Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 12:52:27 Player: Firely Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (5630) 5630 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 12486 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 114 Friendly Fire -45 Cogmind --------- Core Integrity 0/1300 Matter 19/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Melee Analysis Suite Heavy Machine Gun Hypervelocity Mass Driver Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Battery Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Recalibrator > --- WEAPON ----------- Plasma Rifle KE Penetrator Hypervelocity Mass Driver Fusion Bomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Light Antimatter Reactor Improved VSS Leg Myomer Leg Large Storage Unit Advanced Melee Analysis Suite Component Analysis Suite Tesla Rifle Matter Neutralizer Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Improved Remote Datajack [Rating: 88] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Visual Processing Unit Device Microactuators Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Cooled Plasma Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 . 2 . . 2 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 3 | . . . 1 . . . . . 1 . . 1 Utility 7 | . . . 1 2 1 2 . . 1 . . . Weapon 2 | . . . . . 1 . 1 . . . . . Parts Attached 125 | 6 6 1 16 5 11 22 41 8 4 1 3 1 Power 18 | 1 2 . 3 . 1 2 8 1 . . . . Engine 10 | 1 2 . 3 . . 1 2 1 . . . . Core 8 | . . . . . 1 1 6 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 . . 7 . 1 9 9 2 2 . 2 1 Treads 14 | . . . 3 . . 6 5 . . . . . Leg 9 | . . . . . . . 4 2 2 . 1 . Wheel 12 | 2 . . 4 . 1 3 . . . . 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 1 . 3 4 5 7 10 2 1 . 1 . Device 9 | . . . . 1 1 2 3 2 . . . . Storage 5 | 1 . . 1 1 . . 1 . . . 1 . Processor 12 | . 1 . 2 . 2 4 2 . 1 . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 8 | . . . . 2 1 1 4 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 3 1 3 1 4 4 14 3 1 1 . . Energy Gun 13 | 1 . . 1 . . 1 8 2 . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . Ballistic Gun 7 | 1 2 . . . 1 . 2 1 . . . . Ballistic Cannon 5 | . 1 . . . 1 1 1 . 1 . . . Launcher 4 | . . . 1 . . 2 . . . 1 . . Special Weapon 2 | . . 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Parts Lost 71 | . 1 . 7 . 3 8 32 7 1 6 4 2 Power 11 | . 1 . 1 . . . 8 . . 1 . . Propulsion 21 | . . . 3 . 1 3 7 2 . 3 1 1 Utility 17 | . . . . . . 2 7 2 . 2 3 1 Weapon 22 | . . . 3 . 2 3 10 3 1 . . . Highest Loss Streak 9 | . 1 . 2 . 2 2 9 7 1 3 3 2 To Critical Strikes 3 | . . . . . . . 2 . . 1 . . Average Backups 12 | 2 7 8 7 14 14 14 13 13 12 11 3 5 Power 1 | . 1 2 1 1 1 2 1 1 1 1 . 1 Propulsion 1 | 1 2 1 . 2 1 1 2 2 1 1 . . Utility 4 | . . 3 4 3 5 5 5 5 3 2 1 1 Weapon 3 | . 2 2 1 5 6 4 2 2 5 4 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 46 | . 6 2 3 10 5 2 5 . 1 8 . 4 Power 5 | . . . 1 . . 1 . . . 3 . . Propulsion 7 | . 4 . . . . 1 2 . . . . . Utility 8 | . . 1 2 1 2 . 1 . . . . 1 Weapon 25 | . 2 1 . 9 3 . 2 . 1 4 . 3 Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 90 100 91 99 99 99 94 94 99 84 27 12 Engine 4 | . 13 14 10 9 3 2 2 1 5 4 . . Core 3 | . . . . . 3 3 7 5 5 4 . . Treads 4 | . . . 3 . . 9 6 . . . . . Leg 4 | . . . . . . . 9 16 21 16 1 . Wheel 10 | . 28 28 22 27 22 10 . . . . . . Device 6 | . . . . 