Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.18 @ 10:13:43 Player: Jefffff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3777) 3777 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1654) 1654 TOTAL SCORE: 7986 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 142 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 318/500 Energy 490/490 System Corruption 4% Temperature Cool (-19) Movement Core (1700) Ox33 Location -8/Garrison Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cryofiber Web Huge Storage Unit High-capacity Battery High-capacity Matter Pod > --- WEAPON (2) ------- Particle Gun High-powered Shotgun > --- INVENTORY (25) --- Advanced Heat Sink High-capacity Battery (250) Terrain Scanner Terrain Scan Processor Microactuators ECM Suite Hacking Suite System Shield Relay Coupler [NC] (32) Relay Coupler [Specialist] (26) Relay Coupler [Behemoth] (13) Beam Rifle Beam Rifle Particle Gun Mace Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Medium Reactive Plating Hardlight Generator > --- WEAPON ----------- Particle Gun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Cryofiber Web High-capacity Battery High-capacity Battery High-capacity Matter Pod Terrain Scanner Terrain Scan Processor Microactuators ECM Suite Medium Reactive Plating Medium Reactive Plating Insulated Plating Hacking Suite System Shield Particle Gun Particle Gun Mace Heavy Mace [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Cryofiber Web Storage High-capacity Matter Pod Protection Core Shielding Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 113 | 5 7 16 15 34 36 Power 19 | 1 . 2 1 9 6 Engine 7 | 1 . 2 1 2 1 Core 12 | . . . . 7 5 Reactor . | . . . . . . Propulsion 29 | 2 2 5 6 9 5 Treads 10 | . . . . 7 3 Leg 13 | 2 2 5 . 2 2 Wheel 6 | . . . 6 . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | . 3 3 3 8 8 Device 8 | . 1 1 1 3 2 Storage 8 | . 2 . 1 2 3 Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . . 2 1 3 3 Artifact . | . . . . . . Weapon 40 | 2 2 6 5 8 17 Energy Gun 14 | 1 . 2 1 2 8 Energy Cannon 2 | . 2 . . . . Ballistic Gun 17 | 1 . 4 2 5 5 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . . 1 10 8 15 Power 8 | . . . 1 3 4 Propulsion 11 | . . . 3 2 6 Utility 10 | . . . 3 3 4 Weapon 5 | . . 1 3 . 1 Highest Loss Streak 8 | . . 1 5 4 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 80 99 74 95 84 Engine 6 | . 14 11 6 7 3 Core 7 | . . . . 9 11 Treads 11 | . . . . 18 13 Leg 8 | . 27 33 5 4 1 Wheel 2 | . . . 17 2 . Device 7 | . . 11 8 8 7 Storage 18 | . 9 11 18 16 24 Protection 6 | . . 9 4 11 4 Energy Gun 5 | . 4 2 6 3 8 Energy Cannon 1 | . 9 2 . . . Ballistic Gun 8 | . 14 16 3 9 4 Ballistic Cannon 3 | . . . . 4 4 Naked Turns . | . . . . . . Heaviest Build 138 | 6 13 26 26 125 138 Greatest Support 60 | 20 20 30 30 60 60 Greatest Overweight (x) 41 | . 2 . 6 3 41 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 25 | 5 5 5 5 25 25 Average Capacity 17 | 5 5 5 5 20 25 Most Carried 25 | 2 5 5 5 25 22 Average Carried 11 | . 3 4 4 10 17 Final Capacity 25 | 5 5 5 5 25 25 Final Carried 20 | . 5 5 5 20 16 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 3096 | 208 236 436 247 1169 800 Remotely . | . . . . . . Salvage Created 3562 | . 169 713 165 2058 457 Parts 218 | . 11 55 4 120 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 93 | . 5 18 12 42 16 Melee 1 | . . . 1 . . Guns 70 | . 4 11 11 31 13 Cannons 20 | . 1 7 . 10 2 AOE 1 | . . . . 1 . Classes Destroyed 13 | . 3 2 1 5 2 Worker 3 | . . . . 3 . Builder 3 | . . . . 3 . Recycler 4 | . . . . 4 . Watcher 9 | . 1 4 . 4 . Swarmer 28 | . 2 7 3 11 5 Grunt 35 | . 3 5 . 21 6 Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 13 | . . 5 . 6 2 Hunter 3 | . . . . 3 . Programmer 2 | . . . . . 2 Behemoth 1 | . . . . . 1 Assembled 9 | . . . 9 . . Best Kill Streak 9 | . 3 9 4 5 3 Combat Bots Only 6 | . 3 6 4 5 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging 1 | . . 1 . 1 . Exploded 1 | . . . . 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 753 | . 29 108 100 240 276 Missed 184 | . 11 31 30 57 55 Damage Taken 5777 | . 152 660 998 1635 2332 Core 981 | . 40 95 295 195 356 Absorbed by Shields 308 | . . . . 308 . Redirected to Shielding 86 | . . . 51 35 . Ignored by Resistances 2169 | . 