Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.03 @ 21:07:19 Player: snowphil Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (3577) 3577 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 11890 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 60 Entered DSFs 500 Cogmind --------- Core Integrity 527/1300 Matter 280/300 Energy 84/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Advanced Signal Interpreter Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Small Battery Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON ----------- Helical Railgun Advanced Datajack Heavy Flail > --- INVENTORY -------- Q-thruster Improved Cooling System Improved System Restoration Module Gamma Rifle Gamma Rifle Gamma Rifle Dispersion Rifle Nova Cannon Remote Datajack Heavy Flail [Rating: 118] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Flail Energy Gun Particle Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 2 . . . 2 2 . . . . . . . Utility 6 | . . . . . . . . . 2 . . 2 . 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 283 | 7 23 7 30 17 1 5 60 34 30 3 2 1 11 17 35 Power 26 | 1 2 . 2 1 . . 6 2 3 . . . 3 1 5 Engine 14 | 1 1 . 2 1 . . 3 1 1 . . . 2 1 1 Core 8 | . 1 . . . . . 3 1 2 . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . 4 Propulsion 85 | 2 4 2 6 7 . 2 20 17 2 1 1 . 6 3 12 Treads 9 | . . . . . . . 5 . . . . . . 1 3 Leg 21 | 2 4 2 2 2 . 2 5 . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 1 . . . . . . 8 Flight 46 | . . . 4 5 . . 10 16 2 1 1 . 6 . 1 Utility 70 | 1 3 1 2 2 . 2 16 3 17 1 1 1 2 8 10 Device 25 | . 1 1 1 2 . . 6 2 5 . 1 . . 3 3 Storage 12 | 1 1 . . . . 2 3 . 1 . . . . 1 3 Processor 11 | . 1 . . . . . . 1 5 . . . . . 4 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 21 | . . . 1 . . . 6 . 6 1 . 1 2 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 102 | 3 14 4 20 7 1 1 18 12 8 1 . . . 5 8 Energy Gun 15 | 1 4 . . . . . 1 4 2 . . . . 1 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 12 | 2 2 . . . . . 5 . . . . . . 2 1 Ballistic Cannon 11 | . 2 1 . 3 . 1 1 . 1 1 . . . 1 . Launcher 20 | . . 2 1 2 . . 5 6 4 . . . . . . Special Weapon 9 | . 4 1 4 . . . . . . . . . . . . Impact Weapon 27 | . . . 13 2 . . 6 2 1 . . . . 1 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . 2 . 2 . 1 . . . . . . . . . 1 Unidentified Prototypes 14 | . . . . 1 . . 2 4 4 . . . . 2 1 Parts Lost 72 | . . 1 3 2 . 1 13 5 3 2 1 . 10 15 16 Power 11 | . . . 1 . . . 1 . 1 . . . 2 2 4 Propulsion 37 | . . . 1 2 . 1 11 3 . 1 1 . 5 6 6 Utility 16 | . . 1 1 . . . 1 1 . . . . 3 6 3 Weapon 8 | . . . . . . . . 1 2 1 . . . 1 3 Highest Loss Streak 13 | . . 1 2 2 . 1 4 2 3 2 3 . 10 13 10 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 87 | . 99 99 88 92 99 99 83 85 78 79 80 76 76 72 60 Engine 4 | . 10 . 8 11 11 11 3 6 1 . . . 2 . . Core 4 | . 3 14 3 . . . 3 . 4 6 6 5 2 4 . Treads 3 | . . . . . . . 16 . . . . . . 3 9 Leg 12 | . 28 28 3 7 . 19 12 . . . . . . 9 3 Flight 19 | . . . 40 36 44 24 12 46 32 32 33 29 35 19 . Device 7 | . 4 13 9 11 11 11 6 4 6 5 1 5 2 7 2 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 6 Processor 3 | . 8 . . . . . . 2 7 13 13 11 11 10 13 Energy Gun 2 | . 10 7 . . . . . . . . . . . . 1 Ballistic Gun 2 | . 10 . . . . . 5 . . . . . . 1 3 Ballistic Cannon 2 | . 1 8 . 3 . 9 1 . . . 6 5 4 . . Launcher 4 | . . 5 4 11 11 1 5 6 5 5 . . . . . Special Weapon 1 | . 