Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 11:12:02 Player: Mozco Result: Destroyed self with Antimatter Reactor chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2012) 2012 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3436) 3436 TOTAL SCORE: 13198 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 103 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 280/310 System Corruption 4% Temperature Cool (12) Movement Core (400) Ox7 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Terrain Scanner Improved Terrain Scan Processor Particle Charger Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON ----------- Pulse Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Cryofiber Web Coolant Injector Improved Terrain Scanner Improved Terrain Scan Processor Particle Charger Reflective Plating Improved Trap Extractor Pulse Rifle Pulse Rifle Heavy Laser Improved Grenade Launcher CPS Tube [Rating: 47] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon CPS Tube Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 71 | 6 . 10 14 22 6 4 4 5 Power 7 | 1 . 1 2 2 1 . . . Engine 7 | 1 . 1 2 2 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 5 4 11 1 1 . 1 Treads . | . . . . . . . . . Leg 25 | 2 . 5 4 11 1 1 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 . 1 2 4 2 2 2 1 Device 7 | . . 1 . 2 1 1 2 . Storage 2 | 1 . . 1 . . . . . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 4 | . . . 1 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon 24 | 2 . 3 6 5 2 1 2 3 Energy Gun 15 | 1 . 2 4 4 1 1 1 1 Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . . 1 . 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 8 | . . . 3 2 3 . . . Corrupted Parts 3 | . . 2 . . . . 1 . System Corruption 11 | . . 4 . . . . 7 . Parts Lost 15 | . . 1 . 1 . . . 13 Power . | . . . . . . . . . Propulsion 6 | . . . . . . . . 6 Utility 3 | . . . . 1 . . . 2 Weapon 6 | . . 1 . . . . . 5 Highest Loss Streak 13 | . . 1 . 1 . . . 13 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 4 7 12 14 14 15 15 11 Power 1 | . 1 1 . . 1 1 1 1 Propulsion 2 | . 1 3 2 2 2 2 2 1 Utility 4 | . . . 4 4 4 5 7 5 Weapon 4 | . 1 2 4 5 5 5 4 2 Tool/Special . | . . . . . . . . . Unused Backups 17 | . . . 4 5 1 . . 7 Power 3 | . . . 1 1 . . . 1 Propulsion 1 | . . . . 1 . . . . Utility 9 | . . . 1 3 . . . 5 Weapon 3 | . . . 1 . 1 . . 1 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 96 | . 85 93 97 99 99 100 99 80 Engine 9 | . 14 14 11 8 7 7 7 7 Leg 30 | . 28 28 31 36 30 30 30 21 Device 11 | . . 9 11 8 14 15 16 11 Storage 9 | . 14 14 11 9 7 7 7 4 Processor 7 | . . . . 8 15 15 15 15 Protection 6 | . . . 9 9 7 7 5 5 Energy Gun 12 | . 14 15 15 12 11 7 13 5 Energy Cannon 2 | . . . 6 3 . . . 1 Ballistic Gun 1 | . 14 10 . . . . . . Launcher 1 | . . 1 . . 3 6 1 5 Peak Build Rating 47 | 6 6 13 23 31 43 46 47 47 Average Rating 28 | 3 6 8 19 28 39 44 45 38 On Entrance 23 | . 6 6 13 23 31 43 45 47 Avg Prop Armor Cover (%) 7 | . . . 7 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 48 | 12 12 17 42 43 48 48 48 48 Greatest Support 67 | 20 20 25 35 57 67 67 67 67 Greatest Overweight (x) 1 | 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 5 8 8 13 15 15 15 15 12 Most Carried 15 | 2 6 8 15 15 15 15 15 15 Average Carried 12 | 1 4 7 12 14 14 14 14 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 15 | 1 6 6 15 15 15 15 15 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Matter Collected 1346 | 260 30 57 262 523 50 80 81 3 Remotely . | . . . . . . . . . Salvage Created 2555 | . 105 116 381 1196 156 . 262 339 Parts 157 | . 5 18 24 68 9 . 9 24 Haulers Intercepted 6 | . . . 2 3 1 . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . Prevented 6 | . . . . . . . 6 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 46 | . 2 7 7 21 1 . 4 4 Guns 22 | . 2 5 3 11 1 . . . Cannons 9 | . . . 4 5 . . . . AOE 11 | . . 2 . 5 . . 3 1 Classes Destroyed 12 | . 1 2 3 5 . . 1 . Worker 4 | . . . . 2 2 . . . Builder 2 | . . . . 2 . . . . Tunneler 2 | . . 1 . 1 . . . . Hauler 6 | . . . 2 3 1 . . . Recycler 2 | . . . . 2 . . . . Minesweeper 1 | . . . . . . . 1 . Operator 1 | . . . . 1 . . . . Watcher 2 | . . . 1 1 . . . . Swarmer 12 | . . 6 . 6 . . . . Grunt 25 | . 2 1 5 12 1 . 4 . Brawler 1 | . . . . 1 . . . . Sentry 4 | . . . 2 2 . . . . Enhanced Grunt 4 | . . . . . . . . 4 Best Kill Streak 9 | . 2 3 2 9 2 . 