Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.18 @ 18:08:30 Player: DuckBoy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (196) 980 Value Destroyed (7300) 7300 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4792) 4792 TOTAL SCORE: 22292 Bonus ------- High Alert Combat Kills 833 Follower Combat Kills 299 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 1500 Friendly Fire -140 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer Advanced Target Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved System Restoration Module Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Cooled Linear Gravjet Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Cloaking Device Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Force Lance > --- INVENTORY -------- Long-range Terrain Scanner Improved System Restoration Module Enhanced Nova Cannon [Rating: 122] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Biomechanical Wings Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Slots Evolved 18 | . . . 2 2 . . 2 . 2 . . 2 . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . 1 Utility 11 | . . . 2 1 . . . . 1 . . 1 . 1 . . 2 . 2 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 287 | 6 4 3 24 12 34 18 5 15 23 19 37 14 1 11 3 11 1 7 5 17 6 11 Power 39 | 1 1 1 2 3 2 1 1 1 6 7 5 3 . 1 . 1 . 1 . 1 . 1 Engine 21 | 1 1 1 2 1 2 1 . 1 6 2 2 1 . . . . . . . . . . Core 13 | . . . . 2 . . 1 . . 5 3 1 . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 Propulsion 64 | 2 2 . 8 4 3 6 1 5 3 3 2 5 . 2 . 3 1 4 . 4 2 4 Treads 28 | 2 2 . 8 4 3 6 1 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . 3 3 3 2 . . . . . . . . 2 2 1 Flight 20 | . . . . . . . . . . . . 5 . 2 . 3 1 4 . 2 . 3 Utility 84 | 1 1 1 6 2 7 4 3 5 8 1 17 3 . 6 1 3 . 2 2 7 3 1 Device 36 | . . . 3 1 3 1 . 5 1 1 10 . . 1 . 1 . 1 2 4 1 1 Storage 7 | 1 1 . . . . . . . 1 . 1 2 . . . . . 1 . . . . Processor 7 | . . . . . . 2 1 . . . 1 . . . . . . . . 3 . . Hackware 23 | . . . 1 . . . . . 6 . 5 1 . 5 1 2 . . . . 2 . Protection 11 | . . 1 2 1 4 1 2 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 . 1 8 3 22 7 . 4 6 8 13 3 1 2 2 4 . . 3 5 1 5 Energy Gun 17 | 2 . 1 4 1 2 . . . . 3 3 . . . . . . . . 1 . . Energy Cannon 21 | . . . 1 . 2 3 . 1 . 2 6 1 . . . 1 . . . 2 1 1 Ballistic Gun 21 | . . . 3 2 8 2 . 3 3 . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . 4 1 . . . 1 2 . . . . 3 . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Special Weapon 8 | . . . . . . . . . . 2 1 1 1 2 1 . . . . . . . Impact Weapon 11 | . . . . . 5 . . . 2 . 1 1 . . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . 1 . . . . . . . . . 1 2 . 3 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 1 . . 1 1 . 3 . . . 1 . . . . 1 1 Parts Lost 91 | . . 1 10 1 5 6 . 3 9 5 6 1 1 1 2 1 . 3 . 14 1 21 Power 16 | . . . 1 . 1 . . 1 3 . 2 1 1 1 1 . . 1 . 2 . 1 Propulsion 24 | . . . 2 . . 2 . . 1 2 1 . . . . 1 . . . 7 1 7 Utility 31 | . . . 4 1 1 2 . 2 3 1 1 . . . . . . 2 . 4 . 10 Weapon 20 | . . 1 3 . 3 2 . . 2 2 2 . . . 1 . . . . 1 . 3 Highest Loss Streak 16 | . . 1 5 1 1 3 . 2 3 3 1 1 1 1 2 1 . 3 . 12 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 97 86 99 95 95 92 90 89 90 85 67 70 64 78 78 76 75 71 54 74 50 Engine 7 | . 14 14 10 3 8 9 7 7 8 7 3 5 11 5 . 1 9 2 . . . . Core 2 | . . . . 5 . . 3 . . 3 9 . . . 2 . . . 4 1 . . Treads 10 | . 28 28 20 18 18 17 19 10 . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 12 25 26 16 3 . . . . . . . 3 11 4 Flight 2 | . . . . . . . . . . . . 15 23 22 31 30 28 28 26 10 4 3 Device 7 | . . . 9 17 13 9 8 14 5 7 4 2 . . . . . 2 5 6 12 4 Storage 7 | . 14 14 11 9 9 9 7 7 5 6 6 3 5 5 5 5 4 4 4 1 . . Processor 1 | . . . . . . 6 7 . . . 1 . . . . . . . . 4 13 11 Hackware 14 | . . . . 9 9 9 7 7 23 18 24 23 29 30 36 35 33 31 26 19 21 19 Protection 4 | . . 11 13 8 10 6 5 4 . . . . . . . . . . . . . . Energy Gun 5 | . 28 28 11 . 6 . . . . 3 3 . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 14 7 14 . . 1 2 . . . . . . . . 3 . Ballistic Gun 6 | . . . 9 26 14 3 . . 13 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 9 7 6 . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 4 5 3 . . 1 1 . . . . . . Impact Weapon 2 | . . . . . 1 . . . 5 6 5 3 . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 13 33 29 38 50 66 66 64 79 60 64 56 59 24 27 28 36 24 35 40 36 34 34 Greatest Support 66 | 40 40 40 40 40 40 44 64 66 48 48 46 40 24 40 40 40 38 38 38 38 35 43 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 1 1 1 1 1 2 . 1 . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 15 15 12 15 15 15 15 15 15 15 9 5 5 Most Carried 15 | 4 14 15 15 15 15 15 15 15 14 15 15 15 15 15 11 15 15 15 15 15 5 5 Average Carried 13 | 1 9 14 14 14 14 14 14 13 11 13 14 9 12 12 10 11 15 14 14 8 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 14 14 15 15 14 15 15 14 12 14 12 15 14 11 9 15 15 15 15 5 5 1 Class Distribution -------------------- 18% | Mutant 18% | Hacker-Mutant 13% | Bothacker-Mutant 11% | Gunner 9% | Scavenger-Tank 7% | Tank 7% | Scavenger-Mutant 5% | Wizard-Sprinter 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Tank | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/DSF Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/DSF Wizard-Sprinter | -2/Research Hacker-Mutant | -2/Garrison Wizard-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Matter Collected 5383 | 260 40 30 417 632 937 558 . 305 520 314 598 . 191 62 . 35 . . 307 83 69 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7301 | 70 342 120 1044 675 1119 1218 . 396 490 569 474 . . . . . . . 295 206 69 214 Parts 418 | . 22 10 57 41 65 70 . 26 18 32 29 . . . . . . . 23 12 6 7 Haulers Intercepted 5 | . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Combat Hostiles Destroyed 157 | . 5 7 20 20 32 23 . 10 8 14 10 . . . . . . . . 3 . 5 Melee 7 | . . 1 . . . . . . 1 . . . . . . . . . . 3 . 2 Guns 96 | . 5 6 19 20 29 1 . . 6 7 3 . . . . . . . . . . . Cannons 38 | . . . . . 2 19 . 10 . 3 4 . . . . . . . . . . . AOE 5 | . . . . . . . . . . 1 1 . . . . . . . . . . 3 Classes Destroyed 18 | 1 4 . 4 . 3 1 . 2 1 . 1 . . . . . . . 1 . . . Worker 11 | . . . 1 . . 1 . . . . 1 . . . . . . . 6 . . 2 Builder 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hauler 5 | . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . Recycler 5 | 1 2 . . . . . . . 1 . . . . . . . . . 1 . . . Operator 4 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . Watcher 9 | . 2 . 1 1 1 2 . . . 1 1 . . . . . . . . . . . Swarmer 45 | . 3 6 . 7 9 2 . 4 2 7 3 . . . . . . . . . . 2 Cutter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 60 | . 2 1 13 6 14 14 . . 2 4 1 . . . . . . . . . . 3 Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . Sentry 25 | . . . 6 7 5 4 . 1 1 . 1 . . . . . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . Programmer 13 | . . . . . . . . . 3 3 4 . . . . . . . . 3 . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 5 3 6 5 7 4 . 4 4 7 4 . . . . . . . 8 2 1 5 Combat Bots Only 7 | . 3 3 3 5 7 4 . 4 4 7 3 . . . . . . . . 2 . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 . 1 1 1 1 . . . . . . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 Melee 1 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Damage Taken 14639 | . 135 297 1408 587 1461 1128 . 898 1432 1258 943 . 62 100 281 195 . 294 1 1082 273 2804 Core 3991 | . 44 22 279 103 128 183 . 80 263 258 136 . 17 26 138 129 . 81 . 398 91 1615 Absorbed by Shields 296 | . . . . . . . . . 99 108 . . . . 89 . . . . . . . Regen/Repaired (Parts) 482 | . . . . . . . . . 121 . 361 . . . . . . . . . . . Core Remaining (%) 66 | 100 . 73 30 . . 24 . 88 . . 22 . 98 . . 74 . 93 . . 66 . Volleys Fired 585 | . 21 21 93 43 93 60 . 24 30 75 84 . . 2 6 4 . . . 8 15 6 Largest 3 | . 2 2 2 3 3 3 . 3 3 1 3 . . 1 1 1 . . . 1 1 1 Hottest 236 | . 90 90 108 75 176 203 . 188 84 98 236 . . 7 7 40 . . . 120 120 120 Shots Fired 1137 | . 42 41 176 129 228 179 . 72 65 75 89 . . 2 6 4 . . . 8 15 6 Gun 699 | . 42 41 168 129 180 20 . . 65 38 16 . . . . . . . . . . . Cannon 408 | . . . 8 . 48 159 . 72 . 36 56 . . . . 4 . . . 8 15 2 Launcher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Special 26 | . . . . . . . . . . 1 17 . . 2 6 . . . . . . . Kinetic 535 | . . . 77 129 143 70 . 24 65 13 10 . . . . 4 . . . . . . Thermal 421 | . 42 41 87 . . 109 . 48 . 23 46 . . . . . . . . 8 15 2 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic 151 | . . . 12 . 85 . . . . 38 16 . . . . . . . . . . . Robot Hit Streak 22 | . 14 4 19 6 7 12 . 8 9 5 14 . . 16 22 1 . . . . 5 3 Robot Miss Streak 10 | . 2 4 4 8 10 5 . 4 7 3 2 . . . . 1 . . . . 1 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 15 | . . 