8 4 12 6 5 10 8 2 . Storage 8 | . 14 14 11 9 7 6 9 11 10 7 1 . Processor 21 | . 5 14 21 18 22 23 23 23 25 26 20 11 Protection 4 | . . . . 9 7 6 4 3 . . . . Energy Gun 4 | . 1 . 3 . . . 9 21 11 4 . . Ballistic Gun 3 | . 14 15 7 . 2 . 3 1 5 4 . . Ballistic Cannon 2 | . 12 . . . 5 6 . . 2 3 . . Launcher 2 | . . . 3 9 1 4 . . . 3 . . Special Weapon 1 | . . 12 3 . 2 1 . . . . . . Slashing Weapon 3 | . . . 4 9 7 6 1 . . . . . Peak Build Rating 88 | 6 11 11 16 22 37 64 79 77 86 88 34 11 Average Rating 47 | 4 7 10 13 19 31 53 71 74 83 72 20 10 On Entrance 33 | . 6 11 10 15 22 36 64 76 75 86 26 11 Avg Prop Armor Cover (%) 3 | . . . . . . . 4 3 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 12 15 14 23 44 48 56 73 58 65 72 21 . Greatest Support 86 | 26 26 26 60 48 48 86 79 58 65 65 25 10 Greatest Overweight (x) 6 | . . . 6 . 1 1 1 1 . 2 6 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 8 14 15 15 15 15 15 11 8 5 Most Carried 15 | 6 8 8 10 15 15 15 15 15 15 15 5 5 Average Carried 12 | 3 7 7 7 14 14 14 13 13 12 11 3 5 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 10 15 15 15 15 8 15 5 5 5 Class Distribution -------------------- 39% | Mutant 26% | Scavenger-Gunner 23% | Scavenger-Mutant 5% | Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Matter Collected 2711 | 231 143 91 402 80 112 474 954 159 53 2 . 10 Remotely . | . . . . . . . . . . . . . Salvage Created 6440 | . 152 68 718 305 249 1368 2486 365 . 729 . . Parts 303 | . 13 3 46 18 15 89 103 4 . 12 . . Haulers Intercepted 2 | . . . . 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored 3 | . . . . . . . . 1 1 1 . . Broken 3 | . . . . . . . . 1 1 1 . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Combat Hostiles Destroyed 117 | . 8 2 21 4 4 25 44 6 . 3 . . Melee 49 | . . . 4 4 4 20 17 . . . . . Guns 44 | . 4 1 13 . . . 21 4 . 1 . . Cannons 14 | . 4 1 2 . . 2 3 . . 2 . . AOE 5 | . . . 2 . . 3 . . . . . . Classes Destroyed 13 | . 3 . 2 2 1 3 1 . . 1 . . Worker 5 | . . . . . . 5 . . . . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 2 | . . . . . . 2 . . . . . . Hauler 2 | . . . . 1 . 1 . . . . . . Watcher 8 | . 2 . 1 1 . 2 2 . . . . . Swarmer 31 | . 6 . 4 . . 13 8 . . . . . Grunt 31 | . 2 2 11 . 1 2 9 4 . . . . Duelist 2 | . . . 2 . . . . . . . . . Sentry 21 | . . . 4 3 2 5 7 . . . . . Specialist 4 | . . . . . . . 4 . . . . . Hunter 5 | . . . . 1 . . 4 . . . . . Programmer 20 | . . . . . 1 5 12 2 . . . . Compactor 3 | . . . . . . . . . . 3 . . Best Kill Streak 7 | . 4 2 4 2 1 7 4 4 . 1 . . Combat Bots Only 4 | . 3 2 4 1 1 4 4 4 . 1 . . Max Kills in Single Turn 3 | . 1 1 1 1 1 3 2 2 . 1 . . Gunslinging 1 | . . . . . . . 1 1 . . . . Exploded 3 | . . . 1 . . 3 . . . . . . Melee 1 | . . . 1 1 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Hostile Shots Fired 1122 | . 49 . 94 19 61 227 354 60 8 6 117 127 Missed 347 | . 15 . 17 5 25 74 90 14 . 2 50 55 Hits 775 | . 34 . 77 14 36 153 264 46 8 4 67 72 Melee 7 | . . . 3 . . . . . . 4 . . Projectile 768 | . 34 . 74 14 36 153 264 46 8 . 67 72 Critical Strikes 31 | . . . 1 1 . 2 16 5 . 1 3 2 Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 12348 | . 295 . 868 202 311 2085 4883 1041 167 217 904 1375 Core 3648 | . 72 . 247 15 65 382 552 278 46 53 628 1310 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 79 | . . . . . 46 33 . . . . . . Core Remaining (%) 63 | 100 . 