49 203 266 575 1076 Regen/Repaired (Parts) 85 | . . . . 85 . Core Remaining (%) 62 | 100 84 . 2 . . Volleys Fired 341 | . 19 53 40 132 97 Largest 2 | . 2 2 2 2 2 Hottest 122 | . 80 83 89 97 122 Shots Fired 602 | . 32 104 63 245 158 Gun 477 | . 15 77 62 193 130 Cannon 122 | . 17 27 . 50 28 Launcher 3 | . . . 1 2 . Special . | . . . . . . Kinetic 374 | . 13 66 37 179 79 Thermal 225 | . 19 38 25 64 79 Explosive 3 | . . . 1 2 . Electromagnetic . | . . . . . . Robot Hit Streak 51 | . 13 27 10 51 25 Robot Miss Streak 3 | . 2 1 3 2 3 Penetration Max 1 | . . . . 1 . Secondary Targets 11 | . 1 2 2 5 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 466 | . 25 86 48 196 111 Core Hits 188 | . 10 30 25 93 30 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 7 | . . 1 . 2 4 Critical Strikes 21 | . 1 1 . 9 10 Burn 6 | . 1 . . 3 2 Destroy 6 | . . 1 . 3 2 Blast 6 | . . . . 3 3 Smash 3 | . . . . . 3 Melee Attacks 15 | . . . . . 15 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 8776 | . 342 1349 762 3827 2496 Guns 6155 | . 108 960 708 3001 1378 Cannons 1811 | . 234 389 . 640 548 Explosions 186 | . . . 43 143 . Melee 551 | . . . . . 551 Ramming 73 | . . . 11 43 19 Kinetic 5190 | . 95 828 415 2696 1156 Thermal 2776 | . 247 521 293 945 770 Explosive 186 | . . . 43 143 . Electromagnetic . | . . . . . . Impact 551 | . . . . . 551 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 2 . 4 Average Corruption 3 | . . . 2 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . . . 8 . 35 Message Errors 9 | . . . 1 . 8 Matter Fused 10 | . . . 3 . 7 Heat Flow Errors 7 | . . . 1 . 6 Energy Discharges 7 | . . . . . 7 Data Loss (minor) 6 | . . . 3 . 3 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 206 | . 6 . . 2 198 Projectiles 59 | . 6 . . . 53 Explosions . | . . . . . . Melee 147 | . . . . 2 145 Knockbacks 27 | . . . . 8 19 Impact 3 | . . . . . 3 Kinetic 20 | . . . . 7 13 Secondary 4 | . . . . 1 3 Self-Inflicted Damage 79 | . . . 43 36 . Shots 3 | . . . 1 2 . Rammed 20 | . . . 12 5 3 Targets Rammed 23 | . . . 12 8 3 Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 556 | . 382 12 137 298 556 Average Temperature 128 | . 138 12 44 69 181 Received Heat Transfer 2805 | . 102 279 20 1063 1341 Effects 49 | . 1 . . . 48 Shutdowns 10 | . . . . . 10 Energy Bleed 6 | . . . . . 6 Interference 12 | . 1 . . . 11 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 12 | . . . . . 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 6 | . . . . 1 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 1 3 1 Heat Transferred 6438 | . 592 1147 740 2183 1776 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 1137 | . 129 338 141 693 1137 Initial 397 | . . 6 62 9 397 Average 407 | . 24 194 55 325 730 Maximum Alert Level 4 | . . 1 . 2 4 Low Security (%) 27 | 100 100 56 100 6 . Level 1 30 | . . 43 . 74 4 Level 2 21 | . . . . 19 42 Level 3 15 | . . . . . 40 Level 4 4 | . . . . . 13 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 1 . 14 . Investigation 9 | . 1 1 . 7 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 7 | . . . . 7 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 10 | . 1 4 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 10 24 28 59 30 Peak Tracking Total 9 | . 5 7 9 6 6 Tactical Retreats 18 | . . . 4 8 6 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 11 | . 2 . . 3 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 12 | . 1 1 1 5 4 Max in Single Turn 1 | . 1 1 1 1 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 18 | . 6 2 1 8 1 Terminals 13 | . 6 1 1 4 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 50 | . 18 6 2 22 2 Successful 28 | . 11 2 2 13 . Failed 22 | . 7 4 . 9 2 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 19 | . 4 . . 13 2 Terminals 40 | . 18 3 2 15 2 Fabricators . | . . . . . . Repair Stations 5 | . . 3 . 2 . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 16 | . 8 1 2 5 . Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 2 . . 1 . Prototype ID Bank 1 | . 1 . . . . Terminal Index 2 | . 1 . . 1 . Scanalyzer Index 1 | . 1 . . . . Unreport Threat 2 | . 1 1 . . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 1 . 2 . Scan Component 2 | . . 1 . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 7 | . 3 . . 4 . Terminals 5 | . 