3 1 6 4 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 758 | . 29 21 133 94 152 99 . 45 50 30 63 . . 2 6 1 . . 11 11 5 6 Core Hits 309 | . 15 9 49 45 63 42 . 16 16 13 15 . . . . . . . 5 3 3 15 Critical Kills 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . 1 1 1 . . . . . . . . . . . Critical Strikes 18 | . 1 1 2 . 3 4 . . 1 1 3 . . . . . . . 2 . . . Burn 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Smash 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 149 | . . . . . 20 . . . 39 21 19 . . . 1 . . . 17 19 2 11 Impact 92 | . . . . . 7 . . . 39 21 19 . . . 1 . . . 5 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . . . 12 19 2 11 Sneak Attacks 24 | . . . . . 13 . . . 2 . . . . . . . . . 9 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18042 | 2 355 268 1794 1469 2835 2704 . 1158 1598 1231 1735 . . . . 32 . . 997 521 211 1132 Guns 7768 | . 355 261 1689 1461 2202 123 . . 819 557 301 . . . . . . . . . . . Cannons 6081 | . . . 82 . 553 2559 . 1158 . 378 1108 . . . . 32 . . . . 211 . Explosions 1277 | . . . . . 80 . . . 18 127 62 . . . . . . . . . . 990 Melee 2833 | . . . . . . . . . 761 151 264 . . . . . . . 994 521 . 142 Ramming 83 | 2 . 7 23 8 . 22 . . . 18 . . . . . . . . 3 . . . Kinetic 6887 | . . . 849 1461 1744 907 . 390 819 378 307 . . . . 32 . . . . . . Thermal 5258 | . 355 261 818 . 80 1775 . 768 . 127 863 . . . . . . . . . 211 . Explosive 990 | . . . . . . . . . . . . . . . . . . . . . . 990 Electromagnetic 1991 | . . . 104 . 1011 . . . 18 557 301 . . . . . . . . . . . Impact 1281 | . . . . . . . . . 761 151 264 . . . . . . . 105 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1552 | . . . . . . . . . . . . . . . . . . . 889 521 . 142 Highest Corruption 14 | . . . . 2 2 3 . . 6 12 13 . . . . . . . . 14 13 . Average Corruption 5 | . . . . 2 2 2 . . 5 10 7 . . . . . . . . 11 7 . Corruption Purged 24 | . . . . . . . . . . . 14 . . . . . . . . 1 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 169 | . . . . . 30 15 . . 31 40 41 . . . . . . . . 6 6 . Message Errors 47 | . . . . . 11 3 . . 5 8 16 . . . . . . . . 1 3 . Matter Fused 38 | . . . . . 4 3 . . 12 8 10 . . . . . . . . . 1 . Heat Flow Errors 25 | . . . . . 4 3 . . 4 6 7 . . . . . . . . 1 . . Energy Discharges 21 | . . . . . 6 2 . . 4 5 2 . . . . . . . . 1 1 . Parts Rejected 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . 1 . . . 3 6 3 . . . . . . . . 1 1 . Data Loss (major) 6 | . . . . . 1 1 . . 2 1 . . . . . . . . . 1 . . Misfires 6 | . . . . . 1 2 . . . 2 1 . . . . . . . . . . . Alerts 6 | . . . . . 1 . . . 1 2 2 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 937 | . . . . . . 21 . 4 196 127 244 . . . . . . . 283 52 . 10 Projectiles 242 | . . . . . . 21 . 4 . 59 158 . . . . . . . . . . . Explosions 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Melee 685 | . . . . . . . . . 196 68 86 . . . . . . . 283 52 . . Knockbacks 25 | . . . . . 5 5 . 2 3 3 7 . . . . . . . . . . . Impact 9 | . . . . . . . . . 3 2 4 . . . . . . . . . . . Kinetic 16 | . . . . . 5 5 . 2 . 1 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . 8 . . . . . . . . 1 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 22 | . . 2 11 2 . 3 . . . 2 . . . . . . . . 2 . . . Targets Rammed 24 | 1 . 3 11 2 . 3 . . . 2 . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 204 268 243 8 242 332 . 318 220 287 384 273 . . . . . . . 208 24 40 Average Temperature 90 | . 82 125 96 8 75 95 . 67 58 81 106 148 . . . . . . . 84 12 22 Received Heat Transfer 3053 | . 42 27 600 216 651 657 . . 297 167 183 . . . 21 30 . . . . . 162 Effects 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Fried 10 | . . . . . 1 . . . 3 4 2 . . . . . . . . . . . Impact Corruptions 16 | . . . . . . . . . 9 3 4 . . . . . . . . . . . Robots Melted 5 | . . . 1 . . 3 . . . . 1 . . . . . . . . . . . Combat Hostiles 5 | . . . 1 . . 3 . . . . 1 . . . . . . . . . . . Parts Melted 17 | . . 2 6 . . 6 . . . . 3 . . . . . . . . . . . Heat Transferred 9206 | . 1016 768 2026 . 100 2627 . 1184 . 150 1150 . . . . . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . 2 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Peak Influence 1302 | 5 117 97 211 287 1302 921 371 460 261 563 345 149 112 121 178 106 35 26 104 84 125 313 Initial 634 | . 3 27 . 67 92 634 367 259 241 32 295 149 97 53 81 72 27 26 . 78 31 72 Average 256 | . 