Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 18:37:12 Player: ChromeKnight Result: Destroyed by Cetus Guard with Advanced Variable Charge Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1545) 1545 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 5895 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 436 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 92/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -6/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- Fission Core Improved Sensor Array Scythe Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Maneuvering Thrusters > --- WEAPON ----------- Phasing Sabre Phasing Sabre > --- INVENTORY -------- Fission Core Microactuators Microactuators Microactuators Katana Scythe Scythe Phasing Sabre [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Heavy Armor Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 1 1 1 . . . Utility 4 | . . . 1 1 . 2 . . Weapon . | . . . . . . . . . Parts Attached 96 | 6 1 8 22 9 10 13 21 6 Power 18 | 1 . 1 4 1 2 1 8 . Engine 9 | 1 . . 3 1 2 . 2 . Core 9 | . . 1 1 . . 1 6 . Reactor . | . . . . . . . . . Propulsion 33 | 2 . 3 10 4 3 6 5 . Treads 2 | . . . 2 . . . . . Leg 9 | 2 . 3 . . . . 4 . Wheel 3 | . . . 3 . . . . . Hover 10 | . . . 5 . . 4 1 . Flight 9 | . . . . 4 3 2 . . Utility 23 | 1 1 1 4 3 1 6 3 3 Device 14 | . . 1 3 . 1 4 2 3 Storage 3 | 1 1 . . 1 . . . . Processor 5 | . . . . 2 . 2 1 . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 . 3 4 1 4 . 5 3 Energy Gun 3 | 2 . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . Slashing Weapon 16 | . . . 3 1 4 . 5 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . . 4 4 . 1 . 6 16 Power 4 | . . 1 . . . . 1 2 Propulsion 13 | . . 2 3 . 1 . 3 4 Utility 8 | . . . 1 . . . 1 6 Weapon 6 | . . 1 . . . . 1 4 Highest Loss Streak 16 | . . 4 2 . 1 . 5 16 Average Slot Usage (%) 91 | . 85 81 89 94 99 99 94 74 Engine 7 | . 14 1 10 9 15 6 3 3 Core 3 | . . 8 . . . 5 8 4 Leg 5 | . 28 19 . . . . 7 18 Wheel 4 | . . . 13 . . . . . Hover 11 | . . . 12 10 . 10 18 . Flight 7 | . . . . 21 37 22 1 . Device 12 | . . 9 13 18 15 13 13 10 Storage 8 | . 14 14 11 9 7 6 6 5 Processor 8 | . . . . 7 7 19 20 18 Energy Gun 1 | . 28 8 . . . . . . Impact Weapon 1 | . . 4 4 . . . . . Slashing Weapon 13 | . . . 17 18 14 13 13 11 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 10 14 23 37 19 24 27 39 35 Greatest Support 65 | 20 20 20 32 24 30 56 65 65 Greatest Overweight (x) 9 | . . 4 9 3 . 1 2 4 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 8 Average Capacity 7 | 4 7 8 8 8 8 8 8 7 Most Carried 8 | 1 2 8 8 8 8 8 8 8 Average Carried 7 | . 1 6 7 7 7 6 7 6 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 Final Carried 8 | 1 2 7 8 8 8 7 8 3 Class Distribution -------------------- 62% | Mutant 20% | Sprinter 8% | Commander-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Matter Collected 1056 | 227 . 124 210 90 27 83 295 . Remotely . | . . . . . . . . . Salvage Created 2252 | . 95 119 921 226 27 83 714 67 Parts 131 | . 4 3 73 13 4 3 28 3 Haulers Intercepted 6 | . . . 5 . . 1 . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Combat Hostiles Destroyed 41 | . 2 2 19 4 . . 13 1 Melee 35 | . . . 17 4 . . 13 1 Guns 4 | . 2 2 . . . . . . Classes Destroyed 8 | . 1 2 5 . . . . . Worker 2 | . . . 2 . . . . . Hauler 6 | . . . 5 . . 1 . . Recycler 3 | . . 1 2 . . . . . Watcher 7 | . . . 3 2 1 . 1 . Swarmer 18 | . . . 14 1 . . 3 . Grunt 11 | . 2 1 . . . . 8 . Sentry 10 | . . . 5 3 . . 2 . Cetus Guard 1 | . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . Best Kill Streak 9 | . 2 1 9 1 1 1 3 1 Combat Bots Only 8 | . 2 1 8 1 . . 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Damage Taken 4622 | . 140 471 882 217 242 . 689 1981 Core 1195 | . 44 63 103 43 79 . 105 758 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . 57 74 92 88 . . . Volleys Fired 16 | . 9 7 . . . . . . Largest 2 | . 2 2 . . . . . . Hottest 95 | . 90 95 . . . . . . Shots Fired 29 | . 18 11 . . . . . . Gun 29 | . 18 11 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 7 | . . 7 . . . . . . Thermal 22 | . 18 4 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 5 9 . . . . . . Robot Miss Streak 1 | . 1 1 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 179 | . 12 15 77 11 4 1 43 16 Core Hits 70 | . 5 3 29 6 1 1 18 7 Critical Hits 4 | . . . 2 . . . 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . . 2 . Melee Attacks 256 | . . 6 122 26 6 3 68 25 Impact 38 | . . 