Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.25 @ 16:18:04 Player: Gder Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (4623) 4623 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 12017 Bonus ------- Follower Combat Kills 133 Aligned with FarCom 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Hypervelocity Railgun Great Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Myomer Leg Myomer Leg Myomer Leg Advanced Signal Interpreter Advanced Shield Generator Improved Force Field Hypervelocity Railgun Hypervelocity Railgun [Rating: 116] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 . Utility 8 | . . . . . 3 2 1 . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 183 | 8 6 2 . . 7 17 15 19 4 22 9 1 23 50 Power 21 | 1 1 . . . . 2 . . 1 2 1 1 3 9 Engine 6 | 1 1 . . . . 2 . . 1 . . 1 . . Core 13 | . . . . . . . . . . 2 1 . 2 8 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 49 | 2 3 . . . 1 2 6 4 1 4 3 . 9 14 Treads . | . . . . . . . . . . . . . . . Leg 46 | 2 3 . . . 1 2 6 4 1 4 3 . 6 14 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . . 2 . Utility 55 | 2 2 . . . 5 4 6 2 1 10 1 . 7 15 Device 32 | 1 1 . . . 2 2 . 1 1 8 1 . 4 11 Storage 4 | 1 1 . . . . . . 1 . . . . . 1 Processor 7 | . . . . . 2 . 1 . . . . . 2 2 Hackware 3 | . . . . . 1 . 1 . . 1 . . . . Protection 9 | . . . . . . 2 4 . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 3 . 2 . . 1 9 3 13 1 6 4 . 4 12 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 . . . . . . 1 2 . 1 2 . 2 8 Ballistic Cannon 15 | . . 1 . . . 3 1 5 . 3 2 . . . Launcher 9 | . . 1 . . . 2 1 4 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . Slashing Weapon 12 | . . . . . . 2 . 2 . 2 . . 2 4 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . . . 1 Parts Lost 65 | . . . . . 1 . 1 2 5 8 8 1 5 34 Power 12 | . . . . . 1 . . . 1 1 1 1 2 5 Propulsion 16 | . . . . . . . . 1 1 . 3 . 1 10 Utility 26 | . . . . . . . 1 1 1 5 1 . 2 15 Weapon 11 | . . . . . . . . . 2 2 3 . . 4 Highest Loss Streak 10 | . . . . . 1 . 1 1 5 3 5 1 2 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 100 98 97 99 99 93 89 91 93 97 87 Engine 5 | . 14 14 14 14 8 7 6 6 6 2 . . 2 . Core 1 | . . . . . . . . . . 2 4 4 3 8 Leg 25 | . 28 28 28 28 27 23 25 26 25 23 22 23 25 23 Device 17 | . 14 14 14 14 12 17 13 12 15 19 23 29 23 16 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 4 Processor 12 | . . . . . 17 15 17 13 13 11 11 11 18 19 Hackware 5 | . . . . . 5 7 8 13 13 10 5 5 2 . Protection 2 | . . . . . . 2 5 6 3 . 3 . 1 2 Ballistic Gun 4 | . 28 14 . . . . 2 5 2 2 4 5 . 5 Ballistic Cannon 4 | . . 12 14 14 9 6 1 3 6 3 4 5 4 . Launcher 1 | . . 1 14 14 3 . 2 1 . . . . . . Slashing Weapon 2 | . . . . . . 1 6 2 . 4 . . 4 3 Naked Turns 20 | . . . . . . . . . . . . . . 20 Heaviest Build 84 | 13 18 21 21 21 22 41 41 67 67 79 84 65 80 78 Greatest Support 150 | 20 26 26 26 26 39 41 63 73 70 72 64 64 80 150 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 10 10 10 10 10 10 18 20 20 20 20 20 19 Most Carried 20 | 6 10 10 10 10 10 10 10 20 20 20 16 18 20 20 Average Carried 12 | 4 7 9 9 10 8 9 9 13 18 16 13 17 18 12 Final Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 9 10 9 20 16 16 10 18 18 2 Class Distribution -------------------- 38% | Hacker-Assassin 18% | Mutant 15% | Scavenger-Assassin 12% | Hacker-Skirmisher 5% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Skirmisher | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Matter Collected 5043 | 304 327 73 . 140 72 271 248 670 54 593 586 75 265 1365 Remotely 154 | . . . . . . . . . . . 20 75 59 . Salvage Created 5379 | 117 507 64 . 