3 . . 2 . Botnet 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Tunnel 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 2 1 5 1 Full Trace Events 5 | . 2 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 2 | . . . . . 2 Alert ID Control 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 14 | . . . . . 14 Machine Destruction 14 | . . . . . 14 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 72 | . . . . . 72 Highest-Rated Ally 24 | . . . . . 24 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 696 | . . . . . 696 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 6135 | 60 479 715 634 1944 2303 Spaces Moved 2373 | 47 331 413 499 631 452 Core 77 | 8 1 . 67 . 1 Treads 786 | . . . . 359 427 Legs 1013 | 39 330 413 39 168 24 Wheels 497 | . . . 393 104 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 80 80 240 Average Speed 195 | 108 120 120 94 220 406 Slowest Speed 2100 | 120 150 120 350 330 2100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 49 | 4 66 30 87 45 66 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . 15 26 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 38 | . . . 15 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3235 | 56 382 537 594 934 732 Wait 174 | . 15 27 12 60 60 Move 2369 | 46 330 412 498 631 452 Hop . | . . . . . . Pick Up 101 | 5 9 9 10 43 25 Fast Attach 18 | . 3 3 5 7 . Attach 41 | 5 3 2 6 8 17 Detach . | . . . . . . Swap 54 | . 1 11 4 19 19 Drop 72 | . 2 20 7 26 17 Fire 341 | . 19 53 40 132 97 Melee 10 | . . . . . 10 Ram 15 | . . . 12 3 . Kick 3 | . . . . 3 . Crush 5 | . . . . 2 3 Escape Stasis 8 | . . . . . 8 Rewire 24 | . . . . . 24 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 4) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Build established: Scavenger-Mutant 1237 | -9/Materials | Discovered new exit (range 16) 1255 | -9/Materials | Entered Mines 1299 | -9/Mines | Assembled infested the area 1392 | -9/Mines | Lost 5 parts (1p3n1u) 1401 | -9/Mines | Core integrity fell below 50% 1410 | -9/Mines | Crushed by falling debris 1467 | -9/Mines | Core integrity fell below 20% 1469 | -9/Mines | Lost 4 parts (1u3w) 1660 | -9/Mines | Discovered new exit (range 16) 1806 | -9/Mines | Discovered new exit (range 8) 1889 | -9/Mines | Entered Materials 1889 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2152 | -8/Materials | Discovered new exit (range 6) 2325 | -8/Materials | Garrison activated, responded to threat 2835 | -8/Materials | Repaired Gauss Rifle 3105 | -8/Materials | Garrison activated, responded to threat 3164 | -8/Materials | Lost 4 parts (2p1n1u) 3519 | -8/Materials | Garrison activated, responded to threat 3833 | -8/Materials | Identified exit to Garrison 3833 | -8/Materials | Entered Garrison 3833 | -8/Garrison | Warlord forces raided the area 3862 | -8/Garrison | Spotted B-75 Beast 3896 | -8/Garrison | Destroyed B-75 Beast 3901 | -8/Garrison | Lost 6 allies 3905 | -8/Garrison | Core integrity fell below 50% 3990 | -8/Garrison | Lost 8 parts (2p3n3u) 4212 | -8/Garrison | Warlord forces retreated 4390 | -8/Garrison | Core integrity fell below 20% 4447 | -8/Garrison | Lost 3 parts (1n1u1w) 4545 | -8/Garrison | Installed Relay Interface Framework 4644 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4673 | -8/Garrison | Garrison Relay disabled 4861 | -8/Garrison | Triggered checkpoint 5019 | -8/Garrison | Triggered checkpoint 5029 | -8/Garrison | Discovered new exit (range 13) 5220 | -8/Garrison | Lost 3 allies 5255 | -8/Garrison | Triggered checkpoint 5300 | -8/Garrison | Garrison Relay disabled 5589 | -8/Garrison | Discovered new exit (range 10) 5667 | -8/Garrison | Triggered checkpoint 5835 | -8/Garrison | Garrison Relay disabled 6127 | -8/Garrison | Triggered checkpoint 6136 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05835_ Relay Coupler [NC] tumbles out of relay unit. 05835_ Relay Coupler [Sentry] tumbles out of relay unit. 05835_ Relay Coupler [Hunter] tumbles out of relay unit. 05835_ Relay Coupler [Grunt] tumbles out of relay unit. 05844_ Acquired Relay Coupler [NC]. 05848_ System corrupted: Energy discharge (-122). 05906_ Acquired 3 matter. 05912_ Acquired 6 matter. 05965_ System corrupted: Matter fused (-9). 05985_ Connecting with Garrison Terminal... 05997_ #QT> &Z