Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 15:26:20 Player: Raf Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (173) 865 Value Destroyed (5200) 5200 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 14021 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 302 Hacked Protovariant 500 Friendly Fire -175 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 135/135 System Corruption 24% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Testing Parts ------- > --- POWER (3) -------- Compact Particle Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Arc Projector Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Cooled Aerolev Unit Combat Gravmag System Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced ECM Suite Advanced Thermal Shield Improved Hacking Suite Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Hypervelocity Coil Gun Heavy Flail > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Improved Arc Projector Railgun Improved Plasma Cutter [Rating: 112] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . 2 . . 2 . . 2 2 . Power 2 | . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . 1 1 . Utility 7 | . . . 1 . 1 1 . . 1 . . 2 . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 197 | 7 2 . 15 18 36 17 23 . 29 . . 18 5 1 5 6 15 Power 35 | 2 . . 3 4 9 1 5 . 5 . . 1 . . 1 1 3 Engine 20 | 2 . . 2 3 6 1 2 . 3 . . . . . . . 1 Core 11 | . . . 1 1 3 . 3 . . . . 1 . . 1 1 . Reactor 4 | . . . . . . . . . 2 . . . . . . . 2 Propulsion 44 | 2 . . 2 3 9 5 4 . 8 . . 5 1 . 1 1 3 Treads 2 | . . . 2 . . . . . . . . . . . . . . Leg 24 | 2 . . . 3 9 5 2 . . . . . . . . . 3 Wheel 2 | . . . . . . . . . 2 . . . . . . . . Hover 11 | . . . . . . . . . 4 . . 5 1 . 1 . . Flight 5 | . . . . . . . 2 . 2 . . . . . . 1 . Utility 62 | 1 1 . 2 4 9 7 9 . 11 . . 9 . 1 1 4 3 Device 30 | . . . 1 2 6 3 2 . 6 . . 4 . . 1 4 1 Storage 6 | 1 . . 1 . . 1 1 . . . . 2 . . . . . Processor 14 | . 1 . . . 2 . 3 . 3 . . 2 . 1 . . 2 Hackware 2 | . . . . . . . . . 1 . . 1 . . . . . Protection 10 | . . . . 2 1 3 3 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 . 8 7 9 4 5 . 5 . . 3 4 . 2 . 6 Energy Gun 16 | . . . 3 3 3 3 1 . 1 . . . 1 . . . 1 Energy Cannon 5 | . . . 1 . 2 . . . . . . 1 1 . . . . Ballistic Gun 17 | 2 . . 3 3 4 . 1 . 1 . . 1 1 . . . 1 Ballistic Cannon 6 | . . . 1 . . 1 1 . 1 . . . 1 . 1 . . Launcher 4 | . 1 . . 1 . . . . . . . . . . . . 2 Special Weapon 4 | . . . . . . . . . 1 . . 1 . . 1 . 1 Impact Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 2 1 . . 1 . . 2 . . . . 3 Parts Lost 99 | . . . 7 6 19 2 27 . . . . 4 4 . 3 4 23 Power 18 | . . . 1 3 5 . 3 . . . . 1 . . . 1 4 Propulsion 25 | . . . 1 1 4 . 9 . . . . 1 2 . 1 1 5 Utility 25 | . . . . 1 4 1 8 . . . . 1 1 . 2 1 6 Weapon 31 | . . . 5 1 6 1 7 . . . . 1 1 . . 1 8 Highest Loss Streak 15 | . . . 4 2 8 1 9 . . . . 3 4 . 2 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 6 | 4 7 7 7 7 7 7 4 4 4 5 5 4 4 5 4 5 3 Power 1 | . 1 1 1 1 . 1 2 1 . 1 1 1 . 2 2 2 1 Propulsion 1 | 2 4 3 2 1 . 1 . . . . . 1 . . . . . Utility 1 | . . 1 1 1 2 1 . 3 2 3 3 1 . . . . . Weapon 2 | . 1 2 2 3 3 3 . . . 1 1 . 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 2 1 6 9 13 5 . . 1 . . 1 2 1 1 . 1 Power 5 | . . 1 1 1 1 . . . . . . . . . 1 . . Propulsion 7 | . 2 . 3 . 1 1 . . . . . . . . . . . Utility 15 | . . . 1 4 6 . . . 1 . . 1 . 1 . . 1 Weapon 16 | . . . 1 4 5 4 . . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 90 100 97 99 97 95 82 30 77 100 100 99 94 88 82 77 63 Engine 5 | . 