195 150 340 402 549 . 710 541 87 225 1492 Parts 328 | 7 45 6 . 11 3 18 18 22 . 38 22 3 24 111 Haulers Intercepted 4 | . 2 . . . 1 1 . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 22 3 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Combat Hostiles Destroyed 82 | . 12 2 . 6 1 5 1 6 . 10 12 2 3 22 Melee 11 | . . . . . . 1 . . . 1 . . 2 7 Guns 37 | . 12 1 . . . . 1 3 . 2 2 1 . 15 Cannons 32 | . . 1 . 4 1 4 . 3 . 7 10 1 1 . AOE 2 | . . . . 2 . . . . . . . . . . Classes Destroyed 15 | 2 5 . . 1 1 3 1 . . . 1 . . 1 Worker 7 | . 2 . . . . 1 3 . . 1 . . . . Builder 8 | . . . . . . 1 1 2 . 2 . . 2 . Tunneler 2 | 1 . . . . . 1 . . . . . . . . Hauler 4 | . 2 . . . 1 1 . . . . . . . . Recycler 9 | 1 . . . 1 1 1 2 2 . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Watcher 7 | . 2 . . . . 2 . 1 . . . . 1 1 Swarmer 15 | . 6 . . 3 . 2 . . . . 1 . . 3 Grunt 27 | . 6 2 . 2 . . . 5 . 6 2 2 . 2 Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 4 | . . . . 1 . . . . . 1 2 . . . Sentry 5 | . . . . . . 1 . 1 . 1 1 . . 1 Hunter 14 | . . . . . 1 . . . . 2 5 . . 6 Programmer 15 | . . . . . . 2 1 . . . . . 3 9 Heavy 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 4 2 . 4 2 4 2 3 . 8 5 2 2 3 Combat Bots Only 5 | . 3 2 . 3 1 2 1 3 . 5 5 2 2 3 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Hostile Shots Fired 1224 | . 53 11 . 11 29 80 98 59 39 155 137 20 76 456 Missed 402 | . 15 4 . 3 8 40 42 18 14 47 25 7 23 156 Damage Taken 12898 | . 331 70 . 95 218 377 508 536 481 1675 1585 201 1020 5801 Core 2011 | . 108 9 . . 27 42 50 54 78 252 211 30 69 1081 Absorbed by Shields 66 | . . . . . . . . . 40 . . . . 26 Ignored by Resistances 3681 | . 104 22 . 27 63 118 157 152 142 458 733 52 282 1371 Regen/Repaired (Parts) 518 | . . . . . 60 . . . . . . . . 458 Core Remaining (%) 78 | 100 . . . 53 95 94 . . 78 . . 50 . . Volleys Fired 358 | 4 50 5 . 15 14 19 7 42 4 38 49 7 17 87 Largest 2 | 2 2 2 . 2 1 2 1 2 2 2 2 2 2 2 Hottest 87 | 40 40 55 . 68 35 68 33 78 78 87 87 76 63 80 Shots Fired 598 | 8 100 10 . 20 14 24 8 65 5 73 96 14 19 142 Gun 384 | 8 100 5 . . . . 5 27 1 38 47 7 4 142 Cannon 178 | . . 5 . 12 14 17 . 20 4 35 49 7 15 . Launcher 36 | . . . . 8 . 7 3 18 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 562 | 8 100 10 . 12 14 17 5 47 5 73 96 14 19 142 Thermal . | . . . . . . . . . . . . . . . Explosive 36 | . . . . 8 . 7 3 18 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 31 | 3 24 12 . 4 15 12 8 20 10 13 31 19 6 14 Robot Miss Streak 4 | 1 2 . . 2 1 2 . 2 . 3 2 1 1 4 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . 1 Secondary Targets 2 | . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 521 | 6 72 9 . 10 14 22 15 46 5 59 82 10 26 145 Core Hits 229 | 3 27 4 . 10 5 12 6 28 2 28 29 5 11 59 Critical Kills 19 | . . . . . . 1 . 1 . 4 2 . . 11 Critical Parts Destroyed 31 | 1 1 . . . . . . . . 8 5 . . 16 Critical Strikes 73 | 1 1 . . . 1 3 . 2 . 13 12 1 4 35 Destroy 50 | 1 1 . . . . . . 1 . 12 8 . . 27 Blast 13 | . . . . . 1 2 . 1 . . 4 1 4 . Smash 1 | . . . . . . 1 . . . . . . . . Sever 9 | . . . . . . . . . . 1 . . . 8 Melee Attacks 134 | . . . . . 6 21 21 6 . 14 . . 21 45 Thermal 2 | . . . . . . . . . . . . . . 2 Impact 26 | . . . . . 6 20 . . . . . . . . Slashing 106 | . . . . . . 1 21 6 . 14 . . 21 43 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . 1 3 9 4 . 2 . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 Damage Inflicted 12036 | 87 919 145 . 388 281 966 878 1622 136 1427 1728 256 995 2208 Guns 4241 | 83 912 52 . . . . 101 521 20 640 732 95 49 1036 Cannons 3345 | . . 85 . 158 204 290 . 