15 4 Class Distribution -------------------- 40% | Mutant 25% | Scavenger-Skirmisher 15% | Scavenger-Mutant 14% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 4848 | 307 207 1245 710 474 340 586 167 812 Remotely . | . . . . . . . . . Salvage Created 7723 | 357 661 1546 2268 531 386 811 167 996 Parts 474 | 35 53 105 120 40 20 50 9 42 Haulers Intercepted 9 | . 2 4 2 . . 1 . . Recyclers Shooed 10 | . 1 . 3 . 2 2 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 131 | . 13 31 41 10 1 13 3 19 Melee 3 | . . 1 . 2 . . . . Guns 64 | . 10 22 11 5 1 5 . 10 Cannons 28 | . . . 14 1 . 5 3 5 AOE 29 | . 3 7 14 . . 2 . 3 Classes Destroyed 17 | 3 6 2 5 1 . . . . Worker 14 | 4 . 1 4 1 2 1 . 1 Builder 15 | . 1 1 4 2 . 7 . . Tunneler 11 | 9 . . 1 1 . . . . Hauler 9 | . 2 4 2 . . 1 . . Recycler 8 | 1 1 . 3 . 2 . . 1 Mechanic 1 | . . 1 . . . . . . Operator 8 | . 1 2 3 1 . 1 . . Watcher 15 | . 3 5 2 1 1 3 . . Swarmer 30 | . 6 6 4 3 1 4 . 6 Grunt 54 | . 7 15 27 3 . . . 2 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . Protector 1 | . . . 1 . . . . . Sentry 18 | . . 10 5 1 1 . 1 . Hunter 3 | . . . 1 . . 2 . . Programmer 23 | . . . . 3 . 7 2 11 Heavy 1 | . . . 1 . . . . . Best Kill Streak 15 | 5 4 5 15 3 2 8 2 3 Combat Bots Only 9 | . 3 5 9 3 1 5 2 3 Max Kills in Single Turn 5 | 1 3 3 5 1 1 2 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 3 4 . . 1 . 2 Melee 1 | . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1023 | . 44 152 146 99 27 109 12 434 Missed 280 | . 8 36 38 35 13 31 3 116 Damage Taken 14018 | . 431 1651 2135 864 114 1423 173 7227 Core 2266 | . 78 210 254 109 . 277 22 1316 Absorbed by Shields 83 | . . . . . . . 9 74 Reduced by Siege Mode 585 | . . . . . . . 11 574 Ignored by Resistances 140 | . . . . . . . 6 134 Regen/Repaired (Parts) 547 | . 166 125 . . . 256 . . Core Remaining (%) 77 | 100 68 47 53 84 100 72 98 . Volleys Fired 652 | 26 58 100 130 44 15 126 27 126 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 186 | 60 76 112 126 110 135 178 178 186 Shots Fired 1047 | 52 115 197 212 78 23 170 35 165 Gun 721 | 52 113 194 93 67 23 59 8 112 Cannon 303 | . . . 109 11 . 108 27 48 Launcher 23 | . 2 3 10 . . 3 . 5 Special . | . . . . . . . . . Kinetic 257 | 26 57 88 26 14 . 6 . 40 Thermal 700 | 26 56 106 136 64 15 142 35 120 Explosive 18 | . 2 3 10 . . 3 . . Electromagnetic 72 | . . . 40 . 8 19 . 5 Robot Hit Streak 33 | 9 18 27 20 10 14 25 10 33 Robot Miss Streak 6 | 2 3 3 2 3 2 6 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 716 | 33 82 162 158 59 27 69 14 112 Core Hits 365 | 17 37 62 97 22 23 51 11 45 Critical Kills 4 | . . 1 . . . . . 3 Critical Parts Destroyed 12 | . . . 1 . . . . 11 Critical Strikes 37 | . . 8 4 9 . . . 16 Burn 15 | . . 7 2 6 . . . . Destroy 15 | . . . 1 . . . . 14 Blast 3 | . . . . 1 . . . 2 Corrupt 1 | . . . 1 . . . . . Smash 1 | . . 1 . . . . . . Sever 1 | . . . . 1 . . . . Impale 1 | . . . . 1 . . . . Melee Attacks 116 | . . 33 9 65 9 . . . Impact 33 | . . 33 . . . . . . Slashing 21 | . . . 9 12 . . . . Piercing 58 | . . . . 53 5 . . . Sneak Attacks 8 | . . 1 . 3 4 . . . Combat Hostiles 4 | . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19083 | 348 961 3091 5301 1369 576 2866 532 4039 Guns 10578 | 348 815 2426 1272 945 519 1237 269 2747 Cannons 4284 | . . . 2134 96 . 795 245 1014 Explosions 3686 | . 