14 14 8 8 5 5 5 . 7 . . . . . . . . Core 2 | . . . 1 2 2 1 1 . . . . 4 5 5 7 6 5 Reactor 1 | . . . . . . . . . . 13 13 5 5 5 5 1 . Leg 15 | . 28 28 15 19 25 27 20 . . . . . . . . . 3 Hover 4 | . . . . . . . . . 7 26 26 23 20 17 17 11 5 Device 10 | . . . 5 1 9 11 7 . 13 20 20 23 19 23 19 19 15 Storage 7 | . 14 14 16 18 9 6 6 . . . . . . . . . . Processor 9 | . 5 14 11 7 8 7 10 23 13 6 6 7 11 11 10 9 11 Hackware 2 | . . . . . . . . . 2 6 6 8 11 11 10 9 6 Protection 5 | . . . . 4 9 8 9 . 5 6 6 5 2 . . . . Energy Gun 7 | . . . 10 13 7 15 5 . 4 . . . . . . . . Energy Cannon 1 | . . . 2 . 7 . . . . . . 1 . . . . . Ballistic Gun 7 | . 15 14 17 17 8 2 3 . 1 6 6 3 4 5 3 . 2 Ballistic Cannon 1 | . . . 1 . . 4 4 . . . . . . . 1 3 . Launcher 1 | . 13 14 . 2 3 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 4 6 6 5 2 . 1 4 1 Impact Weapon 1 | . . . . . . . . . 2 6 6 5 5 5 5 4 2 Peak Build Rating 112 | 6 7 7 15 25 37 53 45 16 70 70 70 90 89 81 96 104 112 Average Rating 40 | 4 6 7 11 15 31 40 33 16 47 70 70 85 84 79 85 92 75 On Entrance 44 | . 6 7 7 15 25 33 45 16 16 70 70 70 87 79 81 74 95 Avg Prop Armor Cover (%) 4 | . . . . . . . 3 . 6 . . . . . . 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 14 15 15 24 28 34 42 41 . 32 32 32 41 39 36 48 39 38 Greatest Support 63 | 20 20 20 40 40 45 60 60 8 39 39 39 46 47 39 53 42 63 Greatest Overweight (x) 9 | . . . 7 1 2 1 9 . 1 . . . . . 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 8 5 5 5 5 15 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 7 8 7 7 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 6 8 8 8 8 8 9 8 4 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 7 7 7 7 7 7 4 4 4 5 5 4 4 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 8 6 4 4 5 5 5 4 5 5 5 5 2 Class Distribution -------------------- 18% | Tank 18% | Mutant 14% | Scavenger-Gunner 9% | Scavenger-Tank 7% | Skirmisher 7% | Hacker-Ninja 6% | Gunner 3% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Matter Collected 4665 | 270 24 4 623 497 785 586 631 . 543 76 . 387 124 10 91 . 14 Remotely 72 | . . . . . . . . . 72 . . . . . . . . Salvage Created 6322 | . 35 21 849 1053 1482 738 505 . 555 107 . 756 . . 221 . . Parts 315 | . 2 6 50 55 89 41 26 . 15 8 . 13 . . 10 . . Haulers Intercepted 4 | . . . . 2 1 . . . . . . 1 . . . . . Recyclers Shooed 6 | . . . 1 2 1 . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 20 . . 8 . . . . . . . Prevented 2 | . . . . . . . 1 . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 113 | . 1 3 19 18 31 14 14 . 3 4 . 4 . . 2 . . Melee 1 | . . . . . . . 1 . . . . . . . . . . Guns 63 | . . 1 15 14 11 7 8 . 3 4 . . . . . . . Cannons 27 | . . . 4 . 8 7 5 . . . . 1 . . 2 . . AOE 20 | . 1 2 . 4 12 . . . . . . 1 . . . . . Classes Destroyed 18 | . 3 1 3 4 6 1 . . . . . . . . . . . Worker 22 | . . . 2 1 6 4 . . 4 . . 5 . . . . . Builder 6 | . . . . . 2 1 . . 2 . . 1 . . . . . Tunneler 4 | . 1 . . . 1 . . . 1 . . . . . 1 . . Hauler 4 | . . . . 2 1 . . . . . . 1 . . . . . Recycler 9 | . . . 1 1 1 . . . 2 . . 3 . . 1 . . Mechanic 2 | . . . . 1 . . . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Drone 9 | . . . . 4 5 . . . . . . . . . . . . Watcher 11 | . 2 . 1 2 2 2 . . 2 . . . . . . . . Swarmer 25 | . . 3 4 2 3 . 5 . 2 4 . 2 . . . . . Grunt 51 | . 1 . 10 10 15 6 8 . . . . 1 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 4 | . . . . . 2 1 1 . . . . . . . . . . Sentry 19 | . . . 5 5 7 2 . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 3 | . . . . . 