Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.07 @ 17:40:11 Player: Dendrocnid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (3110) 3110 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 7889 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 201 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -242 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (4) ------- Katana > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Particle Charger Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Superbattery > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Plasma Cannon Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads VSS Leg Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Heavy Rocket Launcher Katana [Rating: 54] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Superbattery Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 70 | 6 4 . 5 7 10 26 . 5 . 7 Power 10 | 1 . . . 2 2 2 . 1 . 2 Engine 6 | 1 . . . 2 1 . . 1 . 1 Core 4 | . . . . . 1 2 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . . . 5 3 9 . 2 . 1 Treads 15 | . . . . 3 1 9 . 2 . . Leg 7 | 2 . . . 2 2 . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 2 . 5 . 2 5 . . . 2 Device 10 | . 1 . 2 . 2 4 . . . 1 Storage 5 | 1 . . 3 . . 1 . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 . . . 3 10 . 2 . 2 Energy Gun 8 | 1 . . . . 2 4 . 1 . . Energy Cannon 6 | . 2 . . . . 4 . . . . Ballistic Gun 2 | 1 . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 2 . . . . Parts Lost 35 | . . . . 2 5 15 . 4 . 9 Power 6 | . . . . 1 2 1 . 1 . 1 Propulsion 11 | . . . . 1 2 4 . 2 . 2 Utility 6 | . . . . . . 3 . . . 3 Weapon 12 | . . . . . 1 7 . 1 . 3 Highest Loss Streak 4 | . . . . 2 2 4 . 3 . 4 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 99 98 94 93 100 92 76 73 Engine 3 | . 14 14 14 13 7 . . 1 7 3 Core 4 | . . . . . . 6 7 5 . 3 Treads 14 | . . . . 3 . 19 23 18 15 9 Leg 6 | . 28 28 28 24 16 2 . . . 3 Device 19 | . 9 14 7 . 18 22 23 23 23 16 Storage 15 | . 14 14 20 28 18 15 15 15 15 15 Energy Gun 8 | . 4 . . . 13 9 7 7 7 6 Energy Cannon 12 | . 19 28 28 28 18 12 15 11 . . Ballistic Gun 1 | . 4 . . . . . 7 3 . . Slashing Weapon 1 | . . . . . . 1 . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 12 15 15 18 24 34 79 74 80 73 80 Greatest Support 84 | 20 20 20 20 40 22 84 68 68 48 48 Greatest Overweight (x) 17 | . . . . 1 2 1 1 2 1 17 Average Overweight (x) . | . . . . . 1 . 1 1 1 2 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 Average Capacity 13 | 6 8 8 7 8 8 12 20 20 20 20 Most Carried 13 | 6 8 8 8 8 7 13 13 13 9 9 Average Carried 8 | 3 6 8 7 7 5 7 13 11 9 7 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 Final Carried 13 | 6 8 8 7 8 7 13 13 9 9 6 Class Distribution -------------------- 27% | Scavenger-Mutant 22% | Scavenger-Skirmisher 20% | Skirmisher 14% | Mutant 11% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1072 | 210 90 . . 110 85 269 28 145 . 135 Remotely . | . . . . . . . . . . . Salvage Created 3253 | . 171 . . 157 342 1839 138 475 . 131 Parts 133 | . 15 . . 12 16 71 3 12 . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 3 8 . 12 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 63 | . 5 . . 3 6 31 3 11 . 4 Guns 14 | . . . . . 3 5 1 2 . 3 Cannons 36 | . 5 . . 3 3 20 2 2 . 1 AOE 7 | . . . . . . 1 . 6 . . Classes Destroyed 15 | . 3 . . 2 2 8 . . . . Worker 1 | . . . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . Recycler 4 | . . . . . . 4 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 7 | . 2 . . . 2 3 . . . . Swarmer 12 | . 3 . . . . 5 1 1 . 2 Grunt 21 | . 2 . . 1 2 8 1 6 . 1 Brawler 3 | . . . . . . 1 . 2 . . Duelist 2 | . . . . 1 . . . 