Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 16:57:42 Player: Chydax Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (3405) 3405 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-509) -509 TOTAL SCORE: 8256 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 332 Entered Garrisons 200 Friendly Fire -1199 Cogmind --------- Core Integrity 0/1000 Matter 231/300 Energy 21/100 System Corruption 3% Temperature Cool (-150) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cryofiber Web > --- WEAPON (4) ------- Long-range Proton Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Large Storage Unit EM Shield > --- WEAPON ----------- Cooled Pulse Rifle EM Pulse Cannon Slug Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Cooling System Matter Filter Kinecellerator Improved Propulsion Shielding Utility Shielding Focal Shield Improved EM Pulse Cannon Heavy Ion Cannon Advanced Plasma Cannon Heavy Battle Rifle Bore Cannon Shock Bomb Launcher Improved Grenade Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Shock Bomb Launcher Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 Power 3 | . . 1 . . 1 . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 . Utility 3 | . . 1 . 1 . . . . . 1 . Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 162 | 6 4 17 6 20 . 7 4 22 40 25 11 Power 30 | 1 1 3 2 4 . 1 2 4 8 4 . Engine 15 | 1 1 3 1 2 . . 1 2 3 1 . Core 15 | . . . 1 2 . 1 1 2 5 3 . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . 3 1 6 . 3 . 4 7 6 . Treads 30 | 2 . 3 1 6 . 3 . 2 7 6 . Leg 2 | . . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 1 1 . 2 . . . 6 6 6 7 Device 20 | . . . . 1 . . . 5 5 4 5 Storage 4 | 1 1 . . 1 . . . . 1 . . Processor 1 | . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 5 | . . 1 . . . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 70 | 2 2 10 3 8 . 3 2 8 19 9 4 Energy Gun 20 | 1 . 2 1 2 . 1 1 1 5 5 1 Energy Cannon 15 | . . 1 1 2 . . . 3 6 1 1 Ballistic Gun 7 | 1 1 1 . . . 1 . . 2 . 1 Ballistic Cannon 11 | . . . 1 1 . 1 . 1 6 . 1 Launcher 17 | . 1 6 . 3 . . 1 3 . 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 1 . 2 . . Parts Lost 32 | . 2 1 . 1 . . . 1 . 11 16 Power 5 | . 1 1 . . . . . . . 3 . Propulsion 6 | . . . . . . . . . . 4 2 Utility 11 | . . . . 1 . . . . . 1 9 Weapon 10 | . 1 . . . . . . 1 . 3 5 Highest Loss Streak 11 | . 2 1 . 1 . . . 1 . 3 11 Average Slot Usage (%) 93 | . 98 99 98 99 84 90 92 91 99 88 35 Engine 11 | . 13 21 11 . 15 15 15 11 14 6 . Core 7 | . . . 9 17 . 4 7 10 7 8 . Treads 19 | . 28 22 22 18 15 16 15 14 22 20 8 Device 5 | . . . . 8 . . . 7 15 11 9 Storage 18 | . 27 22 22 18 23 23 23 17 15 13 8 Protection 5 | . . 11 11 9 7 7 7 2 . 1 2 Energy Gun 6 | . 11 6 11 6 . 2 7 1 4 8 1 Energy Cannon 3 | . . . 3 6 7 4 . 3 7 3 . Ballistic Gun 1 | . 13 . . . . . . . 3 1 . Ballistic Cannon 4 | . . . 7 10 . 1 7 6 4 3 . Launcher 5 | . 3 14 . 3 15 12 7 8 1 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 10 27 37 43 53 53 60 68 100 85 73 64 Greatest Support 104 | 40 40 40 40 40 40 90 90 90 66 104 60 Greatest Overweight (x) 22 | 1 . . 1 1 1 1 . 22 3 1 5 Average Overweight (x) . | . . . . 1 1 . . 1 1 . . Largest Inventory Capacity 16 | 6 12 12 12 16 16 16 16 16 14 14 14 Average Capacity 13 | 4 11 12 12 12 16 16 16 14 14 14 12 Most Carried 16 | 4 4 12 12 12 15 16 16 16 14 13 6 Average Carried 11 | 1 2 8 11 11 13 14 15 13 13 9 3 Final Capacity 16 | 6 12 12 12 16 16 16 16 14 14 14 4 Final Carried 16 | 1 3 12 12 12 14 16 16 13 11 7 . Class Distribution -------------------- 34% | Mutant 14% | Scavenger-Tank 11% | Tank 11% | Scavenger-Bomber 10% | Scavenger-Skirmisher 8% | Bomber 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Bomber | -7/Garrison Scavenger-Bomber | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Matter Collected 3014 | 169 166 339 88 333 . 