71 38 97 90 55 . 17 . . 36 . Volleys Fired 212 | . 23 7 53 . 3 26 69 18 1 12 . . Largest 4 | . 2 2 2 . 2 2 4 4 4 4 . . Hottest 259 | . 50 123 123 . 65 105 259 245 229 216 . . Shots Fired 521 | . 46 10 89 . 6 28 242 58 4 38 . . Gun 407 | . 23 3 77 . 3 1 218 58 3 21 . . Cannon 73 | . 23 . . . 3 10 24 . 1 12 . . Launcher 23 | . . . 7 . . 11 . . . 5 . . Special 18 | . . 7 5 . . 6 . . . . . . Kinetic 204 | . 46 3 45 . 6 10 67 1 2 24 . . Thermal 270 | . . 7 37 . . 1 164 52 1 8 . . Explosive 12 | . . . 7 . . . . . . 5 . . Electromagnetic 29 | . . . . . . 11 11 5 1 1 . . Robot Hit Streak 14 | . 7 3 7 . 2 6 14 10 2 7 . . Robot Miss Streak 7 | . 3 1 6 . 5 4 4 3 2 7 . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 8 | . . . . . . . 4 4 . . . . Max Gunslinging Chain 2 | . . . . . . . 1 2 . . . . Shots Hit Robots 464 | . 26 4 62 9 15 82 204 37 2 23 . . Core Hits 188 | . 12 2 31 6 6 39 77 8 . 6 . 1 Critical Kills 3 | . . . . . . . 1 . . 2 . . Critical Parts Destroyed 3 | . . . . . . . 1 . 1 1 . . Critical Strikes 53 | . . . 4 . 4 7 22 6 1 9 . . Burn 24 | . . . 3 . . . 14 6 . 1 . . Destroy 11 | . . . . . . . 2 . 1 8 . . Sever 18 | . . . 1 . 4 7 6 . . . . . Melee Attacks 191 | . . . 18 13 14 87 59 . . . . . Impact . | . . . . . . . . . . . . . Slashing 190 | . . . 18 13 13 87 59 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 1 9 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14327 | . 392 65 1437 326 517 3648 6055 859 38 980 . 10 Guns 5507 | . 176 41 692 . 21 . 3440 859 20 258 . . Cannons 943 | . 216 . . . 24 183 376 . 18 126 . . Explosions 1149 | . . . 236 . . 317 . . . 596 . . Melee 6637 | . . . 461 326 472 3148 2230 . . . . . Ramming 19 | . . . . . . . 9 . . . . 10 Kinetic 2397 | . 392 41 368 . 45 183 1024 20 33 291 . . Thermal 3855 | . . 24 372 . . . 2657 711 . 91 . . Explosive 832 | . . . 236 . . . . . . 596 . . Electromagnetic 587 | . . . . . . 317 135 128 5 2 . . Impact . | . . . . . . . . . . . . . Slashing 6637 | . . . 461 326 472 3148 2230 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 4 12 12 . 21 21 1 Average Corruption 7 | . . . . . . 2 7 12 . 11 21 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 123 | . . . . . . 23 56 23 . 7 14 . Message Errors 22 | . . . . . . 6 10 3 . . 3 . Matter Fused 37 | . . . . . . 8 16 5 . 5 3 . Heat Flow Errors 15 | . . . . . . 4 9 2 . . . . Energy Discharges 12 | . . . . . . 2 4 4 . 1 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . 1 6 5 . . 4 . Data Loss (major) 5 | . . . . . . 1 4 . . . . . Misfires 3 | . . . . . . 1 2 . . . . . Alerts 2 | . . . . . . . 1 1 . . . . Misdirections 3 | . . . . . . . . . . 1 2 . Weapon Failures 6 | . . . . . . . 4 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 447 | . . . 6 13 16 287 125 . . . . . Projectiles 45 | . . . . . 10 . 35 . . . . . Explosions . | . . . . . . . . . . . . . Melee 402 | . . . 6 13 6 287 90 . . . . . Knockbacks 3 | . 2 . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . 2 . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . 42 . . 54 . . . 46 . 4 Shots 4 | . . . 1 . . 2 . . . 1 . . Rammed 4 | . . . . . . . 1 . . . . 3 Targets Rammed 6 | . . . . . . . 3 . . . . 3 Kicked 1 | . . . . . . . 1 . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 1107 | . 12 40 163 5 . 195 1107 635 102 246 . . Average Temperature 112 | . 3 15 43 5 . 66 158 177 59 84 . . Received Heat Transfer 1435 | . 