Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 00:35:50 Player: hinoya Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (7) 35 Value Destroyed (100) 100 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3075 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 100/100 System Corruption 11% Temperature Cool (3) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Airjet Xenon Bombardment Thruster > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Matter Filter Actuator Array Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Backup Propulsion I Improved Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 4 | . . 2 . 1 1 . . Utility 1 | . . . . 1 . . . Weapon . | . . . . . . . . Parts Attached 41 | 5 5 4 1 7 7 3 9 Power 5 | 1 1 . 1 . 1 1 . Engine 4 | 1 1 . 1 . 1 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 2 3 . 4 3 1 5 Treads . | . . . . . . . . Leg 4 | 2 . 2 . . . . . Wheel 6 | . . . . 1 3 1 1 Hover 6 | . . . . 3 . . 3 Flight 4 | . 2 1 . . . . 1 Utility 4 | 1 1 1 . 1 . . . Device 1 | 1 . . . . . . . Storage 1 | . 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . 1 . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 1 1 . . 2 3 1 4 Energy Gun 3 | 1 . . . 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . 1 . . . 1 . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 1 1 . 2 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 4 | . . . . . . 4 . Parts Lost 27 | . 2 . . 10 5 3 7 Power 2 | . 1 . . 1 . . . Propulsion 15 | . 1 . . 5 4 2 3 Utility 3 | . . . . 2 1 . . Weapon 7 | . . . . 2 . 1 4 Highest Loss Streak 6 | . 1 . . 3 5 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 58 | . 65 89 100 73 56 23 14 Engine 6 | . 11 11 11 6 4 4 . Leg 8 | . 15 19 22 9 . . . Wheel 3 | . . . . 4 9 4 . Hover 6 | . . 11 11 7 14 2 4 Flight 6 | . 12 6 11 9 5 . 1 Device 5 | . 14 11 11 4 . . . Processor 3 | . . . . 8 5 . . Hackware 3 | . . 8 11 5 . . . Energy Gun 9 | . 8 22 22 13 6 2 . Ballistic Gun 1 | . 1 . . . 3 . 2 Impact Weapon 1 | . . . . 3 3 . 2 Slashing Weapon 1 | . . . . . . 6 3 Naked Turns 43 | . . . . . . . 43 Heaviest Build 13 | 6 10 6 10 11 10 13 6 Greatest Support 42 | 20 20 6 6 12 42 10 16 Greatest Overweight (x) 3 | . 3 1 1 3 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 3 3 3 4 5 Average Carried 2 | 2 2 2 2 1 1 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | 2 4 2 2 1 2 3 3 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 407 | 250 11 . 59 . 68 . 19 Remotely . | . . . . . . . . Salvage Created 196 | 24 . . . . 104 . 68 Parts 11 | 4 . . . . 6 . 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 3 | . . . . . . . 3 Classes Destroyed 5 | 1 . . . . 3 . 1 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Tunneler 1 | 1 . . . . . . . Recycler 1 | . . . . . 1 . . Swarmer 3 | . . . . . . . 3 Best Kill Streak 2 | 1 . . . . 1 . 2 Combat Bots Only 2 | . . . . . . . 2 Max Kills in Single Turn 1 | 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 2590 | . 199 12 103 832 354 78 1012 Core 1159 | . 55 . 21 363 95 49 576 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 78 . 94 34 . . . Volleys Fired 24 | 8 4 . . . 5 . 7 Largest 2 | 1 1 . . . 2 . 1 Hottest 100 | 40 40 . . . 100 . 20 Shots Fired 29 | 8 4 . . . 10 . 7 Gun 29 | 8 4 . . . 10 . 7 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 12 | . . . . . 5 . 7 Thermal 5 | . . . . . 5 . . Explosive . | . . . . . . . . Electromagnetic 12 | 8 4 . . . . . . Robot Hit Streak 7 | 1 2 . . . 7 . . Robot Miss Streak 6 | 5 1 . . . 4 . 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 17 | 2 2 . . . 8 . 5 Core Hits 9 | 1 . . 1 . 3 . 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 22 | . . . . 3 7 . 12 Impact 21 | . . . . 3 7 . 11 Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 647 | 30 27 4 20 1 269 . 296 Guns 191 | 30 24 . . . 