438 116 513 996 161 384 . Explosions 760 | . . . . 204 . 255 32 269 . . . . . . Melee 3597 | . . . . . 77 407 743 370 . 274 . . 562 1164 Ramming 93 | 4 7 8 . 26 . 14 2 24 . . . . . 8 Kinetic 7586 | 83 912 137 . 158 204 290 101 959 136 1153 1728 256 433 1036 Thermal 13 | . . . . 13 . . . . . . . . . . Explosive 747 | . . . . 191 . 255 32 269 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 484 | . . . . . 77 407 . . . . . . . . Slashing 3113 | . . . . . . . 743 370 . 274 . . 562 1164 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 1 1 1 . . . 5 24 Average Corruption 3 | . . . . . . 1 1 1 1 . . . 3 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 94 | . . . . . . 2 7 19 3 . . . 19 44 Message Errors 19 | . . . . . . 1 1 4 . . . . 6 7 Matter Fused 25 | . . . . . . 1 2 4 1 . . . 5 12 Heat Flow Errors 15 | . . . . . . . 2 2 1 . . . 2 8 Energy Discharges 10 | . . . . . . . 1 2 . . . . 2 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 6 | . . . . . . . . 1 . . . . 1 4 Data Loss (major) 7 | . . . . . . . . 5 . . . . 1 1 Misfires 2 | . . . . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . 1 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 710 | . . . . . . 171 258 54 . 74 7 . 108 38 Projectiles 33 | . . . . . . . . . . . 7 . 26 . Explosions 56 | . . . . . . 44 . 12 . . . . . . Melee 621 | . . . . . . 127 258 42 . 74 . . 82 38 Knockbacks 25 | . . 1 . 1 2 2 . 5 . 1 6 4 2 1 Impact 3 | . . . . . 1 1 . . . . . . . 1 Kinetic 21 | . . 1 . 1 1 1 . 4 . 1 6 4 2 . Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 68 | . . . . 32 . . . 32 . . . . . 4 Shots 3 | . . . . 1 . . . 2 . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 14 | 2 1 1 . 4 . 2 1 1 . . . . 1 1 Kicked 13 | 2 1 1 . 4 . 2 1 1 . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 236 | . 2 29 . 42 . 11 227 220 125 . . . 204 236 Average Temperature 73 | . 2 19 . 21 . 6 98 58 69 . . . 88 113 Received Heat Transfer 2639 | . 180 51 . 12 27 48 240 297 18 603 468 117 120 458 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . Impact Corruptions 7 | . . . . . . 6 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 50 | . . . . 50 . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Peak Influence 245 | 10 245 121 . 219 109 158 100 80 16 188 . . 85 170 Initial 71 | . 5 71 . . 6 42 . 37 16 . . . 51 9 Average 49 | 4 128 110 . 70 27 55 18 26 4 55 . . 32 61 Maximum Alert Level 1 | . 1 . . 1 . . . . . . . . . . Low Security (%) 96 | 100 66 100 . 88 100 100 100 100 100 100 . . 100 100 Level 1 3 | . 33 . . 11 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 2 2 1 2 . 2 . . 6 5 Investigation 3 | . 2 . . . 1 . . . . . . . . . Extermination 9 | . . . . . . 2 1 . . . . . 4 2 Reinforcement 9 | . . . . . 1 . . 2 . 2 . . 1 3 Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Distress Signals 9 | . 3 . . . 1 1 . 1 1 1 . . . 1 Communications Jammed 53 | . . . . . . 36 6 9 . . . . . 2 Distress Signals 52 | . . . . . . 36 6 9 . . . . . 1 Times Spotted 174 | . 16 2 . 7 9 10 14 12 5 17 12 6 17 47 Peak Tracking Total 9 | . 4 2 . 3 6 3 9 3 5 6 7 4 8 6 Tactical Retreats 22 | . 3 . . 1 2 . 2 . . 2 . 1 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Traps Triggered 9 | . 2 . . . . . 5 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Machines Disabled 13 | . . . . 1 1 7 . 2 . 1 1 . . . Max in Single Turn 4 | . . . . 1 1 4 . 1 . 1 1 . . . Garrison Access 6 | . . . . . 1 1 1 . . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Machines Accessed 41 | . 4 . 2 1 7 8 2 9 . 1 . 1 2 4 Terminals 25 | . 4 . . . 3 4 1 9 . . . . 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . Garrison Access 6 | . . . . . 