Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 21:25:11 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (3543) 3543 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 8079 Bonus ------- High Alert Combat Kills 193 Met Data Miner 300 Friendly Fire -72 Cogmind --------- Core Integrity 379/700 Matter 300/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Rolling (160) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Wheel > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon Precision Assault Rifle > --- INVENTORY (20) --- Nuclear Core Nuclear Core Improved Deuterium Engine Advanced Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Precision Assault Rifle Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating System Backup Module > --- WEAPON ----------- Improved Spread Laser Precision Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Advanced Treads Advanced Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Lightning Gun Improved Spread Laser EM Pulse Cannon Precision Assault Rifle Rocket Launcher Improved Grenade Launcher Katana Spear [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . 2 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 148 | 6 12 24 52 33 8 4 1 8 Power 12 | 1 2 1 5 2 . 1 . . Engine 8 | 1 1 1 2 2 . 1 . . Core 4 | . 1 . 3 . . . . . Reactor . | . . . . . . . . . Propulsion 46 | 2 2 9 23 5 2 . . 3 Treads 20 | 1 1 3 9 2 2 . . 2 Leg . | . . . . . . . . . Wheel 25 | 1 1 6 14 2 . . . 1 Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 31 | 1 3 3 10 11 2 . . 1 Device 14 | . . 2 1 8 2 . . 1 Storage 6 | 1 2 1 2 . . . . . Processor 3 | . 1 . 2 . . . . . Hackware . | . . . . . . . . . Protection 8 | . . . 5 3 . . . . Artifact . | . . . . . . . . . Weapon 59 | 2 5 11 14 15 4 3 1 4 Energy Gun 22 | 2 5 4 5 5 . 1 . . Energy Cannon 5 | . . 1 1 1 1 . . 1 Ballistic Gun 15 | . . 4 5 5 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 11 | . . 2 3 1 1 2 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . 3 1 . . . Piercing Weapon 2 | . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 3 1 3 . . . . Parts Lost 22 | . . 3 8 4 1 1 . 5 Power . | . . . . . . . . . Propulsion 6 | . . 1 4 . . . . 1 Utility 5 | . . . 1 2 . . . 2 Weapon 11 | . . 2 3 2 1 1 . 2 Highest Loss Streak 4 | . . 3 2 2 1 1 . 4 Average Slot Usage (%) 96 | . 100 99 97 94 86 92 92 92 Engine 5 | . 8 7 2 6 7 7 7 7 Core 3 | . 5 3 6 . . . . . Treads 9 | . 14 11 10 7 7 7 7 16 Wheel 11 | . 14 10 15 10 7 7 7 5 Device 12 | . . 11 9 15 23 23 23 15 Storage 17 | . 16 22 18 15 15 15 15 15 Processor 13 | . 11 11 12 15 15 15 15 15 Protection 3 | . . . 5 6 . . . . Energy Gun 8 | . 28 13 4 6 2 6 7 . Energy Cannon 1 | . . . 3 . 1 2 . 2 Ballistic Gun 6 | . . 7 9 5 . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 10 42 81 85 92 85 89 87 87 Greatest Support 66 | 10 20 23 32 32 28 28 28 66 Greatest Overweight (x) 8 | . 4 8 8 5 3 3 3 8 Average Overweight (x) 3 | . 2 5 3 2 2 3 2 6 Largest Inventory Capacity 20 | 6 12 20 20 20 20 20 20 20 Average Capacity 19 | 5 11 20 20 20 20 20 20 20 Most Carried 20 | 4 12 20 20 20 20 20 20 20 Average Carried 18 | 2 10 18 19 19 19 19 20 16 Final Capacity 20 | 6 12 20 20 20 20 20 20 20 Final Carried 20 | 4 12 20 20 20 20 20 20 16 Class Distribution -------------------- 80% | Hauler-Mutant 9% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2776 | 241 131 392 992 517 187 149 . 167 Remotely . | . . . . . . . . . Salvage Created 4173 | . 350 836 1910 574 . 256 . 247 Parts 246 | . 24 58 105 44 . 11 . 4 Haulers Intercepted 10 | . 1 4 4 1 . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 2 9 . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 87 | . 9 21 27 14 . 10 . 6 Guns 50 | . 9 14 14 10 . 1 . 2 Cannons 7 | . . . 5 . . . . 2 AOE 30 | . . 7 8 4 . 9 . 2 Classes Destroyed 13 | . 