137 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 380 | . . . . . 115 . 265 Ramming 76 | . 3 4 20 1 17 . 31 Kinetic 28 | . . . . . 28 . . Thermal 109 | . . . . . 109 . . Explosive . | . . . . . . . . Electromagnetic 54 | 30 24 . . . . . . Impact 313 | . . . . . 115 . 198 Slashing 67 | . . . . . . . 67 Piercing . | . . . . . . . . Highest Corruption 11 | . . 2 2 . 6 10 11 Average Corruption 7 | . . 2 2 . 6 8 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . 2 2 . 2 3 13 Message Errors 5 | . . 2 1 . . . 2 Matter Fused 3 | . . . 1 . 1 . 1 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 1 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 215 | . . . . . 90 . 125 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 215 | . . . . . 90 . 125 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 31 | . . 2 9 . 7 . 13 Shots . | . . . . . . . . Rammed 19 | . . 2 4 2 3 . 8 Targets Rammed 20 | . 1 2 4 2 3 . 8 Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 260 | . 7 . . 11 24 112 260 Average Temperature 52 | . 7 . . 11 9 61 123 Received Heat Transfer 639 | . 24 6 39 486 36 . 48 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 7 | . . . . . 1 . 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . . . . . 250 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 187 | 5 141 63 24 187 111 38 149 Initial 84 | . 3 59 24 9 84 23 21 Average 50 | . 43 60 24 40 86 12 85 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . 2 . . 1 Investigation 2 | . 1 . . 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 2 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 11 5 5 18 8 4 7 Peak Tracking Total 10 | . 4 5 3 10 6 4 5 Tactical Retreats 16 | . 4 . . 7 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 4 | . . . . 1 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 9 | . 2 3 . 2 . . 2 Terminals 7 | . 1 3 . 1 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 9 9 . 3 . . 3 Successful 19 | . 7 7 . 3 . . 2 Failed 5 | . 2 2 . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 4 9 . 1 . . 3 Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 3 7 . 1 . . 2 Record 6 | . 2 4 . . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . Alert Level 3 | . . 2 . . . . 1 Investigation Status 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 3 . 1 . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 3 | . . . 2 . . 1 . Largest Group 2 | . . . 2 2 . 1 . Highest-Rated Group 46 | . . . 46 46 . 31 . Highest-Rated Ally 31 | . . . 31 31 . 31 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . 2 . 7 . Total Damage 124 | . . . . 41 . 83 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 1472 | 93 195 86 161 379 182 98 278 Spaces Moved 1635 | 67 266 79 124 426 181 126 366 Core 277 | 21 8 1 . 91 . 68 88 Treads . | . . . . . . . . Legs 124 | 46 78 . . . . . . Wheels 346 | . . . . 217 66 39 24 Hover 638 | . 2 78 124 118 115 19 182 Flight 250 | . 178 . . . . . 72 Fastest Speed 37 | 50 37 100 100 50 56 50 40 Average Speed 77 | 98 65 100 125 83 72 72 56 Slowest Speed 200 | 120 200 100 180 200 125 125 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 25 | 4 39 19 25 32 4 74 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . . . 3 6 . 4 Terrain Destroyed 13 | . . . . 3 6 . 4 Melee 13 | . . . . 3 6 . 4 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 1783 | 86 284 86 130 442 210 132 413 Wait . | . . . . . . . . Move 1628 | 66 265 78 123 425 180 125 366 Hop . | . . . . . . . . Pick Up 39 | 7 5 2 1 5 6 3 10 Fast Attach . | . . . . . . . . Attach 37 | 5 4 4 . 6 6 3 9 Detach 3 | . 1 . . . 1 1 . Swap 4 | . 1 . 1 1 1 . . Drop 5 | . 3 . 1 . . . 1 Fire 24 | 8 4 . . . 5 . 7 Melee 22 | . . . . 3 7 . 12 Ram 19 | . . 2 4 2 3 . 