48 . 237 63 93 186 462 328 . . . 18 Effects 38 | . . . . . . . 25 13 . . . . Shutdowns 5 | . . . . . . . 4 1 . . . . Energy Bleed 5 | . . . . . . . 4 1 . . . . Interference 6 | . . . . . . . 5 1 . . . . Matter Decay 7 | . . . . . . . 6 1 . . . . Short Circuit 5 | . . . . . . . 2 3 . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . Damage (major) 7 | . . . . . . . 2 5 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . 1 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 3 1 . . . . Combat Hostiles 4 | . . . . . . . 3 1 . . . . Parts Melted 33 | . . 1 2 . . . 21 9 . . . . Heat Transferred 9405 | . . 50 1099 . . . 6151 1805 . 300 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Maximum Alert Level 2 | . . . 1 . . 1 2 . . . . . Low Security (%) 83 | 100 100 100 61 100 100 80 73 . 100 100 100 100 Level 1 14 | . . . 38 . . 19 20 . . . . . Level 2 1 | . . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 446 | . 107 54 329 113 30 250 446 . 88 60 50 90 Initial 122 | . . 27 1 113 6 . 122 . 29 20 . 15 Average 92 | . 34 16 163 37 4 98 153 . 44 18 9 38 Influence Increases 3810 | . 240 58 656 134 130 786 1280 140 88 98 65 135 Destroy 0b10 Robot/C 2320 | . 160 40 420 80 80 500 880 120 40 . . . Destroy 0b10 Robot/NC 90 | . 10 . 5 10 . 55 10 . . . . . Destroy Leader 630 | . 24 10 102 44 30 146 244 20 10 . . . Allied During Kill 9 | . . 3 . . . . . . 6 . . . Successful Hack 29 | . . . . . 5 4 . . . . 5 15 Disable Machine 105 | . . . 30 . . 15 30 . 30 . . . Destroy Structure 192 | . 1 5 54 . . 6 26 . 2 98 . . Partial Spotted 75 | . . . 15 . . . 30 . . . 15 15 Lose Combat Pursuer 360 | . 45 . 30 . 15 60 60 . . . 45 105 Influence Decreases 3740 | . 168 126 391 389 144 536 1086 537 77 156 35 95 Entered New Map 576 | . . 45 3 156 8 . 128 165 18 38 . 15 Time Decay 2540 | . 162 81 318 233 126 467 638 302 50 68 35 60 Lost Part 604 | . 6 . 70 . 10 69 320 70 9 30 . 20 Lost Ally 20 | . . . . . . . . . . 20 . . Squads Dispatched 30 | . . . 2 2 3 5 18 . . . . . Investigation 2 | . . . . 1 . . 1 . . . . . Extermination 12 | . . . . . 2 4 6 . . . . . Reinforcement 10 | . . . 2 1 1 1 5 . . . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Distress Signals 8 | . 1 . 4 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 195 | . 15 2 36 10 7 37 52 6 2 5 7 16 Peak Tracking Total 13 | . 4 2 5 6 2 5 5 4 2 3 5 13 Tactical Retreats 14 | . 2 . 2 . 1 4 2 . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Traps Triggered 5 | . . . . . 1 2 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Machines Disabled 7 | . . . 2 . . 1 2 . 2 . . . Max in Single Turn 2 | . . . 1 . . 1 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Machines Accessed 24 | . 5 . 3 2 3 5 2 . . . 2 2 Terminals 10 | . 3 . 1 1 1 2 . . . . 1 1 Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 3 | . . . . . 1 1 1 . . . . . Recycling Units 7 | . 2 . 2 1 . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 62 | . 11 . 11 6 11 14 3 . . . 3 3 Successful 46 | . 11 . 5 4 9 12 3 . . . 1 1 Failed 16 | . . . 6 2 2 2 . . . . 2 2 Catastrophic 1 | . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 32 | . 7 . 4 5 4 8 . . . . 2 2 Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 10 | . . . . . 6 3 1 . . . . . Recycling Units 15 | . 4 . 7 1 . 2 . . . . 1 . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 23 | . 