4 6 1 . . . . . . . . . . . . Impact Weapon 3 | . . . 5 . . . 5 7 4 6 6 5 3 3 3 Special Melee Weapon 1 | . 1 . 1 . 10 11 . . . . . . . . 2 Naked Turns 14 | . . . . . . . . . . . . . . . 14 Heaviest Build 49 | 11 22 22 20 18 16 18 34 38 42 40 40 41 46 40 49 Greatest Support 210 | 20 20 20 26 26 16 26 60 52 48 48 47 42 48 40 210 Greatest Overweight (x) 9 | . 1 1 1 1 . . 1 . . . . . 1 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 10 Average Capacity 11 | 7 9 10 10 10 10 10 11 15 15 15 15 15 15 10 9 Most Carried 15 | 4 10 10 10 10 10 9 15 15 15 15 13 13 13 12 10 Average Carried 10 | 2 8 9 9 9 9 8 10 14 14 14 12 12 11 8 8 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 10 5 Final Carried 15 | 2 10 10 8 10 9 8 15 15 14 13 12 13 11 6 4 Class Distribution -------------------- 33% | Mutant 27% | Sprinter 26% | Scavenger-Mutant 7% | Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scout | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Matter Collected 4140 | 212 386 70 254 228 . 27 1140 343 385 193 . . 109 148 645 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3380 | . 513 . 24 84 . 7 1004 320 351 54 . . 161 110 752 Parts 204 | . 25 . 5 12 . 3 52 17 33 4 . . . 9 44 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Combat Hostiles Destroyed 89 | . 9 . . 5 . 4 26 14 13 5 . . . 4 9 Melee 3 | . . . . . . . 3 . . . . . . . . Guns 30 | . 8 . . . . . 12 2 2 . . . . . 6 Cannons 15 | . 1 . . 2 . 1 4 . . 3 . . . 2 2 AOE 38 | . . . . 3 . 3 6 12 11 2 . . . 1 . Classes Destroyed 13 | . 3 . 1 2 . . 2 . 4 . . . . 1 . Worker 3 | . . . . . . . . . . . . . . 2 1 Builder 5 | . . . 1 1 . . . . 1 . . . . 1 1 Hauler 1 | . . . . . . . . . 1 . . . . . . Recycler 5 | . 1 . . . . . 3 . . . . . . . 1 Operator 2 | . . . . . . . 1 . 1 . . . . . . Watcher 10 | . 1 . . . . . 1 4 1 . . . . 1 2 Swarmer 50 | . . . . 3 . 4 10 14 7 5 . . . 4 3 Cutter 3 | . . . . . . . . . 3 . . . . . . Grunt 17 | . 9 . . 1 . . 7 . . . . . . . . Brawler 2 | . . . . 1 . . 1 . . . . . . . . Sentry 8 | . . . . . . . 8 . . . . . . . . Hunter 3 | . . . . . . . . . 2 . . . . . 1 Programmer 6 | . . . . . . . . . 1 . . . . . 5 Best Kill Streak 14 | . 3 . 1 3 . 4 5 7 14 3 . . . 8 5 Combat Bots Only 13 | . 2 . . 3 . 4 4 7 13 3 . . . 4 3 Max Kills in Single Turn 5 | . 1 . 1 2 . 3 3 3 3 1 . . . 5 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 3 3 3 1 . . . 1 . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Damage Taken 10795 | . 569 90 277 92 . 79 1639 560 970 323 142 . 556 2397 3101 Core 1819 | . 120 17 36 19 . 27 268 88 124 45 . . 110 192 773 Absorbed by Shields 44 | . . . . . . . . . . . . . 44 . . Reduced by Siege Mode 138 | . . . . . . . . . . . . . . . 138 Redirected to Shielding 301 | . . . . . . . . . 147 54 35 . 65 . . Regen/Repaired (Parts) 21 | . . . . . . . 21 . . . . . . . . Core Remaining (%) 76 | 100 . 45 . . . 79 51 87 . . 80 . 89 83 . Volleys Fired 265 | . 43 2 7 14 . 4 66 17 25 11 . . 2 6 68 Largest 2 | . 2 1 1 1 . 1 2 1 1 1 . . 1 1 1 Hottest 113 | . 100 100 100 35 . 35 60 30 60 53 . . 53 53 113 Shots Fired 353 | . 75 2 7 14 . 4 120 17 26 11 . . 2 6 69 Gun 219 | . 62 . . . . . 91 6 10 . . . . 1 49 Cannon 77 | . 2 . . 10 . 1 26 . 4 7 . . 2 5 20 Launcher 37 | . . . . 4 . 3 3 11 12 4 . . . . . Special 20 | . 11 2 7 . . . . . . . . . . . . Kinetic 227 | . 32 . . 10 . 1 117 . 4 7 . . 2 6 48 Thermal 88 | . 43 2 7 . . . . 6 10 . . . . . 20 Explosive 37 | . . . . 4 . 