Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 19:03:27 Player: C0-2MO Result: Destroyed by EQ-111 with Cooled Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (344) 1720 Value Destroyed (21258) 21258 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (22786) 22786 TOTAL SCORE: 58584 Bonus ------- High Alert Combat Kills 3101 Follower Combat Kills 1571 Entered Garrisons 1000 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1362 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -348 Cogmind --------- Core Integrity 0/1600 Matter 172/300 Energy 98/100 System Corruption 38% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Experimental Heat Sink Experimental Coolant Injector Advanced Energy Well (500) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Coolant Network Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor Graphene Brace Improved Point Defense System > --- WEAPON ----------- Enhanced Nova Cannon Disintegrator > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Quantum Reactor Reinforced Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Heat Sink Experimental Coolant Injector Experimental Energy Well Advanced Sensor Array Subatomic Replicator Warp Gun Compact HERF Cannon Enhanced Nova Cannon Cooled Nova Cannon Gamma Bomb Array Enhanced Force Lance [Rating: 227] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Advanced Heavy Siege Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Axe Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 2 . . . 2 . . . 2 . . . . . . 2 . . . . 2 . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Utility 10 | . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 348 | 7 9 8 16 4 10 6 12 . 20 6 39 19 6 2 1 . 3 23 2 1 10 2 27 2 3 1 2 . 6 9 31 3 13 45 Power 45 | 1 1 . 1 . 1 1 1 . 2 1 6 5 . 1 . . . 2 . . 1 . 5 1 . . 2 . 1 . 4 1 2 5 Engine 11 | 1 . . . . . . 1 . . 1 3 2 . 1 . . . . . . . . 2 . . . . . . . . . . . Core 17 | . 1 . 1 . 1 1 . . 2 . 3 3 . . . . . 2 . . . . 1 . . . 2 . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . 1 . 4 1 2 5 Propulsion 88 | 2 4 3 7 1 5 2 4 . 10 3 4 4 1 . . . . 5 . 1 1 . 7 1 1 . . . 3 1 11 . 1 6 Treads 20 | 1 1 . . . . . . . . . . 4 . . . . . 2 . 1 . . . . . . . . . . 6 . 1 4 Leg 12 | . . . . . 4 2 . . 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . Wheel 13 | 1 1 . . . . . . . . . 4 . 1 . . . . 3 . . . . . . . . . . . . 1 . . 2 Hover 11 | . . . 7 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 32 | . 2 3 . . . . 4 . 5 3 . . . . . . . . . . . . 5 1 1 . . . 3 1 4 . . . Utility 150 | 2 2 1 5 2 2 2 7 . 4 1 21 6 3 1 . . 2 13 1 . 7 2 11 . 1 1 . . 2 4 13 1 8 25 Device 72 | 1 1 . 2 . . 2 2 . 3 1 9 3 1 1 . . 1 6 . . 3 . 5 . 1 1 . . 1 . 10 . 5 13 Storage 14 | 1 . 1 1 . . . . . . . 2 . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 5 Processor 22 | . . . 1 . . . 3 . . . 1 2 1 . . . . 2 . . . 2 3 . . . . . 1 2 1 . 2 1 Hackware 15 | . 1 . . . 1 . 2 . 1 . 5 . . . . . . 1 . . . . 2 . . . . . . 2 . . . . Protection 26 | . . . 1 2 1 . . . . . 4 1 1 . . . 1 3 1 . 3 . . . . . . . . . 2 . . 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 65 | 2 2 4 3 1 2 1 . . 4 1 8 4 2 . 1 . 1 3 1 . 1 . 4 . 1 . . . . 4 3 1 2 9 Energy Gun 20 | 1 . 1 1 . . . . . . . 7 3 1 . 1 . . 1 . . . . . . 1 . . . . 2 . . . 1 Energy Cannon 14 | . . . . . . . . . . . . 1 . . . . 1 2 1 . 1 . . . . . . . . 2 2 . . 4 Ballistic Gun 10 | 1 . 1 2 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 Ballistic Cannon 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 56 | . . 3 2 . . . . . 5 2 1 . . . . . . 2 . . 3 . 3 . 2 . . . 1 6 2 2 2 20 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 137 | . 2 4 1 3 4 6 6 . 4 4 9 13 . . . . 2 14 . . 13 2 6 . . 3 1 . 1 10 1 1 1 26 Power 17 | . . . . . . 3 . . 1 . 2 2 . . . . . 1 . . . . 2 . . 1 1 . . 2 . . . 2 Propulsion 38 | . . 3 . 2 1 1 4 . 2 1 . 2 . . . . . 3 . . 3 1 2 . . . . . . 3 . . . 10 Utility 58 | . 1 1 1 1 1 2 1 . 1 3 3 5 . . . . 1 6 . . 8 1 2 . . 1 . . 1 4 1 1 1 11 Weapon 24 | . 1 . . . 2 . 1 . . . 4 4 . . . . 1 4 . . 2 . . . . 1 . . . 1 . . . 3 Highest Loss Streak 13 | . 1 2 1 1 2 2 5 . 2 3 5 9 . . . . 1 10 . . 13 2 2 . . 3 1 . 1 9 1 1 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 2 6 3 7 9 8 8 5 5 4 5 10 14 16 16 16 16 15 19 17 18 17 4 5 7 7 7 7 9 9 7 7 7 7 14 Power 1 | . 1 1 . . 1 . . 1 . . 1 1 2 2 2 2 2 2 3 3 2 . . 1 1 1 1 1 1 1 1 1 1 3 Propulsion 1 | 2 3 . 4 5 4 4 . . . . . 2 2 3 3 3 3 1 . . . . 1 1 1 1 1 1 1 . . 1 1 1 Utility 4 | . . . . . . . 1 2 1 3 4 6 7 7 8 8 7 11 12 13 11 3 3 5 5 5 5 5 5 4 2 1 1 3 Weapon 2 | . . 1 1 3 2 2 2 1 1 2 3 4 4 3 3 3 3 4 2 2 2 1 1 . . . . 2 2 1 3 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 3 . . . . 1 1 . 1 . 3 1 1 . . . . 1 . . 11 . 2 . . . . . . . 4 . . 4 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Propulsion 9 | . 2 . . . . 1 1 . . . . . 1 . . . . . . . 1 . 2 . . . . . . . 1 . . . Utility 16 | . . . . . . . . . . . 2 1 . . . . . 1 . . 8 . . . . . . . . . 2 . . 2 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 80 64 88 92 89 93 54 38 67 61 83 84 82 80 79 68 78 75 75 79 68 13 45 74 77 73 64 68 66 73 67 67 74 73 Engine 2 | . . . . . . . 1 . . 1 6 4 13 13 13 13 13 4 . . . . 1 1 . . . . . . . . . . Core 3 | . . . 8 9 9 6 . . 3 3 4 7 . . . . . 5 11 11 4 . 1 . . . 1 5 4 3 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 6 10 8 5 5 4 3 7 8 8 7 Treads 5 | . 11 . . . . . . . . . . 3 4 . . . . 3 11 14 14 . . . . . . . . . 12 13 15 14 Leg 2 | . . . . . 11 34 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 3 | . 11 . . . . . . . . . 12 8 7 13 13 13 13 13 . . . . . . . . . . . . . 4 . . Hover 3 | . . . 34 35 20 . . . 1 5 . . . . . . . . . . . 2 . . . . . . . . . . . . Flight 3 | . 4 28 . . . . 12 . 14 19 . . . . . . . . . . . . 11 18 20 21 18 21 20 22 3 . . . Device 14 | . 9 . 9 3 . 8 6 . 12 4 13 13 17 20 20 20 13 12 17 17 14 4 10 15 15 13 14 15 14 15 18 19 23 22 Storage 5 | . 13 11 8 9 9 9 . . . . 5 6 6 6 6 6 6 5 5 5 4 . 2 5 5 5 5 5 4 4 4 4 4 5 Processor 5 | . . . 8 9 9 3 8 7 7 7 5 7 5 . . . . 2 5 5 3 5 4 5 5 5 5 5 7 5 10 4 7 9 Hackware 3 | . 2 9 . . 5 9 14 23 16 9 9 . . . . . . . 1 . . . 2 5 5 5 5 5 4 9 . . . . Protection 3 | . . . . 8 7 2 . . . . 1 11 5 6 5 6 12 5 3 5 5 . . . . . . . . . 1 . . 1 Energy Gun 3 | . 7 . 3 . . . . . . . 10 9 8 11 8 . 6 3 5 5 4 . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . . . 3 4 1 6 1 9 11 4 5 5 . . . . . . . . 2 7 7 7 6 Ballistic Gun 1 | . 3 . 6 11 8 7 1 . . . . . . . . . . . . . . . 1 5 5 5 3 . . . . . . . Impact Weapon 1 | . 3 11 6 6 4 4 . . . . 3 3 3 2 2 6 2 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 5 6 7 6 7 4 1 1 3 1 . . . 5 5 3 . 3 5 5 5 5 5 4 1 . . . . Peak Build Rating 227 | 7 10 16 37 39 38 43 43 16 37 42 65 82 77 70 70 70 73 92 83 100 115 21 107 105 111 106 100 93 102 135 180 186 213 227 Average Rating 88 | 5 6 11 32 35 32 35 24 16 29 30 59 64 72 67 69 62 71 86 81 91 92 12 57 96 102 100 86 93 97 104 154 178 204 203 On Entrance 65 | . 7 9 6 37 34 38 29 16 16 34 41 63 77 66 68 70 70 68 75 83 100 9 11 86 105 106 93 93 93 97 57 159 174 208 Avg Prop Armor Cover (%) 11 | 16 12 7 . . 18 11 5 . 10 9 . 8 9 . . . . 7 . . 26 22 15 . . . . . . . 5 14 10 8 Naked Turns 96 | . 1 . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . 2 Heaviest Build 228 | 12 11 10 29 32 32 28 16 3 16 20 85 89 99 98 99 98 108 163 142 142 167 4 47 49 49 49 45 38 39 50 101 126 148 228 Greatest Support 320 | 10 16 15 32 32 80 80 21 3 54 22 56 56 56 56 56 56 56 177 150 225 225 3 52 52 60 60 60 60 60 60 295 235 240 320 Greatest Overweight (x) 4 | 1 1 1 . 1 1 . . . 1 . 2 3 3 1 1 1 1 1 . . . 1 1 . . . . . . . 3 4 4 4 Average Overweight (x) . | . . . . . . . . . . . . 1 2 1 1 1 1 . . . . . . . . . . . . . . 3 . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 10 5 5 5 20 20 20 20 20 20 20 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 15 25 Average Capacity 14 | 7 7 7 9 10 10 10 5 5 5 5 15 20 20 20 20 20 20 24 25 25 22 5 7 10 10 10 10 10 10 10 10 10 10 22 Most Carried 25 | 4 8 5 10 10 10 10 9 5 5 5 16 20 20 20 20 20 20 25 19 23 25 5 10 10 9 9 10 10 10 10 10 10 12 24 Average Carried 12 | 2 6 3 7 9 8 8 4 5 4 5 10 16 19 19 20 20 19 21 17 19 19 4 6 8 8 8 8 10 9 8 9 9 9 16 Final Capacity 25 | 8 8 5 10 10 10 10 5 5 5 5 20 20 20 20 20 20 20 25 25 25 5 5 10 10 10 10 10 10 10 10 10 10 15 5 Final Carried 23 | 4 4 3 9 9 7 9 5 5 5 5 16 20 20 20 20 20 20 19 18 23 5 5 10 8 9 8 10 10 10 9 10 9 12 5 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Mutant 7% | Tank 6% | Hacker-Mutant 6% | Gunner 3% | Scavenger-Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Scout | -7/Factory Sprinter | -7/Storage Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Infiltrator-Ninja | -4/Waste Infiltrator-Ninja | -4/Factory Infiltrator-Sprinter | -4/Garrison Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Garrison Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/Testing Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Tank | -1/Access Gunner | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Matter Collected 7767 | 278 343 135 488 679 402 396 316 . 245 18 738 440 45 156 37 . 89 375 30 10 130 33 295 115 59 . 91 . 54 . 434 47 264 1025 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17737 | 143 546 327 806 724 552 749 112 . 380 18 2198 1808 54 65 246 . 50 1583 187 188 542 . 251 . . . 165 . 54 . 175 353 2401 3060 Parts 717 | 8 26 28 42 39 41 26 4 . 19 2 78 80 6 3 5 . 2 58 8 8 21 . 11 . . . 5 . 6 . 6 11 102 72 Haulers Intercepted 16 | . 2 4 3 . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 2 . Recyclers Shooed 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . 3 6 . 10 . 8 1 . 2 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Combat Hostiles Destroyed 276 | . 14 10 12 17 16 20 3 . 6 . 38 25 2 1 4 . 2 33 3 . 12 . . . . . . . . . 2 4 28 24 Melee 15 | . . . . . 3 3 . . 2 . 6 . . . . . . 1 . . . . . . . . . . . . . . . . Guns 80 | . 5 . 5 9 5 5 . . . . 24 13 2 . 2 . 1 5 2 . 2 . . . . . . . . . . . . . Cannons 74 | . 9 . . . . . . . . . . 3 . 1 1 . 1 20 1 . 8 . . . . . . . . . 2 1 14 13 AOE 63 | . . 10 7 7 7 10 3 . 4 . 3 2 . . . . . 5 . . . . . . . . . . . . . . 5 . Classes Destroyed 22 | 2 5 2 2 . 1 . . . . . 3 1 . . . . . . . 1 2 . . . . . . . . . . . . 3 Worker 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Builder 14 | . . 1 3 . 2 . . . 2 1 4 . . . . . . . . . . . 1 . . . . . . . . . . . Tunneler 5 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler 16 | . 2 4 3 . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 2 . Recycler 8 | 1 . . 1 . . . 1 . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Operator 8 | . 1 . . . 2 . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 12 | . 2 . 2 . . . . . . . 2 . . . . . . 1 . . . . 1 . . . 1 . . . . . 2 1 Swarmer 70 | . 3 7 . 7 5 3 3 . 6 . 5 6 2 . . . 2 8 2 . 4 . . . . . . . . . . . 7 . Grunt 91 | . 11 2 6 1 7 9 . . . . 17 4 . . 3 . . 14 . . 4 . . . . . . . . . . 1 6 6 Brawler 4 | . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 38 | . . . 5 4 3 4 . . . . 2 8 . 1 1 . . 3 . . . . . . . . . . . . 1 . 4 2 Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 33 | . . . 1 5 1 3 . . . . 6 2 . . . . . 5 . . . . . . . . . . . . . 2 2 6 Programmer 24 | . . . . . . . . . . . 5 3 . . . . . 2 1 . 2 . . . . . . . . . 1 1 8 1 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 3 9 7 8 4 8 6 4 . 4 1 7 4 2 1 2 . 2 8 2 . 7 . 1 . . . 1 . 1 . 1 2 6 5 Combat Bots Only 9 | . 9 6 5 4 6 6 3 . 4 . 6 4 2 1 2 . 2 8 2 . 7 . . . . . . . . . 1 2 6 4 Max Kills in Single Turn 4 | 1 1 3 2 3 3 2 2 . 3 1 2 2 1 1 1 . 1 4 1 1 2 . 1 . . . 1 . 1 . 1 1 3 2 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 3 1 2 2 . 3 . 2 2 . . . . . 3 . . . . . . . . . . . . . . 3 . Melee 1 | . . . . . 1 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Hostile Shots Fired 2779 | . 56 43 50 77 71 111 145 . 50 57 196 334 23 45 15 . 21 283 16 . 185 11 55 . 5 110 16 55 9 118 43 43 133 403 Missed 992 | . 21 21 23 20 26 37 87 . 23 38 54 100 9 15 2 . 5 67 6 . 41 2 27 . 2 69 9 32 7 50 16 14 53 116 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hits 1787 | . 35 22 27 57 45 74 58 . 27 19 142 234 14 30 13 . 16 216 10 . 144 9 28 . 3 41 7 23 2 68 27 29 80 287 Melee 6 | . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . Projectile 1781 | . 35 22 27 57 45 74 58 . 27 19 140 234 14 30 13 . 16 212 10 . 144 9 28 . 3 41 7 23 2 68 27 29 80 287 AOE 51 | . . . . . . 1 . . . . 1 . . . . . . . . . 10 . . . 1 . 1 . . . . . . 37 Critical Strikes 62 | . . . 1 . 6 2 . . 2 . 11 4 1 . 1 . 1 11 1 . 2 . 1 . . . . . 1 4 . . 2 11 Actively Blocked 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 9 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 36322 | . 403 266 549 827 694 1313 503 . 392 248 2586 2719 225 233 246 . 248 4000 159 . 3598 177 1147 58 108 597 214 318 49 1288 831 566 1689 10071 Core 5680 | . 56 102 118 54 110 224 274 . 260 105 413 250 17 16 39 . . 236 . . 403 119 332 16 . 105 54 87 . 416 56 187 405 1226 Absorbed by Shields 91 | . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . 35 12 13 Reduced by Siege Mode 292 | . . . . . . . . . . . . . . . . . . . 4 . 157 . . . . . . . . . . . . 131 Redirected to Core 486 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 299 78 Redirected to Shielding 685 | . . . 39 . . . . . . . 13 194 . . . . . . . . 106 . . . . . . . . . . . . 333 Ignored by Resistances 455 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 447 Regen/Repaired (Parts) 2010 | . . 23 33 . 108 . . . . . 586 . . . . . . 238 . . 332 . . 121 114 . 308 . . . 147 . . . Core Remaining (%) 50 | 100 77 74 . . . 8 . . . 8 . . . . . . 13 . . . . 24 . . . . . 48 . 68 . 83 . . Volleys Fired 867 | 8 56 7 38 54 30 34 3 . 4 . 60 57 6 5 14 . 12 68 6 . 42 . 3 2 5 . . . . 10 33 28 116 166 Largest 3 | 2 2 1 2 2 2 2 1 . 1 . 3 3 2 2 3 . 2 3 2 . 3 . 1 1 1 . . . . 1 2 2 1 3 Hottest 328 | 60 70 30 86 58 55 58 30 . 36 . 240 250 159 159 239 . 180 270 171 . 256 . 30 30 30 . . . . 90 184 214 200 328 Shots Fired 1477 | 16 108 7 51 92 56 59 3 . 4 . 155 130 12 10 32 . 25 170 11 . 108 . 3 2 5 . . . . 10 36 29 115 228 Gun 691 | 16 59 . 35 81 43 47 . . . . 151 98 7 5 18 . 2 23 5 . 38 . 3 2 5 . . . . . . . 11 42 Cannon 702 | . 49 . . . . . . . . . . 31 5 5 14 . 23 147 6 . 70 . . . . . . . . 10 36 29 99 178 Launcher 84 | . . 7 16 11 13 12 3 . 4 . 4 1 . . . . . . . . . . . . . . . . . . . . 5 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 329 | 8 66 . 22 81 43 47 . . . . . . . . . . . . . . . . 3 2 5 . . . . . . . . 52 Thermal 933 | . . . 13 . . . . . . . 151 129 12 10 32 . 25 170 11 . 108 . . . . . . . . 10 28 17 69 148 Explosive 71 | . . 7 16 11 13 12 3 . 4 . 4 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 144 | 8 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 12 46 28 Robot Hit Streak 32 | 4 7 2 14 17 6 15 . . . . 32 21 2 7 11 . 2 27 3 . 16 . . 1 2 . . . . . 8 5 8 30 Robot Miss Streak 9 | 2 3 5 3 5 4 2 . . 2 . 9 5 3 1 2 . 3 2 1 . 3 . . 2 1 . . . . . 5 2 7 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . 3 . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Capacitor 260 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 27 109 99 Shots Hit Robots 1096 | 10 65 10 44 78 38 41 1 . 16 1 154 101 5 9 21 . 3 123 8 15 68 . 12 1 3 . 5 . 2 . 18 10 70 164 Core Hits 695 | 5 27 16 35 38 32 41 4 . 13 1 144 54 3 3 8 . 2 71 4 2 39 . 4 . . . 2 . 1 . 3 3 43 97 Critical Kills 16 | . 1 2 . . . 1 . . . . 3 1 . . 1 . . . . . 2 . . . . . . . . . . . 2 3 Critical Parts Destroyed 11 | . . . . 3 3 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 53 | . 2 2 1 4 3 3 . . . . 6 15 . . 1 . 1 . 1 . 4 . 2 . . . 2 . . . . . 2 4 Burn 15 | . . . 1 . . . . . . . . 10 . . . . 1 . 1 . 2 . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . . . . . . . . . 2 3 Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 17 | . . 2 . 3 3 2 . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . 1 . . . . 1 2 . . . . . . . . . . 2 . . . 2 . . . . . . . Melee Attacks 531 | . 5 17 21 73 15 53 20 . 34 8 78 72 3 2 2 . . 9 8 29 . 2 41 . 6 15 8 3 7 . . . . . Impact 237 | . 5 17 21 73 10 33 . . . . 33 39 1 1 1 . . 3 . . . . . . . . . . . . . . . . Slashing 293 | . . . . . 5 20 20 . 34 8 45 33 2 1 1 . . 6 8 29 . 2 40 . 6 15 8 3 7 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . 1 4 2 1 1 2 1 . 7 1 6 2 . . . . . . . 7 . . 3 . . . 1 . 2 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45070 | 104 1063 1102 1750 2578 1544 2496 325 . 1157 90 5417 3230 106 220 562 . 115 5797 269 908 2396 . 678 30 107 . 278 . 193 4 994 494 3424 7639 Guns 11243 | 104 437 . 496 986 388 368 . . . . 3616 1403 106 92 308 . 42 554 53 . 807 . . 30 60 . . . . . . . 286 1107 Cannons 16781 | . 549 . . . . . . . . . . 507 . 128 254 . 73 4093 118 . 1589 . . . . . . . . . 994 494 2549 5433 Explosions 8054 | . 22 629 987 549 737 1263 239 . 275 . 569 115 . . . . . 1000 . . . . . . . . . . . . . . 586 1083 Melee 8954 | . 55 473 267 1043 419 855 86 . 882 90 1232 1205 . . . . . 145 98 908 . . 678 . 47 . 278 . 193 . . . . . Ramming 38 | . . . . . . 10 . . . . . . . . . . . 5 . . . . . . . . . . . 4 . . 3 16 Kinetic 4512 | 50 639 . 273 986 388 368 . . . . . . . . . . . . . . . . . 30 60 . . . . . . . . 1718 Thermal 21478 | . 22 . 223 . . . . . . . 3616 1910 106 220 562 . 115 5409 171 . 2396 . . . . . . . . . 847 110 1586 4185 Explosive 5512 | . . 629 898 549 737 1263 239 . 275 . 569 115 . . . . . 238 . . . . . . . . . . . . . . . . Electromagnetic 4576 | 54 347 . 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 384 1835 1720 Impact 3839 | . 55 473 267 1043 229 788 . . . . 520 464 . . . . . . . . . . . . . . . . . . . . . . Slashing 5115 | . . . . . 190 67 86 . 882 90 712 741 . . . . . 145 98 908 . . 678 . 47 . 278 . 193 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . 1 1 10 10 . 2 7 7 3 3 3 3 . . . 4 4 . . . . 1 2 . 2 . 1 4 38 Average Corruption 3 | . . . . . . 1 1 5 8 . 1 2 4 3 3 3 3 . . . 3 4 . . . . 1 1 . 1 . 1 2 8 Corruption Purged 23 | . . . . . . . . . 10 . 1 . 4 . . . . . . . . . . . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . . 4 1 1 13 . 7 18 7 9 9 1 8 . . . 1 6 . . . . 3 . . 1 . 1 13 49 Message Errors 33 | . . . . . . 1 . . 7 . 2 4 1 2 1 . 2 . . . 1 1 . . . . . . . . . . 4 7 Matter Fused 39 | . . . . . . 2 . . 5 . . 5 3 2 1 1 4 . . . . 2 . . . . . . . . . . 3 11 Heat Flow Errors 16 | . . . . . . 1 . . 1 . 3 . . 3 1 . . . . . . . . . . . 1 . . . . . 1 5 Energy Discharges 11 | . . . . . . . 1 . . . . 3 1 . 3 . . . . . . . . . . . . . . 1 . . 1 1 Parts Rejected 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . . . . 1 . . 1 4 2 2 1 . 1 . . . . 2 . . . . 2 . . . . . 2 5 Data Loss (major) 7 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 3 Misfires 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Overload Shots 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 2568 | . 15 97 112 208 193 264 55 . 180 . 422 284 . . . . . 197 . 285 22 . 16 . . . 8 . 48 . 75 . 31 56 Projectiles 293 | . . . . . . . . . . . . 15 . . . . . 100 . . 22 . . . . . . . . . 75 . 25 56 Explosions 355 | . . 38 31 . 72 24 9 . 9 . 53 . . . . . . 97 . . . . 16 . . . . . . . . . 6 . Melee 1920 | . 15 59 81 208 121 240 46 . 171 . 369 269 . . . . . . . 285 . . . . . . 8 . 48 . . . . . Knockbacks 27 | . 10 . 1 3 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 8 Impact 10 | . . . 1 3 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 17 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 945 | . . . 151 45 75 149 . . . . 4 23 . . . . . 170 . . . . 229 . . . . . . 2 . . 97 . Shots 32 | . . . 4 2 2 8 . . . . 1 1 . . . . . 4 . . . . 4 . . . . . . . . . 6 . Rammed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 Targets Rammed 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | 20 33 2 125 71 101 167 23 . 147 . 545 337 2 138 187 . 96 360 136 . 263 . 12 . 6 31 104 33 . 90 142 125 378 306 Average Temperature 73 | 15 8 2 35 20 33 19 14 . 66 . 84 101 2 39 58 . 33 132 71 . 134 . 5 . 4 15 50 17 . 35 51 44 77 81 Received Heat Transfer 5426 | . 198 69 135 171 315 354 141 . 90 66 556 567 72 72 135 . . 592 . . 381 21 63 . 21 165 21 45 9 258 21 . 108 780 Effects 9 | . . . . . . . . . . . 5 . . . . . . 3 . . 1 . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 Total Turns 95 | . . . . . . . . . . . . . . . . . . . 17 . 34 . . . . . . . . . . . . 44 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . 17 . 34 . . . . . . . . . . . . 17 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . 2 2 2 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 8 8 Combat Hostiles 23 | . . . . 1 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 7 8 Parts Fried 47 | . 1 2 2 3 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 13 20 Impact Corruptions 34 | . 1 4 2 5 4 5 . . . . 5 8 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . . . . . 5 6 . . 1 . . 2 . . 2 . . . . . . . . . . . 2 3 Combat Hostiles 21 | . . . . . . . . . . . 5 6 . . 1 . . 2 . . 2 . . . . . . . . . . . 2 3 Parts Melted 90 | . . . 1 . . . . . . . 28 20 . 1 3 . 2 6 . . 5 . . . . . . . . . 1 . 9 14 Heat Transferred 26591 | . 50 . 555 . . . . . . . 8000 4695 198 385 1033 . 235 3589 259 . 2459 . . . . . . . . . 666 74 1369 3024 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 1 . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Maximum Alert Level 5 | . 1 2 3 5 4 4 3 1 2 1 2 4 3 . . . . 3 . . . . 1 . . 1 . . . . . 1 3 3 Low Security (%) 43 | 100 75 60 1 . . . . . 53 93 42 . . . . . . 29 . . . . 56 100 100 20 100 100 100 100 100 99 34 47 Level 1 14 | . 24 23 12 . . . . 100 42 6 32 6 . . . . . 22 . . . . 43 . . 79 . . . . . . 25 . Level 2 14 | . . 15 79 24 . 7 . . 4 . 24 20 . . . . . 6 . . . . . . . . . . . . . . 22 29 Level 3 20 | . . . 6 26 92 48 100 . . . . 51 100 . . . . 40 . . . . . . . . . . . . . . 17 23 Level 4 6 | . . . . 39 7 44 . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1649 | 10 247 466 711 1649 1138 1549 928 299 502 211 512 1578 857 . . . . 1014 . . . . 262 66 170 302 165 64 41 111 165 200 819 780 Initial 828 | . . 89 194 424 803 651 812 299 202 172 84 319 828 . . . . 77 . . . . . 52 4 82 135 49 36 . 2 . 67 515 Average 439 | 2 129 193 559 1087 986 1086 833 294 234 157 249 872 817 . . . . 500 . . . . 157 37 43 220 118 58 28 48 21 98 359 510 Influence Increases 15938 | 15 523 592 699 1335 631 1018 443 . 704 195 1240 1389 150 20 110 . 189 1535 130 20 801 45 609 34 382 277 106 15 34 205 295 369 1195 633 Destroy 0b10 Robot/C 6300 | . 280 200 240 660 340 440 60 . 120 . 780 500 40 20 80 . 120 760 60 . 420 . . . 100 40 . . . 40 40 80 560 320 Destroy 0b10 Robot/NC 425 | 15 25 25 45 15 25 5 10 . 30 5 60 20 . . . . . 40 5 5 . . 20 . 10 . 10 . 10 15 . . 20 10 Destroy Leader 1104 | . 78 38 90 40 90 40 10 . 12 . 206 30 10 . . . 20 170 20 . . . 6 . 22 . 2 . . . 20 20 118 62 Allied During Kill 284 | . . . . 105 13 4 . . . . 6 . . . . . 34 62 . . 36 . . . 23 . . . . 1 . . . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 763 | . 27 42 11 7 12 6 62 . 113 6 111 28 14 . . . . 15 . . . . 23 . 38 . 77 . 14 52 31 12 48 14 Select Force Hacks 120 | . 60 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 855 | . 15 30 75 15 30 15 15 . 30 30 . 15 30 . . . . 210 . . . . 75 . 120 15 . . . 45 15 30 45 . Anti-Garrison Action 2150 | . . . . 300 . 300 . . . . . 600 . . . . . . . . . . 200 . . 150 . . . . 150 200 200 50 Destroy Structure 1587 | . 8 37 88 148 91 163 31 . 24 4 47 136 11 . . . . 188 . . . . 60 34 54 72 2 15 10 22 24 27 114 177 Partial Spotted 315 | . 15 75 15 45 . . 30 . 15 30 15 . . . . . . . . . . . 15 . 15 . 15 . . 30 . . . . Lose Combat Pursuer 2025 | . 15 105 105 . 30 45 225 . 360 120 15 60 45 . 30 . 15 90 45 15 345 45 210 . . . . . . . 15 . 90 . Influence Decreases 15248 | 15 310 344 507 339 1278 471 1137 566 613 388 971 267 910 510 261 177 65 673 571 438 371 602 460 177 270 136 294 22 98 200 300 256 503 748 Entered New Map 6787 | . . 124 267 229 846 351 737 556 87 208 103 137 750 304 63 177 . 47 365 104 127 557 . 97 2 36 124 22 28 . 3 . 46 290 Time Decay 6030 | 15 290 170 230 . 222 . 180 10 386 60 646 . 160 206 198 . 65 446 206 334 94 40 310 60 88 . 160 . 60 80 223 246 447 398 Search Patrol Dispatched 200 | . . . . . . . . . 100 . . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 1095 | . 20 40 10 30 40 60 60 . 40 40 90 130 . . . . . 140 . . 130 5 30 . . 30 10 . 10 100 . 10 10 60 Lost Ally 724 | . . 10 . 80 20 60 10 . . 80 20 . . . . . . 40 . . 