368 84 385 599 333 150 Remotely . | . . . . . . . . . . . . Salvage Created 3668 | . 307 536 85 689 . . 56 348 786 661 200 Parts 237 | . 30 39 13 36 . . 6 24 47 34 8 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 8 | . . 4 . 3 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Combat Hostiles Destroyed 69 | . 11 8 4 8 . . . 5 13 16 4 Guns 23 | . 10 1 2 1 . . . 1 5 3 . Cannons 18 | . . 1 . 5 . . . 3 7 2 . AOE 28 | . 1 6 2 2 . . . 1 1 11 4 Classes Destroyed 15 | . 4 4 . 2 . . 1 2 . 2 . Worker 9 | . 2 1 . . . . . . 1 5 . Builder 8 | . . 3 . 2 . . . . . 3 . Hauler 1 | . . 1 . . . . . . . . . Recycler 5 | . . 1 . 4 . . . . . . . Operator 3 | . . . . 1 . . 2 . . . . Watcher 11 | . 3 1 . 1 . . 1 . 5 . . Swarmer 19 | . 9 . 4 . . . . 1 2 3 . Grunt 28 | . 2 4 1 3 . . . 2 5 9 2 Brawler 1 | . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . 1 1 Sentry 10 | . . 4 . 4 . . . . 1 1 . Hunter 5 | . . . . 1 . . . . 3 . 1 Programmer 4 | . . . . . . . . 1 2 1 . Behemoth 1 | . . . . . . . . 1 . . . Wasp 2 | . . . . . . . 1 1 . . . Thug 2 | . . . . . . . . 2 . . . Martyr 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 6 6 3 7 . . 2 2 5 6 3 Combat Bots Only 5 | . 5 4 3 1 . . . 2 4 4 3 Max Kills in Single Turn 3 | . 2 2 2 2 . . 3 3 2 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 2 2 1 . . . 1 1 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Damage Taken 8816 | . 396 809 97 609 . . 17 831 1278 2430 2349 Core 2034 | . 118 151 7 99 . . . 39 366 241 1013 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 67 | 100 52 . 60 82 . . . . 42 71 . Volleys Fired 229 | . 30 36 7 34 . . 4 20 45 47 6 Largest 3 | . 2 2 2 3 . . 3 3 3 3 2 Hottest 224 | . 70 113 113 188 . . 159 203 185 224 102 Shots Fired 526 | . 54 62 12 90 . . 12 56 127 104 9 Gun 244 | . 52 24 5 19 . . 4 10 60 63 7 Cannon 197 | . . 5 7 64 . . 4 28 66 21 2 Launcher 85 | . 2 33 . 7 . . 4 18 1 20 . Special . | . . . . . . . . . . . . Kinetic 145 | . 25 . 4 41 . . 4 16 33 16 6 Thermal 147 | . . 5 3 35 . . 4 14 44 39 3 Explosive 37 | . 2 7 . 3 . . . 4 1 20 . Electromagnetic 197 | . 27 50 5 11 . . 4 22 49 29 . Robot Hit Streak 11 | . 6 9 3 8 . . 4 3 9 11 9 Robot Miss Streak 5 | . 3 3 3 5 . . 2 2 5 4 2 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 309 | . 30 38 5 56 . . 8 24 76 65 7 Core Hits 199 | . 21 23 7 26 . . 5 21 33 56 7 Critical Hits 14 | . . 1 2 3 . . 1 3 2 2 . Critical Kills 3 | . . 1 1 . . . . . 1 . . Critical Parts Destroyed 11 | . . . 1 3 . . 1 3 1 2 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10958 | . 495 1200 222 1328 . . 402 1592 1686 3444 589 Guns 2788 | . 379 234 59 236 . . 83 170 634 889 104 Cannons 2666 | . . 84 61 605 . . 83 501 984 327 21 Explosions 5429 | . 116 867 102 487 . . 236 921 57 2179 464 Melee . | . . . . . . . . . . . . Ramming 75 | . . 15 . . . . . . 11 49 . Kinetic 1507 | . 89 . 20 380 . . 83 306 357 184 88 Thermal 3301 | . 35 163 143 345 . . 247 667 695 882 124 Explosive 3142 | . 81 344 . 320 . . . 30 . 1990 377 Electromagnetic 2933 | . 290 678 59 283 . . 72 589 623 339 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . 1 1 2 . . . 2 4 6 3 Average Corruption 1 | . . 1 1 1 . . . 1 3 1 2 Corruption Purged 4 | . . . . . . . . . 4 . . Effects 42 | . . 2 7 3 . . . 6 14 10 . Message Errors 12 | . . 2 4 2 . . . 1 2 1 . Matter Fused 5 | . . . . . . . . . 4 1 . Heat Flow Errors 5 | . . . . . . . . . 4 1 . Energy Discharges 7 | . . . 