7 . 1 3 3 7 . . . . 1 1 Record 7 | . 1 . . 2 . 3 . . . . . 1 Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Alert Level 5 | . 1 . 1 1 1 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . . . 6 2 1 . . . . . Scan Component 5 | . . . . . 3 1 1 . . . . . Repair 4 | . . . . . 3 1 . . . . . . Recycling Unit Hacks 11 | . 4 . 4 1 . 2 . . . . . . Process 3 | . 1 . 1 . . 1 . . . . . . Report Inventory 6 | . 2 . 2 1 . 1 . . . . . . Retrieve Matter 2 | . 1 . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 2 1 . 4 2 . . . 1 2 Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . Parts Repaired 4 | . . . . . 3 1 . . . . . . Time 140 | . . . . . 96 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 110 | . 30 . 20 . . 60 . . . . . . Retrieved Matter 50 | . 30 . 20 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . . . . . . Non-combat 2 | . . . . . 1 1 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 1 . . . . . . parse_system 2 | . . . . . 1 1 . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Total Allies 2 | . . 1 . . . . . 1 . . . . Largest Group 1 | . . 1 1 . . . . 1 1 1 . . Highest-Rated Group 141 | . . 31 31 . . . . 141 141 141 . . Highest-Rated Ally 141 | . . 31 31 . . . . 141 141 141 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 22 | . . 11 . . . . . . 4 7 . . Total Damage 520 | . . 105 . . . . . . 199 216 . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Active Infowar (turns) 8136 | . . . 823 522 930 2273 2234 669 131 236 245 73 Optics 8136 | . . . 823 522 930 2273 2234 669 131 236 245 73 Terrain 1037 | . . . . 521 516 . . . . . . . Triangulation 410 | . . . . . . . 410 . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Turns Passed 8992 | 53 463 248 824 522 930 2273 2268 669 131 236 245 130 Spaces Moved 5939 | 41 356 209 511 405 697 1449 996 465 91 154 317 248 Core 545 | 3 . . 2 . . . . . . 61 235 244 Treads 976 | . . . 52 . . 524 400 . . . . . Legs 1309 | . . . . . . . 596 465 91 93 64 . Wheels 3109 | 38 356 209 457 405 697 925 . . . . 18 4 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 100 100 100 110 110 120 50 50 50 Average Speed 115 | 86 90 90 97 100 100 126 169 124 120 120 67 50 Slowest Speed 350 | 90 90 90 350 100 115 163 240 190 120 260 350 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 49 50 43 34 17 35 16 65 3 84 8 11 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . Scrap Searched 4 | . . 1 . . . . . 3 . . . . Spaces Dug 4 | . . 4 . . . . . . . . . . Terrain Destroyed 198 | . . 5 67 . . 6 8 . . 112 . . Melee . | . . . . . . . . . . . . . Projectile 23 | . . 5 1 . . 2 8 . . 7 . . AOE 175 | . . . 66 . . 4 . . . 105 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Fac Was Fac Res Total 7411 | 55 455 245 709 509 900 1809 1327 514 112 177 346 253 Wait 714 | 3 46 25 88 51 146 196 106 19 3 6 24 1 Move 5928 | 40 355 208 510 404 696 1448 995 464 91 153 316 248 Hop . | . . . . . . . . . . . . . Pick Up 137 | 6 13 1 14 21 12 14 40 1 11 2 2 . Fast Attach 40 | 6 3 1 6 1 5 8 6 2 . . 1 1 Attach 67 | . 1 . 7 3 4 10 29 7 4 . 2 . Detach 4 | . . 1 . . . . 1 1 1 . . . Swap 27 | . 2 . 4 1 4 7 8 . . 1 . . Drop 77 | . 12 2 9 15 8 13 11 2 1 3 1 . Fire 212 | . 23 7 53 . 3 26 69 18 1 12 . . Melee 191 | . . . 18 13 14 87 59 . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick 1 | . . . . . . . 1 . . . . . Crush 2 | . . . . . . . 2 . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 14) 517 | -10/Materials | Entered Mines 520 | -10/Mines | Received a Mining Laser from a helpful Derelict 726 | -10/Mines | Found a hidden stash of uninstalled traps 740 | -10/Mines | Discovered new exit (range 14) 744 | -10/Mines | Learned Materials stockpile data 749 | -10/Mines | Learned Materials terminal intel 765 | -10/Mines | Entered Materials 765 | -9/Materials | Accompanied by 1 ally 765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 767 | -9/Materials | Loaded intel: 12 terminal locations 1409 | -9/Materials | Core integrity fell below 50% 1507 | -9/Materials | Discovered new exit (range 13) 1572 | -9/Materials | Identified exit to Materials 1589 | -9/Materials | Entered another Materials area 1589 | -8/Materials | Evolved 2 slots: Utility x2 1899 | -8/Materials | Build established: Scavenger-Mutant 2102 | -8/Materials | Discovered new exit (range 7) 2110 | -8/Materials | Identified exit to Factory 2111 | -8/Materials | Entered Factory 2111 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2411 | -7/Factory | Build established: Assassin 2772 | -7/Factory | Repaired Com. Wheel 2800 | -7/Factory | Repaired Com. Wheel 2845 | -7/Factory | Repaired Imp. Deuterium Engine 2897 | -7/Factory | Build established: Mutant 2980 | -7/Factory | Discovered new exit (range 10) 2989 | -7/Factory | Identified exit to Factory 3041 | -7/Factory | Entered another Factory area 3041 | -6/Factory | Evolved 2 slots: Utility x2 3514 | -6/Factory | Discovered new exit (range 18) 3614 | -6/Factory | Identified exit to Lower Caves 4342 | -6/Factory | Build established: Scavenger-Mutant 4913 | -6/Factory | Repaired Microactuators 5295 | -6/Factory | Discovered new exit (range 5) 5312 | -6/Factory | Identified exit to Factory 5314 | -6/Factory | Entered another Factory area 5314 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5430 | -5/Factory | Lost 4 parts (1p1u2w) 5765 | -5/Factory | Garrison activated, responded to threat 5863 | -5/Factory | Lost 6 parts (1p2n2u1w) 5990 | -5/Factory | Lost 3 parts (1n1u1w) 6066 | -5/Factory | Lost 9 parts (2p3n1u3w) 6434 | -5/Factory | Build established: Scavenger-Gunner 6876 | -5/Factory | System corruption reached 10% 6993 | -5/Factory | Core integrity fell below 50% 7218 | -5/Factory | Discovered new exit (range 7) 7229 | -5/Factory | Identified exit to Upper Caves 7334 | -5/Factory | Garrison activated, responded to threat 7510 | -5/Factory | Spotted B-75 Beast 7582 | -5/Factory | Entered Upper Caves 8090 | -5/Upper Caves | Core integrity fell below 20% 8114 | -5/Upper Caves | Lost 7 parts (2n2u3w) 8227 | -5/Upper Caves | 1C-UTU showed up to help 8229 | -5/Upper Caves | 1C-UTU revealed a hidden path 8249 | -5/Upper Caves | Identified exit to Factory 8251 | -5/Upper Caves | Entered Factory 8251 | -4/Factory | Accompanied by 1 ally (1C-UTU) 8251 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8382 | -4/Factory | Sucked down chute 8382 | -4/Factory | Entered Waste 8387 | -4/Waste | 1 allies followed down the chute 8394 | -4/Waste | Spotted C-40 Crusher 8396 | -4/Waste | Destroyed C-40 Crusher 8397 | -4/Waste | EMP discharged 8433 | -4/Waste | Found Fusion Bomb Launcher 8463 | -4/Waste | Spotted C-40 Crusher 8466 | -4/Waste | Destroyed C-40 Crusher 8487 | -4/Waste | Spotted C-40 Crusher 8492 | -4/Waste | Destroyed