6 2 4 1 . . . . Worker 9 | . 1 3 5 . . . . . Builder 4 | . . . 3 1 . . . . Hauler 10 | . 1 4 4 1 . . . . Recycler 6 | . . . 6 . . . . . Operator 5 | . 2 1 2 . . . . . Watcher 6 | . 1 2 1 2 . . . . Swarmer 27 | . 6 10 2 4 . 4 . 1 Grunt 33 | . 3 6 16 3 . 2 . 3 Brawler 3 | . . . 1 . . 2 . . Duelist 5 | . . 1 2 . . 1 . 1 Sentry 14 | . . 4 5 3 . 1 . 1 Hunter 1 | . . . 1 . . . . . Programmer 4 | . . . . 4 . . . . Best Kill Streak 8 | . 3 5 8 4 . 4 . 3 Combat Bots Only 5 | . 3 4 5 4 . 4 . 3 Max Kills in Single Turn 3 | . 1 3 2 2 . 2 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 2 . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 4897 | . 309 767 1639 1242 242 211 . 487 Core 620 | . 38 142 119 192 40 13 . 76 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 84 64 78 . . . . . Volleys Fired 300 | . 26 65 122 52 4 16 . 15 Largest 2 | . 2 2 2 2 1 2 . 2 Hottest 138 | . 105 105 88 138 36 118 . 93 Shots Fired 566 | . 52 124 237 97 5 21 . 30 Gun 486 | . 52 120 198 91 . 10 . 15 Cannon 46 | . . . 28 3 . 4 . 11 Launcher 34 | . . 4 11 3 5 7 . 4 Special . | . . . . . . . . . Kinetic 236 | . . 49 130 43 . . . 14 Thermal 193 | . 18 61 55 48 . . . 11 Explosive 34 | . . 4 11 3 5 7 . 4 Electromagnetic 103 | . 34 10 41 3 . 14 . 1 Robot Hit Streak 23 | . 15 17 22 23 3 10 . 8 Robot Miss Streak 4 | . 2 2 3 4 1 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 421 | . 35 91 171 83 1 18 . 22 Core Hits 239 | . 18 40 87 59 1 20 . 14 Critical Hits 2 | . . . . 1 . . . 1 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 32 | . . . . 20 12 . . . Impact . | . . . . . . . . . Slashing 20 | . . . . 20 . . . . Piercing 12 | . . . . . 12 . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9924 | . 644 1811 3685 1915 175 989 . 705 Guns 5565 | . 451 1294 2103 1330 . 135 . 252 Cannons 890 | . . . 563 41 . 91 . 195 Explosions 3384 | . 193 517 1019 459 175 763 . 258 Melee 81 | . . . . 81 . . . . Ramming 4 | . . . . 4 . . . . Kinetic 2339 | . . 407 1246 451 . . . 235 Thermal 2897 | . 304 773 746 879 . . . 195 Explosive 3125 | . . 517 953 459 175 763 . 258 Electromagnetic 1478 | . 340 114 740 41 . 226 . 17 Impact . | . . . . . . . . . Slashing 81 | . . . . 81 . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 2 . 8 7 5 2 2 Average Corruption 4 | . 1 2 . 6 5 3 2 2 Corruption Purged 8 | . . . . 2 3 3 . . Effects 48 | . 1 . . 29 8 9 1 . Message Errors 9 | . 1 . . 4 1 3 . . Matter Fused 10 | . . . . 6 1 3 . . Heat Flow Errors 9 | . . . . 7 1 . 1 . Energy Discharges 7 | . . . . 4 2 1 . . Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 3 | . . . . 2 1 . . . Misfires 3 | . . . . 2 1 . . . Targeting Errors 4 | . . . . 3 . 1 . . Weapon Failures 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 107 | . 23 . 9 49 15 4 . 7 Projectiles 4 | . . . . . . 4 . . Explosions 103 | . 23 . 9 49 15 . . 7 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 276 | . 80 . . 92 61 21 . 22 Shots 9 | . 2 . . 3 2 1 . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 320 | . 84 84 27 225 320 16 242 6 Average Temperature 48 | . 29 29 10 75 142 8 139 5 Received Heat Transfer 1341 | . 48 180 594 255 . 60 . 204 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 3 2 . . . . . Heat Transferred 5247 | . 550 1813 1778 810 . . . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 3 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 630 | . 277 401 630 242 . . . . Average Influence 239 | . 139 131 433 136 . . . . Maximum Alert Level 2 | . 1 2 2 1 . . . . Low Security (%) 55 | 100 80 78 4 88 . . . . Level 1 21 | . 19 17 32 11 . . . . Level 2 23 | . . 4 63 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 2 8 6 . . . . Investigation 2 | . . . 2 . . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 9 | . 2 2 2 3 . . . . Assault . | . . . . . . . . . Garrison 4 | . . . 