2 1 . . . 2 2 . . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . 1 . . . . 3 1 2 . Targeting Errors 3 | . . . . . . . . . 1 2 . Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 537 | . . . . 18 . . 91 37 34 79 278 Projectiles 100 | . . . . 1 . . 62 3 34 . . Explosions 437 | . . . . 17 . . 29 34 . 79 278 Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . 5 . . 1 . 1 4 1 Impact . | . . . . . . . . . . . . Kinetic 12 | . . . . 5 . . 1 . 1 4 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1000 | . . 65 40 184 . . . 73 . 200 438 Shots 25 | . . 4 1 5 . . . 4 . 6 5 Rammed 10 | . . 3 . . . . . . 2 5 . Targets Rammed 11 | . . 4 . . . . . . 2 5 . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 716 | . 64 363 174 621 . . 221 716 666 440 18 Average Temperature 170 | . 24 79 61 180 . . 107 222 181 170 18 Received Heat Transfer 1560 | . 30 333 9 72 . . . 162 174 663 117 Effects 109 | . . 1 . 29 . . . 36 38 5 . Shutdowns 48 | . . . . 9 . . . 20 18 1 . Energy Bleed 10 | . . 1 . 3 . . . 1 2 3 . Interference 19 | . . . . 4 . . . 6 9 . . Matter Decay 3 | . . . . 2 . . . . 1 . . Short Circuit 8 | . . . . . . . . 4 3 1 . Damage (minor) 3 | . . . . . . . . 1 2 . . Damage (major) 15 | . . . . 10 . . . 4 1 . . Damage (core) 3 | . . . . 1 . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . 1 1 . 1 . . . . 2 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 2 1 1 1 Heat Transferred 4637 | . 50 248 174 666 . . 248 746 1119 1262 124 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 1 2 1 . . . . 2 1 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Peak Influence 671 | . 229 378 122 285 45 15 140 671 581 494 455 Initial 352 | . . 55 64 . 45 15 . 98 352 200 226 Average 204 | . 106 170 52 126 45 10 41 478 366 203 333 Maximum Alert Level 2 | . 1 1 . 1 . . . 2 2 2 2 Low Security (%) 55 | 100 98 84 100 65 100 100 100 3 . 35 . Level 1 27 | . 1 15 . 34 . . . 9 77 55 77 Level 2 16 | . . . . . . . . 86 22 8 22 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . . . . . . 5 7 2 Investigation 1 | . . 1 . . . . . . . . . Extermination 5 | . . . . . . . . . 2 2 1 Reinforcement 7 | . 1 . . . . . . . 3 3 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Distress Signals 5 | . . 1 . 1 . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 15 22 9 13 . . 2 11 23 32 11 Peak Tracking Total 7 | . 5 5 3 4 . . 1 4 4 6 7 Tactical Retreats 10 | . . 2 . 1 . . . . 1 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Traps Triggered 12 | . . . . 1 1 . . 4 4 1 1 Indirectly 1 | . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Machines Disabled 27 | . 2 5 1 3 . . 5 . 2 2 7 Max in Single Turn 5 | . 1 2 . 2 . . 5 . 1 1 5 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Machines Accessed 8 | . . 1 . . . . 3 . 1 3 . Terminals 3 | . . 1 . . . . 1 . . 1 . Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 16 | . . 3 . . . . 6 . 1 6 . Successful 9 | . . 1 . . . . 2 . 1 5 . Failed 7 | . . 2 . . . . 4 . . 1 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 7 | . . 3 . . . . 2 . . 2 . Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 4 | . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 2 | . . 1 . . . . . . . 1 . Record 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . . . 2 . . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . Matter 168 | . . . . . . . 168 . . . . Time 42 | . . . . . . . 42 . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 63 | . . . . . . . . . . 63 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Total Allies 24 | . . . 4 . . 20 . . . . . Largest Group 20 | . . . 4 2 . 