20 . 20 20 180 70 . . . 20 74 . . . Purge Threat 412 | . . . . . 150 . 150 . . . 112 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 5 2 3 . 4 . 4 . 6 . 19 . 3 . . . . 12 . . . . 4 . 1 . 3 . 1 5 1 7 7 5 Investigation 32 | . 4 1 2 . . . 1 . 4 . 7 . 1 . . . . 3 . . . . 2 . . . 2 . . 1 . 1 1 2 Extermination 20 | . . . . . . . 2 . 2 . 5 . 1 . . . . 1 . . . . 1 . . . 1 . 1 1 . 1 2 2 Reinforcement 29 | . 1 1 . . 1 . 1 . . . 6 . 1 . . . . 5 . . . . 1 . . . . . . 3 1 4 3 1 Assault 8 | . . . 1 . 2 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 1 1 Construction Impeded 5 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Distress Signals 51 | . 1 2 2 . 4 . 2 . . 5 2 . . . . . . 5 . . 1 . 1 . . . . . . 1 5 3 4 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 717 | . 25 28 28 30 27 23 20 4 33 14 62 26 8 1 8 . 6 55 6 1 46 5 25 5 6 18 12 22 8 29 15 10 43 68 Peak Tracking Total 22 | . 6 10 7 4 5 8 11 4 10 12 8 4 3 1 3 . 5 8 5 1 22 3 11 4 4 12 5 22 6 12 3 2 8 9 Tactical Retreats 73 | . 1 5 3 . 1 3 5 . 7 3 1 2 2 . 1 . 1 4 1 1 6 3 7 1 2 3 . 2 1 3 1 . 3 . ECM-based Alert Blocks 51 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 16 . 11 5 14 . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Traps Triggered 37 | . 1 . 1 5 . 3 1 . 1 1 4 6 . . . . . 1 . . . . 8 . . 1 . . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Machines Disabled 89 | . 1 2 5 8 2 10 1 . 2 2 . 11 2 . . . . 14 . . 1 . 5 . 8 3 . . . 3 2 2 3 2 Max in Single Turn 4 | . 1 2 2 1 1 2 1 . 1 1 . 1 2 . . . . 4 . . . . 2 . . 1 . . . 1 1 1 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 . Garrison Relay 19 | . . . . 5 . 4 . . . . . 8 . . . . . . . . . . . . . 2 . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Machines Accessed 155 | . 9 13 8 4 8 3 10 . 17 3 18 3 2 . . 4 . 6 . . 2 . 12 . 5 2 5 . 2 6 4 3 3 3 Terminals 103 | . 7 10 5 4 6 3 9 . 13 3 6 3 . . . . . 3 . . . . 10 . 2 2 2 . 2 5 3 1 1 3 Fabricators 12 | . . . . . . . . . 3 . 4 . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . Repair Stations 12 | . . 1 1 . 1 . . . . . 4 . . . . . . 2 . . . . . . 1 . 2 . . . . . . . Recycling Units 5 | . 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Garrison Access 9 | . . . 1 . 1 . . . . . 2 . . . . . . . . . . . 1 . 1 . 1 . . . . 1 1 . Total Hacks 476 | . 25 45 21 6 21 7 45 . 59 8 63 8 3 . . 27 . 14 . . 2 . 28 . 15 8 23 . 5 13 12 6 8 4 Successful 261 | . 15 30 12 1 12 3 27 . 23 4 38 2 2 . . 27 . 9 . . 2 . 13 . 10 . 12 . 1 6 5 2 3 2 Failed 213 | . 10 14 9 5 9 4 18 . 36 4 25 6 1 . . . . 5 . . . . 15 . 5 8 11 . 4 7 7 3 5 2 Catastrophic 44 | . 1 . . 3 2 . 5 . 12 1 2 1 1 . . . . 1 . . . . 2 . 1 4 1 . 1 2 1 1 2 . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 290 | . 25 34 17 1 15 . 39 . 45 4 20 1 1 . . . . 10 . . 2 . 23 . 4 5 9 . 5 8 11 3 4 4 Terminals 323 | . 23 37 17 6 18 7 44 . 47 8 22 8 . . . . . 8 . . . . 25 . 4 8 6 . 5 12 11 2 1 4 Fabricators 39 | . . . . . . . . . 10 . 21 . 3 . . . . 2 . . . . 2 . . . . . . 1 . . . . Repair Stations 41 | . . 4 2 . 2 . . . . . 13 . . . . . . 4 . . . . . . 2 . 14 . . . . . . . Recycling Units 5 | . 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 3 . . . . . . 2 . 5 . . . . . . . . . . . . . 8 . . . . . 1 3 4 . Garrison Access 13 | . . . 1 . 1 . . . . . 2 . . . . . . . . . . . 1 . 1 . 3 . . . . 1 3 . Terminal Hacks 75 | . 3 5 1 1 1 3 11 . 5 2 4 2 . . . 27 . . . . 2 . 3 . . . . . . 2 2 . . 1 Record 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . 4 . . . . . . . . 8 . . . . . . . . . . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . 1 . . . 2 . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 Branch Access Points 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . 1 . . . . 2 . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . 2 . 11 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . Load Schematic 12 | . . . . . . . . . 2 . 7 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Build 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 28 | . . 4 2 . 2 . . . . . 7 . . . . . . 2 . . . . . . 2 . 9 . . . . . . . Scan Component 15 | . . 2 1 . 1 . . . . . 4 . . . . . . 1 . . . . . . 1 . 5 . . . . . . . Repair 13 | . . 2 1 . 1 . . . . . 3 . . . . . . 1 . . . . . . 1 . 4 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 3 . . . . . . 1 . 2 . . . . . . . . . . . . . 4 . . . . . . 1 2 . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 9 | . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . 1 2 . Garrison Access Hacks 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Unlock Access 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 122 | . 12 18 8 . 8 . 15 . 15 2 13 . . . . . . 6 . . . . 10 . 3 . 2 . 1 3 3 1 1 1 Terminals 106 | . 10 17 7 . 8 . 15 . 13 2 9 . . . . . . 4 . . . . 8 . 3 . 2 . 1 3 3 . . 1 Track 5 | . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . 1 1 . . 1 . 1 . . . 2 . . . . . . . . . . . . . 1 . 2 . . . . . . . Botnet 34 | . 3 3 2 . 2 . 5 . 6 1 2 . . . . . . 1 . . . . 3 . 1 . . . . 2 2 . . 1 Detonate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 51 | . 5 7 5 . 5 . 5 . 6 1 5 . . . . . . 3 . . . . 5 . 1 . . . 1 1 1 . . . Fabricators 7 | . . . . . . . . . 2 . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Jam 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 123 | . 7 11 6 4 7 3 9 . 15 1 17 3 2 . . . . 4 . . . . 10 . 3 2 4 . 2 2 4 2 3 2 Full Trace Events 14 | . . . . 1 . . 1 . 2 . 3 2 1 . . . . 1 . . . . . . . 1 2 . . . . . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . . . . 4 . . . . . . . . 8 . . . . . . . . 1 . . . . 1 . . . . Parts Built 10 | . . . . . . . . . . . 8 . 2 . . . . . . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Time 147 | . . . . . . . . . . . 105 . 42 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 40 | . . . . . . . . . . . 32 . 8 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . 1 2 . Parts Repaired 13 | . . 2 1 . 1 . . . . . 3 . . . . . . 1 . . . . . . 1 . 4 . . . . . . . Time 524 | . . 64 32 . 38 . . . . . 110 . . . . . . 28 . . . . . . 56 . 196 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 85 | . . . . 21 . 16 . . . . . 34 . . . . . 3 . . . . . . . 8 . . . . 3 . . . Machine Destruction 85 | . . . . 21 . 16 . . . . . 34 . . . . . 3 . . . . . . . 8 . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 6 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Total Allies 41 | . 1 . . 6 1 3 1 . . 2 1 . . . . . 1 . . . 1 . 1 19 1 . 2 . . 1 . . . . Largest Group 19 | . 1 1 . 6 2 3 1 . . . 1 . . . . . 1 1 . . 1 . 1 19 14 5 1 1 . 1 . . . . Highest-Rated Group 684 | . 10 10 . 160 44 87 10 . . . 31 . . . . . 96 96 . . 95 . 47 684 535 158 26 26 . 149 . . . . Highest-Rated Ally 149 | . 10 10 . 39 34 31 10 . . . 31 . . . . . 96 96 . . 95 . 47 50 50 50 26 26 . 149 . . . . Initial Warlord ECA Mod 27 | . . . . . 7 7 14 14 14 14 13 13 25 25 25 25 24 24 24 24 24 23 23 23 23 23 27 27 26 26 25 25 24 24 Total Orders 13 | . 2 . . . . . . . . 3 . . . . . . . 4 . . . . . . . . 2 . . . 2 . . . STAY 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 9 | . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . . . 2 . . . Ally Attacks 353 | . . . . 73 10 17 . . . . 13 . . . . . 7 32 . . 19 . 2 124 41 9 . . . 6 . . . . Total Damage 11818 | . . . . 1522 181 342 . . . . 186 . . . . . 275 1410 . . 1480 . 74 4465 1295 175 . . . 413 . . . . Kills 69 | . . . . 17 1 2 . . . . 1 . . . . . 4 10 . . 9 . . 11 7 2 . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 11 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . 3 . . 4 Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Active Infowar (turns) 13154 | 10 479 . 451 291 . . 237 . 865 1 1772 . 92 425 416 85 12 109 424 741 668 252 758 128 291 155 333 35 121 203 1432 654 1287 427 Optics 1420 | . . . . . . . . . . . . . . . . . . . . . . . 273 . . . . . . 75 1072 . . . Sensors 9025 | . . . 451 291 . . 149 . 865 1 1138 . . . . . . 109 424 741 668 252 711 128 291 78 . . . . 360 654 1287 427 Terrain 347 | . . . . . . . 90 . . . 257 . . . . . . . . . . . . . . . . . . . . . . . Structural 4312 | . . . . . . . . . 568 1 1020 . 92 425 416 85 12 . . . . . 