6 32 . . . . . Slashing 218 | . . . 90 26 6 3 68 25 Piercing . | . . . . . . . . . Sneak Attacks 16 | . . 2 9 . . 1 4 . Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks 19 | . . . 11 . 1 . 4 3 Damage Inflicted 6546 | . 150 332 2775 358 152 113 2087 579 Guns 263 | . 150 113 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 6278 | . . 219 2775 358 147 113 2087 579 Ramming 5 | . . . . . 5 . . . Kinetic 74 | . . 74 . . . . . . Thermal 189 | . 150 39 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 795 | . . 219 576 . . . . . Slashing 5483 | . . . 2199 358 147 113 2087 579 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 Average Corruption 2 | . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . Effects 13 | . . . . . . . 13 . Message Errors 9 | . . . . . . . 9 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 471 | . . 20 289 11 . . 151 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 471 | . . 20 289 11 . . 151 . Knockbacks 3 | . . 2 1 . . . . . Impact 3 | . . 2 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . . . . 2 . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . 288 72 . . 7 8 12 1 Average Temperature 49 | . 142 38 . . 4 2 4 1 Received Heat Transfer 900 | . 78 27 135 45 66 . 216 333 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 5 | . . 1 4 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . Heat Transferred 520 | . 409 111 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Peak Influence 443 | . 73 73 340 338 144 96 443 145 Initial 143 | . . 28 20 90 93 65 46 143 Average 172 | . 12 48 201 198 102 75 247 106 Maximum Alert Level 2 | . . . 1 1 . . 2 . Low Security (%) 60 | 100 100 100 38 71 100 100 36 100 Level 1 33 | . . . 61 28 . . 42 . Level 2 5 | . . . . . . . 20 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 1 . 1 1 . 3 . Investigation 5 | . 1 1 . . 1 . 2 . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . 1 . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Distress Signals 7 | . 2 . 1 . . . 3 1 Communications Jammed 12 | . . . 4 8 . . . . Distress Signals 12 | . . . 4 8 . . . . Times Spotted 88 | . 6 7 30 12 2 . 26 5 Peak Tracking Total 7 | . 4 6 7 4 1 . 5 5 Tactical Retreats 4 | . . 1 1 1 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Traps Triggered 3 | . . . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Energy Cycler 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Machines Accessed 14 | . 2 1 1 1 3 3 3 . Terminals 8 | . 2 . . 1 1 1 3 . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 25 | . 4 1 2 1 4 5 8 . Successful 11 | . 2 1 2 1 1 2 2 . Failed 14 | . 2 . . . 3 3 6 . Catastrophic 3 | . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 2 . . 1 1 . . . Terminals 16 | . 4 . . 1 1 2 8 . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . Terminal Hacks 7 | . 2 1 . 1 . 1 2 . Part Schematic 1 | . . . . . . 1 . . Open Door 3 | . . 1 . . . . 2 . Branch Access Points 2 | . 1 . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . . 2 2 2 . Full Trace Events 4 | . 1 . . . 1 . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . . 2 . . . Matter 190 | . . . . . 190 . . . Time 47 | . . . . . 47 . . . Total Part Build Rating 10 | . . . . . 10 . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 16 | . . . . . . . 16 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Total Allies 21 | . . . . . . . 21 . Largest Group 10 | . . . . . . . 10 . Highest-Rated Group 299 | . . . . . . . 299 . Highest-Rated Ally 37 | . . . . . . . 37 . Total Orders . | . . . . . . . . . Ally Attacks 119 | . . . . . . . 119 . Total Damage 2288 | . . . . . . . 2288 . Kills 20 | . . . . . . . 20 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Turns Passed 4003 | 60 213 234 1211 617 272 277 1017 102 Spaces Moved 3778 | 49 150 106 673 675 637 611 846 31 Core 40 | 11 . 24 3 . . . . 2 Treads 108 | . . . 108 . . . . . Legs 571 | 38 150 82 . . . . 272 29 Wheels 255 | . . . 255 . . . . . Hover 1343 | . . . 307 259 . 203 574 . Flight 1461 | . . . . 416 637 408 . . Fastest Speed 28 | 50 120 120 52 31 28 28 44 100 Average Speed 67 | 104 120 163 117 39 30 34 74 125 Slowest Speed 500 | 120 120 250 500 280 31 111 180 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 27 13 46 42 19 14 65 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 24 | . . . . 6 . 2 11 5 Terrain Destroyed 24 | . . . . 6 . 2 11 5 Melee 24 | . . . . 6 . 2 11 5 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Total 4879 | 55 165 145 927 988 700 674 1153 72 Wait 481 | . 