Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 04:00:57 Player: MORONI274 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (978) 978 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2963 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 81/100 System Corruption 4% Temperature Cool (0) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Light Ion Engine Light Treads Tractor Beam Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Advanced Treads System Shield Tractor Beam Shotgun Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 37 | 6 5 3 10 13 Power 6 | 1 . 1 2 2 Engine 5 | 1 . 1 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 2 2 4 6 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 12 | . 2 2 4 4 Utility 6 | 1 1 . 2 2 Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 . 2 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 . 1 2 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . . . 13 6 Power 3 | . . . 2 1 Propulsion 10 | . . . 6 4 Utility 1 | . . . 1 . Weapon 5 | . . . 4 1 Highest Loss Streak 8 | . . . 8 2 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 8 7 6 Power . | . 1 1 . . Propulsion 3 | 2 4 5 3 1 Utility 1 | . . . 1 2 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 8 | . 2 4 . 2 Power 1 | . . 1 . . Propulsion 5 | . 2 3 . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 77 | . 98 83 63 74 Engine 7 | . 14 11 3 5 Treads 8 | . 23 . . 11 Flight 17 | . 4 28 23 14 Device 4 | . 12 11 1 . Storage 10 | . 14 11 9 7 Processor 5 | . . . 6 13 Hackware 4 | . . . 8 5 Ballistic Gun 14 | . 25 22 5 11 Ballistic Cannon 1 | . . . 5 . Peak Build Rating 25 | 6 7 10 22 25 Average Rating 13 | 4 6 8 17 17 On Entrance 8 | . 6 7 10 17 Avg Prop Armor Cover (%) 5 | . 14 . 3 . Naked Turns . | . . . . . Heaviest Build 21 | 12 15 13 17 21 Greatest Support 62 | 40 40 15 20 62 Greatest Overweight (x) 3 | . 3 1 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 86% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 855 | 232 85 85 374 79 Remotely . | . . . . . Salvage Created 873 | . 163 85 510 115 Parts 61 | . 11 12 30 8 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 25 | . 5 3 12 5 Guns 13 | . 3 3 2 5 Cannons 10 | . . . 10 . AOE 2 | . 2 . . . Classes Destroyed 10 | . 5 1 4 . Worker 1 | . 1 . . . Tunneler 1 | . . 1 . . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 4 | . 1 1 2 . Swarmer 9 | . 3 3 . 3 Grunt 11 | . 2 . 7 2 Sentry 2 | . . . 2 . Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 7 | . 4 5 7 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 4 | . 4 1 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 289 | . 8 31 127 123 Missed 134 | . 5 17 63 49 Hits 155 | . 3 14 64 74 Projectile 155 | . 3 14 64 74 Critical Strikes 6 | . . . 3 3 Damage Taken 2091 | . 28 119 1032 912 Core 582 | . . 26 226 330 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 100 93 . . Volleys Fired 98 | . 11 16 47 24 Largest 2 | . 2 2 2 2 Hottest 50 | . 50 40 50 48 Shots Fired 159 | . 22 32 58 47 Gun 122 | . 20 32 23 47 Cannon 33 | . . . 33 . Launcher 4 | . 2 . 2 . Special . | . . . . . Kinetic 155 | . 20 32 56 47 Thermal . | . . . . . Explosive 4 | . 2 . 2 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 6 4 8 7 Robot Miss Streak 6 | . 3 6 2 6 Penetration Max 1 | . . . 1 . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 96 | . 12 15 42 27 Core Hits 48 | . 13 8 16 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 5 . Blast 5 | . . . 5 . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2289 | . 236 138 1551 364 Guns 740 | . 84 138 154 364 Cannons 1325 | . . . 1325 . Explosions 222 | . 152 . 70 . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 2065 | . 84 138 1479 364 Thermal . | . . . . . Explosive 222 | . 152 . 70 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 90 | . 2 . 88 . Projectiles 88 | . . . 88 . Explosions 2 | . 2 . . . Melee . | . . . . . Knockbacks 7 | . . . 7 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary 1 | . . . 1 . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 176 | . 10 . 24 176 Average Temperature 38 | . 3 . 7 64 Received Heat Transfer 681 | . 