70 71 99 82 594 742 368 409 130 238 102 139 107 102 126 59 30 14 33 61 64 179 Maximum Alert Level 4 | . . . 1 1 4 3 1 2 1 2 1 . . . . . . . . . . 1 Low Security (%) 59 | 100 100 100 97 87 7 . . . 62 53 79 100 100 100 100 100 100 100 100 100 100 50 Level 1 16 | . . . 2 12 20 . 100 36 37 22 20 . . . . . . . . . . 49 Level 2 11 | . . . . . 34 26 . 63 . 24 . . . . . . . . . . . . Level 3 10 | . . . . . 22 73 . . . . . . . . . . . . . . . . Level 4 2 | . . . . . 14 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 3 7 . 7 . 2 11 . 5 1 1 1 . 1 . 1 1 . 2 3 Investigation 17 | . 1 . . 4 . 1 . . 6 . 2 1 . 1 . 1 . . . . . . Extermination 5 | . . . . . . . . . 1 . 2 . . . . . . . 1 . 1 . Reinforcement 14 | . . . 3 2 . 3 . 2 . . 1 . 1 . . . . 1 . . 1 . Assault 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . Garrison 7 | . . . . 1 . . . . 3 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Distress Signals 7 | . 1 . 3 1 . 1 . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 7 6 25 31 43 35 . 10 30 24 33 . 5 11 16 12 . 3 1 7 4 18 Peak Tracking Total 12 | . 3 3 4 6 5 5 . 4 6 10 5 . 1 5 12 5 . 3 1 6 3 8 Tactical Retreats 39 | . . . . . 5 1 . . 6 7 5 . 1 1 2 3 . . 1 2 . 5 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Traps Triggered 46 | . 2 . . 2 9 . . 4 5 10 3 . 1 2 3 4 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Machines Disabled 15 | . . . . . . 5 . . 3 2 2 . . . 1 1 . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . . 1 1 1 . . . 1 1 . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Machines Accessed 79 | . 5 1 4 11 3 2 2 . 13 1 13 2 . 6 . 9 2 . 2 . 2 1 Terminals 51 | . 5 1 3 8 3 1 2 . 5 1 9 1 . 3 . 5 2 . . . 2 . Fabricators 7 | . . . . . . . . . 3 . 1 . . 1 . 1 . . . . . 1 Repair Stations 6 | . . . . . . . . . 2 . 1 1 . . . 1 . . 1 . . . Recycling Units 5 | . . . . 1 . . . . 1 . 1 . . 1 . 1 . . . . . . Scanalyzers 5 | . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . Garrison Access 5 | . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . Total Hacks 290 | . 13 2 9 36 8 11 5 . 60 1 37 4 . 26 . 46 6 . 12 . 13 1 Successful 194 | . 7 . 2 25 3 8 3 . 37 1 28 2 . 19 . 39 6 . 7 . 6 1 Failed 94 | . 5 2 7 11 5 3 2 . 22 . 9 2 . 7 . 7 . . 5 . 7 . Catastrophic 17 | . . 1 2 2 . . 1 . 6 . 2 . . . . 3 . . . . . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Manual 164 | . 13 2 4 27 . . 2 . 34 . 20 . . 21 . 21 3 . 6 . 10 1 Terminals 183 | . 13 2 7 26 8 4 5 . 38 1 24 1 . 12 . 23 6 . . . 13 . Fabricators 22 | . . . . . . . . . 8 . 2 . . 9 . 2 . . . . . 1 Repair Stations 16 | . . . . . . . . . 5 . 3 3 . . . 1 . . 4 . . . Recycling Units 18 | . . . . 5 . . . . 2 . 3 . . 4 . 4 . . . . . . Scanalyzers 32 | . . . 2 2 . 7 . . . . 5 . . . . 16 . . . . . . Garrison Access 19 | . . . . 3 . . . . 7 . . . . 1 . . . . 8 . . . Terminal Hacks 66 | . 2 . . 13 3 1 2 . 13 1 8 1 . 1 . 12 5 . . . 4 . Record 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematic 12 | . . . . 1 . . . . 5 . 2 . . 1 . 3 . . . . . . Robot Schematic 5 | . 1 . . 2 . . . . . . . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 5 | . 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . . . . 1 . . . . . . 1 . . . . 1 1 . . . . . Fabricator Index 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . 3 . 1 . . 2 . 2 . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . 2 . 2 . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 6 . 2 . . 4 . 2 . . . . . . Load Schematic 7 | . . . . . . . . . 3 . 1 . . 2 . 1 . . . . . . Build 7 | . . . . . . . . . 3 . 1 . . 2 . 1 . . . . . . Repair Station Hacks 9 | . . . . . . . . . 4 . 2 1 . . . 1 . . 1 . . . Scan Component 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Refit 4 | . . . . . . . . . 1 . . 1 . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 31 | . . . 1 2 . 7 . . . . 5 . . . . 16 . . . . . . Insert Component 14 | . . . 1 1 . 3 . . . . 2 . . . . 7 . . . . . . Analyze 17 | . . . . 1 . 4 . . . . 3 . . . . 9 . . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . Unlock Access 4 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Coupler Status 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 68 | . 5 . 1 9 . . 1 . 12 . 11 . . 13 . 8 1 . 4 . 2 1 Terminals 35 | . 5 . 1 4 . . 1 . 6 . 7 . . 4 . 4 1 . . . 2 . Track 9 | . . . . . . . . . 1 . 3 . . 1 . 2 1 . . . 