Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.17 @ 18:50:16 Player: Bob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (3002) 3002 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 6326 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 566/700 Matter 300/300 Energy 510/510 System Corruption 4% Temperature Cool (-91) Movement Walking (123) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Cryofiber Web Improved Cooling System (fused) Target Analyzer Core Analyzer > --- WEAPON (3) ------- Beamcaster Cooled Particle Cannon Katana > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Target Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Cooled Particle Cannon Katana > --- INVENTORY -------- Improved Deuterium Engine Advanced Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Plasma Cutter [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 80 | 5 8 10 7 19 28 3 Power 14 | . 2 1 . 5 6 . Engine 6 | . 2 . . 2 2 . Core 8 | . . 1 . 3 4 . Reactor . | . . . . . . . Propulsion 17 | 2 1 3 . 5 5 1 Treads . | . . . . . . . Leg 17 | 2 1 3 . 5 5 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 3 2 5 4 8 . Device 11 | . . 1 4 2 4 . Storage 4 | 1 1 . 1 1 . . Processor 4 | . 1 1 . . 2 . Hackware . | . . . . . . . Protection 4 | . 1 . . 1 2 . Artifact . | . . . . . . . Weapon 26 | 2 2 4 2 5 9 2 Energy Gun 14 | 2 . . . 4 7 1 Energy Cannon 7 | . 2 2 2 . 1 . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 . . 2 5 . Parts Lost 10 | . . . . 1 7 2 Power 3 | . . . . 1 2 . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon 2 | . . . . . 1 1 Highest Loss Streak 4 | . . . . 1 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 89 100 88 92 95 99 Engine 5 | . 8 3 . 6 5 7 Core 6 | . . 10 14 9 5 7 Leg 25 | . 28 28 28 26 22 23 Device 9 | . . 6 16 11 14 15 Storage 6 | . 14 7 . 8 3 . Processor 8 | . . 14 . . 10 15 Protection 5 | . 9 . . 6 6 7 Energy Gun 5 | . . . . 2 14 6 Energy Cannon 14 | . 27 23 28 15 . 7 Special Weapon 1 | . . 4 . . . . Slashing Weapon 3 | . . . . 5 7 7 Peak Build Rating 53 | 5 12 17 17 31 52 53 Average Rating 25 | 3 10 14 13 26 39 52 On Entrance 18 | . 5 12 17 15 30 52 Naked Turns . | . . . . . . . Heaviest Build 44 | 9 26 23 16 39 44 43 Greatest Support 53 | 20 20 20 20 40 53 53 Greatest Overweight (x) 1 | . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 7 | 6 9 7 5 9 7 5 Most Carried 10 | 5 7 8 5 10 10 5 Average Carried 5 | 1 3 5 3 5 5 5 Final Capacity 10 | 8 10 5 5 10 5 5 Final Carried 7 | . 6 5 3 7 5 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 1187 | 179 151 100 70 261 358 68 Remotely . | . . . . . . . Salvage Created 3646 | . 322 464 290 1315 1050 205 Parts 156 | . 19 18 17 45 52 5 Haulers Intercepted 3 | . . . . 2 1 . Recyclers Shooed 3 | . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 25 | . . . 15 . . 10 Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 74 | . 9 10 7 23 21 4 Melee 14 | . . . . 6 6 2 Guns 16 | . . . . 2 13 1 Cannons 35 | . 8 7 7 12 . 1 AOE 1 | . . . . . 1 . Classes Destroyed 14 | . 4 2 1 4 2 1 Builder 2 | . . 1 . . 1 . Hauler 3 | . . . . 2 1 . Recycler 4 | . 1 1 . 2 . . Operator 1 | . . . . . 1 . Watcher 3 | . 2 . . . 1 . Swarmer 12 | . 6 . . 3 3 . Grunt 38 | . 3 8 2 11 11 3 Brawler 3 | . . . . 1 2 . Duelist 1 | . . . . . . 1 Sentry 8 | . . . . 7 1 . Hunter 1 | . . . . 1 . . Programmer 4 | . . . . . 4 . Subdweller 5 | . . . 5 . . . Assembled 2 | . . 2 . . . . Best Kill Streak 5 | . 4 3 2 5 5 2 Combat Bots Only 4 | . 4 3 2 4 4 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 427 | . 42 36 34 107 154 54 Missed 122 | . 8 7 16 29 47 15 Damage Taken 3449 | . 250 315 256 867 1198 563 Core 398 | . 68 71 68 57 95 39 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1017 | . 82 95 73 257 351 159 Core Remaining (%) 68 | 100 . . 17 89 . . Volleys Fired 212 | . 32 43 19 60 46 12 Largest 2 | . 2 2 2 2 2 2 Hottest 143 | . 136 136 136 136 143 110 Shots Fired 333 | . 38 47 38 99 88 23 Gun 109 | . . . . 10 88 11 Cannon 219 | . 38 42 38 89 . 12 Launcher . | . . . . . . . Special 5 | . . 5 . . . . Kinetic . | . . . . . . . Thermal 328 | . 38 47 38 99 83 23 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . 5 . Robot Hit Streak 23 | . 16 10 23 23 13 10 Robot Miss Streak 3 | . 2 2 1 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 309 | . 