Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.14 @ 12:33:31 Player: Bert Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1719) 1719 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 4577 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 451/700 Matter 300/300 Energy 510/510 System Corruption 0% Temperature Cool (99) Movement Walking (270) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Small Storage Unit Matter Filter Improved Medium Armor Plating Medium Reflective Plating Particle Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Laser Gatling Laser > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Small Storage Unit Matter Filter Improved Medium Armor Plating Medium Reflective Plating Particle Gun [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 43 | 6 4 9 9 7 8 Power 7 | 1 . . 1 3 2 Engine 5 | 1 . . 1 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 12 | 2 1 4 1 1 3 Treads . | . . . . . . Leg 8 | . . 3 1 1 3 Wheel 4 | 2 1 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 2 4 2 1 Device 6 | . 1 . 2 2 1 Storage 2 | 1 . . 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . 2 1 1 . . Artifact . | . . . . . . Weapon 11 | 2 . 3 3 1 2 Energy Gun 10 | 2 . 2 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 10 | . . . . . 10 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 94 100 99 92 Engine 11 | . 14 11 9 14 11 Leg 22 | . . 21 27 30 28 Wheel 5 | . 27 11 . . . Device 5 | . 1 . 9 7 5 Storage 9 | . 14 11 9 7 7 Processor 6 | . . 5 9 7 7 Protection 8 | . 11 11 9 7 5 Energy Gun 21 | . 28 11 23 23 20 Ballistic Gun 3 | . . 9 3 . . Naked Turns . | . . . . . . Heaviest Build 59 | 13 16 25 47 58 59 Greatest Support 68 | 26 26 51 51 68 68 Greatest Overweight (x) 2 | 2 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 5 8 8 8 15 15 Most Carried 10 | 5 7 8 9 10 10 Average Carried 7 | 2 5 6 7 8 9 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 10 | 3 5 8 9 10 9 Class Distribution -------------------- 64% | Tank 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 770 | 192 54 240 128 58 98 Remotely . | . . . . . . Salvage Created 2047 | . 68 317 1166 106 390 Parts 102 | . 8 23 57 4 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 44 | . 3 8 24 2 7 Guns 41 | . 3 8 23 2 5 Classes Destroyed 10 | . 2 3 4 . 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 4 | . 1 2 1 . . Swarmer 13 | . 3 3 7 . . Grunt 18 | . . 3 13 1 1 Duelist 2 | . . 1 1 . . Sentry 10 | . . 1 3 1 5 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 5 1 2 Combat Bots Only 4 | . 3 3 4 1 2 Max Kills in Single Turn 3 | . 2 1 3 1 1 Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 497 | . 20 42 94 22 319 Missed 165 | . 4 11 33 9 108 Damage Taken 2618 | . 104 330 678 95 1411 Core 405 | . 14 63 79 16 233 Absorbed by Shields . | . . . . . . Ignored by Resistances 820 | . 32 99 194 30 465 Regen/Repaired (Parts) 53 | . 53 . . . . Core Remaining (%) 90 | 100 94 84 85 . . Volleys Fired 127 | . 8 28 51 6 34 Largest 3 | . 2 2 3 3 3 Hottest 205 | . 80 90 177 181 205 Shots Fired 295 | . 16 50 144 18 67 Gun 295 | . 16 50 144 18 67 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 38 | . . 26 12 . . Thermal 241 | . 8 16 132 18 67 Explosive . | . . . . . . Electromagnetic 16 | . 8 8 . . . Robot Hit Streak 20 | . 5 13 16 11 20 Robot Miss Streak 6 | . 1 3 3 1 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 228 | . 11 33 114 14 56 Core Hits 100 | . 4 14 56 6 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . 1 12 . 2 Burn 15 | . . 1 12 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3950 | . 190 569 1848 235 1108 Guns 3784 | . 131 528 1791 226 1108 Cannons . | . . . . . . Explosions 86 | . 45 41 . . . Melee . | . . . . . . Ramming 80 | . 14 . 57 9 . Kinetic 484 | . . 308 176 . . Thermal 3175 | . 90 136 1615 226 1108 Explosive . | . . . . . . Electromagnetic 211 | . 86 125 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . 2 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 2 | . . . 