1 2 1 . . 1 . . 1 . Total Hacks 78 | . 7 . 2 1 15 12 3 20 . 4 . 1 3 10 Successful 42 | . 4 . 2 1 10 4 2 12 . 1 . 1 1 4 Failed 36 | . 3 . . . 5 8 1 8 . 3 . . 2 6 Catastrophic 10 | . . . . . 2 2 . 3 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 3 . 1 . 3 5 . 9 . . . . 1 3 Terminals 53 | . 7 . . . 9 6 2 20 . . . . 1 8 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 4 . . . . . . . . 2 Recycling Units 2 | . . . . . . 2 . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . Garrison Access 10 | . . . . . 1 2 1 . . 4 . . 2 . Terminal Hacks 27 | . 4 . 2 1 4 . 1 12 . . . 1 . 2 Record 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . 2 . . 1 . . . . . . Open Door 6 | . . . . 1 . . 1 2 . . . 1 . 1 Level Access Points 2 | . 1 . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . 1 Locate Traps 3 | . . . . . 1 . . 2 . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 4 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . 2 Scan Component 3 | . . . . . 2 . . . . . . . . 1 Repair 3 | . . . . . 2 . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . 1 1 . . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 1 . . 1 . . 1 . Seal Access 5 | . . . . . 1 1 1 . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 5 7 . 7 . 1 . . 1 4 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . . . . . 1 Time 71 | . . . . . 45 . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Total Allies 7 | . . . . . . . . 7 . . . . . . Largest Group 3 | . . . . . . . . 3 3 . . . . . Highest-Rated Group 87 | . . . . . . . . 87 87 . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 12 13 . . . . . Total Damage 449 | . . . . . . . . 238 211 . . . . . Kills 2 | . . . . . . . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Turns Passed 11587 | 104 760 156 391 656 545 1416 1009 1764 86 1028 707 255 1389 1321 Spaces Moved 7285 | 62 473 110 324 498 372 975 752 1022 58 575 347 179 870 668 Core 42 | 5 . . . . . . . . . . . . . 37 Treads . | . . . . . . . . . . . . . . . Legs 7243 | 57 473 110 324 498 372 975 752 1022 58 575 347 179 870 631 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 110 112 112 120 120 120 120 50 Average Speed 121 | 114 120 120 120 120 120 120 116 112 125 133 158 126 124 116 Slowest Speed 190 | 120 120 120 120 120 120 120 120 112 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 Exploration Rate (%) 39 | 4 78 31 62 90 38 33 29 74 23 14 61 14 20 23 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . . 1 . . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 225 | . . . . 19 5 10 30 132 . 8 . . 10 11 Terrain Destroyed 411 | . . . . 80 5 42 42 185 . 19 8 1 13 16 Melee 54 | . . . . . 5 9 11 . . 8 . . 10 11 Projectile 26 | . . . . . . 1 . 2 . 11 8 1 3 . AOE 326 | . . . . 80 . 32 31 183 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Arm Total 9154 | 84 571 123 326 535 443 1154 837 1559 65 740 405 194 1125 993 Wait 1000 | . 19 4 . 19 40 102 39 451 . 67 . . 163 96 Move 7270 | 61 472 109 323 497 371 974 751 1021 57 574 346 178 869 667 Hop . | . . . . . . . . . . . . . . . Pick Up 105 | 8 11 1 1 . 4 7 2 12 . 12 1 8 9 29 Fast Attach 43 | 5 . . . . 2 4 7 . . 4 1 1 7 12 Attach 70 | 3 . . . . 3 2 3 2 4 12 7 . 11 23 Detach 13 | 1 . . . . . . . . . 4 . . 8 . Swap 70 | . 6 2 . . 2 11 5 17 . 6 1 . 5 15 Drop 68 | . 12 1 1 . 1 12 1 3 . 9 . . 9 19 Fire 358 | 4 50 5 . 15 14 19 7 42 4 38 49 7 17 87 Melee 132 | . . . . . 6 21 21 6 . 14 . . 21 43 Ram 1 | . . . . . . . . . . . . . . 1 Kick 13 | 2 1 1 . 4 . 2 1 1 . . . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . 5 1 Rewire 5 | . . . 1 . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Discovered new exit (range 13) 278 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 865 | -10/Materials | Entered Mines 999 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1015 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1015 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Entered Exiles 1039 | -10/Exiles | Discovered new exit (range 14) 1054 | -10/Exiles | Met 8R-AWN 1074 | -10/Exiles | Met EX-HEX 1116 | -10/Exiles | Met EX-BIN 1133 | -10/Exiles | Aligned with FarCom system 1134 | -10/Exiles | Given EX-Vault access code 1162 | -10/Exiles | Opened EX-Vault 1171 | -10/Exiles | Found 0b10 Alert Chip 1196 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1232 | -10/Exiles | Met EX-DEC 1292 | -10/Exiles | Discovered new exit (range 10) 1367 | -10/Exiles | Learned location of Zion (-6) 1412 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1412 | -10/Exiles | Entered Mines 1417 | -9/Mines | Learned Materials stockpile data 1958 | -9/Mines | Discovered new exit (range 5) 2057 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2068 | -9/Mines | Entered Materials 2068 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2364 | -8/Materials | Repaired Rocket Launcher 2396 | -8/Materials | Discovered new exit (range 3) 2398 | -8/Materials | Identified exit to Factory 2429 | -8/Materials | Repaired Structural Scanner 2583 | -8/Materials | Build established: Hacker-Assassin 2613 | -8/Materials | Entered Factory 2613 | -7/Factory | Evolved 2 slots: Utility x2 2718 | -7/Factory | Discovered new exit (range 9) 3896 | -7/Factory | Discovered new exit (range 15) 3910 | -7/Factory | Identified exit to Factory 4029 | -7/Factory | Entered another Factory area 4029 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5028 | -6/Factory | Discovered new exit (range 10) 5038 | -6/Factory | Entered Extension 5148 | -6/Extension | Spotted B-75 Beast 5537 | -6/Extension | Rescued a captive Derelict 5538 | -6/Extension | Rescued a captive Derelict 5602 | -6/Extension | Rescued a captive Derelict 5603 | -6/Extension | Rescued a captive Derelict 5959 | -6/Extension | Build established: Hacker-Skirmisher 6504 | -6/Extension | Identified exit to Factory 6781 | -6/Extension | Discovered new exit (range 6) 6802 | -6/Extension | Entered Cetus 6802 | -6/Cetus | Accompanied by 3 allies 6818 | -6/Cetus | Spotted Cetus Guard 6818 | -6/Cetus | Spotted Cetus Guard 6825 | -6/Cetus | Spotted Cetus Guard 6835 | -6/Cetus | Allies destroyed Cetus Guard 6845 | -6/Cetus | Spotted Cetus Guard 6870 | -6/Cetus | Discovered exit to Factory (range 16) 6880 | -6/Cetus | Lost 3 allies 6888 | -6/Cetus | Entered Factory 6888 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6895 | -5/Factory | Lost 5 parts (1p1n1u2w) 7195 | -5/Factory | Build established: Hacker-Assassin 7505 | -5/Factory | Lost 3 parts (2u1w) 7885 | -5/Factory | Spotted B-75 Beast 7892 | -5/Factory | Discovered new exit (range 13) 7916 | -5/Factory | Entered Upper Caves 8203 | -5/Upper Caves | Build established: Hacker-Mutant 8259 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8360 | -5/Upper Caves | Lost 5 parts (1p2n2w) 8613 | -5/Upper Caves | Discovered new exit (range 9) 8623 | -5/Upper Caves | Entered another Upper Caves area 8722 | -5/Upper Caves | Encountered a Warlord checkpoint 8846 | -5/Upper Caves | Discovered new exit (range 7) 8878 | -5/Upper Caves | Entered Factory 8878 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8879 | -4/Factory | Identified exit to Armory 9069 | -4/Factory | Discovered new exit (range 15) 9187 | -4/Factory | Identified