Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 02:45:37 Player: odium reigns Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (4194) 4194 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1670) 1670 TOTAL SCORE: 13734 Bonus ------- High Alert Combat Kills 370 Entered DSFs 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 41/100 System Corruption 17% Temperature Cool (0) Movement Rolling (90) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Centrium Wheel > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Heat Sink Experimental ECM Suite Railgun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Cooling System Active Sensor Suite Improved Targeting Computer Improved Targeting Computer Advanced Transmission Jammer Experimental Shock Absorption System > --- WEAPON ----------- Enhanced Quantum Rifle Compact Mass Driver Enhanced Hardcell Cannon > --- INVENTORY -------- Impulse Thruster Array Advanced Reaction Control System Experimental Shock Absorption System Enhanced Hardcell Cannon [Rating: 163] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Active Sensor Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Mass Driver Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Slots Evolved 16 | . . 2 2 . 2 . 2 2 . . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 6 | . . 2 2 . . . . . . . . . . 2 Utility 6 | . . . . . . . 2 1 . . 2 . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 173 | 7 5 23 8 16 4 4 7 7 3 . 2 21 17 49 Power 24 | 1 . 5 2 2 . 1 1 1 . . . 4 1 6 Engine 10 | 1 . 5 1 2 . . 1 . . . . . . . Core 5 | . . . 1 . . 1 . 1 . . . 2 . . Reactor 9 | . . . . . . . . . . . . 2 1 6 Propulsion 60 | 2 3 11 4 8 . . 1 1 . . . 7 6 17 Treads 6 | 2 2 . . . . . . . . . . . . 2 Leg 7 | . 1 6 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 Hover 10 | . . . . 8 . . 1 1 . . . . . . Flight 36 | . . 5 4 . . . . . . . . 7 6 14 Utility 48 | 2 2 1 1 2 2 . 2 3 1 . 1 8 5 18 Device 23 | 1 . . 1 1 . . 1 1 1 . 1 5 2 9 Storage 4 | 1 1 . . . . . . . . . . . 1 1 Processor 14 | . . 1 . . 2 . 1 1 . . . . 1 8 Hackware 2 | . . . . 1 . . . . . . . . 1 . Protection 5 | . 1 . . . . . . 1 . . . 3 . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 . 6 1 4 2 3 3 2 2 . 1 2 5 8 Energy Gun 12 | 1 . 2 . . . . . . . . . 2 2 5 Energy Cannon 2 | . . . 1 . . . . . . . . . 1 . Ballistic Gun 16 | 1 . 3 . 4 2 1 2 1 2 . . . . . Ballistic Cannon 9 | . . . . . . 2 1 1 . . 1 . 2 2 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 3 . . . . . . . 2 3 4 Parts Lost 62 | . 1 11 1 . . . . . . . . 9 . 40 Power 9 | . . 2 . . . . . . . . . 1 . 6 Propulsion 25 | . . 6 1 . . . . . . . . 3 . 15 Utility 18 | . 1 . . . . . . . . . . 3 . 14 Weapon 10 | . . 3 . . . . . . . . . 2 . 5 Highest Loss Streak 10 | . 1 6 1 . . . . . . . . 9 . 10 To Critical Strikes 3 | . . . . . . . . . . . . . . 3 Average Backups 6 | 5 9 9 9 9 6 5 4 4 4 5 4 4 3 5 Power 1 | 1 3 2 . 1 . . . . 1 1 1 . . . Propulsion . | 1 2 . 1 . . . . . . . . . . . Utility 2 | . 2 4 5 3 4 3 2 2 2 2 1 2 1 3 Weapon 1 | . 1 1 . 2 2 1 1 1 . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . 1 2 7 6 1 . . 1 . . . 1 5 5 Power 4 | . . 2 1 1 . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . . . . . 1 1 Utility 16 | . . . 4 4 1 . . 1 . . . . 4 2 Weapon 2 | . . . 1 . . . . . . . . . . 1 Tool/Special 4 | . . . 1 1 . . . . . . . 1 . 1 Average Slot Usage (%) 83 | . 99 92 97 97 98 99 99 98 100 100 93 79 70 58 Engine 4 | . 14 9 3 9 7 6 5 5 5 5 5 2 . . Reactor 2 | . . . . . . . . . . . . 