30 33 33 97 93 23 Core Hits 125 | . 12 10 11 34 49 9 Critical Kills 6 | . 1 3 . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 19 | . 1 3 . 6 9 . Burn 6 | . . . . 1 5 . Meltdown 6 | . 1 3 . 2 . . Sever 7 | . . . . 3 4 . Melee Attacks 52 | . . . . 22 24 6 Impact . | . . . . . . . Slashing 52 | . . . . 22 24 6 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6987 | . 615 702 618 2227 2206 619 Guns 1849 | . . . . 136 1484 229 Cannons 3585 | . 615 702 618 1462 . 188 Explosions 107 | . . . . . 107 . Melee 1446 | . . . . 629 615 202 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 5456 | . 615 702 618 1598 1506 417 Explosive . | . . . . . . . Electromagnetic 85 | . . . . . 85 . Impact . | . . . . . . . Slashing 1446 | . . . . 629 615 202 Piercing . | . . . . . . . Highest Corruption 7 | . . . . 5 7 4 Average Corruption 4 | . . . . 5 3 4 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 86 | . . . . 26 49 11 Message Errors 23 | . . . . 10 12 1 Matter Fused 30 | . . . . 10 16 4 Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 11 | . . . . 2 7 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . 1 4 2 Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . . . . . 3 1 Alerts 4 | . . . . 1 3 . Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 142 | . 2 14 2 67 39 18 Projectiles 36 | . 2 14 2 18 . . Explosions . | . . . . . . . Melee 106 | . . . . 49 39 18 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 428 | . 243 341 141 428 269 . Average Temperature 117 | . 79 130 57 145 131 . Received Heat Transfer 1581 | . 120 255 90 513 333 270 Effects 6 | . 1 1 . 2 2 . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . 1 . . . 2 . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 8 | . 1 3 . 3 1 . Combat Hostiles 8 | . 1 3 . 3 1 . Parts Melted 31 | . 3 6 1 12 8 1 Heat Transferred 10541 | . 1110 1258 1110 2997 3308 758 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Peak Influence 497 | . 176 135 . 497 308 . Initial 161 | . . 3 . 22 161 . Average 107 | . 62 26 . 277 125 . Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 80 | 100 100 100 . 22 77 . Level 1 18 | . . . . 67 22 . Level 2 1 | . . . . 9 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . 4 4 . Investigation 1 | . . . . 1 . . Extermination 3 | . . . . . 3 . Reinforcement 4 | . . . . 3 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 8 | . 1 . . 5 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 15 10 10 32 35 17 Peak Tracking Total 11 | . 4 3 3 8 5 11 Tactical Retreats 11 | . 2 . . 3 5 1 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 8 | . . . . 2 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 8 | . 2 . . 3 3 . Terminals 6 | . 2 . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 12 | . 2 . . 5 5 . Successful 7 | . 2 . . 2 3 . Failed 5 | . . . . 3 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 2 . . 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 5 | . 2 . . 2 1 . Branch Access Points 2 | . . . . 1 1 . Emergency Access Points 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 7513 | 43 1222 2020 377 1047 2262 542 Spaces Moved 4299 | 37 613 851 255 603 1551 389 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs 4283 | 21 613 851 255 603 1551 389 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 123 Average Speed 135 | 89 165 157 120 120 123 123 Slowest Speed 190 | 120 190 190 120 120 190 123 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 74 98 24 43 38 56 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 4 | . . 2 . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . 2 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 2 | . . . . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 5589 | 46 783 1471 290 797 1782 420 Wait 817 | . 112 556 . 56 85 8 Move 4293 | 36 612 850 254 602 1550 389 Hop . | . . . . . . . Pick Up 73 | 5 13 4 3 22 26 . Fast Attach 8 | . . 1 . 2 4 1 Attach 42 | 5 6 . 5 10 16 . Detach 4 | . 1 . 2 1 . . Swap 30 | . 2 9 2 7 8 2 Drop 57 | . 5 8 5 15 22 2 Fire 212 | . 32 43 19 60 46 12 Melee 52 | . . . . 