146 503 1887 . 57 833 . 260 Melee 485 | . . 162 . 323 . . . . Ramming 50 | . . . 8 5 . 1 18 18 Kinetic 2901 | 97 349 973 312 131 . 84 . 955 Thermal 11458 | 251 466 1453 2518 910 477 2063 514 2806 Explosive 2749 | . 146 503 1552 . . 548 . . Electromagnetic 1440 | . . . 911 . 99 170 . 260 Impact 162 | . . 162 . . . . . . Slashing 179 | . . . . 179 . . . . Piercing 144 | . . . . 144 . . . . Highest Corruption 58 | . . . 5 1 . 7 4 58 Average Corruption 9 | . . . 5 1 . 3 3 23 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 144 | . . . . 12 . 34 6 92 Message Errors 23 | . . . . 2 . 8 2 11 Matter Fused 41 | . . . . 2 . 13 2 24 Heat Flow Errors 11 | . . . . 1 . 1 . 9 Energy Discharges 11 | . . . . 2 . 3 . 6 Parts Rejected 3 | . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 20 | . . . . 4 . 4 1 11 Data Loss (major) 3 | . . . . . . 1 1 1 Misfires 5 | . . . . 1 . 2 . 2 Alerts 1 | . . . . . . 1 . . Misdirections 18 | . . . . . . . . 18 Weapon Failures 7 | . . . . . . . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 272 | . . 51 65 45 . 93 . 18 Projectiles 99 | . . . 59 . . 23 . 17 Explosions 120 | . . 43 6 . . 70 . 1 Melee 53 | . . 8 . 45 . . . . Knockbacks 12 | . . . 1 1 . . . 10 Impact 1 | . . . 1 . . . . . Kinetic 11 | . . . . 1 . . . 10 Secondary . | . . . . . . . . . Self-Inflicted Damage 199 | . . 89 110 . . . . . Shots 5 | . . 2 3 . . . . . Rammed 9 | . . . 1 1 . 1 3 3 Targets Rammed 11 | . . . 2 2 . 1 3 3 Kicked . | . . . . . . . . . Crushed 2 | . . . 1 1 . . . . Highest Temperature 326 | 40 148 234 326 300 163 194 183 198 Average Temperature 69 | 18 36 48 97 83 64 57 59 75 Received Heat Transfer 2077 | . 198 609 855 195 42 . 4 174 Effects 5 | . . 3 2 . . . . . Interference 5 | . . 3 2 . . . . . Siege Activations 12 | . . . . . . . 1 11 Total Turns 290 | . . . . . . . 69 221 Longest Duration 81 | . . . . . . . 69 81 Robots Corrupted 2 | . . . 1 . . 1 . . Combat Hostiles 2 | . . . 1 . . 1 . . Parts Fried 12 | . . 1 5 . . 3 . 3 Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 5 | . . 1 1 2 . . . 1 Combat Hostiles 5 | . . 1 1 2 . . . 1 Parts Melted 42 | . . 10 6 5 . 9 4 8 Heat Transferred 20462 | 550 1109 3811 4185 2159 1000 3200 800 3648 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 886 | 70 209 526 886 549 91 505 298 345 Initial 402 | . 45 11 172 402 39 16 224 84 Average 215 | 30 78 335 352 217 58 200 205 158 Maximum Alert Level 3 | . 1 2 3 2 . 2 1 1 Low Security (%) 54 | 100 98 16 28 59 100 54 40 66 Level 1 26 | . 1 40 26 22 . 32 59 33 Level 2 17 | . . 42 37 18 . 13 . . Level 3 1 | . . . 8 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 37 | . 3 2 7 8 1 5 2 9 Investigation 7 | . 2 1 1 2 . . . 1 Extermination 13 | . . . . 3 . 4 1 5 Reinforcement 13 | . 1 1 5 3 1 . 1 1 Assault 3 | . . . 1 . . 1 . 1 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 18 | . 6 3 4 2 1 . . 2 Communications Jammed 9 | . . . . . . 4 . 5 Distress Signals 5 | . . . . . . 4 . 1 Times Spotted 239 | . 35 44 64 23 4 22 4 43 Peak Tracking Total 7 | . 5 4 6 4 2 5 2 7 Tactical Retreats 23 | . 7 . 8 4 . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 1 1 1 3 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 15 | . . . 3 . . 12 . . Max in Single Turn 5 | . . . 1 . . 5 . . Garrison Access 2 | . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 52 | . 