435 128 291 155 333 35 121 195 . . . . Seismic 700 | 10 479 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 189 . . . . Jamming 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . ECM 1382 | . . . . . . . . . . . . . . . . . . . . . . . 136 128 288 155 333 35 121 186 . . . . Robot Analysis Total 7 | . 2 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . . . 2 . . 2 . . 1 . 2 . . . . . . . . . . . . Drone Launches 32 | . . . . . . . . . . 19 . . . . . . . 4 . . . . . . . . . . . . 9 . . . Drone Recoveries 8 | . . . . . . . . . . 5 . . . . . . . 2 . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Turns Passed 21832 | 82 684 354 493 1046 474 1017 374 32 916 126 2350 1337 331 426 416 85 409 1105 424 741 977 255 844 128 291 155 333 35 121 203 1519 654 1295 1800 Spaces Moved 19249 | 52 645 748 562 1251 396 510 657 65 1522 226 1688 738 205 360 322 78 349 633 228 391 574 434 1416 157 500 321 311 89 301 473 1122 390 717 818 Core 1347 | 3 . . . . . . 118 65 115 . . . . . . . . . . . 150 434 456 . . . . . . . . . . 6 Treads 3227 | . . . . . . . . . . . . 1 . . . . . 115 228 391 424 . . . . . . . . . 672 4 596 796 Legs 587 | . . . . . 71 510 . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . Wheels 5150 | 49 391 . . . . . . . . . 1570 737 205 360 322 78 349 518 . . . . . . . . . . . . 48 386 121 16 Hover 2119 | . . . 543 1251 325 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6819 | . 254 748 19 . . . 539 . 1404 226 118 . . . . . . . . . . . 957 157 500 321 311 89 301 473 402 . . . Fastest Speed 19 | 50 32 29 35 38 38 125 27 50 29 26 26 105 105 105 105 105 105 105 160 160 50 50 31 31 31 31 31 31 28 19 31 135 140 50 Average Speed 78 | 87 67 31 37 38 76 127 36 50 33 29 92 114 123 105 105 105 105 115 160 160 131 50 40 32 31 31 31 31 30 28 114 149 141 149 Slowest Speed 320 | 95 100 115 50 102 130 130 50 50 120 32 120 320 135 105 105 105 105 163 160 160 160 100 110 34 31 31 34 31 34 37 170 155 150 250 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . 1 3 . . . . 6 . 10 4 . . . . . . . . . . . . 6 4 2 2 6 . 3 8 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 90 63 57 95 48 75 20 83 44 67 48 93 7 67 51 68 44 41 51 57 83 55 43 82 16 59 10 27 9 57 52 45 23 28 Regions Visited 34 Branch Regions 12 Pre-discovered Areas 12 | . 2 2 2 . 1 . 1 . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 . 1 . . . 1 1 1 . 1 . . . 1 1 1 1 . . . . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . . . . . . . . . . . 1 1 1 . . . . 1 1 . . . . . . 1 . . . . . Scrap Searched 12 | . . . . . . . . . . . . . . 3 1 . 1 . 1 3 . 3 . . . . . . . . . . . . Spaces Dug 308 | . 3 8 10 28 3 14 18 . 14 4 38 10 2 1 2 . 8 53 5 8 . 2 19 . 4 3 1 . 5 7 6 8 13 11 Terrain Destroyed 1031 | . 6 35 105 93 94 190 32 . 24 4 52 16 11 2 8 . 20 94 9 8 10 2 34 2 5 3 1 . 5 7 8 13 40 98 Melee 206 | . 3 8 10 28 3 14 18 . 14 4 38 10 2 1 2 . . 4 5 8 . 2 19 . 4 3 1 . 5 . . . . . Projectile 144 | . . . . 1 . . . . . . . . 4 1 6 . 20 19 4 . 10 . 3 2 1 . . . . 7 8 13 25 20 AOE 681 | . 3 27 95 64 91 176 14 . 10 . 14 6 5 . . . . 71 . . . . 12 . . . . . . . . . 15 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Sto Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Tes Res Qua Acc Com Total 23845 | 70 783 826 751 1601 490 733 753 64 1852 265 2183 975 268 393 366 81 368 826 262 455 717 465 1622 226 619 351 527 91 316 520 1339 459 982 1246 Wait 2021 | . 45 35 92 91 23 69 48 . 246 20 251 16 31 18 26 . 1 38 17 31 49 24 67 69 82 8 204 . . 16 107 29 119 149 Move 19116 | 51 643 741 561 1250 395 509 647 64 1501 218 1687 737 204 359 321 77 348 632 227 390 573 433 1404 150 496 315 299 88 294 460 1119 389 716 818 Hop 45 | . . 3 . . . . 4 . 10 3 . . . . . . . . . . . . 6 2 2 2 5 . 3 4 1 . . . Pick Up 145 | 4 10 3 8 4 3 4 3 . 6 . 21 8 5 1 . . . 14 1 4 12 1 13 . . 1 2 . 1 1 8 1 1 5 Fast Attach 265 | 7 6 5 10 2 6 3 7 . 21 5 27 13 3 . 1 2 2 12 . 1 6 2 23 1 5 . 6 . 5 7 27 3 9 38 Attach 126 | . 6 6 3 2 4 3 6 . 7 . 13 7 2 . . . 1 17 1 . 5 2 11 1 1 2 . . 1 2 6 1 3 13 Detach 65 | . 3 3 1 1 2 . 2 . 6 . 6 1 1 . . . 1 5 . . 2 1 6 . 2 . 2 . . 2 3 . 2 13 Swap 165 | . 2 1 11 19 8 16 1 . 3 1 20 14 4 6 2 . 1 14 2 . 5 . 1 . . . . . 1 1 5 1 9 17 Drop 233 | . 7 5 6 4 5 3 12 . 14 4 19 10 9 2 . 2 2 8 . . 23 . 17 1 3 1 1 . 4 7 27 5 6 26 Fire 867 | 8 56 7 38 54 30 34 3 . 4 . 60 57 6 5 14 . 12 68 6 . 42 . 3 2 5 . . . . 10 33 28 116 166 Melee 514 | . 5 17 21 73 14 49 20 . 34 8 66 72 3 2 2 . . 9 8 29 . 2 41 . 6 15 8 3 7 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Escape Stasis 144 | . . . . 65 . 2 . . . . 13 40 . . . . . 8 . . . . 7 . . 7 . . . . . 2 . . Rewire 108 | . . . . 36 . 40 . . . . . . . . . . . . . . . . 23 . . . . . . 9 . . . . Trap 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -7/Waste -7/Factory (discovered 5 exits: Fac x2 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / [*Ext]) -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Identified exit to Subcaves 379 | -10/Materials | Loaded intel: 8 terminal locations 424 | -10/Materials | Destroyed 9 combat bots 437 | -10/Materials | Learned 4 Recycling zone layouts 528 | -10/Materials | Learned 2 Storage zone layouts 560 | -10/Materials | Learned Materials terminal intel 641 | -10/Materials | Released all parts (6) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Accompanied by 1 ally 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Loaded intel: 12 terminal locations 827 | -9/Materials | Repaired VTOL Module 931 | -9/Materials | Repaired VTOL Module? 937 | -9/Materials | Build established: Sprinter 1007 | -9/Materials | Central database locked down 1021 | -9/Materials | Discovered new exit (range 4) 1060 | -9/Materials | Learned location of Zion (-7) 1071 | -9/Materials | Identified exit to Mines 1104 | -9/Materials | Learned Storage emergency access door positions 1115 | -9/Materials | Discovered new exit (range 16) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -8/Materials | Discovered new exit (range 8) 1331 | -8/Materials | Identified exit to Factory 1427 | -8/Materials | Build established: Mutant 1495 | -8/Materials | Identified exit to Garrison 1516 | -8/Materials | Repaired Mni. Grenade Launcher 1521 | -8/Materials | First assault squad dispatched 1614 | -8/Materials | Entered Garrison 1721 | -8/Garrison | Discovered new exit (range 11) 1738 | -8/Garrison | Identified exit to Materials 1774 | -8/Garrison | Triggered checkpoint 1806 | -8/Garrison | Discovered exit to Materials (range 10) 1812 | -8/Garrison | Triggered checkpoint 1870 | -8/Garrison | Garrison Relay disabled 1904 | -8/Garrison | Triggered checkpoint 2046 | -8/Garrison | Triggered checkpoint 2063 | -8/Garrison | Garrison Relay disabled 2174 | -8/Garrison | Triggered checkpoint 2174 | -8/Garrison | Triggered checkpoint 2206 | -8/Garrison | Triggered checkpoint 2248 | -8/Garrison | Triggered checkpoint 2267 | -8/Garrison | Garrison Relay disabled 2338 | -8/Garrison | Build established: Commander-Mutant 2401 | -8/Garrison | Garrison Relay disabled 2413 | -8/Garrison | Discovered exit to Materials (range 13) 2422 | -8/Garrison | Triggered checkpoint 2476 | -8/Garrison | Lost 4 allies 2555 | -8/Garrison | Garrison Relay disabled 2660 | -8/Garrison | Entered Materials 2660 | -8/Materials | Accompanied by 1 ally 3007 | -8/Materials | Core integrity fell below 50% 3018 | -8/Materials | Learned 8 Factory zone layouts 3054 | -8/Materials | Learned Storage emergency access door positions 3060 | -8/Materials | First assault squad dispatched 3071 | -8/Materials | Garrison activated, responded to threat 3097 | -8/Materials | Repaired Minigun 3100 | -8/Materials | Learned Factory security intel 3121 | -8/Materials | Identified exit to Garrison 3134 | -8/Materials | Entered Garrison 3180 | -8/Garrison | Triggered checkpoint 3212 | -8/Garrison | Garrison Relay disabled 3220 | -8/Garrison | Build established: Mutant 3224 | -8/Garrison | Garrison Relay disabled 3648 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Triggered checkpoint 3659 | -8/Garrison | Core integrity fell below 20% 3682 | -8/Garrison | Lost 3 allies 3688 | -8/Garrison | Spotted B-75 Beast 3703 | -8/Garrison | Phase