exit to Research 9462 | -4/Factory | Build established: Scavenger-Assassin 10222 | -4/Factory | Spotted B-86 Titan 10267 | -4/Factory | Entered Armory 10751 | -4/Armory | Repaired Hcp. Storage Unit 11079 | -4/Armory | Lost 9 parts (1p2n3u3w) 11181 | -4/Armory | Crushed by falling debris 11208 | -4/Armory | Crushed by falling debris 11239 | -4/Armory | Lost 5 parts (4u1w) 11254 | -4/Armory | System corruption reached 10% 11254 | -4/Armory | Crushed by falling debris 11260 | -4/Armory | Core integrity fell below 50% 11334 | -4/Armory | Lost 10 parts (2p3n5u) 11501 | -4/Armory | Lost 3 parts (1p1n1u) 11568 | -4/Armory | Released all parts (10) 11572 | -4/Armory | Core integrity fell below 20% 11588 | -4/Armory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 11557_ G-67 Veteran destroyed. 11562_ Adv. Myomer Leg destroyed. 11562_ Myomer Leg destroyed. 11563_ Acquired 128 matter. 11566_ Myomer Leg destroyed. 11567_ Acquired Rnf. Fission Core. 11568_ Released Mic. Fission Core. 11568_ Released Machine Analyzer. 11568_ Released Great Axe. 11568_ Released Hcp. Storage Unit. 11568_ Released Adv. Signal Interpreter. 11568_ Released Adv. Heat Sink. 11568_ Released Myomer Leg. 11568_ Released Hyp. Railgun. 11568_ Released Rnf. Fission Core. 11573_ Slammed into X-77 Beamer. 11573_ X-77 Beamer knocked back. 11578_ E-15 Imp destroyed. 11579_ System corrupted: Heat flow error (+217). 11579_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????#### !=[=[[!# | | ???????????????????????????????????######!!=!![[[# | | ????????????????????????????????# [[ |!![=%[# | | ?????????????????????????????????#####=#"#####*[ # | | ????????????????????????????????????###########=#= | | ????????????????????????????????????#### #####=%# | | ??????????????????????????????????????#########=#" | | ??????????????????????????????????????########"%#" | | ?????????????????????????????????????????????##*#" | | ?????????????????????????????????????????????##=# | | ?????????????????????????????????????????????#"%# | | ?????????????????????????????????????????????#"!# | | ??????????????????????????????????????#####?##"[# | | ??????????????????????????????????????"T #?## [" | | ??????????????????????????????????????" #?## " | | ??????????????????????????????????????" #?## =# | | ??????????????????????????????????????? #?##*%# | | ???????????????????????????????????????# #### ="# | | ?????????????????################??????# ## ! | | ?????????????????# #???#### ## [/ | | ?????????????????# """ """ """ #???# != | | ?????????????????# """ """ """ #???# *! | | ?????????????????# """ """ """ #???# ##### ! | | ?????????????????# #???# ##### | | ?????????????????# #???# #???####### | | ?????????????????########@########### ####??####? | | ??????????????????????# xx #??????? | | ??????????????????BB??# %/ #??????? | | ??????????????????BB??# xx #??????? | | ??????????????????????# == !!! ####??????? | | ??????????????????????# == !! #????????? | | ????????????????????? = !! #????????? | | ??????????????????? #????????? | | ?????????????????? #????????? | | ?????????????????###### #####????????? | | ??????????????????????###############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 42 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher No Signal Safety First Total Silence Challenges ------------ None Game ------ Seed MetaScanModule Manual? 0 Play Time 03:09:27 Cumulative 19.0 hours Start 2024.07.25 @ 11:42:30 End 2024.07.25 @ 16:18:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 5 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 059eea98-258e-4406-9e73-1823f85e6308