3 3 11 12 4 . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 Robot Hit Streak 19 | . 8 . . 4 . 2 19 4 2 7 . . 2 3 6 Robot Miss Streak 5 | . 2 . . 2 . 2 3 3 4 1 . . 1 2 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . Shots Hit Robots 252 | . 52 . 4 7 5 2 104 13 13 7 . . 1 3 41 Core Hits 164 | . 23 . 1 7 . 4 44 20 26 6 . . 1 8 24 Critical Kills 6 | . . . . . . . 2 . . . . . . . 4 Critical Parts Destroyed 9 | . . . . . . . 5 1 . . . . . . 3 Critical Strikes 18 | . 1 . . . . . 8 1 . . . . . 1 7 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 8 | . . . . . . . 2 . . . . . . . 6 Blast 3 | . 1 . . . . . 1 . . . . . . 1 . Smash 6 | . . . . . . . 5 1 . . . . . . . Melee Attacks 305 | . 7 . 27 2 5 . 47 117 47 5 . 1 9 15 23 Impact 290 | . . . 26 2 . . 46 117 47 5 . 1 9 15 22 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . 4 . 1 . 4 . . . 1 . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9309 | . 566 . 208 274 . 358 2685 1078 1561 343 . . 57 779 1400 Guns 3187 | . 549 . . . . . 1490 95 145 . . . . . 908 Cannons 1361 | . 17 . . 135 . 20 312 . 82 148 . . 57 98 492 Explosions 3629 | . . . . 139 . 338 272 787 1217 195 . . . 681 . Melee 1132 | . . . 208 . . . 611 196 117 . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3569 | . 350 . . 135 . 20 1802 . 82 148 . . 57 98 877 Thermal 1242 | . 216 . . . . . . 95 439 . . . . . 492 Explosive 3328 | . . . . 139 . 338 272 780 923 195 . . . 681 . Electromagnetic 38 | . . . . . . . . 7 . . . . . . 31 Impact 1132 | . . . 208 . . . 611 196 117 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 2 . . . . . 11 Average Corruption 3 | . . . . . . . . . 1 . . . . . 4 Corruption Purged 3 | . . . . . . . . . 2 . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . 4 . . . . . 10 Message Errors 2 | . . . . . . . . . 1 . . . . . 1 Matter Fused 5 | . . . . . . . . . 1 . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . Misfires 3 | . . . . . . . . . 1 . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 688 | . . . 21 12 . 83 213 186 26 51 . . . 84 12 Projectiles 35 | . . . . . . . 9 . . 9 . . . 5 12 Explosions 314 | . . . . 12 . 83 3 69 26 42 . . . 79 . Melee 339 | . . . 21 . . . 201 117 . . . . . . . Knockbacks 8 | . . . . . . . 2 2 1 1 . . . 2 . Impact 3 | . . . . . . . 1 2 . . . . . . . Kinetic 4 | . . . . . . . 1 . 1 1 . . . 1 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 347 | . . . . 33 . 44 27 101 90 . . . . 52 . Shots 12 | . . . . 1 . 2 2 3 3 . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 531 | . 96 56 64 6 . . 210 274 187 2 16 . 10 22 531 Average Temperature 62 | . 24 29 26 3 . . 65 61 49 2 6 . 5 10 198 Received Heat Transfer 1797 | . 339 9 84 18 . . 621 69 90 30 48 . . 411 78 Effects 2 | . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 40 | . . . . . . . . . . . . . . . 40 Longest Duration 26 | . . . . . . . . . . . . . . . 26 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 4 5 . . . . . 1 . Impact Corruptions 11 | . . . 1 . . . 5 4 . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . 1 . . . . . 2 Heat Transferred 1501 | . 487 . . . . . . 185 385 . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Peak Influence 843 | . 242 57 280 230 . 101 527 843 742 . . 320 239 502 216 Initial 318 | . . 27 . . . . 17 239 300 . . 318 224 80 93 Average 183 | . 105 18 102 38 . 57 199 498 492 . . 318 210 207 98 Maximum Alert Level 3 | . 1 . 1 1 . . 2 3 3 . . 