4 3 Combat Bots Only 7 | . 2 3 2 7 1 . 4 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 2 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Hostile Shots Fired 281 | . 18 29 28 95 2 35 6 68 Missed 96 | . 7 10 10 27 1 18 3 20 Hits 185 | . 11 19 18 68 1 17 3 48 Projectile 185 | . 11 19 18 68 1 17 3 48 Critical Strikes 2 | . . . 1 1 . . . . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 4080 | . 145 238 279 944 14 245 13 2202 Core 924 | . 29 30 52 99 . . . 714 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 95 | . . . . . . . . 95 Core Remaining (%) 86 | 100 . 76 87 82 . . . . Volleys Fired 166 | . 10 13 25 66 5 . 17 30 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 153 | . 60 105 131 137 126 . 126 153 Shots Fired 292 | . 20 24 49 118 10 . 29 42 Gun 197 | . 20 23 30 72 10 . 24 18 Cannon 72 | . . . 19 39 . . . 14 Launcher 21 | . . 1 . 7 . . 5 8 Special 2 | . . . . . . . . 2 Kinetic 20 | . 10 10 . . . . . . Thermal 228 | . . 2 49 111 10 . 24 32 Explosive 8 | . . 1 . 7 . . . . Electromagnetic 34 | . 10 11 . . . . 5 8 Robot Hit Streak 24 | . 4 8 6 9 5 . 4 24 Robot Miss Streak 5 | . 4 4 3 5 1 . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 185 | . 9 17 29 74 6 . 14 36 Core Hits 115 | . 5 11 13 53 5 . 8 20 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . 3 . . . . Burn 3 | . . . . 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4806 | . 142 360 516 1982 103 . 623 1080 Guns 2106 | . 142 213 306 912 103 . 232 198 Cannons 1111 | . . . 210 510 . . . 391 Explosions 1589 | . . 147 . 560 . . 391 491 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 177 | . 63 114 . . . . . . Thermal 3019 | . . 15 516 1422 103 . 232 731 Explosive 707 | . . 147 . 560 . . . . Electromagnetic 903 | . 79 84 . . . . 391 349 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 4 4 . . . 7 4 Average Corruption 4 | . . 3 4 . . . 5 4 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . 16 . . . 1 7 Message Errors 4 | . . . 3 . . . . 1 Matter Fused 10 | . . . 5 . . . 1 4 Heat Flow Errors 2 | . . . 2 . . . . . Parts Rejected 3 | . . . 3 . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Data Loss (major) 2 | . . . 1 . . . . 1 Misfires 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 14 | . . . . . . . . 14 Projectiles 14 | . . . . . . . . 14 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 98 | . . . . 6 . . . 92 Shots 3 | . . . . 1 . . . 2 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 369 | . 84 51 266 369 45 . . . Average Temperature 65 | . 58 26 55 76 17 . . . Received Heat Transfer 699 | . 84 51 102 432 9 12 9 . Effects 1 | . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . 1 3 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . . 3 6 1 . . . Heat Transferred 5652 | . . 37 1062 3034 222 . 518 779 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Maximum Alert Level 2 | . . . . 2 . . . . Low Security (%) 80 | 100 100 100 100 38 100 . . . Level 1 11 | . . . . 35 . . . . Level 2 8 | . . . . 26 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 454 | . 80 81 59 454 177 . . . Initial 168 | . . . 6 11 168 . . . Average 106 | . 32 35 16 259 150 . . . Influence Increases 1484 | . 80 212 296 712 59 15 110 . Destroy 0b10 Robot/C 900 | . 40 160 160 420 40 . 80 . Destroy 0b10 Robot/NC 100 | . . 5 15 60 15 . 5 . Destroy Leader 186 | . 10 30 46 88 2 . 10 . Allied During Kill 18 | . . 14 2 . 2 . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . Successful Hack 41 | . . . 12 29 . . . . Select Force Hacks 30 | . . . 30 . . . . . Disable Machine 90 | . . . 30 60 . . . . Destroy Structure 49 | . . 3 1 45 . . . . Lose Combat Pursuer 60 | . 30 . . . . 15 15 . Influence Decreases 1484 | . 80 194 287 369 312 132 76 34 Entered New Map 309 | . . . 12 16 202 45 . 34 Time Decay 1146 | . 80 184 268 343 110 85 76 . Lost Part 20 | . . 10 . 10 . . . . Lost Ally 9 | . . . 7 . . 2 . . Squads Dispatched 2 | . . . 1 1 . . . . Investigation 2 | . . . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Distress Signals 6 | . 2 . 1 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 3 7 14 28 2 1 5 4 Peak Tracking Total 5 | . 5 3 4 5 2 1 4 3 Tactical Retreats 3 | . 1 . . . . 1 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 45 | . . . . 45 . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . 3 . . . . Reprogrammed 5 | . . . . 5 . . . . Reused 1 | . . . . 