1 . . Sentry 10 | . . . . . 2 6 1 1 . . Demolisher 1 | . . . . 1 . . . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 5 | . . . . . . 4 . . . 1 Programmer 6 | . . . . . . 6 . . . . Heavy 1 | . . . . . . 1 . . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 5 | . 5 . . 2 3 4 3 4 . 2 Combat Bots Only 4 | . 3 . . 2 3 4 3 4 . 2 Max Kills in Single Turn 2 | . 1 . . 1 1 2 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5285 | . 202 . . 162 683 2553 115 658 . 912 Core 921 | . 14 . . 65 137 357 15 198 . 135 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 68 75 . . . . . Volleys Fired 173 | . 13 . . 9 20 94 4 18 . 15 Largest 4 | . 2 . . 2 4 4 4 4 . 2 Hottest 305 | . 120 . . 120 258 305 245 245 . 133 Shots Fired 495 | . 26 . . 18 72 292 16 46 . 25 Gun 201 | . . . . . 32 128 8 18 . 15 Cannon 289 | . 26 . . 18 40 164 8 23 . 10 Launcher 5 | . . . . . . . . 5 . . Special . | . . . . . . . . . . . Kinetic 21 | . . . . . . 5 4 2 . 10 Thermal 460 | . 26 . . 18 72 278 12 39 . 15 Explosive 5 | . . . . . . . . 5 . . Electromagnetic 9 | . . . . . . 9 . . . . Robot Hit Streak 12 | . 4 . . 5 9 9 8 12 . 12 Robot Miss Streak 5 | . 2 . . 4 2 5 5 2 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 301 | . 12 . . 9 47 176 9 30 . 18 Core Hits 139 | . 8 . . 6 16 68 6 22 . 13 Critical Kills 4 | . . . . . . 2 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . . 4 1 1 . . Burn 2 | . . . . . . 2 . . . . Meltdown 3 | . . . . . . 2 . 1 . . Destroy 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7386 | . 208 . . 174 861 4250 183 1195 . 515 Guns 2622 | . . . . . 389 1520 57 336 . 320 Cannons 4102 | . 208 . . 174 472 2570 126 357 . 195 Explosions 633 | . . . . . . 131 . 502 . . Melee . | . . . . . . . . . . . Ramming 29 | . . . . . . 29 . . . . Kinetic 284 | . . . . . . 37 24 28 . 195 Thermal 6368 | . 208 . . 174 861 3981 159 665 . 320 Explosive 633 | . . . . . . 131 . 502 . . Electromagnetic 72 | . . . . . . 72 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . . . 26 3 9 2 10 Message Errors 12 | . . . . . . 7 . 1 . 4 Matter Fused 13 | . . . . . . 6 1 3 1 2 Heat Flow Errors 5 | . . . . . . 4 . 1 . . Energy Discharges 6 | . . . . . . 2 1 2 . 1 Parts Rejected 2 | . . . . . . 1 . . . 1 Data Loss (minor) 6 | . . . . . . 2 1 1 1 1 Data Loss (major) 4 | . . . . . . 2 . 1 . 1 Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . . . . 14 . 94 13 . . . Projectiles 78 | . . . . 14 . 51 13 . . . Explosions 43 | . . . . . . 43 . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . 1 . . . 3 Impact 1 | . . . . . . 1 . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . . . . 107 . . Shots 2 | . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 420 | . 215 . . 311 406 420 112 94 . 3 Average Temperature 105 | . 83 . . 144 137 105 53 41 . 3 Received Heat Transfer 1089 | . 63 . . 42 279 357 69 198 . 81 Effects 2 | . . . . . 1 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 7 | . . . . . 1 5 . 1 . . Combat Hostiles 6 | . . . . . . 5 . 1 . . Parts Melted 33 | . . . . . 4 24 . 3 . 2 Heat Transferred 13036 | . 444 . . 370 1776 8010 324 1387 . 725 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 443 | . 143 55 . 80 157 443 . . . . Initial 55 | . . 55 . . 31 18 . . . . Average 116 | . 43 55 . 49 87 137 . . . . Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 82 | 100 100 100 . 100 100 76 . . . . Level 1 6 | . . . . . . 8 . . . . Level 2 11 | . . . . . . 15 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 2 10 . 1 . . Investigation 2 | . . . . . 1 1 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 5 | . 1 . . . 1 3 . . . . Assault 2 | . . . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . . . . . 1 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 7 . . 8 9 42 3 12 . 13 Peak Tracking Total 8 | . 4 . . 6 4 6 3 8 . 4 Tactical Retreats 7 | . . . . . 1 3 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 7 | . . . . . 1 2 . . 4 . Terminals 2 | . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 39 | . . . . . 2 7 . . 30 . Successful 33 | . . . . . . 3 . . 30 . Failed 6 | . . . . . 2 4 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 5 | . . . . . 2 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 32 | . . . . . . 2 . . 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . 27 Total Damage 607 | . . . . . . . . . . 607 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7100 | 77 305 71 299 269 439 3239 486 711 224 980 Spaces Moved 3340 | 54 208 60 238 180 178 1591 195 268 94 274 Core 4 | 3 . . . . . . . . . 1 Treads 2292 | . . . . 11 5 1446 195 268 94 273 Legs 1044 | 51 208 60 238 169 173 145 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 160 243 240 240 240 Average Speed 186 | 116 120 120 120 124 191 171 243 241 240 334 Slowest Speed 900 | 120 120 120 120 190 260 245 243 320 240 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 42 17 62 43 19 44 38 52 72 39 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . 1 . 1 . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 1 . . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 64 | . . . . . . 4 . 57 . 3 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 3 AOE 61 | . . . . . . 4 . 57 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3832 | 65 237 59 251 207 227 1889 198 292 93 314 Wait 187 | . 5 . . . 16 149 . . . 17 Move 3330 | 53 207 59 237 179 177 1590 194 267 93 274 Hop . | . . . . . . . . . . . Pick Up 52 | 6 5 . 5 7 4 24 . . . 1 Fast Attach 17 | 6 1 . 1 . 3 4 . 1 . 1 Attach 29 | . . . 1 2 5 15 . 2 . 4 Detach . | . . . . . . . . . . . Swap 24 | . 3 . 3 5 2 7 . 2 . 2 Drop 19 | . 3 . 4 5 . 5 . 2 . . Fire 173 | . 13 . . 9 20 94 4 18 . 15 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 392 | -10/Mines | Learned location of Zion (-6) 401 | -10/Mines | Met a Derelict bent on vengeance 448 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 449 | -10/Mines | Discovered new exit (range 5) 454 | -10/Mines | Entered Exiles 487 | -10/Exiles | Met 8R-AWN 505 | -10/Exiles | Met EX-HEX 541 | -10/Exiles | Met EX-BIN 561 | -10/Exiles | Aligned with FarCom system 562 | -10/Exiles | Given EX-Vault access code 594 | -10/Exiles | Opened EX-Vault 608 | -10/Exiles | Found Prototype Storage 609 | -10/Exiles | Identified Superbattery 614 | -10/Exiles | Found Prototype Device 615 | -10/Exiles | Identified Trap Reconfigurator 620 | -10/Exiles | Found Prototype Device 620 | -10/Exiles | Identified Chronowheel 620 | -10/Exiles | Activated Chronowheel 657 | -10/Exiles | Exiles lab attacked by MAIN.C 737 | -10/Exiles | Discovered new exit (range 14) 753 | -10/Exiles | Left Exiles lab with Superbattery 753 | -10/Exiles | Entered Mines 906 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 931 | -9/Mines | Identified exit to Materials 980 | -9/Mines | Assembled infested the area 985 | -9/Mines | Received a Mining Laser from a helpful Derelict 1022 | -9/Mines | Entered Materials 1022 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1291 | -8/Materials | Build established: Scavenger-Skirmisher 1421 | -8/Materials | Discovered new exit (range 7) 1461 | -8/Materials | Entered Factory 1461 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -7/Factory | Lost 4 parts (1n1u2w) 2048 | -7/Factory | Build established: Scavenger-Mutant 2576 | -7/Factory | Lost 3 parts (1p2w) 2834 | -7/Factory | Build established: Skirmisher 4300 | -7/Factory | Build established: Scavenger-Skirmisher 4493 | -7/Factory | Core integrity fell below 50% 4530 | -7/Factory | Discovered new exit (range 12) 4661 | -7/Factory | First assault squad dispatched 4700 | -7/Factory | Entered Lower Caves 4709 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4841 | -7/Lower Caves | Learned location of Extension (-6) 4992 | -7/Lower Caves | Build established: Scavenger-Gunner 5171 | -7/Lower Caves | Discovered new exit (range 6) 5186 | -7/Lower Caves | Entered another Lower Caves area 5362 | -7/Lower Caves | Encountered a Warlord checkpoint 5694 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5754 | -7/Lower Caves | Core integrity fell below 20% 5778 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5861 | -7/Lower Caves | Discovered new exit (range 14) 5897 | -7/Lower Caves | Entered Data Miner 5897 | -7/Data Miner | Discovered new exit (range 6) 5943 | -7/Data Miner | Met Data Miner 6005 | -7/Data Miner | Learned location of Section 7 (-3) 6005 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6046 | -7/Data Miner | Received God Mode back door access code from Data Miner 6051 | -7/Data Miner | Build established: Scavenger-Mutant 6121 | -7/Data Miner | Entered Proximity Caves 6351 | -6/Proximity Caves | Escorted by Enhanced Grunt 6409 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6458 | -6/Proximity Caves | Learned location of 1 exit from Factory 7101 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06567_ Melted Carbon-fiber Leg. 06568_ G-50 Soldier overheating. 06569_ G-50 Soldier heat damages Lgt. Angular Momentum Engine, Adv. Heat Sink. 06569_ G-50 Soldier overheating. 06569_ Melted Carbon-fiber Leg. 06569_ G-50 Soldier destroyed. 06575_ Acquired 2 matter. 06579_ Acquired 10 matter. 06613_ >#NO KQLVNRJ50SF|YVDLB4Z> 06689_ System corrupted: Component data lost. 06719_ =UU&QCUIZVHJPR3DFH A#P2ZSM9O>O/V7QL2DDY 07020_ ZZ20%&RVUC>GS>1 LGXY#L /XGMB9C0J 07062_ System corrupted: Energy discharge (-561). 07087_ Critical hit (Destroy). 07087_ Gatling Laser destroyed. 07091_ System corrupted: Imp. Heat Sink rejected. 07097_ Lgt. Treads destroyed. 07098_ Imp. Medium Armor Plating destroyed. 07100_ Superbattery destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####???????????????????##??#####???????????????? | | ?## ##?????????????????? ### #???????????????? | | ## ##??######???????## #???????????????? | | ##?# #??????## #???????????????? | | ### #??????# #????????????????? | | #??????# ####?????????????? | | ####???# #?????????????? | | ## ### ##??# #?????????????? | | ####### #### #?????????????? | | ## #???## #??????????????? | | ## ##??# #??????????????? | | ## #### ! #????????????? | | # s ## #?????????????? | | # ## ### #?????##?????????????? | | ## ### ##?## @ #????????????????????? | | ?#####?# ## #???###s ##????????????????????? | | ??????# ### #????##s #?????????????????????? | | ??????# #?## #????# ##?????????????????????? | | ??????# ??#####???? #??????????????????????? | | ?????# ###??????????? ??????????????????????? | | ?????# ?????????????? ??????????????????????? | | ?????## ?????????????? ??????????????????????? | | ??????# ?????????????? ?????????????????????? | | ??????# ?????????????? ?????????????????????? | | ??????# ????????????? ?????????????????????? | | ??????# ????????????? ?????????????????????? | | ??????# ????????????? ??????????????????????? | | ??????? ??????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalRecyclingCompressor Manual? 0 Play Time 00:47:34 Cumulative 120.5 hours Start 2023.02.07 @ 16:55:24 End 2023.02.07 @ 17:40:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63993a4a-3829-4b07-aa85-5b8c108306be