9 16 10 7 2 5 . 3 Terminals 38 | . 7 11 6 7 2 3 . 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 2 1 . . 1 . . Recycling Units 4 | . 1 1 1 . . 1 . . Scanalyzers 3 | . . 2 1 . . . . . Garrison Access 2 | . . . 1 . . . . 1 Total Hacks 140 | . 22 42 25 25 3 15 . 8 Successful 63 | . 11 20 13 10 1 7 . 1 Failed 74 | . 10 21 11 15 2 8 . 7 Catastrophic 15 | . 2 4 2 3 . 2 . 2 Database Lockouts 3 | . 1 1 1 . . . . . Manual 44 | . 7 20 11 5 1 . . . Terminals 109 | . 16 33 17 25 3 10 . 5 Fabricators . | . . . . . . . . . Repair Stations 12 | . 4 4 1 . . 3 . . Recycling Units 6 | . 2 1 1 . . 2 . . Scanalyzers 9 | . . 4 5 . . . . . Garrison Access 4 | . . . 1 . . . . 3 Terminal Hacks 42 | . 5 12 8 10 1 5 . 1 Part Schematic 2 | . 1 . . 1 . . . . Robot Analysis 8 | . . 5 3 . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 2 | . . 1 . . . 1 . . Machine Index 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 Alert Level 4 | . . 1 2 1 . . . . Unreport Threat 6 | . 1 1 2 2 . . . . Locate Traps 7 | . 1 2 1 . 1 2 . . Maintenance Status 1 | . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . 4 3 . . . 2 . . Scan Component 5 | . 2 2 . . . 1 . . Repair 4 | . 2 1 . . . 1 . . Recycling Unit Hacks 3 | . 2 1 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 8 | . . 4 4 . . . . . Insert Component 4 | . . 2 2 . . . . . Analyze 4 | . . 2 2 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 4 | . 1 1 1 . . 1 . . Used 3 | . 1 1 . . . 1 . . Hacking Detections 45 | . 6 15 8 7 2 4 . 3 Full Trace Events 2 | . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 2 2 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 2 1 . . . 1 . . Time 115 | . 64 32 . . . 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . Parts Scanalyzed 4 | . . 2 2 . . . . . Part Schematics Acquired 4 | . . 2 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 13 | . . . . . 1 12 . . Largest Group 8 | . . . . . 1 8 . . Highest-Rated Group 214 | . . . . . 12 214 . . Highest-Rated Ally 31 | . . . . . 12 31 . . Total Orders 12 | . . . . . 2 10 . . EXPLORE 6 | . . . . . 1 5 . . RETURN 6 | . . . . . 1 5 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 8 | . . 5 3 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 9 | . . . . . 1 8 . . Drone Recoveries 7 | . . . . . 1 6 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 14449 | 383 1990 2435 1964 2215 474 2425 670 1893 Spaces Moved 5657 | 169 743 926 700 679 179 1037 365 859 Core 124 | 3 . . . . . 1 . 120 Treads 4918 | 166 743 926 700 679 179 616 170 739 Legs . | . . . . . . . . . Wheels 615 | . . . . . . 420 195 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 163 95 95 50 Average Speed 160 | 158 160 160 182 186 163 146 125 152 Slowest Speed 700 | 160 160 160 240 245 165 700 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 8 99 96 66 23 4 22 12 22 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 178 | . . 16 11 40 5 74 19 13 Terrain Destroyed 483 | . 16 46 150 40 9 187 21 14 Melee 65 | . . 16 9 35 5 . . . Projectile 129 | . . . 11 5 . 78 21 14 AOE 289 | . 16 30 130 . 4 109 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 9739 | 236 1445 1599 1145 1441 320 1759 536 1258 Wait 2725 | 24 594 401 216 570 99 524 99 198 Move 5649 | 168 742 925 699 678 178 1036 364 859 Hop . | . . . . . . . . . Pick Up 103 | 7 21 19 20 11 1 10 10 4 Fast Attach 38 | 7 2 1 4 2 1 6 3 12 Attach 52 | . . 