1 1 2 1 Low Security (%) 69 | 100 96 100 88 98 . 100 58 . . . . . 36 72 96 Level 1 13 | . 3 . 11 1 . . 28 36 22 . . 100 63 7 3 Level 2 14 | . . . . . . . 12 46 73 . . . . 19 . Level 3 2 | . . . . . . . . 16 4 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . . . 3 4 3 . . . 1 1 6 Investigation 3 | . . . . . . . . 2 . . . . . . 1 Extermination 4 | . . . . . . . . 1 1 . . . . . 2 Reinforcement 11 | . 1 . 1 . . . 1 1 2 . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 1 . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Distress Signals 16 | . 2 1 . . . . 5 2 . . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 253 | . 25 1 17 7 . 7 45 42 23 6 10 . 5 29 36 Peak Tracking Total 19 | . 4 1 7 3 . 4 6 14 6 3 7 . 3 19 16 Tactical Retreats 35 | . 4 . 5 1 . 1 6 7 4 1 1 . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Traps Triggered 2 | . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Machines Disabled 19 | . . . . 5 . . 2 2 5 . . . 1 4 . Max in Single Turn 5 | . . . . 5 . . 1 1 3 . . . 1 2 . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Machines Accessed 71 | . 9 . 8 . 2 1 13 23 6 1 . 2 . 3 3 Terminals 45 | . 7 . 6 . . 1 9 13 4 . . 2 . 1 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . Recycling Units 11 | . 2 . 1 . . . 2 4 1 . . . . . 1 Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 1 3 1 . . . . 1 . Total Hacks 170 | . 27 . 22 . 2 2 47 44 13 1 . 4 . 3 5 Successful 79 | . 17 . 11 . 2 . 25 13 7 1 . 1 . 2 . Failed 91 | . 10 . 11 . . 2 22 31 6 . . 3 . 1 5 Catastrophic 22 | . . . 3 . . . 5 8 2 . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 88 | . 16 . 15 . 1 . 31 16 6 . . 2 . . 1 Terminals 126 | . 23 . 17 . . 2 37 30 9 . . 4 . 1 3 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 4 | . . . . . . . 3 . . . . . . 1 . Recycling Units 22 | . 4 . 2 . . . 5 7 2 . . . . . 2 Scanalyzers 4 | . . . 3 . . . . 1 . . . . . . . Garrison Access 8 | . . . . . . . 2 3 2 . . . . 1 . Terminal Hacks 40 | . 10 . 2 . 2 . 14 4 5 1 . 1 . 1 . Record 3 | . . . . . 2 . 1 . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . Branch Access Points 4 | . 1 . . . . . 2 . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 . 1 . . . 2 . . . . . . . . Unreport Threat 3 | . . . 1 . . . . 1 1 . . . . . . Locate Traps 9 | . 3 . . . . . 2 2 2 . . . . . . Transport Status 2 | . 1 . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . 2 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 . 1 . . . . . . Retrieve Components 4 | . 1 . 1 . . . 1 . 1 . . . . . . Scanalyzer 4 | . . . 3 . . . . 1 . . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . 1 . Seal Access 3 | . . . . . . . 1 1 . . . . . 1 . Unauthorized Hacks 23 | . 6 . 5 . . . 7 4 1 . . . . . . Terminals 21 | . 6 . 4 . . . 7 4 . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . Botnet 19 | . 6 . 4 . . . 7 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . Reject 2 | . . . 1 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 64 | . 9 . 7 . . 1 12 22 6 . . 2 . 2 3 Full Trace Events 4 | . . . 1 . . . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 108 | . . . . . . . 108 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 15 | . 2 . 1 . . . 10 . 2 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . 4 . 1 . . . 1 . . . . . . . . Non-combat 5 | . 3 . 1 . . . 1 . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . . . . Robot Hacks Applied 8 | . 