4 . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 . 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 17 28 48 24 1 10 . 7 Peak Tracking Total 6 | . 3 4 6 4 1 4 . 4 Tactical Retreats 5 | . 1 . 2 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 4 | . 1 . 1 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 3 | . 2 . 1 . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 22 | . . 7 6 6 . . 3 . Terminals 15 | . . 6 5 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 1 1 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . . 24 18 12 . . 18 . Successful 48 | . . 14 10 6 . . 18 . Failed 24 | . . 10 8 6 . . . . Catastrophic 4 | . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . . 10 10 6 . . . . Terminals 40 | . . 20 13 7 . . . . Fabricators . | . . . . . . . . . Repair Stations 14 | . . 4 5 5 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . . 7 4 1 . . 18 . Record 11 | . . . . . . . 11 . Part Schematic 4 | . . . . . . . 4 . Prototype ID Bank 5 | . . 2 . . . . 3 . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . . 1 . 1 . . . . Unreport Threat 3 | . . 1 2 . . . . . Locate Traps 1 | . . 1 . . . . . . Recall Reinforcements 2 | . . 1 1 . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . 2 5 3 . . . . Scan Component 6 | . . 1 3 2 . . . . Repair 4 | . . 1 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . . 13 3 4 . . . . Terminals 8 | . . 5 1 2 . . . . Botnet 8 | . . 5 1 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . . 7 4 6 . . . . Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 2 1 . . . . Time 109 | . . 13 52 44 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . 94 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 268 | . . . . . . . . 268 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6233 | 40 571 1193 1867 1624 404 300 100 134 Spaces Moved 3461 | 35 367 579 951 926 277 198 79 49 Core 1 | 1 . . . . . . . . Treads 116 | . 11 71 12 1 9 . . 12 Legs . | . . . . . . . . . Wheels 3344 | 34 356 508 939 925 268 198 79 37 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 110 120 120 130 120 160 Average Speed 129 | 79 112 154 126 125 124 130 125 161 Slowest Speed 240 | 80 200 220 240 220 205 130 130 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 51 55 61 25 45 40 69 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 10 | . . . . . 8 2 . . Spaces Dug 21 | . . . . 16 5 . . . Terrain Destroyed 220 | . 10 24 60 27 32 53 . 14 Melee 21 | . . . . 16 5 . . . Projectile . | . . . . . . . . . AOE 199 | . 10 24 60 11 27 53 . 14 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 4633 | 44 477 766 1394 1266 318 217 79 72 Wait 491 | . 39 49 197 200 6 . . . Move 3453 | 34 366 578 950 925 276 197 78 49 Hop . | . . . . . . . . . Pick Up 86 | 4 17 25 23 12 5 . . . Fast Attach 38 | 6 4 5 12 10 . . . 1 Attach 25 | . . 5 7 5 3 1 . 4 Detach 3 | . . . 2 . 1 . . . Swap 85 | . 8 14 33 18 5 3 1 3 Drop 119 | . 17 25 48 23 6 . . . Fire 300 | . 26 65 122 52 4 16 . 15 Melee 32 | . . . . 20 12 . . . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 10) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x2 650 | -9/Materials | Identified exit to Mines 650 | -9/Materials | Identified exit to Storage 926 | -9/Materials | Build established: Hauler-Mutant 977 | -9/Materials | Lost 3 parts (1n2w) 1456 | -9/Materials | Repaired Wheel 1775 | -9/Materials | Discovered new exit (range 16) 1805 | -9/Materials | Entered another Materials area 1805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1898 | -8/Materials | Garrison activated, responded to threat 2035 | -8/Materials | Garrison activated, responded to threat 2277 | -8/Materials | Repaired Wheel 2305 | -8/Materials | Repaired Lgt. Armor Plating 2794 | -8/Materials | Build established: Scavenger-Mutant 3244 | -8/Materials | Build established: Hauler-Mutant 3418 | -8/Materials | Identified exit to Factory 3672 | -8/Materials | Entered Factory 3672 | -7/Factory | Evolved 2 slots: Utility x2 4385 | -7/Factory | Discovered new exit (range 10) 4506 | -7/Factory | Identified exit to Factory 4825 | -7/Factory | Discovered exit to Factory (range 13) 5023 | -7/Factory | Identified exit to Lower Caves 5118 | -7/Factory | Repaired Imp. Deuterium Engine 5296 | -7/Factory | Entered Lower Caves 5298 | -7/Lower Caves | Encountered a Warlord checkpoint 5312 | -7/Lower Caves | Identified exit to Lower Caves 5338 | -7/Lower Caves | Learned Factory terminal intel 5414 | -7/Lower Caves | Imp. Spread Laser stolen by Master Thief 5700 | -7/Lower Caves | Entered another Lower Caves area 5794 | -7/Lower Caves | Encountered a Warlord checkpoint 5806 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5992 | -7/Lower Caves | Discovered new exit (range 6) 5999 | -7/Lower Caves | Identified exit to Data Miner 6000 | -7/Lower Caves | Entered Data Miner 6000 | -7/Data Miner | Discovered new exit (range 6) 6025 | -7/Data Miner | Met Data Miner 6047 | -7/Data Miner | Learned location of Section 7 (-2) 6047 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6069 | -7/Data Miner | Received God Mode back door access code from Data Miner 6099 | -7/Data Miner | Identified exit to Proximity Caves 6100 | -7/Data Miner | Entered Proximity Caves 6102 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6144 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 6184 | -6/Proximity Caves | Escorted by Enhanced Grunt 6234 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06115_ Y-54 Guardian destroyed. 06125_ Acquired 39 matter. 06126_ The unstable cave ceiling collapses. 06126_ Acquired 41 matter. 06129_ The unstable cave ceiling collapses. 06184_ Enhanced Grunt: "Protecting LRC-V3." 06186_ L-41 Fighter suffers critical hit. 06186_ Destroyed Carbon-fiber Leg. 06198_ L-41 Fighter destroyed. 06202_ Acquired 53 matter. 06204_ G-50 Soldier destroyed. 06208_ Carbon-fiber Leg fries itself beyond repair. 06212_ Enhanced Grunt overheating. 06216_ Adv. Heat Sink fries itself beyond repair. 06216_ Enhanced Grunt critical meltdown. 06221_ Destroyed Hvy. Laser. 06222_ System Backup Module destroyed. 06227_ G-50 Soldier destroyed. 06231_ Acquired Adv. Heat Sink. 06233_ Acquired 34 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????? ## #??????????????#??????????????? | | ??????????? ????????????? #??????????????? | | ???????????? ##?????????? #??????????????? | | ???????#????? #????????## ##?????????????? | | ??????# #?????# ##??????# #?????????????? | | ?????# ????#?# ##????# #?????????????? | | ????? ??? ???# #???? ##?????????????? | | ????? #?? ?????# #??? ;#?????????????? | | ?##?? #?# ?????# #???# ###????????????? | | ?? ? ??????# #### ;##???????????? | | ??? ?# # ???????# ## % #??????????? | | ???? # ????????# @! % ;#????????????????? | | ????? ?????????## *###????????????????? | | ?????# ####???????# #######;#??????????????????? | | ???### # ##??????# #??????#??????????????????? | | #### #??????# #?????????????????????????? | | ##?????### #?????????????????????????? | | ### ######### #?????????????????????????? | | ??## #?????????????????????????? | | ???### #?????????????????????????? | | ?????#### ###########?????????????????????????? | | ????????######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullSmartbombImmobilizer Manual? 0 Play Time 00:42:23 Cumulative 674.5 hours Start 2020.02.01 @ 09:50:04 End 2020.02.01 @ 21:25:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 620 Rogue 580 Adventurer 40 Explorer 0 Win Type - Total 58 Types 44/0/12/2/0/0/0 Lore% 89 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47a01eaf-92f9-4684-928a-a441c05931c0