Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.27 @ 15:21:03 Player: Ms Vella Result: Destroyed by HK-AVZ(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1158) 1158 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-36) -36 TOTAL SCORE: 2777 Bonus ------- Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 73/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Light Cannon > --- INVENTORY (15) --- Ion Engine Flexi-carbon Leg Flexi-carbon Leg Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (0) Visual Processing Unit Signal Interpreter Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Flexi-carbon Leg Flexi-carbon Leg Large Storage Unit High-capacity Battery High-capacity Matter Pod Visual Processing Unit Signal Interpreter Medium Armor Plating Light Cannon Light Cannon Light Cannon Rocket Launcher Phasing Sabre [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Medium Armor Plating Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 30 | 2 5 11 3 9 Power 4 | . 1 2 . 1 Engine 3 | . 1 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads 4 | 2 . 2 . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 5 . 1 Device . | . . . . . Storage 2 | . . 2 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . 2 2 . 1 Artifact . | . . . . . Weapon 12 | . 2 2 3 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 2 1 1 Ballistic Cannon 6 | . 2 . 1 3 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 11 | . . 1 . 10 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 98 100 93 Engine 10 | . 14 10 11 1 Core 1 | . . . . 8 Treads 20 | . 28 22 22 . Leg 3 | . . . . 19 Storage 12 | . 14 11 11 11 Processor 7 | . . 10 11 11 Protection 17 | . 10 20 22 19 Ballistic Gun 7 | . 2 3 20 19 Ballistic Cannon 15 | . 25 18 1 1 Naked Turns . | . . . . . Heaviest Build 54 | 11 19 48 48 54 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 10 | 8 8 10 15 15 Most Carried 14 | 6 8 11 11 14 Average Carried 9 | 4 6 9 11 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 11 | 2 8 11 11 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 1069 | 200 318 211 244 96 Remotely . | . . . . . Salvage Created 1293 | . 276 766 134 117 Parts 112 | . 24 74 4 10 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 38 | . 14 20 2 2 Guns 11 | . . 8 2 1 Cannons 27 | . 14 12 . 1 Classes Destroyed 13 | . 2 7 1 3 Worker 5 | . . 2 3 . Builder 1 | . . 1 . . Hauler 2 | . . 2 . . Recycler 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 17 | . 5 12 . . Grunt 15 | . 9 5 1 . Brawler 1 | . . . 1 . Sentry 3 | . . 3 . . Zionite 3 | . . . . 3 Butcher 1 | . . . . 1 Marauder 1 | . . . . 1 Best Kill Streak 9 | . 3 9 2 2 Combat Bots Only 8 | . 3 8 2 1 Max Kills in Single Turn 3 | . 1 3 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 2326 | . 320 371 18 1617 Core 444 | . 42 30 . 372 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 30 | . 30 . . . Core Remaining (%) 91 | 100 83 . . . Volleys Fired 117 | . 31 38 15 33 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 70 46 70 Shots Fired 221 | . 62 76 24 59 Gun 68 | . . 16 18 34 Cannon 147 | . 62 60 4 21 Launcher 6 | . . . 2 4 Special . | . . . . . Kinetic 215 | . 62 76 22 55 Thermal . | . . . . . Explosive 6 | . . . 2 4 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 9 12 6 10 Robot Miss Streak 3 | . 2 3 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 140 | . 42 40 8 50 Core Hits 74 | . 13 34 7 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Blast 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3068 | . 750 1130 202 986 Guns 707 | . . 180 117 410 Cannons 1680 | . 750 594 . 336 Explosions 663 | . . 338 85 240 Melee . | . . . . . Ramming 18 | . . 18 . . Kinetic 2387 | . 750 774 117 746 Thermal . | . . . . . Explosive 663 | . . 338 85 240 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . 13 13 . . Projectiles 13 | . 13 . . . Explosions 13 | . . 13 . . Melee . | . . . . . Knockbacks 9 | . 6 3 . . Impact 1 | . . 1 . . Kinetic 7 | . 5 2 . . Secondary 1 | . 1 . . . Self-Inflicted Damage 43 | . . 43 . . Shots 1 | . . 1 . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 234 126 2 27 Average Temperature 53 | . 81 37 2 8 Received Heat Transfer 384 | . 150 96 12 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 367 | . 155 367 243 . Initial 121 | . . 55 121 . Average 106 | . 60 117 192 . Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 78 48 . Level 1 17 | . . 21 51 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 2 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 18 29 2 12 Peak Tracking Total 7 | . 4 6 2 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 5 | . . 2 3 . Max in Single Turn 2 | . . 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 8 | . 5 3 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 10 9 . . Successful 9 | . 5 4 . . Failed 10 | . 5 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 15 | . 6 9 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Prototype ID Bank 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 3145 | 5 1065 1158 430 487 Spaces Moved 1360 | 1 441 572 162 184 Core . | . . . . . Treads 1178 | 1 441 572 162 2 Legs 182 | . . . . 182 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 240 205 Average Speed 179 | 160 160 167 240 206 Slowest Speed 270 | 160 160 240 240 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 66 42 60 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 78 | . . 44 10 24 Melee . | . . . . . Projectile . | . . . . . AOE 78 | . . 44 10 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 1852 | 6 740 695 179 232 Wait 310 | . 251 59 . . Move 1356 | . 440 571 161 184 Hop . | . . . . . Pick Up 16 | . 8 5 . 3 Fast Attach 13 | . 4 6 . 3 Attach 8 | 2 . 1 . 5 Detach . | . . . . . Swap 9 | . 1 4 3 1 Drop 21 | 4 5 9 . 3 Fire 117 | . 31 38 15 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Repaired Lgt. Armor Plating 975 | -10/Materials | Discovered new exit (range 12) 1029 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Evolved 2 slots: Utility x2 1624 | -9/Materials | Discovered new exit (range 6) 1786 | -9/Materials | Discovered new exit (range 8) 2095 | -9/Materials | Discovered new exit (range 15) 2209 | -9/Materials | Destroyed 8 combat bots 2229 | -9/Materials | Entered Mines 2580 | -9/Mines | Learned location of 1 exit from Materials 2585 | -9/Mines | Learned Materials stockpile data 2617 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2659 | -9/Mines | Entered Zion 2660 | -7/Zion | Attacked by Zionites 2969 | -7/Zion | Discovered new exit (range 15) 3063 | -7/Zion | Spotted KX-GU2(B) 3063 | -7/Zion | Spotted L3-3IQ(B) 3099 | -7/Zion | Core integrity fell below 50% 3118 | -7/Zion | Core integrity fell below 20% 3119 | -7/Zion | Destroyed KX-GU2(B) 3146 | -7/Zion | Destroyed by HK-AVZ(z) with Makeshift Shrapnel Gun Last Messages --------------- 03132_ Med. Armor Plating destroyed. 03132_ PC-7VJ(z) overheating. 03134_ The unstable cave ceiling collapses. 03134_ E5-WL7(z) destroyed. 03134_ PC-7VJ(z) overheating. 03135_ Critical hit (Burn: +37). 03135_ PC-7VJ(z) overheating. 03139_ Critical hit (Burn: +37). 03139_ PC-7VJ(z) overheating. 03141_ PC-7VJ(z) heat spikes uncontrollably. 03142_ PC-7VJ(z) heat damages core (-3). 03142_ Knocked back. 03142_ PC-7VJ(z) overheating. 03143_ PC-7VJ(z) heat damages Core Analyzer, Broken Mak. Leg, Mak. Hover Unit. 03143_ NZ-U1N(z) heat damages Mak. Laser. 03143_ PC-7VJ(z) overheating. 03144_ PC-7VJ(z) heat damages core (-2). 03144_ PC-7VJ(z) overheating. 03145_ PC-7VJ(z) heat damages core (-2). 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