2 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . 6 . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 12 | . 2 . 8 2 . Kicked 10 | . . . 8 2 . Crushed . | . . . . . . Highest Temperature 578 | . 162 148 371 256 578 Average Temperature 161 | . 68 44 109 132 305 Received Heat Transfer 1401 | . . 126 531 54 690 Effects 32 | . . . 4 . 28 Shutdowns 13 | . . . 1 . 12 Energy Bleed 3 | . . . . . 3 Interference 11 | . . . 3 . 8 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . 1 . . Impact Corruptions 1 | . . . 1 . . Robots Melted 3 | . . . 1 . 2 Combat Hostiles 3 | . . . 1 . 2 Parts Melted 20 | . . 2 10 1 7 Heat Transferred 8340 | . 100 335 4884 518 2503 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 488 | . 114 222 488 65 221 Initial 20 | . . . 20 . . Average 104 | . 60 130 161 10 70 Maximum Alert Level 2 | . . 1 2 . 1 Low Security (%) 82 | 100 100 72 68 100 97 Level 1 15 | . . 27 28 . 2 Level 2 1 | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . . 2 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 4 12 37 2 11 Peak Tracking Total 7 | . 3 7 5 1 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 15 | . 7 2 4 . 2 Terminals 13 | . 5 2 4 . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 19 5 7 . 2 Successful 23 | . 13 4 5 . 1 Failed 10 | . 6 1 2 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 27 | . 13 5 7 . 2 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 4 5 . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . . 1 1 . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3151 | 71 459 500 1238 418 465 Spaces Moved 2121 | 66 400 344 784 288 239 Core 30 | 30 . . . . . Treads . | . . . . . . Legs 1538 | . . 227 784 288 239 Wheels 553 | 36 400 117 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 86 130 130 130 Average Speed 119 | 85 90 115 130 130 133 Slowest Speed 270 | 150 90 130 130 130 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 49 24 51 9 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . 3 3 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . 3 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2516 | 80 484 410 901 317 324 Wait 118 | . 61 . 13 8 36 Move 2116 | 65 399 343 783 287 239 Hop . | . . . . . . Pick Up 58 | 9 7 16 20 4 2 Fast Attach . | . . . . . . Attach 32 | 6 4 9 3 4 6 Detach 11 | . 1 4 . 2 4 Swap 11 | . . . 6 3 2 Drop 31 | . 2 10 17 1 1 Fire 127 | . 8 28 51 6 34 Melee . | . . . . . . Ram 2 | . 2 . . . . Kick 10 | . . . 8 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Repaired Lgt. Armor Plating 263 | -10/Materials | Repaired Wheel 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Discovered new exit (range 8) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -9/Materials | Discovered new exit (range 10) 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1327 | -8/Materials | Build established: Tank 2129 | -8/Materials | Discovered new exit (range 18) 2269 | -8/Materials | Entered Factory 2269 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2546 | -7/Factory | Discovered new exit (range 5) 2606 | -7/Factory | Discovered new exit (range 13) 2687 | -7/Factory | Entered Storage 3152 | -7/Storage | Self-destructed Last Messages --------------- 03106_ Overheating: Titanium Leg damaged (-11). 03106_ Component Storage disabled. 03107_ Power failure, Enh. Nuclear Core shutdown. 03110_ Overheating: System interference. 03110_ Hvy. Laser temporarily disabled. 03118_ Titanium Leg destroyed. 03120_ K-01 Serf collects debris. 03121_ Power failure, Enh. Nuclear Core shutdown. 03125_ Power failure, Hvy. Deuterium Engine shutdown. 03126_ Component Storage disabled. 03127_ Hvy. Laser destroyed. 03128_ K-01 Serf collects debris. 03129_ Critical hit (Burn: +37). 03130_ Gatling Laser destroyed. 03131_ K-01 Serf collects debris. 03132_ Power failure, Enh. Nuclear Core shutdown. 03140_ Power failure, Hvy. Deuterium Engine shutdown. 03149_ Penetrated by Slug. 03149_ Titanium Leg destroyed. 03152_ Penetrated by Slug. 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