20 13 10 . . . Highest-Rated Group 539 | . . . 71 32 . 539 322 259 . . . Highest-Rated Ally 35 | . . . 31 16 . 35 35 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 82 | . . . 12 8 . . 13 49 . . . Total Damage 1238 | . . . 91 90 . . 284 773 . . . Kills 14 | . . . 5 . . . 1 8 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Turns Passed 8942 | 47 558 909 1277 820 212 571 511 1184 1367 1196 290 Spaces Moved 4275 | 37 284 460 702 343 116 330 274 472 650 463 144 Core 51 | 22 . . . . . . . 1 . . 28 Treads 4188 | 15 284 460 702 343 116 330 274 435 650 463 116 Legs 36 | . . . . . . . . 36 . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 160 160 160 145 145 50 Average Speed 167 | 100 160 160 173 180 180 166 160 192 165 151 154 Slowest Speed 1150 | 160 160 160 180 180 180 180 160 1150 205 180 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 3 36 36 99 34 3 95 8 46 18 14 4 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 11 | . . . . . . . . 11 . . . Terrain Destroyed 536 | . 10 63 10 94 . . 40 70 17 141 91 Melee . | . . . . . . . . . . . . Projectile 30 | . . . 3 13 . . 1 4 7 2 . AOE 506 | . 10 63 7 81 . . 39 66 10 139 91 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Fac Fac Total 5602 | 46 338 566 752 473 121 351 340 708 839 866 202 Wait 720 | . 16 21 29 52 1 . 48 159 50 306 38 Move 4266 | 36 283 459 701 342 116 329 274 471 649 462 144 Hop . | . . . . . . . . . . . . Pick Up 111 | 4 5 20 4 11 3 9 4 14 21 13 3 Fast Attach 13 | 3 . . 1 1 . . . 1 7 . . Attach 49 | 3 3 2 . 2 . 3 . 8 7 11 10 Detach 3 | . . . . . . . . . 2 1 . Swap 100 | . 1 15 5 17 . 4 4 13 26 14 1 Drop 98 | . . 9 5 14 1 6 6 20 30 7 . Fire 229 | . 30 36 7 34 . . 4 20 45 47 6 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 11 | . . 4 . . . . . . 2 5 . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1287 | -9/Materials | Discovered new exit (range 12) 1515 | -9/Materials | Entered Mines 1516 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1582 | -9/Mines | Learned Materials garrison access intel 1593 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1923 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2087 | -9/Mines | Discovered new exit (range 5) 2093 | -9/Mines | Received a Mining Laser from a helpful Derelict 2173 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2206 | -9/Mines | Learned location of Zion (-7) 2568 | -9/Mines | Discovered new exit (range 9) 2792 | -9/Mines | Entered Materials 2792 | -8/Materials | Accompanied by 2 allies 2792 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2793 | -8/Materials | Loaded intel: 1 garrison access location 3111 | -8/Materials | Build established: Tank 3544 | -8/Materials | Discovered new exit (range 3) 3612 | -8/Materials | Entered Factory 3612 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3824 | -7/Factory | Sucked down chute 3824 | -7/Factory | Entered Waste 3825 | -7/Waste | Joined by Warlord forces that had cleared the area 3996 | -7/Waste | Build established: Scavenger-Mutant 4326 | -7/Waste | Build established: Scavenger-Tank 4348 | -7/Waste | Discovered new exit (range 13) 4395 | -7/Waste | Entered Factory 4395 | -7/Factory | Accompanied by 13 allies 4535 | -7/Factory | Fabricated Kinecellerator (x1) 4904 | -7/Factory | Identified exit to Garrison 4906 | -7/Factory | Entered Garrison 4906 | -7/Garrison | Accompanied by 10 allies 5052 | -7/Garrison | Triggered checkpoint 5056 | -7/Garrison | Triggered checkpoint 5268 | -7/Garrison | Spotted B-75 Beast 5319 | -7/Garrison | Destroyed B-75 Beast 5800 | -7/Garrison | Triggered checkpoint 5940 | -7/Garrison | Build