Generator disabled 3746 | -8/Garrison | Triggered checkpoint 3791 | -8/Garrison | Garrison Relay disabled 3837 | -8/Garrison | Discovered exit to Factory (range 15) 3940 | -8/Garrison | Triggered checkpoint 3986 | -8/Garrison | Discovered exit to Factory (range 12) 4081 | -8/Garrison | Discovered exit to Factory (range 55) 4081 | -8/Garrison | Discovered exit to Factory (range 15) 4081 | -8/Garrison | Discovered exit to Factory (range 58) 4136 | -8/Garrison | Garrison Relay disabled 4151 | -8/Garrison | Entered Factory 4151 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4152 | -7/Factory | Identified exit to Storage 4303 | -7/Factory | Lost 5 parts (3n1u1w) 4437 | -7/Factory | Discovered new exit (range 12) 4510 | -7/Factory | Learned Factory security intel 4525 | -7/Factory | Sucked down chute 4525 | -7/Factory | Entered Waste 4529 | -7/Waste | Spotted C-40 Crusher 4529 | -7/Waste | Spotted C-40 Crusher 4535 | -7/Waste | Spotted C-40 Crusher 4538 | -7/Waste | Spotted C-40 Crusher 4540 | -7/Waste | EMP discharged 4540 | -7/Waste | System corruption reached 10% 4544 | -7/Waste | Spotted C-40 Crusher 4545 | -7/Waste | Spotted C-40 Crusher 4550 | -7/Waste | Discovered new exit (range 16) 4557 | -7/Waste | Identified exit to Factory 4557 | -7/Waste | Entered Factory 4652 | -7/Factory | Build established: Hacker-Mutant 5041 | -7/Factory | Core integrity fell below 50% 5201 | -7/Factory | Discovered new exit (range 8) 5242 | -7/Factory | Discovered exit to Storage (range 8) 5272 | -7/Factory | Identified exit to Factory 5272 | -7/Factory | Identified exit to Lower Caves 5322 | -7/Factory | Loaded intel: 25 terminal locations 5357 | -7/Factory | Search patrols dispatched 5362 | -7/Factory | Learned location of 1 exit from Proximity Caves 5390 | -7/Factory | Learned Extension emergency access door positions 5410 | -7/Factory | Learned Extension terminal intel 5419 | -7/Factory | Loaded intel: 88 trap records 5424 | -7/Factory | Learned location of Extension (-4) 5437 | -7/Factory | Learned 2 Proximity Caves zone layouts 5451 | -7/Factory | Build established: Hacker-Scout 5458 | -7/Factory | Learned Factory security intel 5473 | -7/Factory | Entered Storage 5474 | -7/Storage | Identified exit to Recycling 5505 | -7/Storage | Lost 3 parts (1n2u) 5510 | -7/Storage | Core integrity fell below 20% 5592 | -7/Storage | Discovered exit to Factory (range 15) 5596 | -7/Storage | Met a pair of Derelict thieves 5599 | -7/Storage | Entered Factory 5599 | -6/Factory | Accompanied by 1 ally 5599 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5625 | -6/Factory | Lost 9 allies 5659 | -6/Factory | Fabricated Gatling Laser (x2) 5681 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 6165 | -6/Factory | Discovered new exit (range 5) 6236 | -6/Factory | Repaired Gatling Laser+ 6347 | -6/Factory | Build established: Hacker-Mutant 6526 | -6/Factory | Discovered new exit (range 15) 6727 | -6/Factory | Discovered new exit (range 15) 6841 | -6/Factory | Discovered new exit (range 7) 6847 | -6/Factory | Identified exit to Lower Caves 6944 | -6/Factory | Fabricated Gatling Laser (x2) 7077 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 7102 | -6/Factory | Unchained authorized (QV-33N) 7170 | -6/Factory | Repaired Arm. Huge Wheel+ 7215 | -6/Factory | Repaired Arm. Huge Wheel+ 7699 | -6/Factory | First assault squad dispatched 7699 | -6/Factory | Lost 5 parts (1p2u2w) 7735 | -6/Factory | Found Powered Armor 7737 | -6/Factory | Found Powered Armor 7739 | -6/Factory | Found Powered Armor 7845 | -6/Factory | Learned Extension emergency access door positions 7852 | -6/Factory | Identified exit to Garrison 7949 | -6/Factory | Entered Garrison 8001 | -6/Garrison | Triggered checkpoint 8036 | -6/Garrison | Garrison Relay disabled 8085 | -6/Garrison | Triggered checkpoint 8160 | -6/Garrison | Core integrity fell below 50% 8311 | -6/Garrison | Garrison Relay disabled 8393 | -6/Garrison | Discovered new exit (range 9) 8512 | -6/Garrison | Lost 9 parts (1p2n3u3w) 8556 | -6/Garrison | Discovered new exit (range 8) 8605 | -6/Garrison | Triggered checkpoint 8661 | -6/Garrison | Garrison Relay disabled 8749 | -6/Garrison | Triggered checkpoint 8749 | -6/Garrison | Triggered checkpoint 8765 | -6/Garrison | Build established: Scavenger-Mutant 8841 | -6/Garrison | Discovered new exit (range 12) 8980 | -6/Garrison | Garrison Relay disabled 8995 | -6/Garrison | Discovered new exit (range 24) 8995 | -6/Garrison | Discovered new exit (range 56) 8995 | -6/Garrison | Discovered new exit (range 67) 9166 | -6/Garrison | Garrison Relay disabled 9171 | -6/Garrison | Garrison Relay disabled 9209 | -6/Garrison | Garrison Relay disabled 9226 | -6/Garrison | Garrison Relay disabled 9286 | -6/Garrison | Entered Factory 9509 | -6/Factory | Unchained authorized (QV-33N) 9515 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 9617 | -6/Factory | Entered Lower Caves 9623 | -6/Lower Caves | Met a Warlord Commander 9624 | -6/Lower Caves | Learned location of Warlord (-5) 9624 | -6/Lower Caves | Learned Factory stockpile data 9625 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9629 | -6/Lower Caves | Found Encrypted Comm Array 9703 | -6/Lower Caves | Learned Factory trap positions 9851 | -6/Lower Caves | Encountered a Warlord checkpoint 9925 | -6/Lower Caves | Core integrity fell below 20% 9942 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10028 | -6/Lower Caves | Discovered new exit (range 15) 10043 | -6/Lower Caves | Entered another Lower Caves area 10046 | -6/Lower Caves | Encountered a Warlord checkpoint 10047 | -6/Lower Caves | Discovered new exit (range 11) 10077 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10441 | -6/Lower Caves | Discovered new exit (range 15) 10459 | -6/Lower Caves | Entered Data Miner 10459 | -6/Data Miner | Discovered new exit (range 6) 10480 | -6/Data Miner | Met Data Miner 10501 | -6/Data Miner | Learned location of Section 7 (-2) 10501 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10517 | -6/Data Miner | Received God Mode back door access code from Data Miner 10544 | -6/Data Miner | Entered Proximity Caves 10545 | -5/Proximity Caves | Identified exit to Factory 10558 | -5/Proximity Caves | Escorted by Enhanced Grunt 10913 | -5/Proximity Caves | Learned Factory terminal intel 10953 | -5/Proximity Caves | Entered Factory 10953 | -5/Factory | Accompanied by 1 ally 10953 | -5/Factory | Evolved 2 slots: Propulsion x2 10954 | -5/Factory | Loaded intel: 102 trap records 10956 | -5/Factory | Loaded intel: 26 terminal locations 11095 | -5/Factory | Discovered new exit (range 50) 11170 | -5/Factory | Spotted B-75 Beast 11353 | -5/Factory | Build established: Tank 11553 | -5/Factory | First assault squad dispatched 11563 | -5/Factory | Incoming investigation squad redirected 11572 | -5/Factory | Incoming assault squad redirected 11582 | -5/Factory | Destroyed 8 combat bots 11678 | -5/Factory | Incoming investigation squad redirected 11683 | -5/Factory | Repaired Hvy. Phase Cannon 11851 | -5/Factory | Lost 10 parts (3n4u3w) 11895 | -5/Factory | Cargo convoy interrupted 11914 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 12007 | -5/Factory | Discovered new exit (range 12) 12027 | -5/Factory | Identified exit to Upper Caves 12058 | -5/Factory | Entered Upper Caves 12106 | -5/Upper Caves | Build established: Scavenger-Mutant 12464 | -5/Upper Caves | Discovered new exit (range 6) 12470 | -5/Upper Caves | Identified exit to Upper Caves 12482 | -5/Upper Caves | Entered another Upper Caves area 12590 | -5/Upper Caves | Learned Factory garrison access intel 12794 | -5/Upper Caves | Found Botcube 13183 | -5/Upper Caves | Discovered new exit (range 13) 13221 | -5/Upper Caves | Identified exit to Warlord 13223 | -5/Upper Caves | Entered Warlord 13364 | -5/Warlord | Found Signal Generator 13570 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13570 | -5/Warlord | Ran a Watcher feed algorithm 13602 | -5/Warlord | Opened Warlord's prototype stash 13612 | -5/Warlord | Found Prototype Reactor 13612 | -5/Warlord | Identified Vortex Chain Reactor 13620 | -5/Warlord | Found Prototype Device 13620 | -5/Warlord | Identified Thermal Barrier 13635 | -5/Warlord | Found Prototype Processor 13669 | -5/Warlord | Met Warlord 13694 | -5/Warlord | Warlord's base attacked by MAIN.C 13804 | -5/Warlord | Botcube activated 13824 | -5/Warlord | Botcube completed mutation into treaded form, armed with 2 guns. 13940 | -5/Warlord | Lost 3 allies 13987 | -5/Warlord | Lost 3 allies 13989 | -5/Warlord | Warlord forces counterattacked 14005 | -5/Warlord | Spotted B-86 Titan 14017 | -5/Warlord | Destroyed B-86 Titan 14025 | -5/Warlord | P-70 Sage assimilated allied LI-BPL(m) 14040 | -5/Warlord | Spotted Executioner 14042 | -5/Warlord | Destroyed Executioner 14061 | -5/Warlord | Spotted Executioner 14074 | -5/Warlord | Destroyed 7 combat bots 14093 | -5/Warlord | Released all parts (4) 14098 | -5/Warlord | Core integrity fell below 50% 14099 | -5/Warlord | Spotted Striker 14113 | -5/Warlord | Spotted Striker 14117 | -5/Warlord | Lost 14 allies 14124 | -5/Warlord | Lost 13 parts (3n8u2w) 14168 | -5/Warlord | Lost 7 allies 14174 | -5/Warlord | Opened side exit 14194 | -5/Warlord | Discovered new exit (range 12) 14196 | -5/Warlord | Spotted Striker 14200 | -5/Warlord | Entered Proximity Caves 14223 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14235 | -4/Proximity Caves | Learned Research terminal intel 14303 | -4/Proximity Caves | Spotted B-86 Titan 14348 | -4/Proximity Caves | Learned Research stockpile data 14373 | -4/Proximity Caves | Build established: Mutant 14452 | -4/Proximity Caves | Discovered new exit (range 5) 14455 | -4/Proximity Caves | Entered Factory 14455 | -4/Factory | Evolved 2 slots: Propulsion x2 14456 | -4/Factory | Loaded intel: 4 garrison access locations 14958 | -4/Factory | Discovered new exit (range 10) 15049 | -4/Factory | Discovered new exit (range 7) 15050 | -4/Factory | Identified exit to Research 15063 | -4/Factory | Spotted B-86 Titan 15203 | -4/Factory | Discovered exit to Research (range 17) 15205 | -4/Factory | Search patrols dispatched 15208 | -4/Factory | Identified exit to Upper Caves 15254 | -4/Factory | Learned Testing scanalyzer intel 15299 | -4/Factory | Manually triggered Chute Trap 15299 | -4/Factory | Sucked down chute 15299 | -4/Factory | Entered Waste 15307 | -4/Waste | Spotted C-40 Crusher 15310 | -4/Waste | Spotted C-40 Crusher 15319 | -4/Waste | Spotted C-40 Crusher 15319 | -4/Waste | Spotted C-40 Crusher 15320 | -4/Waste | Spotted C-40 Crusher 15321 | -4/Waste | Spotted C-40 Crusher 15326 | -4/Waste | Warlord forces began an assault 15330 | -4/Waste | Allies destroyed C-40 Crusher 15336 | -4/Waste | Allies destroyed C-40 Crusher 15368 | -4/Waste | Allies destroyed C-40 Crusher 15374 | -4/Waste | Discovered new exit (range 15) 15394 | -4/Waste | Lost 6 allies 15414 | -4/Waste | Identified exit to Factory 15427 | -4/Waste | Entered Factory 15427 | -4/Factory | Accompanied by 13 allies 15508 | -4/Factory | Repaired Nuclear Pulse Array 15672 | -4/Factory | Garrison activated, responded to threat 15702 | -4/Factory | Identified exit to Garrison 15718 | -4/Factory | Entered Garrison 15718 | -4/Garrison | Accompanied by 5 allies 15725 | -4/Garrison | Lost 5 allies 15738 | -4/Garrison | Garrison Relay disabled 15754 | -4/Garrison | Triggered checkpoint 15762 | -4/Garrison | Triggered checkpoint 15783 | -4/Garrison | Spotted B-86 Titan 15783 | -4/Garrison | Spotted B-75 Beast 15808 | -4/Garrison | Garrison Relay disabled 15818 | -4/Garrison | Discovered new exit (range 10) 15821 | -4/Garrison | Identified exit to Factory 15821 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15863 | -4/Garrison | Discovered exit to Factory (range 10) 15866 | -4/Garrison | Lost 3 parts (1p1u1w) 15873 | -4/Garrison | Entered Factory 15907 | -4/Factory | Repaired Nuclear Pulse Array+ 15936 | -4/Factory | Repaired Nuclear Pulse Array+ 16092 | -4/Factory | Repaired Broken Nuclear Pulse Array+ 16155 | -4/Factory | Repaired Adv. Reaction Control System 16194 | -4/Factory | Identified exit to Garrison 16206 | -4/Factory | Entered Garrison 16206 | -4/Garrison | Accompanied by 1 ally 16223 | -4/Garrison | Spotted B-86 Titan 16234 | -4/Garrison | Core integrity fell below 50% 16239 | -4/Garrison | Discovered exit to Research (range 8) 16241 | -4/Garrison | Entered Research 16241 | -3/Research | Evolved 2 slots: Utility x2 16243 | -3/Research | Loaded intel: 23 terminal locations 16357 | -3/Research | Discovered new exit (range 5) 16362 | -3/Research | Entered Testing 16363 | -3/Testing | Loaded intel: 3 scanalyzer locations 16384 | -3/Testing | Found Prototype Processor 16384 | -3/Testing | Identified Exp. Signal Interpreter 16418 | -3/Testing | Build established: Infiltrator-Sprinter 16441 | -3/Testing | Rewired PG-JMBGQGWGP2 16454 | -3/Testing | Found Prototype Hackware 16477 | -3/Testing | Identified Ghost Barrier 16490 | -3/Testing | Found Prototype Processor 16490 | -3/Testing | Identified Spectral Analyzer 16506 | -3/Testing | Discovered new exit (range 15) 16515 | -3/Testing | Found Prototype Energy Cannon 16515 | -3/Testing | Identified Disintegrator 16519 | -3/Testing | Identified exit to Research 16529 | -3/Testing | Found Prototype Energy Gun 16529 | -3/Testing | Identified Warp Gun 16560 | -3/Testing | Incoming investigation squad redirected 16565 | -3/Testing | Entered Research 16565 | -2/Research | Warlord forces began assault on 0b10 16565 | -2/Research | Evolved 2 slots: Utility x2 16575 | -2/Research | Spotted B-90 Cyclops 16590 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 16590 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 16596 | -2/Research | Lost 9 parts (2p3n4u) 16609 | -2/Research | Met up with Warlord 16662 | -2/Research | Identified exit to Quarantine 16675 | -2/Research | Research machine network offline 16740 | -2/Research | Found Quantum Capacitor 16982 | -2/Research | Build established: Scavenger-Mutant 17000 | -2/Research | Spotted Striker 17018 | -2/Research | Spotted Striker 17181 | -2/Research | Borebot progress halted 17395 | -2/Research | Spotted Striker 17523 | -2/Research | Found Prototype Launcher 17523 | -2/Research | Identified Hellfire Missile Launcher 17547 | -2/Research | Found Gamma Bomb Array 18068 | -2/Research | Given Cave Seal Controls access code 18084 | -2/Research | Entered Quarantine 18099 | -2/Quarantine | Found Alien Artifact 18099 | -2/Quarantine | Identified Phase Armor 18132 | -2/Quarantine | Central database locked down 18212 | -2/Quarantine | Found Alien Artifact 18216 | -2/Quarantine | Garrison activated, responded to threat 18286 | -2/Quarantine | Build established: Mutant 18570 | -2/Quarantine | Found Prototype Launcher 18570 | -2/Quarantine | Identified Gui. Micro-nuke Launcher 18734 | -2/Quarantine | Discovered new exit (range 4) 18737 | -2/Quarantine | Identified exit to Access 18738 | -2/Quarantine | Entered Access 18738 | -1/Access | Evolved 2 slots: Utility x2 18872 | -1/Access | Spotted B-99 Colossus 18891 | -1/Access | Destroyed B-99 Colossus 18894 | -1/Access | Lost 3 allies 19024 | -1/Access | Energy Cycler disabled 19063 | -1/Access | P-80 Master assimilated allied VV-RCT(g) 19091 | -1/Access | Found Prototype Device 19091 | -1/Access | Identified Adv. Kinecellerator 19670 | -1/Access | Build established: Tank 19819 | -1/Access | Incoming investigation squad redirected 19988 | -1/Access | First assault squad dispatched 20023 | -1/Access | Discovered new exit (range 8) 20032 | -1/Access | Identified exit to Command 20033 | -1/Access | Entered Command 20376 | -1/Command | Disengaged cave seal 20376 | -1/Command | Derelicts emerged from the dark tunnel 20377 | -1/Command | Welcomed Warlord to Command 20517 | -1/Command | Build established: Gunner 20529 | -1/Command | Phase Generator disabled 20694 | -1/Command | Found Prototype Processor 20694 | -1/Command | Identified Exp. Core Analyzer 20750 | -1/Command | Incoming investigation squad redirected 20820 | -1/Command | Spotted M Guard 20822 | -1/Command | Spotted M Guard 20822 | -1/Command | Spotted Combat Programmer 20823 | -1/Command | Warlord commented on Warlord statues 20833 | -1/Command | Combat Programmer assimilated allied V1-0MP(M) 20834 | -1/Command | Spotted Combat Programmer 20837 | -1/Command | Destroyed M Guard 20877 | -1/Command | All MAIN.C guards destroyed 20883 | -1/Command | Lost 5 allies 20886 | -1/Command | Found Prototype Energy Cannon 20886 | -1/Command | Identified Cld. Nova Cannon 20906 | -1/Command | Found Prototype Reactor 20906 | -1/Command | Identified Zero-point Reactor 20948 | -1/Command | 0b10 Conduit disabled 20950 | -1/Command | Met MAIN.C 20954 | -1/Command | Warlord shut down involuntarily 20980 | -1/Command | Destroyed MAIN.C Shell 20981 | -1/Command | Surrendered to MAIN.C 20981 | -1/Command | Loaded intel: 55 machine locations 20981 | -1/Command | Loaded intel: 98 trap records 20981 | -1/Command | Identified exit to Surface 20981 | -1/Command | Discovered exit to Surface (range 82) 20981 | -1/Command | Discovered exit to Surface (range 45) 20987 | -1/Command | Spotted SP-NF3(H) 20991 | -1/Command | Destroyed SP-NF3(H) 20997 | -1/Command | Lost 3 parts (1n1u1w) 21248 | -1/Command | MAIN.C activated Command garrisons 21285 | -1/Command | Unknown forces attacked Command 21285 | -1/Command | Spotted EQ-004 21285 | -1/Command | Spotted EQ-000 21285 | -1/Command | Spotted EQ-005 21285 | -1/Command | Spotted EQ-002 21285 | -1/Command | Spotted EQ-003 21285 | -1/Command | Spotted EQ-017 21285 | -1/Command | Spotted EQ-001 21285 | -1/Command | Spotted EQ-014 21285 | -1/Command | Spotted EQ-006 21289 | -1/Command | Destroyed EQ-000 21308 | -1/Command | Core integrity fell below 50% 21311 | -1/Command | Destroyed EQ-002 21334 | -1/Command | System corruption reached 10% 21339 | -1/Command | Found Prototype Launcher 21339 | -1/Command | Identified Adv. Micro-nuke Launcher 21377 | -1/Command | Lost 8 parts (1p3n2u2w) 21377 | -1/Command | Spotted EQ-018 21377 | -1/Command | Spotted EQ-022 21377 | -1/Command | Spotted EQ-019 21377 | -1/Command | Spotted EQ-020 21377 | -1/Command | Spotted EQ-021 21405 | -1/Command | Found Prototype Device 21405 | -1/Command | Identified Exp. Focal Shield 21409 | -1/Command | Spotted EQ-026 21434 | -1/Command | Destroyed EQ-026 21483 | -1/Command | Lost 9 allies 21493 | -1/Command | Spotted EQ-038 21499 | -1/Command | Spotted EQ-039 21589 | -1/Command | Spotted EQ-058 21591 | -1/Command | Spotted EQ-046 21593 | -1/Command | Spotted EQ-051 21597 | -1/Command | Destroyed EQ-046 21603 | -1/Command | Spotted EQ-077 21614 | -1/Command | Spotted EQ-066 21651 | -1/Command | Spotted EQ-069 21665 | -1/Command | Spotted EQ-067 21680 | -1/Command | Lost 5 parts (2n3u) 21713 | -1/Command | Found Prototype Ballistic Gun 21713 | -1/Command | Identified Multirail 21723 | -1/Command | Spotted EQ-104 21723 | -1/Command | Spotted EQ-085 21723 | -1/Command | Spotted EQ-095 21724 | -1/Command | Core integrity fell below 20% 21745 | -1/Command | Destroyed EQ-085 21758 | -1/Command | Build established: Scavenger-Tank 21761 | -1/Command | Destroyed EQ-104 21771 | -1/Command | Lost 24 allies 21784 | -1/Command | Lost 5 parts (1p3n1u) 21787 | -1/Command | Spotted EQ-103 21793 | -1/Command | System corruption reached 30% 21793 | -1/Command | Spotted EQ-101 21812 | -1/Command | Spotted EQ-102 21831 | -1/Command | Released all parts (13) 21831 | -1/Command | Spotted EQ-110 21831 | -1/Command | Spotted EQ-136 21831 | -1/Command | Spotted EQ-111 21832 | -1/Command | Spotted EQ-099 21832 | -1/Command | Spotted EQ-112 21833 | -1/Command | Destroyed by EQ-111 with Cooled Phase Gun Last Messages --------------- 21831_ Arm. Heavy Treads destroyed. 21831_ Released Multirail. 21831_ Released Exp. Cooling System. 21831_ Released Adv. Energy Well. 21831_ Released Graphene Brace. 21831_ Released Adv. Targeting Computer. 21831_ Released Adv. Power Amplifier. 21831_ Released Exp. Core Analyzer. 21831_ Released Com. Linear Accelerator. 21831_ Released Imp. Quantum Reactor. 21831_ Released Exp. Focal Shield. 21831_ Released Med. Storage Unit. 21831_ Released Centrium Medium Armor Plating. 21831_ Centrium Medium Armor Plating crushed and broken. 21831_ Released Helical Railgun. 21831_ Helical Railgun crushed and broken. 21831_ Acquired 21 matter. 21831_ Slug penetrates MAIN.C. 21833_ Acquired 53 matter. Map ----- +----------------------------------------------------+ | "" # T#??????????????????????????? | | " # ""#??????????????????????????? | | + ""#??????????????????????????? | | # ""#??????????????????????????? | | ########## #??????????????????????????? | | " #????????# #??????????????????????????? | | "" #????????# #?########################## | | "" #????????# #?#????????????????????????? | | " #????????# #?#?#######################? | | #############+###?#?# % %*% ## | | #*!%==#?#?# %=%% #? | | #[*[!!#?#?# % [%[ ## | | #### ! #?#?# % [ =*%=%+% | | #### #??# # #?#?# % [%! % ="% | | ####+#### # #?#?# ! % %%! ! !%/% | | !!# # # #?#?# %% [!! !*=%%## | | ! # #?#?# ! %% %%=%=% !#? | | # #?#?# %=%! Q!= = !%==%## | | # !% = #?#?# = ! [ %% #? | | # = Q= [ % #?#?# ! !%% % % #? | | + % = !! ![#?#?# % %= = = % #? | | " ] % ] #?#?# !* %!* %=%#? | | ### # [ # ##?#%% !% / ]% %=!#? | | ??# ######## !Q = = #### M %! * Q = %%%#? | | ??# !%% =[][%! % =*%[]% % % !=%!=#? | | ??# %]!= ![|] = /%=*%@!=% !! #? | | #?# %% %!! = =% =%% Q[%!%] #? | | #?# #####""#! [ % # % #### %!!! #? | | #?# #??????#! !* = * #?#!!!*] " " #? | | #?# ###????# !![%= ####?#[%!]*]"" " #? | | #?# #????# ==% # ?#?#######################? | | #?# < #????# *# ##?#????????????????????????? | | ??# #????##% # #??########################## | | ??######?????# # #???????????????????????????? | | ########?????# # #???????????????????????????? | | ####### # #???????????????????????????? | | ! + # #???????????????????????????? | | # # #???????????????????????????? | | != # ####+##???????????????????????????? | | == # #??# #????????????????????????????? | | = # #####+##?# #????????????????????????????? | | +####### # #?# #????????????????????????????? | | ## # #?# #????????????????????????????? | | ## # [ #?# #????????????????????????????? | | ## # ! #?# #????????????????????????????? | | """ ## # #?# #????????????????????????????? | | Y" ## # #?# #????????????????????????????? | | """ !## ######+###+##???????????????????????????? | | ## # ! #???????????????????????????? | | ## # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 199 Coolant Potential 120 Energy Generation 72 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Corruption Block 13 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 10 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 9 Core Analysis 8 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Nuclear Pulse Array | -4/Factory | Scanalyzed Med. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Gatling Laser | x2 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory | Authchip Gatling Laser | x2 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory Repaired ---------- VTOL Module | 64% | -9/Materials VTOL Module | 44% | -9/Materials Mni. Grenade Launcher | 34% | -8/Materials Minigun | 13% | -8/Materials Gatling Laser | 3% | -6/Factory Arm. Huge Wheel | 11% | -6/Factory Arm. Huge Wheel | 20% | -6/Factory Hvy. Phase Cannon | 7% | -5/Factory Nuclear Pulse Array | 50% | -4/Factory Nuclear Pulse Array | 24% | -4/Factory Nuclear Pulse Array | 20% | -4/Factory Nuclear Pulse Array | 13% | -4/Factory | Broken Adv. Reaction Control System | 16% | -4/Factory Studied --------- VTOL Module | -9/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Com. HERF Cannon | -2/Quarantine | Hacked Enh. Nova Cannon | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Phase Armor Achievements -------------- A Problem For Future Me Bullet Installation Frankenstein Hammer Time Off Switch Prodigal Son Challenges ------------ None Game ------ Seed AlertSpacefoldNukerbomber Manual? 0 Play Time 05:50:32 Cumulative 549.5 hours Start 2025.10.22 @ 11:04:18 End 2025.10.22 @ 19:03:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 37 Types 16/2/6/2/5/1/0/2/0/3 Lore% 96 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b87cb2f-ff70-4eb5-b00a-057cf6d462f9