5 9 5 Treads 4 | . 25 17 . . . . . . . . . . . . Leg 2 | . 2 16 . . . . . . . . . . . . Hover 14 | . . . . 49 46 45 40 33 35 35 31 17 . . Flight 10 | . . 6 52 1 . . . . . . . 7 22 17 Device 6 | . 6 . . 1 . . 6 5 6 11 14 12 13 8 Storage 4 | . 14 11 9 7 1 . . . . . . . . 1 Processor 10 | . . 10 8 . 11 15 19 17 17 17 15 12 9 14 Hackware 1 | . . . . 8 1 . . . . . . . 3 . Protection 1 | . 7 . . . . . . 4 3 . . 3 . . Energy Gun 3 | . 14 8 . . . . . . . . . 3 2 2 Ballistic Gun 8 | . 14 9 . 15 28 23 14 20 21 23 16 8 . . Ballistic Cannon 2 | . . . . . . 6 11 2 1 . 4 2 5 4 Slashing Weapon 1 | . . 2 9 1 . . . . . . . . . 1 Peak Build Rating 163 | 7 8 15 25 44 49 48 60 74 76 76 81 111 143 163 Average Rating 66 | 6 7 10 22 40 47 47 57 70 75 76 80 84 119 124 On Entrance 52 | . 7 8 11 25 42 48 48 60 74 76 76 81 101 136 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 14 19 23 24 24 30 26 40 51 50 44 63 67 48 68 Greatest Support 64 | 40 40 60 26 48 48 48 50 52 52 52 52 52 48 64 Greatest Overweight (x) 2 | . . 1 1 2 . . . 1 . . 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 10 Average Capacity 7 | 7 9 10 10 9 5 5 5 5 5 5 5 5 5 7 Most Carried 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 10 Average Carried 6 | 5 9 9 9 8 5 4 4 4 4 5 4 4 4 5 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 10 10 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 34% | Mutant 24% | Sprinter 17% | Scout 7% | Gunner 5% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Gunner | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Gunner | -4/Factory Gunner | -4/DSF Scout | -3/Research Scout | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Matter Collected 5017 | 310 70 462 60 591 50 486 141 197 320 . . 525 649 1156 Remotely 40 | 28 12 . . . . . . . . . . . . . Salvage Created 5778 | 242 298 768 42 811 . 370 141 268 294 . . 614 909 1021 Parts 294 | 19 21 54 5 50 . 28 7 9 17 . . 23 24 37 Haulers Intercepted 16 | . 1 2 1 5 . 2 . . . . . 1 3 1 Recyclers Shooed 7 | . . . . 1 . . . . . . . . 6 . Parts Field Recycled 9 | . . . . . . . . . . . 9 . . . Retrieved Matter 198 | . . . . . . . . . . . 198 . . . Parts Self-Destructed 16 | . . . . . . . . . 16 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Combat Hostiles Destroyed 81 | . 4 19 . 12 . 9 3 2 5 . . 7 4 16 Melee 15 | . . 3 . 3 . 1 . . . . . . . 8 Guns 48 | . 3 16 . 9 . 5 2 2 5 . . 6 . . Cannons 17 | . . . . . . 3 1 . . . . 1 4 8 AOE 1 | . 1 . . . . . . . . . . . . . Classes Destroyed 16 | 3 3 5 . . . 2 . 1 . . . 1 1 . Worker 11 | 4 2 4 . . . . . . . . . . 1 . Tunneler 4 | 3 . . . . . . . . . . . . . 1 Hauler 16 | . 1 2 1 5 . 2 . . . . . 1 3 1 Recycler 9 | 1 1 . . . . . . 1 . . . . 5 1 Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . Swarmer 20 | . . 7 . 3 . 3 . . 1 . . 2 1 3 Cutter 4 | . . . . . . 3 1 . . . . . . . Grunt 24 | . 4 10 . 3 . 2 . . 1 . . 3 1 . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 14 | . . 1 . 6 . . 2 . 1 . . . . 4 Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . . . 2 2 . . . . 2 Programmer 9 | . . . . . . . . . . . . . 2 7 Heavy 2 | . . . . . . 1 . . . . . 1 . . Best Kill Streak 6 | 4 5 6 1 4 . 6 2 2 3 . . 6 5 3 Combat Bots Only 5 | . 2 5 . 3 . 4 2 1 3 . . 3 1 3 Max Kills in Single Turn 4 | 1 4 2 1 1 . 1 1 1 1 . . 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . Melee 1 | . . 1 . 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Hostile Shots Fired 823 | . 24 156 30 78 . 41 10 18 40 . . 102 28 296 Missed 266 | . 