established: Scavenger-Bomber 6040 | -7/Garrison | Triggered checkpoint 6047 | -7/Garrison | Discovered new exit (range 14) 6090 | -7/Garrison | Entered Factory 7375 | -7/Factory | Discovered new exit (range 16) 7415 | -7/Factory | Core integrity fell below 50% 7457 | -7/Factory | Entered another Factory area 7457 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7524 | -6/Factory | Repaired Adv. Treads 7755 | -6/Factory | Build established: Scavenger-Skirmisher 8522 | -6/Factory | Garrison activated, responded to threat 8549 | -6/Factory | Lost 3 parts (2p1n) 8593 | -6/Factory | Discovered new exit (range 16) 8653 | -6/Factory | Entered another Factory area 8653 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8731 | -5/Factory | Lost 8 parts (2n1u5w) 8853 | -5/Factory | Garrison activated, responded to threat 8907 | -5/Factory | Core integrity fell below 50% 8918 | -5/Factory | Core integrity fell below 20% 8943 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08899_ Penetrated by Slug. 08902_ Slug penetrates Wall. 08902_ Imp. Medium Treads destroyed. 08903_ ALERT: Rogue bot located, Programmers report to Factory Zone 3O. 08905_ Penetrated by Slug. 08906_ System Backup Module destroyed. 08908_ Slug penetrates Wall. 08913_ Triggered Ambush Trap. 08913_ L-41 Fighter emerges from a hatch in the floor. 08913_ S-27 Virus emerges from a hatch in the floor. 08917_ Penetrated by Slug. 08919_ Slug penetrates S-27 Virus. 08919_ S-27 Virus destroyed. 08919_ Lrg. Storage Unit destroyed. 08923_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 08924_ Penetrated by Slug. 08924_ Matter Filter destroyed. 08924_ Penetrated by Slug. 08927_ Slug penetrates Wall. 08932_ Acquired Lrn. Proton Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"???????????????????????????????????????????? | | ????"" ??????????????????????????????????????????? | | ?? """ /?????????????????????????????????????????? | | ??? / ???????###########??????????????????????? | | ???? ######## = #??????????????????????? | | ???? "" # ! l #??????????????????????? | | ????F"" # pl #??????????????????????? | | ? """ # """ """p#??????????????????????? | | + """ """ #??????????????????????? | | # """ """@#??????????????????????? | | ????####### # #??????????????????????? | | ??????????# # ! * #??????????????????????? | | ??????????# ###################??????????????? | | ??????????# #????# #??????????????? | | ??????????# #????# """""" #??????????????? | | ??????????# #????# ""S""" #??????????????? | | ??????????# #????# """ #??????????????? | | ??????????# #???## ##?????????????? | | ?########## #???## #?????????????? | | # " %* #??## #?????????????? | | # # [ #??# #?????????????? | | # """ # #??# # #?????????????? | | # """ + #??# ##?????????????? | | # " " """ # #??# ##?????????????? | | ??"G" # #??# #??????????????? | | ???"" ?# ############+###########?????????? | | ?? ?# #?????????? | | ?#######??# #?????????? | | ??????????# #?????????? | | ??????????# #?????????? | | ??????????# #?????????? | | ????????######"#####+##"#"""# ######?????????? | | ????????# # ###?????????? | | ????????# "+% %= #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 33 Reclamation Efficiency 15 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Kinecellerator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexDisposableMultirail Manual? 0 Play Time 02:05:46 Cumulative 53.9 hours Start 2021.10.24 @ 13:58:38 End 2021.10.24 @ 16:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 23 Adventurer 3 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15914dd4-6916-41f5-b202-a9973a7b4174