1 . Assimilate 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . Botnet 19 | . 4 . 1 4 . . 1 . 3 . 2 . . 1 . 2 . . . . 1 . Operators 4 | . 1 . . . . . . . 2 . 1 . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 1 . . . . 5 . . . . . . . 1 Report 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Mechanics 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Recycling Units 15 | . . . . 4 . . . . . . 3 . . 4 . 4 . . . . . . Monitor 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Reject 4 | . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . Recyclers 4 | . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . Mask 4 | . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . 4 . . . . . . . . . 4 . . . Broadcast 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Redirect 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 4 | . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 1 4 10 1 1 1 . 9 . 11 2 . 4 . 4 1 . 1 . 2 1 Full Trace Events 12 | . . . 1 2 . 1 . . 4 . 2 1 . 1 . . . . . . . . Feedback Events 4 | . . . . . . 1 . . 2 . 1 . . . . . . . . . . . Corruption 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . 2 . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 2 . 3 . . 5 . 3 . . 1 . 10 . . . . . . Parts Built 9 | . . . . . . . . . 3 . 2 . . 3 . 1 . . . . . . Authchips 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . Time 464 | . . . . . . . . . 153 . 106 . . 170 . 35 . . . . . . Total Part Build Rating 57 | . . . . . . . . . 17 . 12 . . 22 . 6 . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Time 100 | . . . . . . . . . 50 . 50 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 1 1 . 3 . . . . 2 . . . . 7 . . . . . . Part Schematics Acquired 12 | . . . . 1 . 3 . . . . 1 . . . . 7 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Used RIF Installer 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . 6 . . 2 5 . . . . . . . Non-combat 7 | . . . . . . . . . . . 5 . . 2 . . . . . . . . Combat 6 | . . . . . . . . . . . 1 . . . 5 . . . . . . . Robot Hacks Applied 15 | . . . . . . . . . . . 7 . . 2 6 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . 1 . . . . . . . . . . . find_station 1 | . . . . . . . . . . . 1 . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . 1 . . . . . . . . spike_heat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . 3 . . . . . . . formatsys_low 4 | . . . . . . . . . . . 4 . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . 6 8 . . . . 3 . . . . . . . Machine Destruction 11 | . . . . . . . . . 3 5 . . . . 3 . . . . . . . Programmers 6 | . . . . . . . . . 3 3 . . . . . . . . . . . . Attached 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Total Allies 21 | . . . . 1 4 . . . 5 . 6 . . 2 3 . . . . . . . Largest Group 3 | . . . . 1 3 1 . . 3 . 2 1 1 2 1 . . . . . . . Highest-Rated Group 87 | . . . . 21 72 20 . . 87 . 37 23 23 52 12 . . . . . . . Highest-Rated Ally 32 | . . . . 21 24 20 . . 29 . 32 23 23 26 12 . . . . . . . Total Orders 7 | . . . . . . . . . . . 6 1 . . . . . . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . AID 3 | . . . . . . . . . . . 3 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 93 | . . . . . 36 1 . . 34 . 13 . . . 9 . . . . . . . Total Damage 2127 | . . . . . 1087 38 . . 477 . 408 . . . 117 . . . . . . . Kills 16 | . . . . . 4 . . . 3 . 7 . . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Turns Passed 13751 | 96 554 884 949 1062 2120 1264 211 425 1404 1047 1870 81 78 363 80 256 12 26 261 208 279 221 Spaces Moved 10218 | 58 294 491 330 479 746 407 113 172 1195 515 1990 59 151 759 159 837 37 56 494 180 425 271 Core 17 | 13 . . . . . . . . . . . . . . . . . . . . . 4 Treads 2960 | 45 294 491 330 479 746 407 113 55 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4592 | . . . . . . . . 117 1195 515 1990 10 . . . . . . . 108 425 232 Flight 2649 | . . . . . . . . . . . . 49 151 759 159 837 37 56 494 72 . 35 Fastest Speed 24 | 50 160 160 160 160 160 225 150 144 71 59 52 31 31 25 25 24 24 24 24 24 36 27 Average Speed 96 | 142 160 160 168 181 230 239 179 156 88 100 63 47 31 29 26 25 24 24 28 53 45 36 Slowest Speed 240 | 160 160 160 240 240 240 240 225 230 147 141 108 170 31 31 31 31 24 24 92 120 120 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . 5 1 8 . 1 1 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 59 98 33 45 87 38 3 89 25 51 47 1 88 12 44 22 1 79 6 34 9 9 Regions Visited 22 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . 1 . . 1 . 1 . 1 1 . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 70 | . . . . . 2 2 . . 14 14 20 . . . . . . . 2 6 9 1 Terrain Destroyed 178 | . . . . . 7 48 . 1 17 35 29 . . . . 1 . . 2 8 11 19 Melee 38 | . . . . . 2 . . . 14 10 7 . . . . . . . 2 . 2 1 Projectile 106 | . . . . . . 48 . 1 3 14 22 . . . . 1 . . . 8 9 . AOE 34 | . . . . . 5 . . . . 11 . . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac DSF Fac Gar Fac Res DSF Res Gar Res Acc Total 12873 | 68 334 546 545 581 947 570 122 280 1428 939 2492 115 183 891 191 871 40 64 571 242 489 364 Wait 1098 | . 7 27 61 24 29 61 . 1 93 169 340 14 6 84 11 11 . 1 48 13 35 63 Move 10160 | 57 293 490 329 478 744 406 112 171 1194 514 1989 58 150 749 155 820 36 53 491 179 424 268 Hop 17 | . . . . . . . . . . . . . . 5 1 8 . 1 1 . . 1 Pick Up 126 | 4 8 1 14 8 5 11 2 12 15 10 8 9 4 . 1 7 1 1 1 1 3 . Fast Attach 102 | 6 2 1 5 1 6 4 3 5 4 4 7 11 1 6 . 7 . 5 4 11 5 4 Attach 85 | . . 1 7 2 5 6 2 5 14 5 9 3 . 4 2 4 . 1 1 6 1 7 Detach 27 | . . . . . . . . . 5 1 3 3 . 3 . 4 . . 1 3 1 3 Swap 101 | . 2 1 12 9 23 8 . 5 5 10 21 1 . 1 1 . 1 1 . . . . Drop 146 | . 1 1 13 14 10 11 3 18 10 13 11 16 4 1 . 6 2 1 5 2 3 1 Fire 585 | . 21 21 93 43 93 60 . 24 30 75 84 . . 2 6 4 . . . 8 15 6 Melee 149 | . . . . . 20 . . . 39 21 19 . . . 1 . . . 17 19 2 11 Ram 4 | . . . . . . . . . . 2 . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | 1 . 3 11 2 . 3 . . . . . . . . . . . . . . . . Escape Stasis 252 | . . . . . 12 . . 39 19 115 . . 18 36 13 . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/DSF -4/Factory -4/Garrison -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -3/DSF -2/Research -2/Garrison -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 299 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Discovered new exit (range 13) 651 | -10/Materials | Entered Mines 659 | -10/Mines | Met a Derelict bent on vengeance 836 | -10/Mines | Discovered new exit (range 9) 905 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 912 | -10/Mines | Found Prototype Device 1444 | -10/Mines | Learned Materials terminal intel 1512 | -10/Mines | Discovered new exit (range 15) 1535 | -10/Mines | Entered Materials 1535 | -9/Materials | Evolved 2 slots: Utility x2 1536 | -9/Materials | Loaded intel: 12 terminal locations 1837 | -9/Materials | Identified Exp. Sensor Array 1914 | -9/Materials | Lost 5 parts (1n2u2w) 2044 | -9/Materials | Core integrity fell below 50% 2350 | -9/Materials | Build established: Scavenger-Mutant 2468 | -9/Materials | Discovered new exit (range 5) 2484 | -9/Materials | Entered another Materials area 2484 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2783 | -8/Materials | Build established: Scavenger-Tank 3506 | -8/Materials | Garrison activated, responded to threat 3540 | -8/Materials | Identified exit to Garrison 3544 | -8/Materials | Identified exit to Storage 3546 | -8/Materials | Entered Garrison 3546 | -8/Garrison | Accompanied by 1 ally 3572 | -8/Garrison | Build established: Tank 3586 | -8/Garrison | Triggered checkpoint 3838 | -8/Garrison | P-60 Hacker assimilated allied H-55 Commando 3995 | -8/Garrison | Installed Relay Interface Framework 4060 | -8/Garrison | Triggered checkpoint 4214 | -8/Garrison | Triggered checkpoint 4367 | -8/Garrison | Discovered new exit (range 16) 4376 | -8/Garrison | Spotted B-75 Beast 4455 | -8/Garrison | Destroyed B-75 Beast 4678 | -8/Garrison | Triggered checkpoint 4808 | -8/Garrison | Discovered new exit (range 5) 4864 | -8/Garrison | Triggered checkpoint 5050 | -8/Garrison | Triggered checkpoint 5147 | -8/Garrison | Triggered checkpoint 5179 | -8/Garrison | Destroyed 7 combat bots 5287 | -8/Garrison | Discovered new exit (range 14) 5324 | -8/Garrison | Triggered checkpoint 5385 | -8/Garrison | Rescued a captive Derelict 5420 | -8/Garrison | Triggered checkpoint 5666 | -8/Garrison | Entered Materials 5666 | -8/Materials | Accompanied by 1 ally 6022 | -8/Materials | Build established: Gunner 6066 | -8/Materials | First assault squad dispatched 6498 | -8/Materials | Core integrity fell below 50% 6583 | -8/Materials | Lost 3 parts (1n1u1w) 6699 | -8/Materials | Discovered new exit (range 11) 6930 | -8/Materials | Entered Factory 6930 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7141 | -7/Factory | Identified exit to DSF 7141 | -7/Factory | Entered DSF 7194 | -7/DSF | Additional patrols routed to DSF 7381 | -7/DSF | Sterilization system engaged 7401 | -7/DSF | Ambient heat levels rising (+10) 7416 | -7/DSF | Ambient heat levels rising (+10) 7431 | -7/DSF | Ambient heat levels rising (+10) 7446 | -7/DSF | Ambient heat levels rising (+10) 7461 | -7/DSF | Ambient heat levels rising (+10) 7476 | -7/DSF | Ambient heat levels rising (+10) 7491 | -7/DSF | Ambient heat levels rising (+10) 7497 | -7/DSF | Discovered new exit (range 14) 7506 | -7/DSF | Ambient heat levels rising (+10) 7521 | -7/DSF | Ambient heat levels rising (+10) 7536 | -7/DSF | Ambient heat levels rising (+10) 7551 | -7/DSF | Ambient heat levels rising (+10) 7566 | -7/DSF | Ambient heat levels rising (+10) 7566 | -7/DSF | Entered Factory 7566 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7630 | -6/Factory | Fabricated Imp. Hacking Suite? 7654 | -6/Factory | Discovered new exit (range 15) 7743 | -6/Factory | Adv. System Shield fried by hacking feedback 7868 | -6/Factory | Fabricated Adv. Hacking Suite? 8023 | -6/Factory | Identified exit to Garrison 8059 | -6/Factory | Central database locked down 8172 | -6/Factory | Garrison activated, responded to threat 8175 | -6/Factory | Build established: Hacker-Mutant 8183 | -6/Factory | Fabricated Adv. Hacking Suite? 8245 | -6/Factory | Lost 3 parts (2p1u) 8387 | -6/Factory | Repaired Cmb. Airjet? 8970 | -6/Factory | Entered Garrison 9026 | -6/Garrison | Triggered checkpoint 9197 | -6/Garrison | System corruption reached 10% 9220 | -6/Garrison | Core integrity fell below 50% 9382 | -6/Garrison | Expanded RIF knowledge: Structural Interface 9433 | -6/Garrison | Garrison Relay disabled 9486 | -6/Garrison | Triggered checkpoint 9781 | -6/Garrison | Destroyed 7 combat bots 9822 | -6/Garrison | Lost 3 parts (2n1u) 9910 | -6/Garrison | Discovered new exit (range 11) 9939 | -6/Garrison | Discovered new exit (range 12) 9939 | -6/Garrison | Discovered new exit (range 41) 9939 | -6/Garrison | Discovered new exit (range 68) 9985 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 10017 | -6/Garrison | Entered Factory 10035 | -6/Factory | Build established: Bothacker-Mutant 10199 | -6/Factory | Adv. System Shield fried by hacking feedback 10201 | -6/Factory | Identified exit to Lower Caves 10384 | -6/Factory | Repaired Cmb. Airjet? 10991 | -6/Factory | Fabricated Adv. System Restoration Module? 11388 | -6/Factory | P-60 Hacker assimilated allied Smith 5a 11518 | -6/Factory | Discovered new exit (range 24) 11518 | -6/Factory | Identified exit to Factory 11656 | -6/Factory | Discovered exit to Factory (range 6) 11844 | -6/Factory | Build established: Hacker-Mutant 11887 | -6/Factory | Entered another Factory area 11887 | -5/Factory | Accompanied by 1 ally 11887 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11963 | -5/Factory | Identified exit to DSF 11968 | -5/Factory | Entered DSF 11968 | -5/DSF | Accompanied by 1 ally 11969 | -5/DSF | Joined Warlord attack on 0b10 via DSF 11984 | -5/DSF | Additional patrols routed to DSF 12028 | -5/DSF | Discovered new exit (range 16) 12046 | -5/DSF | Entered Factory 12046 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12194 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 12346 | -4/Factory | Fabricated Q-thruster (x2) 12408 | -4/Factory | Spotted B-86 Titan 12409 | -4/Factory | Identified exit to Garrison 12409 | -4/Factory | Entered Garrison 12432 | -4/Garrison | Garrison Relay disabled 12444 | -4/Garrison | Triggered checkpoint 12486 | -4/Garrison | Discovered new exit (range 10) 12489 | -4/Garrison | Entered Factory 12540 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 12561 | -4/Factory | Build established: Wizard-Sprinter 12570 | -4/Factory | Identified exit to Research 12736 | -4/Factory | Identified exit to Upper Caves 12745 | -4/Factory | Entered Research 12745 | -3/Research | Evolved 2 slots: Utility x2 12757 | -3/Research | Identified exit to DSF 12757 | -3/Research | Entered DSF 12775 | -3/DSF | Discovered new exit (range 15) 12782 | -3/DSF | Additional patrols routed to DSF 12783 | -3/DSF | Entered Research 12783 | -2/Research | Evolved 2 slots: Utility x2 12806 | -2/Research | Lost 3 parts (1p2u) 12872 | -2/Research | Identified exit to