5 38 17 30 . 14 5 4 5 . . 32 14 102 Hits 557 | . 19 118 13 48 . 27 5 14 35 . . 70 14 194 Melee 15 | . . 13 . . . 2 . . . . . . . . Projectile 542 | . 19 105 13 48 . 25 5 14 35 . . 70 14 194 AOE 2 | . . . . . . 1 1 . . . . . . . Critical Strikes 35 | . 1 4 2 3 . 1 . 2 3 . . 4 2 13 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 11291 | . 335 1632 302 594 . 480 58 224 580 . . 1420 324 5342 Core 2524 | . 131 390 120 111 . 50 . 39 16 . . 153 44 1470 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 175 | . . . . 112 . . . 63 . . . . . . Core Remaining (%) 75 | 100 47 2 . 58 . 92 100 . . 94 . 86 96 . Volleys Fired 368 | 22 20 81 2 47 . 26 6 10 11 . . 21 51 71 Largest 4 | 2 2 2 1 2 . 4 4 4 4 . . 4 2 3 Hottest 177 | 70 70 88 60 50 . 130 129 118 128 . . 142 129 177 Shots Fired 772 | 42 40 138 2 91 . 98 24 39 44 . . 65 84 105 Gun 572 | 42 40 138 . 91 . 76 18 39 37 . . 48 14 29 Cannon 200 | . . . 2 . . 22 6 . 7 . . 17 70 76 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 624 | 22 20 78 . 91 . 98 24 39 44 . . 64 70 74 Thermal 146 | 20 20 60 2 . . . . . . . . 1 14 29 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 21 | 7 8 16 . 15 . 14 17 8 7 . . 7 21 9 Robot Miss Streak 8 | 2 3 6 . 4 . 4 6 6 8 . . 2 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 550 | 27 27 117 2 70 . 54 17 22 24 . . 43 50 97 Core Hits 216 | 13 15 43 1 28 . 22 8 8 11 . . 19 16 32 Critical Kills 7 | . . . . . . . . . 2 . . 5 . . Critical Parts Destroyed 5 | . . . . 1 . . . . 2 . . 2 . . Critical Strikes 35 | 2 . 1 . 1 . . . . 4 . . 8 8 11 Burn 3 | 2 . . . . . . . . . . . . 1 . Destroy 12 | . . . . 1 . . . . 4 . . 7 . . Blast 11 | . . . . . . . . . . . . 1 7 3 Sever 9 | . . 1 . . . . . . . . . . . 8 Melee Attacks 92 | . . 17 4 14 . . . . . . . . . 57 Impact . | . . . . . . . . . . . . . . . Slashing 92 | . . 17 4 14 . . . . . . . . . 57 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . 4 1 3 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13710 | 288 640 1986 87 1391 . 1098 346 349 342 . . 883 2047 4253 Guns 5562 | 288 202 1262 . 1021 . 771 274 349 294 . . 461 154 486 Cannons 4456 | . . . . . . 303 72 . 48 . . 422 1893 1718 Explosions 438 | . 438 . . . . . . . . . . . . . Melee 3215 | . . 709 87 370 . . . . . . . . . 2049 Ramming 39 | . . 15 . . . 24 . . . . . . . . Kinetic 8483 | 79 102 714 . 1021 . 1074 346 349 342 . . 883 1893 1680 Thermal 1497 | 209 100 548 . . . . . . . . . . 154 486 Explosive 438 | . 438 . . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . . . . 38 Impact . | . . . . . . . . . . . . . . . Slashing 3215 | . . 709 87 370 . . . . . . . . . 2049 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . 3 5 17 Average Corruption 5 | . . . . . . . . . . . . 3 2 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . . . . 7 12 28 Message Errors 12 | . . . . . . . . . . . . . 4 8 Matter Fused 8 | . . . . . . . . . . . . 2 2 4 Heat Flow Errors 11 | . . . . . . . . . . . . 2 3 6 Energy Discharges 7 | . . . . . . . . . . . . . 2 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 527 | . 34 72 . 109 . 6 . . . . . . 185 121 Projectiles 211 | . . . . . . 6 . . . . . . 185 20 Explosions 34 | . 34 . . . . . . . . . . . . . Melee 282 | . . 72 . 109 . . . . . . . . . 101 Knockbacks 24 | . . . . . . 3 . . . . . 1 13 7 Impact . | . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . 2 . . . . . 1 13 7 Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 92 | . 80 . . . . 12 . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . Rammed 3 | . . 1 1 . . 1 . . . . . . . . Targets Rammed 6 | . . 4 1 . . 1 . . . . . . . . Kicked 3 | . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 503 | 170 251 348 72 78 . 125 279 503 322 . . 233 244 399 Average Temperature 90 | 58 84 104 27 26 . 50 134 141 147 . . 74 120 81 Received Heat Transfer 1380 | . 165 543 72 216 . 9 6 . 63 . . 90 . 216 Effects 18 | . . 4 . . . . 1 8 1 . . . . 4 Shutdowns 4 | . . . . . . . . 3 . . . . . 1 Energy Bleed 4 | . . . . . . . 1 . 1 . . . . 2 Interference 7 | . . 3 . . . . . 4 . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . . . . . . . 1 1 Heat Transferred 3370 | 777 296 1292 . . . . . . . . . . 450 555 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Maximum Alert Level 3 | . . . . 1 . 1 1 . . . . . 2 3 Low Security (%) 66 | 100 100 100 100 83 100 72 98 100 . . 100 100 44 . Level 1 13 | . . . . 16 . 27 1 . . . . . 29 28 Level 2 17 | . . . . . . . . . . . . . 26 62 Level 3 1 | . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Peak Influence 752 | 15 108 192 132 275 47 239 208 168 . . 32 161 557 752 Initial 263 | . . 27 68 47 47 4 125 101 . . 32 8 90 263 Average 202 | . 26 72 78 140 29 128 133 117 . . 22 114 276 499 Influence Increases 4388 | 40 170 503 155 474 . 235 163 177 110 . . 243 885 1233 Destroy 0b10 Robot/C 1620 | . 80 380 . 240 . 180 60 40 100 . . 140 80 320 Destroy 0b10 Robot/NC 225 | 40 25 45 5 30 . 10 . 5 . . . 5 45 15 Destroy Leader 420 | . 22 78 2 90 . 30 30 10 10 . . 20 26 102 Successful Hack 191 | . . . 9 39 . . 28 59 . . . . 56 . Disable Machine 195 | . 30 . . 30 . 15 . 45 . . . 15 30 30 Destroy Structure 222 | . 13 . 4 . . . . 18 . . . 18 58 111 Partial Spotted 195 | . . . 15 45 . . 30 . . . . . 15 90 Lose Combat Pursuer 420 | . . . 120 . . . 15 . . . . 45 75 165 Active Sensor Use 900 | . . . . . . . . . . . . . 500 400 Influence Decreases 3900 | 40 105 405 205 482 98 3 194 227 179 37 40 94 577 1214 Entered New Map 858 | . . 38 95 66 58 3 114 107 59 17 20 4 71 206 Time Decay 1980 | 40 95 245 100 286 40 . 80 120 120 20 20 . 356 458 Search Patrol Dispatched 300 | . . . . . . . . . . . . . 150 150 Lost Part 605 | . 10 95 10 . . . . . . . . 90 . 400 Lost Ally 130 | . . . . 130 . . . . . . . . . . Purge Threat 27 | . . 27 . . . . . . . . . . . . Squads Dispatched 25 | . 1 2 1 1 . 2 1 . . . . 1 8 8 Investigation 11 | . . 1 . . . . . . . . . . 6 4 Extermination 5 | . . . . . . . . . . . . . 2 3 Reinforcement 9 | . 1 1 1 1 . 2 1 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses 9 | . . . . . . . . . . . . . 5 4 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Distress Signals 7 | . . 3 . 2 . . . . . . . . 2 . Communications Jammed 2 | . . . . . . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 154 | . 7 30 12 19 . 10 4 3 4 . . 20 9 36 Peak Tracking Total 9 | . 2 6 7 7 . 4 2 1 2 . . 7 4 9 Tactical Retreats 15 | . . . 2 . . . 1 . . . . 2 2 8 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Traps Triggered 2 | . . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Machines Disabled 13 | . 2 . . 2 . 1 . 3 . . . 1 2 2 Max in Single Turn 2 | . 2 . . 1 . 1 . 2 . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Machines Accessed 38 | . . 4 2 9 4 . 1 5 1 . 1 . 9 2 Terminals 30 | . . 4 2 8 2 . 1 4 . . 1 . 6 2 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . 1 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 90 | . . 13 6 25 6 . 2 16 1 . 1 . 18 2 Successful 39 | . . 3 4 14 2 . 2 8 1 . 1 . 