4 6 89 263 32 22 50 15 Move 3760 | 48 149 105 672 674 627 610 844 31 Hop 5 | . . . . . 5 . . . Pick Up 64 | 1 1 7 20 7 10 10 8 . Fast Attach 48 | 6 1 3 13 5 3 5 12 . Attach 22 | . . 1 6 . 2 6 2 5 Detach 3 | . . . 1 . . 2 . . Swap 26 | . . 4 3 4 5 2 7 1 Drop 83 | . 1 6 22 11 11 14 18 . Fire 16 | . 9 7 . . . . . . Melee 215 | . . 6 101 24 5 3 56 20 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . Rewire 153 | . . . . . . . 153 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 274 | -10/Materials | Entered Mines 277 | -10/Mines | Met a Derelict shopkeep closing up shop 312 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 3) 398 | -10/Mines | Assembled infested the area 469 | -10/Mines | Lost 4 parts (1p2n1w) 508 | -10/Mines | Entered Materials 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 512 | -9/Materials | Discovered new exit (range 15) 1044 | -9/Materials | Destroyed 8 combat bots 1078 | -9/Materials | Discovered new exit (range 3) 1181 | -9/Materials | Discovered new exit (range 16) 1387 | -9/Materials | Discovered new exit (range 16) 1715 | -9/Materials | Repaired Scythe 1719 | -9/Materials | Entered another Materials area 1719 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2090 | -8/Materials | Discovered new exit (range 15) 2094 | -8/Materials | Identified exit to Factory 2271 | -8/Materials | Build established: Sprinter 2336 | -8/Materials | Entered Factory 2336 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2535 | -7/Factory | Fabricated Plasma Rifle? 2580 | -7/Factory | Discovered new exit (range 15) 2597 | -7/Factory | Identified exit to Factory 2608 | -7/Factory | Entered another Factory area 2608 | -6/Factory | Evolved 2 slots: Utility x2 2688 | -6/Factory | Discovered new exit (range 3) 2689 | -6/Factory | Identified exit to Extension 2885 | -6/Factory | Entered Extension 2938 | -6/Extension | Rescued a captive Derelict 2939 | -6/Extension | Rescued a captive Derelict 3079 | -6/Extension | Build established: Mutant 3204 | -6/Extension | Rescued a captive Derelict 3205 | -6/Extension | Rescued a captive Derelict 3340 | -6/Extension | Energy Cycler disabled 3347 | -6/Extension | Rescued a captive Derelict 3383 | -6/Extension | Lost 5 parts (1p2n1u1w) 3862 | -6/Extension | Discovered new exit (range 10) 3863 | -6/Extension | Discovered new exit (range 6) 3890 | -6/Extension | Identified exit to Cetus 3894 | -6/Extension | Identified exit to Factory 3902 | -6/Extension | Entered Cetus 3918 | -6/Cetus | Spotted Cetus Guard 3918 | -6/Cetus | Spotted Cetus Guard 3924 | -6/Cetus | Build established: Scavenger-Mutant 3947 | -6/Cetus | Spotted Cetus Guard 3951 | -6/Cetus | Spotted Cetus Guard 3981 | -6/Cetus | Destroyed Cetus Guard 3993 | -6/Cetus | Core integrity fell below 50% 4002 | -6/Cetus | Core integrity fell below 20% 4004 | -6/Cetus | Destroyed by Cetus Guard with Advanced Variable Charge Gun Last Messages --------------- 03979_ Carbon-fiber Leg destroyed. 03980_ Microactuators destroyed. 03980_ Penetrated by Slug. 03981_ Ripper follow-up attack on Cetus Guard. 03981_ Cetus Guard destroyed. 03982_ Penetrated by Slug. 03983_ Microactuators destroyed. 03983_ Penetrated by Slug. 03983_ Slug penetrates Cetus Guard. 03986_ Penetrated by Slug. 03989_ Imp. Melee Analysis Suite destroyed. 03989_ Penetrated by Slug. 03990_ Ripper destroyed. 03992_ Microactuators destroyed. 03992_ Penetrated by Slug. 03993_ Scythe follow-up attack on Cetus Guard. 03993_ Med. Storage Unit destroyed. 03995_ Penetrated by Slug. 03998_ Ripper destroyed. 03998_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????????#### #??????????????????????? | | ???????????????##### # #??????????????????????? | | ??????????????## ; Y #??????????????????????? | | ?##########"###"###;##; Y###### #?????????????? | | ?# ! @ Y ; ????????? | | ?# [%* w +???????????? | | ?# +???????????? | | ?#################;##;;#;;;##### ###???????????? | | ?????????????????#?# #### ##??????##?????????????? | | ??????????????????# #???###??????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Melee Speed Boost 40 Evasion (%) 66 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Triangulator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressNeutronComputer Manual? 0 Play Time 00:45:19 Cumulative 107.4 hours Start 2021.03.30 @ 17:49:31 End 2021.03.30 @ 18:37:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 109 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 258d95bb-0aa1-4ab5-9533-fef9f40d4baf