C-40 Crusher 8497 | -4/Waste | EMP discharged 8497 | -4/Waste | System corruption reached 10% 8498 | -4/Waste | Spotted C-40 Crusher 8509 | -4/Waste | Spotted C-40 Crusher 8532 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8538 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8559 | -4/Waste | Spotted C-40 Crusher 8569 | -4/Waste | Lost 3 parts (2n1u) 8584 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8587 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8597 | -4/Waste | EMP discharged 8614 | -4/Waste | Discovered new exit (range 10) 8618 | -4/Waste | Lost 3 parts (1p1n1u) 8618 | -4/Waste | Identified exit to Factory 8618 | -4/Waste | Entered Factory 8697 | -4/Factory | Discovered new exit (range 18) 8771 | -4/Factory | Lost 3 parts (3u) 8781 | -4/Factory | Core integrity fell below 50% 8836 | -4/Factory | Discovered new exit (range 16) 8863 | -4/Factory | Entered Research 8863 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8884 | -3/Research | Build established: Mutant 8955 | -3/Research | Core integrity fell below 50% 8985 | -3/Research | Core integrity fell below 20% 8993 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slug penetrates Wave Intensifier. Wave Intensifier disabled. Visual Processing Unit destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer destroyed. Slug penetrates Wall. Acquired 10 matter. Acquired Wheel. Slug penetrates Wall. Wheel destroyed. Slug penetrates Wall. Recycling Unit disabled. Slammed into S-43 Plague. Destabilizing: System corrupted (+1). Slammed into S-43 Plague. Armor Integrity Analyzer broken. Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????##############???? | | ????????????????????# #???? | | ????????????????????# #???? | | ????????????????????# "" #???? | | ????????????????????# "Y #???? | | ????????????????????# " #???? | | ????????????????????# ! #???? | | ????????????????????# #???? | | ????????????????????# #???? | | ????????????????????# ! #???? | | ????????????????????# ] @s #???? | | ????????#########???# #???? | | ???????? / ????# ss #???? | | ???????? ????#####/#s######???? | | ???????? ?????????# #????? | | #???????"" ?????????# #????? | | #????????" ????####### s #????? | | #????????" ??+ t #????? | | #????????? ?????####### ###### | | #????????? ???????????# ! # # | | #??########+############# # # | | #??# # # | | #??# # # | | #??# ; # | | #??# #### # | | #??# ################# #??# # | | #??# #???????????????# #??#! # | | #??# #???????????????# #??# # | | #### #???????????????# #??###### | | / #???????????????# #???????? | | #### #???????????????# +???????? | | ???# #???????????????# #???????? | | ???# #???????????????# #???????? | | ???# #???????????????# #???????? | | #### ##########+#????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Melee Speed Boost 40 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 13% | -7/Factory Com. Wheel | 53% | -7/Factory Imp. Deuterium Engine | 92% | -7/Factory Microactuators | 17% | -6/Factory Studied --------- Great Axe | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Fancy Inventory Challenges ------------ None Game ------ Seed CoilDisruptorArachnoskeleton Manual? 0 Play Time 03:49:43 Cumulative 20.2 hours Start 2026.09.03 @ 19:52:24 End 2026.09.09 @ 12:52:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77ad75cf-fbf4-4364-a6a7-1222bf2c9e8a