4 . Failed 51 | . . 10 2 11 4 . . 8 . . . . 14 2 Catastrophic 9 | . . 2 . 1 1 . . 1 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 69 | . . 13 6 18 2 . 2 13 . . 1 . 12 2 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 13 | . . . . 7 3 . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 6 . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 29 | . . 3 4 8 1 . 2 6 1 . 1 . 3 . Record 1 | . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . 1 1 . . . . . . . . . 1 . Open Door 5 | . . . . 4 . . . . 1 . . . . . Open DSF 4 | . . . . . 1 . . 1 . . 1 . 1 . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . 2 . . . . . . Maintenance Status 2 | . . 1 . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . 2 . . . . . . . . . . Zone Layout 4 | . . . 2 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 6 1 . . 2 . . . . . . Scan Component 5 | . . . . 3 1 . . 1 . . . . . . Repair 4 | . . . . 3 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . . 4 1 6 3 . 1 5 . . . . 8 2 Full Trace Events 2 | . . 1 . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . 1 . . . . . . Time 240 | . . . . 180 . . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 58 | . . . . . . . 9 8 8 8 7 7 6 5 Total Orders 3 | . . . . 3 . . . . . . . . . . EXPLORE 3 | . . . . 3 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Active Infowar (turns) 2174 | . . 371 201 3 . . . . . . . 162 810 627 Sensors 76 | . . . 16 3 . . . . . . . . . 57 A.S.S. 1530 | . . . . . . . . . . . . 162 810 558 T.N.C. 556 | . . 371 185 . . . . . . . . . . . Jamming 289 | . . . . . . . . . . . . . . 289 ECM 4 | . . . . . . . . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Turns Passed 5595 | 437 362 703 202 625 88 129 168 249 259 46 55 307 810 1155 Spaces Moved 6447 | 135 184 288 381 550 213 182 312 369 639 138 72 190 1353 1441 Core 6 | 2 . . . . . . . . . . . . . 4 Treads 482 | 133 184 162 . . . . . . . . . . . 3 Legs 59 | . . 59 . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . 1 Hover 2564 | . . . . 537 213 182 312 369 639 138 72 102 . . Flight 3335 | . . 67 381 13 . . . . . . . 88 1353 1433 Fastest Speed 23 | 50 160 31 25 25 30 30 30 31 33 33 33 23 23 25 Average Speed 47 | 158 160 123 28 30 30 30 30 36 33 33 71 98 35 39 Slowest Speed 190 | 160 160 190 104 170 30 30 31 89 33 33 89 157 104 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 28 | . . . 4 . . . . . . . . . 8 16 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 8 31 27 34 64 5 94 7 9 80 23 1 89 32 26 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 1 | . . . . . . . . . 1 . . . . . Spaces Dug 46 | . . . 4 . . . . . . . . . 18 24 Terrain Destroyed 127 | . 13 . 4 . . . . 8 14 . . 9 36 43 Melee 8 | . . . 2 . . . . . . . . . . 6 Projectile 106 | . . . 2 . . . . 8 14 . . 9 36 37 AOE 13 | . 13 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac DSF Res Res Total 8262 | 318 216 476 467 933 236 223 373 465 663 137 75 272 1594 1814 Wait 913 | 145 1 31 52 244 14 3 44 69 8 . . . 133 169 Move 6378 | 134 183 287 373 549 212 181 311 368 638 137 71 189 1336 1409 Hop 27 | . . . 4 . . . . . . . . . 7 16 Pick Up 94 | 10 3 11 12 18 3 2 1 3 . . . 5 9 17 Fast Attach 121 | 5 2 16 1 14 . 3 3 3 2 . 1 16 17 38 Attach 43 | 2 1 6 5 . 2 . 2 3 . . 1 3 5 13 Detach 15 | . . 1 . . . . . 1 . . 1 5 3 4 Swap 37 | . 2 6 3 7 2 2 2 3 1 . . 4 3 2 Drop 140 | . 4 16 11 25 3 5 4 5 3 . 1 16 29 18 Fire 368 | 22 20 81 2 47 . 26 6 10 11 . . 21 51 71 Melee 92 | . . 17 4 14 . . . . . . . . . 57 Ram 1 | . . . . . . 