6 9 270 396 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . 1 1 Low Security (%) 97 | 100 100 100 94 95 Level 1 2 | . . . 5 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 214 | . 77 87 214 211 Initial 86 | . . 17 32 86 Average 70 | . 32 27 101 106 Influence Increases 1071 | . 145 127 464 335 Destroy 0b10 Robot/C 500 | . 100 60 240 100 Destroy 0b10 Robot/NC 40 | . 15 10 15 . Destroy Leader 98 | . 12 12 64 10 Disable Machine 30 | . 15 . 15 . Destroy Structure 28 | . 3 . 25 . Partial Spotted 75 | . . 15 45 15 Lose Combat Pursuer 300 | . . 30 60 210 Influence Decreases 870 | . 103 92 335 340 Entered New Map 190 | . . 25 45 120 Time Decay 532 | . 103 67 202 160 Lost Part 148 | . . . 88 60 Squads Dispatched 9 | . . . 4 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . 1 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 9 17 21 34 Peak Tracking Total 14 | . 4 9 6 14 Tactical Retreats 9 | . . 2 2 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 5 | . . 1 2 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 11 | . . 5 3 3 Successful 9 | . . 5 3 1 Failed 2 | . . . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 7 | . . 5 2 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . 5 2 . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 5 | . . 3 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 3 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . . 7 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1203 | . 260 200 415 328 Optics 690 | . . . 362 328 Seismic 513 | . 260 200 53 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1385 | 92 296 200 469 328 Spaces Moved 1407 | 51 148 260 462 486 Core 3 | 3 . . . . Treads 202 | 48 115 . . 39 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1202 | . 33 260 462 447 Fastest Speed 29 | 50 117 34 31 29 Average Speed 73 | 153 170 56 70 47 Slowest Speed 340 | 160 300 117 195 340 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 20 | . . 2 . 18 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 23 24 32 69 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . 3 . 25 . Melee . | . . . . . Projectile 13 | . . . 13 . AOE 15 | . 3 . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1578 | 62 171 287 536 522 Wait . | . . . . . Move 1368 | 50 147 256 461 454 Hop 15 | . . 1 . 14 Pick Up 27 | 6 4 5 10 2 Fast Attach 21 | 6 1 1 5 8 Attach 14 | . . . 8 6 Detach 5 | . . . . 5 Swap 10 | . 6 2 1 1 Drop 18 | . 2 6 3 7 Fire 98 | . 11 16 47 24 Melee 1 | . . . . 1 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 3) 327 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -9/Materials | Discovered new exit (range 12) 589 | -9/Materials | Entered another Materials area 589 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 626 | -8/Materials | Discovered new exit (range 11) 694 | -8/Materials | Lost 8 parts (2p2n1u3w) 1051 | -8/Materials | Lost 4 parts (3n1w) 1058 | -8/Materials | Entered Storage 1126 | -8/Storage | Core integrity fell below 50% 1145 | -8/Storage | Garrison activated, responded to threat 1286 | -8/Storage | Core integrity fell below 20% 1386 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01317_ Acquired 52 matter. 01332_ Flight Unit+ destroyed. 01335_ System corrupted: Energy discharge (-52). 01335_ Connecting with Door Terminal... 01335_ ALERT: Suspicious activity at Terminal S009. Dispatching Investigation squad. 01340_ T-07 Excavator is excavating. 01345_ Acquired Hvy. Mace. 01346_ Dropped Sml. Storage Unit. 01348_ Acquired System Shield. 01355_ U-05 Engineer lays Concrete. 01359_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01361_ W-25 Informer sends out distress signal. 01363_ Flight Unit+ destroyed. 01365_ System corrupted: Matter fused (-9). 01365_ Lgt. Nuclear Core destroyed. 01368_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 01383_ Discarded System Shield. 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Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellBiometalEngine Manual? 0 Play Time 00:22:34 Cumulative 17.6 hours Start 2026.09.08 @ 03:39:27 End 2026.09.08 @ 04:00:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a3ed93b-86aa-42a4-ba41-ddb68a19cbf1