22 24 6 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 9) 570 | -10/Materials | Discovered new exit (range 4) 1030 | -10/Materials | Discovered new exit (range 16) 1264 | -10/Materials | Identified exit to Mines 1266 | -10/Materials | Entered Mines 1387 | -10/Mines | Discovered new exit (range 9) 1404 | -10/Mines | Identified exit to Materials 1482 | -10/Mines | Found a hidden stash of uninstalled traps 1508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1510 | -10/Mines | Discovered new exit (range 5) 1525 | -10/Mines | Identified exit to Exiles 1623 | -10/Mines | Excavation squad dispatched 1623 | -10/Mines | A large section of the Mines collapsed 1688 | -10/Mines | Found DCF Scrap (14 items) 1873 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2459 | -10/Mines | Discovered exit to Materials (range 6) 2629 | -10/Mines | Build established: Scavenger-Mutant 3102 | -10/Mines | Core integrity fell below 50% 3265 | -10/Mines | Discovered new exit (range 13) 3286 | -10/Mines | Entered Subcaves 3464 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3553 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3639 | -10/Subcaves | Discovered new exit (range 14) 3656 | -10/Subcaves | A Subdweller sparked back to life 3656 | -10/Subcaves | A Subdweller sparked back to life 3657 | -10/Subcaves | Core integrity fell below 20% 3663 | -10/Subcaves | Entered Materials 3663 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4551 | -8/Materials | Build established: Mutant 4555 | -8/Materials | Discovered new exit (range 5) 4710 | -8/Materials | Entered Factory 4710 | -7/Factory | Evolved 2 slots: Utility x2 4876 | -7/Factory | Lost 4 parts (1p1n2u) 5185 | -7/Factory | Build established: Scavenger-Mutant 5801 | -7/Factory | Build established: Mutant 6324 | -7/Factory | Identified exit to Storage 6324 | -7/Factory | Identified exit to Lower Caves 6972 | -7/Factory | Entered Lower Caves 7261 | -7/Lower Caves | Spotted B-75 Beast 7514 | -7/Lower Caves | Self-destructed Last Messages --------------- 07252_ Found 60 Matter. 07265_ System corrupted: Matter fused (-7). 07269_ Acquired 7 matter. 07288_ System corrupted: Matter fused (-8). 07331_ System corrupted: Energy discharge (-102). 07353_ L8-HQW(S) destroyed. 07363_ XU-9IX(k) breaks down the debris. 07370_ System corrupted: Component data lost. 07375_ Acquired 5 matter. 07396_ Searching scrap... 07396_ Found Katana. 07396_ Found 69 Matter. 07397_ Acquired 3 matter. 07398_ Dropped Katana. 07400_ Acquired 10 matter. 07472_ System corrupted: Imp. Cooling System fused. 07503_ S-27 Virus springs to life. 07504_ Slug penetrates Wall. 07510_ Penetrated by Slug. 07513_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????### #?????????????????? | | ??????????????? ???????? #?????????????????? | | ???????????????? ?????? #?????????????????? | | ????????????????+++##???#sss #???????########??? | | ????????????????? """??# ?????### % ???? | | ?????????????????? g"$??# #????## %????? | | ??????????????????? ?# ##???# #?????? | | ???????????????????? ?# #??##% % #?????? | | ?????????????????????# # ##??% #?????? | | ?????????????????????#g # ##?? #?????? | | ?????????????????????# gs ##?# %% #?????? | | ?????????????????????# gY@ ## ###% % #?????? | | ?????????????? g # #?# %## % %#??????? | | ????????????# """" #??# #?# ######???? | | ????????????????"""?????# ###% % ### ##??? | | ????????????????????????# ## % ## ##?? | | ????????????????????????# ### #?? | | ????????????????????????# ### ### | | ???????????????????###### ## | | ???????????? %###### # | | ???????????? ## #????## # | | ????????????? ### ## #?????### ## | | ?????????????? ## % #???????## ###? | | ????????????? ### % #???????# #??? | | ?????????????? ??# ## ####??## ###? | | ??????????????# #??## ### ## #### ## | | ??????????????## ????###?# ### # | | ???????????????## ????????? #?# ^ # | | ????????????????### ????????? #?#### ^ | | ??????????????????## ?????????? ##????### | | ???????????????????# ?????????? #??????## ^ | | ??????????????????? ?#?????????? ???????# ##^^ | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapAntigravReplica Manual? 0 Play Time 00:46:53 Cumulative 202.5 hours Start 2024.08.17 @ 18:04:53 End 2024.08.17 @ 18:50:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 302 Rogue 241 Adventurer 61 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 32 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38a39d0b-c819-422e-8289-83025f1a68cd