1 . . . . . . . . Kick 3 | . . 3 . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 13 1 . Rewire 8 | . . . . 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 438 | -11/Scrapyard | Entered Materials 439 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 5) 717 | -10/Materials | Core integrity fell below 50% 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Propulsion x2 1202 | -9/Materials | Core integrity fell below 50% 1215 | -9/Materials | Lost 5 parts (1p3n1w) 1376 | -9/Materials | Core integrity fell below 20% 1412 | -9/Materials | Lost 6 parts (1p3n2w) 1492 | -9/Materials | Discovered new exit (range 9) 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Propulsion x2 1693 | -8/Materials | Discovered new exit (range 12) 1705 | -8/Materials | Entered Storage 1937 | -8/Storage | Build established: Sprinter 1981 | -8/Storage | Discovered new exit (range 44) 2052 | -8/Storage | Lost 4 allies 2109 | -8/Storage | Repaired Aerolev Unit 2170 | -8/Storage | Repaired Aerolev Unit 2232 | -8/Storage | Repaired Aerolev Unit 2330 | -8/Storage | Entered Factory 2330 | -7/Factory | Evolved 2 slots: Weapon x2 2418 | -7/Factory | Identified exit to DSF 2418 | -7/Factory | Entered DSF 2433 | -7/DSF | Additional patrols routed to DSF 2463 | -7/DSF | Discovered new exit (range 15) 2538 | -7/DSF | Sterilization system engaged 2547 | -7/DSF | Entered Factory 2547 | -6/Factory | Evolved 2 slots: Utility x2 2670 | -6/Factory | Discovered new exit (range 4) 2715 | -6/Factory | Entered another Factory area 2715 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2869 | -5/Factory | Repaired Aerolev Unit 2911 | -5/Factory | Discovered new exit (range 7) 2964 | -5/Factory | Entered Upper Caves 2998 | -5/Upper Caves | Met a Warlord Commander 2999 | -5/Upper Caves | Learned location of Warlord (-5) 3000 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3131 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3221 | -5/Upper Caves | Learned location of 1 exit from Factory 3221 | -5/Upper Caves | Discovered new exit (range 6) 3223 | -5/Upper Caves | Entered another Upper Caves area 3228 | -5/Upper Caves | Encountered a Warlord checkpoint 3262 | -5/Upper Caves | Discovered new exit (range 6) 3269 | -5/Upper Caves | Entered Factory 3269 | -4/Factory | Evolved 2 slots: Utility x2 3270 | -4/Factory | Identified exit to Research 3324 | -4/Factory | Identified exit to DSF 3324 | -4/Factory | Entered DSF 3339 | -4/DSF | Additional patrols routed to DSF 3427 | -4/DSF | Discovered exit to Research (range 14) 3469 | -4/DSF | Found Prototype Device 3469 | -4/DSF | Identified Active Sensor Suite 3476 | -4/DSF | Lost 9 parts (1p3n3u2w) 3631 | -4/DSF | Entered Research 3631 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4242 | -3/Research | Build established: Scout 4381 | -3/Research | Search patrols dispatched 4429 | -3/Research | Discovered new exit (range 8) 4441 | -3/Research | Identified exit to Research 4441 | -3/Research | Entered another Research area 4441 | -2/Research | Evolved 2 slots: Propulsion x2 4558 | -2/Research | Found Prototype Device 4558 | -2/Research | Identified Exp. Shock Absorption System 4567 | -2/Research | Found Exp. Shock Absorption System 5019 | -2/Research | Spotted B-90 Cyclops 5030 | -2/Research | Lost 3 parts (1p1u1w) 5095 | -2/Research | System corruption reached 10% 5190 | -2/Research | Lost 8 parts (1p6u1w) 5191 | -2/Research | Search patrols dispatched 5285 | -2/Research | Build