Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.05 @ 17:32:39 Player: Yeager Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1232) 1232 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3477 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 24/100 System Corruption 0% Temperature Cool (15) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer ECM Suite Hardlight Generator > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Small Laser Beam Rifle Beam Rifle Improved Medium Laser Shotgun Light Cannon [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 51 | 6 22 14 2 7 Power 7 | 1 5 1 . . Engine 3 | 1 2 . . . Core 4 | . 3 1 . . Reactor . | . . . . . Propulsion 8 | 2 2 4 . . Treads 8 | 2 2 4 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 6 3 2 . Device 7 | . 4 2 1 . Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 24 | 2 9 6 . 7 Energy Gun 17 | 1 7 4 . 5 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 3 | . 1 1 . 1 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 22 | . 5 1 . 16 Power 2 | . 1 . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . 1 . 4 Weapon 12 | . 4 . . 8 Highest Loss Streak 16 | . 4 1 . 16 Average Slot Usage (%) 92 | . 90 95 98 69 Engine 3 | . 10 . . . Core 7 | . 2 10 9 4 Treads 29 | . 28 31 27 15 Device 10 | . 6 11 25 21 Storage 11 | . 14 11 9 9 Protection 5 | . . 8 . . Energy Gun 12 | . 18 8 18 11 Ballistic Gun 2 | . . 3 . 3 Ballistic Cannon 7 | . 6 10 . . Naked Turns . | . . . . . Heaviest Build 26 | 12 20 23 26 26 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 4 | . 4 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 5 6 7 8 8 Most Carried 8 | 4 6 8 7 7 Average Carried 6 | 1 4 7 6 5 Final Capacity 8 | 6 6 8 8 8 Final Carried 7 | 4 6 7 7 1 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 826 | 166 296 344 20 . Remotely . | . . . . . Salvage Created 1390 | . 451 792 147 . Parts 91 | . 25 57 9 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 34 | . 12 19 3 . Guns 20 | . 8 9 3 . Cannons 13 | . 3 10 . . AOE 1 | . 1 . . . Classes Destroyed 4 | . 2 2 . . Worker 3 | . . 3 . . Swarmer 3 | . 2 1 . . Grunt 27 | . 10 14 3 . Sentry 4 | . . 4 . . Best Kill Streak 4 | . 2 4 3 . Combat Bots Only 3 | . 2 3 3 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3363 | . 828 916 108 1511 Core 840 | . 149 136 14 541 Absorbed by Shields 12 | . . . . 12 Core Remaining (%) 68 | 100 40 66 . . Volleys Fired 94 | . 32 45 5 12 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 91 90 90 Shots Fired 175 | . 57 90 10 18 Gun 120 | . 47 47 10 16 Cannon 55 | . 10 43 . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 73 | . 10 55 . 8 Thermal 66 | . 33 26 . 7 Explosive . | . . . . . Electromagnetic 36 | . 14 9 10 3 Robot Hit Streak 17 | . 11 14 16 17 Robot Miss Streak 4 | . 2 4 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 132 | . 42 65 9 16 Core Hits 60 | . 19 29 10 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2137 | . 687 1083 143 224 Guns 1441 | . 549 563 143 186 Cannons 610 | . 66 506 . 38 Explosions 61 | . 61 . . . Melee . | . . . . . Ramming 25 | . 11 14 . . Kinetic 857 | . 66 671 . 120 Thermal 836 | . 451 309 . 76 Explosive . | . . . . . Electromagnetic 419 | . 159 89 143 28 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . . Average Corruption 3 | . 3 . . . Corruption Purged . | . . . . . Effects 8 | . 8 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 15 | . . 3 . 12 Projectiles 15 | . . 3 . 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . 1 6 . . Impact . | . . . . . Kinetic 7 | . 1 6 . . Secondary . | . . . . . Self-Inflicted Damage 16 | . 16 . . . Shots 1 | . 1 . . . Rammed 14 | . 9 5 . . Targets Rammed 15 | . 9 6 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 703 | . 703 7 1 18 Average Temperature 253 | . 310 3 1 9 Received Heat Transfer 1233 | . 366 333 63 471 Effects 14 | . 14 . . . Shutdowns 3 | . 3 . . . Energy Bleed 3 | . 3 . . . Matter Decay 4 | . 4 . . . Short Circuit 3 | . 3 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1827 | . 976 666 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 372 | . 190 372 241 156 Average Influence 110 | . 70 135 173 116 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 90 | 100 100 84 83 100 Level 1 9 | . . 15 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 5 1 . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 6 | . 2 3 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 6 | . 3 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 27 38 5 9 Peak Tracking Total 9 | . 7 6 4 9 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 11 | . 3 7 1 . Terminals 9 | . 3 6 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 10 25 1 . Successful 23 | . 