2 11 7 3 14 1 14 Detach 20 | . . . 1 3 . 9 . 7 Swap 273 | 1 12 95 38 47 14 26 17 23 Drop 100 | 3 16 23 15 12 . 7 12 12 Fire 652 | 26 58 100 130 44 15 126 27 126 Melee 116 | . . 33 9 65 9 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . . . 2 2 . 1 3 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 384 | -11/Scrapyard | Entered Materials 389 | -10/Materials | Build established: Mutant 797 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Central database locked down 926 | -10/Materials | Discovered new exit (range 10) 1184 | -10/Materials | Derelicts attacked the area 1618 | -10/Materials | Discovered new exit (range 4) 1704 | -10/Materials | Discovered new exit (range 16) 1839 | -10/Materials | Discovered new exit (range 11) 2292 | -10/Materials | Repaired Imp. Treads 2325 | -10/Materials | Repaired Imp. Treads 2374 | -10/Materials | Identified exit to Materials 2374 | -10/Materials | Entered another Materials area 2374 | -9/Materials | Evolved 2 slots: Utility x2 2652 | -9/Materials | Discovered new exit (range 4) 2655 | -9/Materials | Identified exit to Materials 2724 | -9/Materials | Discovered new exit (range 8) 2880 | -9/Materials | Discovered new exit (range 16) 2953 | -9/Materials | Repaired Imp. Treads 3346 | -9/Materials | Identified exit to Mines 3346 | -9/Materials | Identified exit to Storage 3665 | -9/Materials | Discovered exit to Materials (range 16) 4116 | -9/Materials | Discovered exit to Materials (range 12) 4154 | -9/Materials | Central database locked down 4565 | -9/Materials | Core integrity fell below 50% 4809 | -9/Materials | Entered another Materials area 4809 | -8/Materials | Evolved 2 slots: Utility x2 5313 | -8/Materials | Discovered new exit (range 5) 5319 | -8/Materials | Identified exit to Factory 5356 | -8/Materials | Build established: Scavenger-Mutant 5572 | -8/Materials | Lost 3 parts (1n2u) 5681 | -8/Materials | Destroyed 9 combat bots 5710 | -8/Materials | Central database locked down 5814 | -8/Materials | Build established: Mutant 6000 | -8/Materials | Discovered exit to Factory (range 3) 6409 | -8/Materials | First assault squad dispatched 6773 | -8/Materials | Entered Factory 6773 | -7/Factory | Evolved 2 slots: Utility x2 7464 | -7/Factory | Identified exit to Factory 7630 | -7/Factory | Build established: Scavenger-Assassin 8988 | -7/Factory | Entered another Factory area 8988 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9081 | -6/Factory | Discovered new exit (range 36) 9412 | -6/Factory | Identified exit to Factory 9462 | -6/Factory | Entered another Factory area 9462 | -5/Factory | Evolved 2 slots: Utility x2 9517 | -5/Factory | Repaired Arm. Treads 9671 | -5/Factory | Build established: Scavenger-Skirmisher 9845 | -5/Factory | Identified exit to Upper Caves 9845 | -5/Factory | Identified exit to Extension 10610 | -5/Factory | Build established: Scavenger-Mutant 11041 | -5/Factory | Lost 3 parts (2n1w) 11330 | -5/Factory | Build established: Scavenger-Skirmisher 11862 | -5/Factory | First assault squad dispatched 11878 | -5/Factory | Discovered new exit (range 9) 11885 | -5/Factory | Identified exit to Factory 11887 | -5/Factory | Entered another Factory area 11887 | -4/Factory | Evolved 2 slots: Utility x2 12323 | -4/Factory | Discovered new exit (range 14) 12396 | -4/Factory | Identified exit to Research 12557 | -4/Factory | Entered Research 12557 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13382 | -3/Research | System corruption reached 10% 13469 | -3/Research | Lost 8 parts (1p1n3u3w) 13576 | -3/Research | System corruption reached 30% 13779 | -3/Research | Build established: Scavenger-Mutant 13966 | -3/Research | Garrison activated, responded to threat 14097 | -3/Research | Spotted B-86 Titan 14227 | -3/Research | Build established: Scavenger-Skirmisher 14365 | -3/Research | Core integrity fell below 50% 14395 | -3/Research | Core integrity fell below 20% 14431 | -3/Research | Lost 14 parts (3p4n6u1w) 14450 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14389_ Slug penetrates P-80 Master. 14389_ P-80 Master destroyed. 14389_ Slug penetrates Wall. 14390_ Acquired 56 matter. 14391_ System corrupted: Energy discharge (-7). 14394_ Door malfunctions. 14395_ Knocked back. 14395_ Penetrated by Slug. 14395_ Slug penetrates Wall. 14397_ K-01 Serf collects debris. 14400_ Machine Analyzer destroyed. 14401_ Penetrated by Slug. 14401_ Slug penetrates Wall. 14425_ System corrupted: Graphene Brace fused. 14427_ Connecting with Terminal... 14429_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14434_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 14442_ System corrupted: Substantial component data lost. 14445_ Emergency Access malfunctions. 14449_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????T???????????????????????????????????????? | | ????????""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ??????????????###### @ #???????????????????? | | ??????????????# / #???????????????????? | | ??????????????# #### ] ] #???????????????????? | | ?????????????##+#### #???????????????????? | | ?????????????# ## =#???????????????????? | | ?????????????#! ## #???????????????????? | | ?????????????# ## p #???????????????????? | | ?????????????# ######p#####?????######????????? | | #######??????# #### Y ########## #????????? | | #######??????# + "" #????????? | | ##??????# # ## "T #????????? | | ##??????# ! # ## #######+## #??""""""" | | ##??????# # ### ##???? ## ##??"""Y""" | | ##??????######+### #???? ## #?????????? | | # ##??????#????? # #??? ## #?????????? | | # ##??????# ???? # #?# ## #?????????? | | # ##??????# """ # #?# ## ##????????? | | # ##??????# """ # #?# # #????????? | | # ##??????# """ # #?# # #????????? | | # ##??????# """ # #?# ? # +????????? | | + ##??????# """ = # #?######### #????????? | | # ##??????? # #?????????# #????????? | | # ##????????? ?# #?????????# #????????? | | # ######+######+#### ##????????# #????????? | | # ### #????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 100 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 600 Resistance: TH 25 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mni. Drone Bay | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SuspensionDeuteriumBooster Manual? 0 Play Time 05:21:36 Cumulative 124.5 hours Start 2024.09.12 @ 20:00:28 End 2024.09.13 @ 02:10:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/3/0/0/0/0/0/0 Lore% 33 Gallery% 52 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a1fd788-2681-4ee7-91e3-393aceb36dcd