established: Mutant 5325 | -2/Research | Found Prototype Device 5325 | -2/Research | Identified Adv. EM Shield 5389 | -2/Research | Lost 7 parts (3n4u) 5530 | -2/Research | Lost 7 parts (1p4n1u1w) 5548 | -2/Research | Found Prototype Device 5548 | -2/Research | Identified Exp. ECM Suite 5554 | -2/Research | Core integrity fell below 50% 5581 | -2/Research | Lost 10 parts (3p4n2u1w) 5585 | -2/Research | Spotted B-90 Cyclops 5588 | -2/Research | Core integrity fell below 20% 5596 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05550_ Xenon Bombardment Thruster destroyed. 05550_ Knocked back. 05555_ System corrupted: Energy discharge (-2). 05557_ Penetrated by Slug. 05557_ Knocked back. 05563_ Acquired 15 matter. 05570_ System corrupted: Energy discharge (-16). 05570_ Knocked back. 05570_ Acquired 2 matter. 05584_ The unstable cave ceiling collapses. 05585_ System corrupted: Component data lost. 05588_ Xenon Bombardment Thruster destroyed. 05589_ Nanosword destroyed. 05590_ Acquired Unknown Reactor. 05590_ Identified Lgt. Particle Reactor. 05591_ Dropped Adv. Heat Sink. 05592_ Dropped Lgt. Particle Reactor. 05593_ Acquired Lgt. Particle Reactor. 05594_ Acquired Centrium Wheel. 05595_ B-90 Cyclops activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????########???? ?????????????????????? | | ?????????????# #????" ??????????????????????? | | ?????????????# #???? ??????????????????????? | | ?????????????# #???? ??????????????????????? | | ?????????????# #???# #??????????????????????? | | ?????######### ] =#???# #??????????????????????? | | ?????# ! # ?????# #??????????????????????? | | ?????# ###+######## #??????????????????????? | | ?????# # ###????????????????????? | | ?????# # BB #????????????????????? | | ?????# g l BB #????????????????????? | | ?????# """ # !*=###????????????????????? | | ?????# """ # % *!* #??????????????????????? | | ?????# """ ### * @#??????????????????????? | | ?????# #?# #??????????????????????? | | ?????#= ##; #??????????????????????? | | ?????# ### #??????????????????????? | | ?????########"## #####+#??????????????????????? | | ??????# # #???????????????????????###### | | ??????# #g #???????????????????????# | | ??????# " ; #???????????????????????# | | ??????# """" # #???????????????????????# | | ??????# """" + +???????????????????????# | | ??????# """" # #??????????????????? / "" | | ??????# """" # #???????????????????????# "" | | ??????# # #???????????????????????# "" | | ??????# # #???????????????????????# "" | | ??????########"# #???????????????????????###### | | ?????????????### #????????????????????????????? | | ??????????????## #????????????????????????????? | | ?????########### #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????#!! # ##??????????????????????###### | | ?????#!! # T#??????????????????????# ""G | | ?????# + #??????????????????????# "" | | ?????# # ##??????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 51 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 450 Resistance: EX 75 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 77 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 50% | -8/Storage Aerolev Unit | 57% | -8/Storage Aerolev Unit | 52% | -8/Storage Aerolev Unit | 21% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ArcsightUltimateWand Manual? 0 Play Time 02:39:43 Cumulative 62.0 hours Start 2025.09.07 @ 17:30:46 End 2025.09.08 @ 02:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 822f92f8-704a-49d9-aa5d-8c529ad7fa73