8 Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x2 368 | -9/Materials | Discovered new exit (range 7) 375 | -9/Materials | Entered Mines 381 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 516 | -9/Mines | Discovered new exit (range 8) 531 | -9/Mines | Assembled infested the area 536 | -9/Mines | Entered Materials 536 | -8/Materials | Accompanied by 2 allies 536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 573 | -8/Materials | Build established: Mutant 731 | -8/Materials | Lost 3 parts (2n1u) 811 | -8/Materials | Lost 3 parts (2n1u) 883 | -8/Materials | Lost 3 parts (1p1n1w) 892 | -8/Materials | Core integrity fell below 50% 908 | -8/Materials | Discovered new exit (range 8) 915 | -8/Materials | Entered Factory 915 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1062 | -7/Factory | Crushed by falling debris 1097 | -7/Factory | Sucked down chute 1097 | -7/Factory | Entered Waste 1098 | -7/Waste | Met a frightened Derelict 1112 | -7/Waste | Lost 5 parts (4n1u) 1116 | -7/Waste | Spotted C-40 Crusher 1125 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1127 | -7/Waste | System corruption reached 10% 1128 | -7/Waste | Spotted C-40 Crusher 1161 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1164 | -7/Waste | Spotted C-40 Crusher 1177 | -7/Waste | Spotted C-40 Crusher 1186 | -7/Waste | Spotted C-40 Crusher 1187 | -7/Waste | Discovered new exit (range 13) 1195 | -7/Waste | Entered Factory 1332 | -7/Factory | Core integrity fell below 50% 1351 | -7/Factory | Core integrity fell below 20% 1375 | -7/Factory | Lost 6 parts (2n4w) 1473 | -7/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 01415_ Identified Imp. Airjet. 01417_ Acquired Corrupted Autogun. 01419_ Acquired Actuator Array. 01421_ Acquired Matter Filter. 01422_ Dropped Broken Imp. Component Analysis Suite. 01432_ BT2XQAZ,VY:KMQNJM06VH >N1 | 01433_ Acquired Unknown Flight Unit. 01434_ Identified Xenon Bombardment Thruster. 01445_ ALERT: Rogue bot located, Programmers report to Factory Zone 6D. 01456_ A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" 01457_ A1-28Z(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." 01458_ A1-28Z(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" [Achievement: Part-time Excavator] 01460_ System corrupted: Component data lost. 01473_ Triggered Heavy Explosive Trap. 01473_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????################# | | ?????????????????????????????????# [ # | | ?????????????????????????????????# # | | ?????????????????????????????????# """"""""" # | | ?????????????????????????????????# ! # | | ?????????????????????????????????# """"""""" # | | ?????????????????????????????????# + | | ?????????????????????????????????# """"""""" # | | ?????????????????????????????????# # | | ????????????????????????????????## """"""""" # | | ????????????????????????????????# # | | ????????????????????????????????# #######+######## | | ????????????????????????????????# #???# | | ????????????????????????#########;##### ##+### | | ????????????????????????#@ ## # | | ????????????????????????# """""" ## # | | ????????????????????????# """""" + # ! | | ????????????????????????# """""" # # | | ????????????????????????# """""" # ###### | | ????????????????????????# # | | ????????????????????????# """""" # | | ????????????????????????# """""" # | | ????????????????????????# "??""" # | | ????????????????????????# "???"" + | | ????????????????????????? ???? # | | ????????????????????????? !???? # | | ?????????????????????????#?????####### ##### | | ??????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ?????????????????????????????????????# ????? | | ?????????????????????????????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Part-time Excavator Challenges ------------ None Game ------ Seed TrackerGravmagBrace Manual? 0 Play Time 00:32:18 Cumulative 4.2 hours Start 2022.12.18 @ 00:05:27 End 2022.12.18 @ 00:35:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 336e7216-5982-409d-998b-f394b38be812