6 . 1 . . . 1 . . . . . . . . parse_system 3 | . 3 . . . . . . . . . . . . . . no_distress 2 | . 2 . . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . check_alert 2 | . . . 1 . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Total Allies 8 | . . 5 . . 3 . . . . . . . . . . Largest Group 5 | . . 5 2 . 3 3 . . . . . . . . . Highest-Rated Group 85 | . . 85 30 . 37 37 . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 . 21 21 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 29 | . . 18 4 . . 7 . . . . . . . . . Total Damage 398 | . . 225 30 . . 143 . . . . . . . . . Kills 6 | . . 5 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Turns Passed 10516 | 62 1256 1616 439 799 213 588 1732 1333 699 264 46 25 71 438 935 Spaces Moved 12433 | 46 779 940 783 963 490 617 1264 3106 1614 580 150 68 67 454 512 Core 57 | 12 . . . . . . . . . . . . . . 45 Treads 326 | . . . . . . . 308 . . . . . . . 18 Legs 3130 | 34 779 940 39 184 . 423 432 . . . . . . 105 194 Wheels . | . . . . . . . . . . . . . . . . Hover 255 | . . . . . . . . . . . . . . . 255 Flight 8665 | . . . 744 779 490 194 524 3106 1614 580 150 68 67 349 . Fastest Speed 15 | 50 120 120 31 29 31 31 20 15 26 26 26 29 19 26 44 Average Speed 58 | 101 124 155 36 47 31 92 89 21 26 26 28 29 25 74 112 Slowest Speed 500 | 120 190 190 120 120 31 120 190 31 26 29 29 29 101 190 500 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . 7 7 . . 4 2 3 . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 97 99 57 100 91 98 95 77 41 79 19 2 65 14 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . 1 . . . 6 . . . . . Spaces Dug 292 | . 11 . 26 28 . . 21 126 41 5 . 1 . 14 19 Terrain Destroyed 577 | . 11 . 26 32 . 26 55 156 154 29 . 1 . 54 33 Melee 230 | . . . 20 2 . . 21 108 41 5 . 1 . 14 18 Projectile 37 | . 11 . 6 . . . 2 . 1 . . . . 2 15 AOE 310 | . . . . 30 . 26 32 48 112 24 . . . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Total 14774 | 60 967 1092 878 1282 547 631 1659 3576 1790 673 151 71 104 526 767 Wait 1181 | . 85 134 2 283 52 6 161 234 47 70 . . . 17 90 Move 12370 | 45 778 939 768 948 489 616 1255 3101 1607 579 149 67 64 453 512 Hop 24 | . . . 7 7 . . 4 2 3 . . . 1 . . Pick Up 167 | 8 17 5 9 4 . . 33 31 17 3 . 2 6 10 22 Fast Attach 45 | . . 1 . 1 . . 17 8 2 . . . . 2 14 Attach 120 | 6 2 . 25 7 1 1 11 17 8 2 1 1 9 14 15 Detach 36 | . . . 20 5 . . 3 2 . . . . 2 3 1 Swap 119 | 1 21 6 5 9 . 4 32 10 20 1 1 . 2 1 6 Drop 134 | . 14 5 8 2 . . 30 37 14 2 . . 1 5 16 Fire 265 | . 43 2 7 14 . 4 66 17 25 11 . . 2 6 68 Melee 305 | . 7 . 27 2 5 . 47 117 47 5 . 1 9 15 23 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp / DSF) -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 14) 63 | -11/Junkyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 18) 1003 | -10/Materials | Discovered new exit (range 16) 1197 | -10/Materials | Discovered new exit (range 5) 1264 | -10/Materials | Build established: Scavenger-Mutant 1319 | -10/Materials | Entered Mines 1320 | -10/Mines | Assembled infested the area 1505 | -10/Mines | Discovered new exit (range 11) 1689 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1987 | -10/Mines | Core integrity fell below 50% 2338 | -10/Mines | Discovered new exit (range 8) 2374 | -10/Mines | Learned 2 Materials zone layouts 2541 | -10/Mines | Build established: Mutant 2935 | -10/Mines | Entered Materials 2935 | -9/Materials | Accompanied by 2 