8 14 1 . Failed 13 | . 2 11 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 10 20 . . Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 18 | . 8 10 . . Record 2 | . . 2 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Alert Level 2 | . 1 1 . . Locate Traps 2 | . 1 1 . . Dispatch Records 2 | . . 2 . . Surveillance Status 1 | . 1 . . . Investigation Status 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 7 1 . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 64 | . . 64 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2213 | 61 753 1191 114 94 Spaces Moved 938 | 33 305 509 60 31 Core 14 | 3 8 . . 3 Treads 924 | 30 297 509 60 28 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 150 Average Speed 159 | 150 159 160 160 162 Slowest Speed 250 | 160 250 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 53 45 7 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . 1 . . . Melee . | . . . . . Projectile . | . . . . . AOE 1 | . 1 . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1469 | 42 508 794 68 57 Wait 317 | . 114 195 1 7 Move 934 | 32 304 508 59 31 Hop . | . . . . . Pick Up 31 | 4 12 14 1 . Fast Attach 21 | 6 10 4 1 . Attach 14 | . 4 3 1 6 Detach 2 | . 2 . . . Swap 16 | . 8 7 . 1 Drop 25 | . 13 12 . . Fire 94 | . 32 45 5 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 15 | . 9 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Build established: Mutant 392 | -10/Materials | Core integrity fell below 50% 413 | -10/Materials | Lost 4 parts (1p3w) 480 | -10/Materials | Discovered new exit (range 8) 805 | -10/Materials | Discovered new exit (range 4) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1359 | -9/Materials | Repaired Lgt. Nuclear Core 1386 | -9/Materials | Repaired Lgt. Cannon 1418 | -9/Materials | Discovered new exit (range 16) 1752 | -9/Materials | Discovered new exit (range 10) 1901 | -9/Materials | Discovered new exit (range 10) 2006 | -9/Materials | Entered another Materials area 2006 | -8/Materials | Evolved 2 slots: Utility x2 2103 | -8/Materials | Build established: Scavenger-Mutant 2116 | -8/Materials | Identified exit to Garrison 2120 | -8/Materials | Entered Garrison 2158 | -8/Garrison | Triggered checkpoint 2176 | -8/Garrison | Triggered checkpoint 2202 | -8/Garrison | Core integrity fell below 50% 2204 | -8/Garrison | Triggered checkpoint 2211 | -8/Garrison | Core integrity fell below 20% 2214 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02178_ Lgt. Treads destroyed. 02181_ Targeting Computer destroyed. 02184_ Hardlight Generator destroyed. 02187_ Slug penetrates Wall. 02187_ Lgt. Treads destroyed. 02189_ Beam Rifle destroyed. 02190_ Slug penetrates Wall. 02191_ Shotgun destroyed. 02192_ Imp. Heat Sink destroyed. 02193_ Slug penetrates Wall. 02193_ Sml. Laser destroyed. 02199_ EM Shotgun destroyed. 02202_ Destroyed Particle Gun. 02204_ Slug penetrates Wall. 02204_ ECM Suite destroyed. 02204_ Beams of light sweep through the air. An alarm sounds. 02205_ Lgt. Cannon destroyed. 02207_ Slug penetrates Wall. 02213_ Penetrated by Slug. 02213_ Imp. Medium Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ???????????????????#####?? #???????????????????? | | ???????????????????# ?# #???????????????????? | | ??????????????#???## ?# #???????????????????? | | ???????????? ??? ? #???????????????????? | | ????????????? ??? ? #???????????????????? | | ????????????? ?? ? #???????????????????? | | ??????????????# ?# ## #???????????????????? | | ??????????????# ## ## ###?????????????????? | | ??????????????" ^^ #?????????????????? | | ??????????????" #?????????????????? | | ??????????????? #?????????????????? | | ????????????????? ^ ??????????????????? | | ??????????????# ???# ## #???????????????????? | | ??????????????# ## ##hs #???????????????????? | | ??????????????# s@ #???????????????????? | | ??????????????# ssg #???????????????????? | | ??????????????# Y #???????????????????? | | ??????????????## ## Y## ##???????????????????? | | ???????????????#???# ## #????????????????????? | | ???????????????????####### #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ########?????????????? | | ?????????????????????????# ^ #?????????????? | | ?????????????????????????# ########??????? | | ?????????????????????????######## ^ | | ????????????????????????????????# #########?????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# ###???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeOmegaPlating Manual? 0 Play Time 00:34:21 Cumulative 18.9 hours Start 2019.12.05 @ 16:58:36 End 2019.12.05 @ 17:32:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 33 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e64576a-972d-43b8-9448-bddf88df483c