1 . . . . Traps Extracted 5 | . . . . 5 . . . . Installed 1 | . . . . 1 . . . . Triggered 1 | . . . . 1 . . . . Most Traps Carried 5 | . . . . 5 4 4 4 4 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Machines Disabled 6 | . . . 2 4 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Machines Accessed 16 | . 1 1 4 5 1 1 . 3 Terminals 8 | . 1 . 3 4 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 73 | . 4 1 11 27 3 1 . 26 Successful 54 | . 1 1 6 18 1 1 . 26 Failed 19 | . 3 . 5 9 2 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 28 | . 4 . 11 13 . . . . Terminals 33 | . 4 . 10 19 . . . . Fabricators 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 8 | . . . . 8 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . . 1 4 8 . 1 . 26 Record 6 | . . . . . . . . 6 Part Schematic 11 | . . . 1 . . . . 10 Robot Schematic 7 | . . . . . . . . 7 Robot Analysis 6 | . . . 3 3 . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 Open Door 2 | . . 1 . . . 1 . . Terminal Index 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Zone Layout 2 | . . . . 2 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . Insert Component 4 | . . . . 4 . . . . Analyze 4 | . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 2 . . . . Terminals 4 | . 1 . 1 2 . . . . Botnet 4 | . 1 . 1 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 3 5 1 . . . Full Trace Events 3 | . . . . 3 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . 1 4 . . . 10 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Total Allies 3 | . . 2 . . 1 . . . Largest Group 2 | . . 2 1 . 1 1 . . Highest-Rated Group 43 | . . 43 31 . 30 30 . . Highest-Rated Ally 31 | . . 31 31 . 30 30 . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . 3 7 . 3 . . . Total Damage 219 | . . 43 104 . 72 . . . Kills 3 | . . 1 1 . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Active Infowar (turns) 1345 | . . . . . 223 349 679 94 Sensors 1345 | . . . . . 223 349 679 94 Robot Analysis Total 154 | . . . 3 3 . . . 148 Derelict Logs Recovered 4 | . . 3 . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Turns Passed 3871 | 55 200 405 946 820 224 349 679 193 Spaces Moved 2269 | 40 132 289 480 415 150 262 420 81 Core 9 | 9 . . . . . . . . Treads . | . . . . . . . . . Legs 2260 | 31 132 289 480 415 150 262 420 81 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 125 125 125 Average Speed 132 | 108 120 120 168 120 122 125 125 132 Slowest Speed 190 | 120 120 120 190 122 125 125 125 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 21 83 35 42 4 45 52 77 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 33 | . . 2 1 . . . . 30 Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 7 | . . . . . . 5 2 . Spaces Dug 15 | . . 3 . 12 . . . . Terrain Destroyed 54 | . . 3 . 46 . . . 5 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 54 | . . 3 . 46 . . . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Total 2853 | 51 153 322 572 622 181 285 545 122 Wait 155 | . 7 2 10 26 4 9 97 . Move 2261 | 39 131 288 479 414 149 261 419 81 Hop . | . . . . . . . . . Pick Up 53 | 6 5 4 19 11 2 4 2 . Fast Attach 24 | 1 . 1 8 4 4 1 4 1 Attach 21 | 5 . 1 1 5 2 1 . 6 Detach 1 | . . . . . 1 . . . Swap 52 | . . 8 11 26 1 3 1 2 Drop 65 | . . 5 19 24 5 6 5 1 Fire 166 | . 10 13 25 66 5 . 17 30 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . . . 8 . . . Trap 46 | . . . . 46 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 6) 256 | -10/Materials | Entered Mines 282 | -10/Mines | Learned location of Recycling (-8) 313 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 9) 455 | -10/Mines | Learned location of Zion (-6) 520 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 585 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 588 | -10/Mines | Learned location of 1 exit from Materials 632 | -10/Mines | Discovered new exit (range 8) 636 | -10/Mines | Discovered new exit (range 6) 661 | -10/Mines | Entered Materials 661 | -9/Materials | Accompanied by 1 ally 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -9/Materials | Identified exit to Materials 666 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 902 | -9/Materials | Build established: Scavenger-Mutant 1269 | -9/Materials | Discovered exit to Materials (range 16) 1390 | -9/Materials | Build established: Mutant 1607 | -9/Materials | Entered another Materials area 