allies 2935 | -9/Materials | Evolved 2 slots: Propulsion x2 3143 | -9/Materials | Discovered new exit (range 5) 3256 | -9/Materials | Discovered new exit (range 8) 3273 | -9/Materials | Discovered new exit (range 9) 3374 | -9/Materials | Entered Mines 3386 | -9/Mines | Met a Derelict bent on vengeance 3389 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3670 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3671 | -9/Mines | Found Prototype Device 3671 | -9/Mines | Identified Exp. Sensor Array 3893 | -9/Mines | Learned 2 Materials zone layouts 3940 | -9/Mines | Build established: Sprinter 3984 | -9/Mines | Discovered new exit (range 9) 4076 | -9/Mines | Discovered new exit (range 9) 4172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4172 | -9/Mines | Discovered new exit (range 5) 4173 | -9/Mines | Entered Exiles 4173 | -9/Exiles | Found Exiles lab destroyed 4195 | -9/Exiles | Discovered new exit (range 14) 4340 | -9/Exiles | Discovered new exit (range 14) 4375 | -9/Exiles | Build established: Scavenger-Sprinter 4386 | -9/Exiles | Entered Mines 4386 | -8/Mines | Accompanied by 3 allies 4747 | -8/Mines | Build established: Mutant 4828 | -8/Mines | Discovered new exit (range 7) 4950 | -8/Mines | Discovered new exit (range 9) 4974 | -8/Mines | Entered Materials 4974 | -8/Materials | Evolved 2 slots: Propulsion x2 5127 | -8/Materials | Lost 4 parts (1p3n) 5289 | -8/Materials | Repaired Exp. Sensor Array 5657 | -8/Materials | Build established: Scavenger-Mutant 5725 | -8/Materials | Discovered new exit (range 12) 6060 | -8/Materials | Garrison activated, responded to threat 6129 | -8/Materials | Lost 3 parts (2n1u) 6261 | -8/Materials | Identified exit to Factory 6706 | -8/Materials | Entered Factory 6706 | -7/Factory | Evolved 2 slots: Propulsion x2 6750 | -7/Factory | Build established: Sprinter 6872 | -7/Factory | Discovered new exit (range 7) 7225 | -7/Factory | Fabricated Grenade Launcher? 7317 | -7/Factory | Destroyed 7 combat bots 7604 | -7/Factory | Discovered new exit (range 7) 7649 | -7/Factory | Found Prototype Launcher 7650 | -7/Factory | Identified Rocket Array 7720 | -7/Factory | Identified exit to Factory 7906 | -7/Factory | Search patrols dispatched 7943 | -7/Factory | Discovered new exit (range 5) 8039 | -7/Factory | Entered another Factory area 8039 | -6/Factory | Evolved 2 slots: Utility x2 8389 | -6/Factory | Search patrols dispatched 8502 | -6/Factory | Discovered new exit (range 20) 8576 | -6/Factory | Destroyed 13 combat bots 8577 | -6/Factory | Found Prototype Processor 8578 | -6/Factory | Identified Exp. Targeting Computer 8582 | -6/Factory | Identified exit to Lower Caves 8585 | -6/Factory | Lost 3 parts (1p2w) 8644 | -6/Factory | Found Prototype Launcher 8644 | -6/Factory | Identified Scatter Rocket Array 8738 | -6/Factory | Entered Lower Caves 8740 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8766 | -6/Lower Caves | Encountered a Warlord checkpoint 8786 | -6/Lower Caves | Learned location of 2 exits from Factory 8805 | -6/Lower Caves | Learned Factory stockpile data 8905 | -6/Lower Caves | Build established: Scout 8967 | -6/Lower Caves | Discovered new exit (range 16) 9000 | -6/Lower Caves | Identified exit to Lower Caves 9002 | -6/Lower Caves | Entered another Lower Caves area 9013 | -6/Lower Caves | Discovered new exit (range 15) 9021 | -6/Lower Caves | Identified exit to Factory 9034 | -6/Lower Caves | Lost 3 parts (2n1w) 9048 | -6/Lower Caves | Entered Factory 9048 | -5/Factory | Evolved 2 slots: Utility x2 9049 | -5/Factory | Identified exit to Factory 9049 | -5/Factory | Identified exit to Upper Caves 9073 | -5/Factory | Identified exit to DSF 9073 | -5/Factory | Entered DSF 9119 | -5/DSF | Additional patrols routed to DSF 9126 | -5/DSF | Discovered exit to Factory (range 20) 9144 | -5/DSF | Entered Factory 9144 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9172 | -4/Factory | Lost 10 parts (2p5n3u) 9399 | -4/Factory | Found Prototype Device 9399 | -4/Factory | Identified Exp. ECM Suite 9413 | -4/Factory | Discovered new exit (range 7) 9567 | -4/Factory | Lost 13 parts (2p4n6u1w) 9578 | -4/Factory | Identified exit to Research 9582 | -4/Factory | Entered Research 9582 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9817 | -3/Research | Build established: Mutant 10035 | -3/Research | Spotted B-86 Titan 10185 | -3/Research | Build established: Scavenger-Mutant 10373 | -3/Research | Lost 5 parts (2p2n1u) 10490 | -3/Research | System corruption reached 10% 10491 | -3/Research | Released all parts (9) 10505 | -3/Research | Cargo convoy interrupted 10513 | -3/Research | Core integrity fell below 50% 10517 | -3/Research | Self-destructed Last Messages --------------- 10497_ Slug penetrates Subatomic Condenser. 10498_ System corrupted: Matter fused (-10). 10499_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 10501_ Subatomic Condenser disabled. 10502_ Hvy. Flail destroyed. 10504_ C-30 ARC bursts open, deploying its payload. 10504_ H-77 Assassin unfolds itself. 10504_ X-87 Electro unfolds itself. 10504_ P-80 Master unfolds itself. 10504_ M-36 Artificer unfolds itself. 10504_ Penetrated by Slug. 10504_ Gamma Rifle destroyed. 10505_ ALERT: Cargo convoy interrupted, initiating access lockdown. 10506_ P-80 Master resets A-27 Freighter, system corruption cleaned. 10512_ Slug penetrates Wall. 10512_ Penetrated by Slug. 10512_ Slug penetrates Subatomic Condenser. 10512_ Subatomic Condenser disabled. 10517_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ????????????# #???????????????????????????? | | ????# ##### #???????????????????????????? | | = / + #???????????????????????????? | | ????# ##### """ #???????????????????????????? | | ?????#??????# """ #############???????????????? | | ?????# ?????# " " # ????????????????? | | ?????#%###### # ?????????????????? | | ?????#" / # """ """ ???????????????? | | ?????# # # """ """ ???????????????? | | ###### #####+#### """ """ #??????????????? | | pp/ @ #??????????????? | | p # #??????????????? | | + ""o """ #??????????????? | | """" " " # "T """ #??????????????? | | ### """" """ # "" """ ????????????????? | | ??# """" """ # ????????????????? | | ??# """" # ???????????????? | | ??# = ##################??????????? | | ??# ! 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""" # #???##=######+### """S"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 90 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapMeleeMapper Manual? 0 Play Time 05:00:51 Cumulative 143.6 hours Start 2023.06.03 @ 14:41:06 End 2023.06.03 @ 21:07:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 0 Explorer 2 Win Type - Total 3 Types 0/0/0/3/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 70x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cca3156-9d3b-45ff-a05b-49a1c40faee9