Garrison 13032 | -2/Research | Spotted B-90 Cyclops 13044 | -2/Research | Entered Garrison 13123 | -2/Garrison | System corruption reached 10% 13144 | -2/Garrison | Lost 12 parts (2p6n3u1w) 13224 | -2/Garrison | Triggered checkpoint 13242 | -2/Garrison | Discovered new exit (range 10) 13252 | -2/Garrison | Entered Research 13371 | -2/Research | Identified exit to Access 13371 | -2/Research | Identified exit to Quarantine 13531 | -2/Research | Entered Access 13531 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13647 | -1/Access | Spotted B-99 Colossus 13660 | -1/Access | Lost 4 parts (2n1u1w) 13663 | -1/Access | Spotted B-99 Colossus 13704 | -1/Access | Core integrity fell below 50% 13736 | -1/Access | Core integrity fell below 20% 13752 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13720_ Slug penetrates Sealed Heavy Doors. 13722_ B-99 Colossus exits siege mode. 13724_ Slug penetrates Sealed Heavy Doors. 13724_ Penetrated by Slug. 13727_ Slug penetrates Sealed Heavy Doors. 13727_ Slug penetrates Y-72 Warden. 13727_ Slug penetrates Sealed Heavy Doors. 13727_ Penetrated by Slug. 13727_ Lrn. Terrain Scanner destroyed. 13729_ B-99 Colossus activates siege mode. 13731_ Slug penetrates Sealed Heavy Doors. 13731_ Penetrated by Slug. 13734_ Y-72 Warden Particle Reactor blasted off. 13734_ Slug penetrates Sealed Heavy Doors. 13734_ System Shield destroyed. 13738_ Slug penetrates Sealed Heavy Doors. 13738_ Slug penetrates S-43 Plague. 13738_ Penetrated by Slug. 13743_ Slug penetrates Sealed Heavy Doors. 13749_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#??#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ????????????????????????? ??????????????????#????? | | ???????????????????????#?????????????????????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ???????????#?????#???????????????????????????????? | | ???????????????????????????? ??????????????????? ? | | ?????????????????????##?"""??????????????????????? | | ????????????????????????"@"??????????????????????? | | ???????????????????????#gs"???????????????? ?????? | | ???????????????????????#"Y""""""""#??????????????? | | ???????????????????????# B% ##?????????????? | | ???????????????????????#BBB #??????????????? | | ???????????????????????#BB #??????????????? | | ???#???????????????????# #??????????????? | | ???????????????????????# #???????????+??? | | ????????#??????????????# #??????????????? | | ????????????????#??????# #??????????????? | | ??????????#??##########;### ####??????????????? | | ?????????#???# # #?????????? ??????? | | ?????????????# [" # ??????? | | ?????????????# " %/ % + ??????? | | ?????????????# """ %"=%% # ??????? | | ???????????#?# """ # #?? "" ???????? | | ?????????????# " # #????? ""?????????? | | ?????????????# # #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# * !!# #?????????????????? | | ?????????????# !!# #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # #?????????????????? | | ???????###???######+####### #?????????????????? | | ??????? ????????# #?????? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Corruption Containment 8 Armor Coverage 450 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 56 Defensive Hacking 42 Relay Coupler Types 1 Relay Coupler Value 23 Authchip Count 3 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. Antigrav System | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Dispersion Rifle | -6/Factory | Hacked Gravmag Array | -6/Factory | Scanalyzed Adv. System Restoration Module | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Q-thruster | -4/Factory | Hacked Fusion Bomb Launcher | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Lance | -4/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Antimatter Cannon | -4/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -8/Materials | Hacked O-24 Administrator | -8/Materials | Hacked X-77 Beamer | -4/Factory | Hacked X-72 Disruptor | -4/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory | Authchip Q-thruster | x2 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeBarrageInterpreter Manual? 0 Play Time 03:20:40 Cumulative 333.0 hours Start 2023.09.18 @ 14:40:29 End 2023.09.18 @ 18:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 209 Adventurer 3 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc9efdbb-1ce4-421f-9e19-d83bb766f1f5