1607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1911 | -8/Materials | Build established: Scavenger-Mutant 1956 | -8/Materials | Destroyed 7 combat bots 2412 | -8/Materials | Discovered new exit (range 4) 2427 | -8/Materials | Entered Factory 2427 | -7/Factory | Evolved 2 slots: Utility x2 2615 | -7/Factory | Discovered new exit (range 5) 2619 | -7/Factory | Identified exit to Lower Caves 2651 | -7/Factory | Entered Lower Caves 2651 | -7/Lower Caves | Accompanied by 1 ally 2784 | -7/Lower Caves | Spotted B-75 Beast 2946 | -7/Lower Caves | Discovered new exit (range 7) 2950 | -7/Lower Caves | Build established: Mutant 2999 | -7/Lower Caves | Identified exit to Lower Caves 3000 | -7/Lower Caves | Entered another Lower Caves area 3005 | -7/Lower Caves | Encountered a Warlord checkpoint 3015 | -7/Lower Caves | Discovered new exit (range 12) 3382 | -7/Lower Caves | Spotted B-75 Beast 3674 | -7/Lower Caves | Discovered new exit (range 5) 3678 | -7/Lower Caves | Identified exit to Data Miner 3679 | -7/Lower Caves | Entered Data Miner 3679 | -7/Data Miner | Discovered new exit (range 6) 3703 | -7/Data Miner | Met Data Miner 3734 | -7/Data Miner | Learned location of Section 7 (-3) 3734 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3746 | -7/Data Miner | Received God Mode back door access code from Data Miner 3759 | -7/Data Miner | Interfaced with the Data Conduit 3777 | -7/Data Miner | Attached CPS modules to Enhanced Grunt. 3779 | -7/Data Miner | Attached CPS modules to Enhanced Grunt. 3841 | -7/Data Miner | Core integrity fell below 50% 3867 | -7/Data Miner | Core integrity fell below 20% 3872 | -7/Data Miner | Destroyed self with Antimatter Reactor chain reaction Last Messages --------------- 03802_ Titanium Leg destroyed. 03803_ Hvy. Laser destroyed. 03808_ Enhanced Grunt system terminally corrupted. 03808_ CPS modules swiftly deploy to protect Enhanced Grunt components. 03810_ Chain reaction triggered in Corrupted Antimatter Reactor. 03811_ Enhanced Grunt system terminally corrupted. 03811_ Adv. Particle Charger fried. 03811_ Imp. Titanium Leg destroyed. 03815_ Carbon-fiber Leg destroyed. 03817_ Dropped Lrg. Storage Unit. 03831_ Adv. EMP Blaster destroyed. 03834_ Acquired Neutron Cannon. 03839_ System corrupted: Substantial component data lost. 03842_ Imp. Aluminum Leg destroyed. 03849_ System corrupted: Pulse Rifle failed to cycle. 03856_ System corrupted: Matter fused (-6). 03860_ Pulse Rifle destroyed. 03866_ Destroyed Exp. Thermal Shield. 03872_ Chain reaction triggered in Antimatter Reactor. 03872_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????####??????? | | ??????###############?????##?#?#???### #??????? | | ?????"""""""""""""" ###### # # #?### #??????? | | ????""""""""" " # # # ## < ##??????? | | ????""""""""" ! ######?? | | ????"""""" ]!= #?? | | ???""""""" ] % ! #?? | | ???"""""" !%= = #?? | | ???""""""" !!!! ##?? | | ????"""""" =% ! """""""""#####??? | | ????""""""" @* ;##############??????? | | ????""""""" ; ;????????????????????? | | ?????"""""" ;#??????????????????????? | | ??????######";; ! ; ##???????????????????????? | | ???????????#"#;!!! ###????????????????????????? | | ???????????#"###! #??????????????????????????? | | ???????????#"## #??????????????????????????? | | ???????????#"## "#??????????????????????????? | | ?????????????# "#??????????????????????????? | | ????????????";## "#??????????????????????????? | | ????????????"??# "##?????????????????????????? | | ??????????????## ""#?????????????????????????? | | ?????????????## ""#?????????????????????????? | | ??????????##"#"X ""#?????????????????????????? | | ??????????""""" "####??????????????????????? | | ??????????""""" X"""""??????????????????????? | | ??????????##"#"X "##"#??????????????????????? | | ???????????#?## X""""#??????????????????????? | | ??????????????## "##"#??????????????????????? | | ???????????????#######?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Salvage Targeting 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Disposable Heat Sink | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaShadingMagmablaster Manual? 0 Play Time 00:37:44 Cumulative 278.5 hours Start 2025.11.17 @ 09:02:58 End 2025.11.17 @ 11:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 295 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65e07a5b-3de0-477b-95e7-957b17047f49