1 1 . . . . . 1 . . . . . Programmer 7 | . . . . . . 4 . . 1 . . . . . 2 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 2 3 6 4 9 3 3 . 6 4 . 4 . . 3 . . Combat Bots Only 7 | . 1 3 5 4 7 2 3 . 2 4 . 2 . . 2 . . Max Kills in Single Turn 5 | . 1 2 2 5 4 2 1 . 1 1 . 2 . . 1 . . Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . Exploded 3 | . 1 2 . 3 2 . . . . . . 1 . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Hostile Shots Fired 1396 | . 3 2 145 78 247 148 228 . 36 21 . 68 37 . 57 39 287 Missed 505 | . 1 2 48 18 73 57 68 . 20 14 . 33 14 . 27 11 119 Hits 891 | . 2 . 97 60 174 91 160 . 16 7 . 35 23 . 30 28 168 Melee 15 | . . . . 5 5 2 3 . . . . . . . . . . Projectile 876 | . 2 . 97 55 169 89 157 . 16 7 . 35 23 . 30 28 168 AOE 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 48 | . . . 5 2 15 . 8 . . . . . 1 . 2 1 14 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 14626 | . 161 . 1335 1101 2943 962 2544 . 197 105 . 683 467 . 645 484 2999 Core 2873 | . 48 . 195 153 383 143 399 . 45 18 . 51 50 . 85 29 1274 Absorbed by Shields 136 | . . . . . 76 . 60 . . . . . . . . . . Redirected to Shielding 231 | . . . . . . 12 128 . 9 . . 56 26 . . . . Ignored by Resistances 382 | . . . . . 47 16 . . . . . . . . . 139 180 Regen/Repaired (Parts) 779 | . . . 86 180 380 97 . . . . . . . . 36 . . Core Remaining (%) 64 | 100 . 80 . 13 30 . . 22 . . 92 . . 89 92 . . Volleys Fired 437 | . 9 2 50 56 85 56 53 . 39 13 . 40 1 . 21 2 10 Largest 3 | . 2 2 3 3 3 3 3 . 1 1 . 1 1 . 1 1 2 Hottest 167 | . 50 50 136 135 154 167 167 . 75 30 . 98 7 . 55 35 129 Shots Fired 983 | . 18 4 144 165 246 143 136 . 39 13 . 40 1 . 21 2 11 Gun 679 | . 9 2 121 160 150 92 91 . 30 10 . . . . 5 1 8 Cannon 226 | . . . 23 . 78 51 45 . . . . 13 . . 16 . . Launcher 34 | . 9 2 . 5 18 . . . . . . . . . . . . Special 44 | . . . . . . . . . 9 3 . 27 1 . . 1 3 Kinetic 470 | . 9 2 90 95 91 56 77 . 11 10 . . . . 21 1 7 Thermal 363 | . . . 54 65 137 48 26 . 19 . . 13 . . . . 1 Explosive 34 | . 9 2 . 5 18 . . . . . . . . . . . . Electromagnetic 72 | . . . . . . 39 33 . . . . . . . . . . Robot Hit Streak 24 | . 5 1 9 24 11 10 11 . 13 4 . 12 2 . 4 5 3 Robot Miss Streak 10 | . 3 2 8 8 5 6 10 . 2 2 . 1 . . 3 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . . . 4 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 619 | . 12 1 78 90 146 101 77 . 35 9 . 48 1 . 13 2 6 Core Hits 306 | . 8 3 36 50 84 62 38 . 8 4 . 6 . . 7 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . 2 . . 3 . . . . 1 Critical Strikes 32 | . . . 3 5 4 4 6 . 4 . . 3 . . 2 . 1 Burn 13 | . . . 2 4 4 1 . . 2 . . . . . . . . Destroy 2 | . . . . 1 . . . . . . . . . . . . 1 Blast 9 | . . . 1 . . 1 5 . . . . . . . 2 . . Corrupt 3 | . . . . . . 2 1 . . . . . . . . . . Smash 5 | . . . . . . . . . 2 . . 3 . . . . . Melee Attacks 34 | . . . . . . . 5 . 9 . . 15 . . 3 1 1 Impact 29 | . . . . . . . . . 9 . . 15 . . 3 1 1 Slashing 5 | . . . . . . . 5 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . 7 . . 12 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15992 | . 382 76 1229 1966 4196 2297 1770 . 1065 148 . 2193 . . 568 8 94 Guns 7031 | . 53 14 956 1391 1793 1208 943 . 441 148 . . . . 37 8 39 Cannons 3144 | . . . 273 . 816 791 624 . . . . 328 . . 312 . . Explosions 3308 | . 329 62 . 572 1509 298 . . . . . 538 . . . . . Melee 2388 | . . . . . . . 203 . 624 . . 1327 . . 190 . 44 Ramming 121 | . . . . 3 78 . . . . . . . . . 29 . 11 Kinetic 5151 | . 53 14 754 810 1112 878 858 . 128 148 . . . . 349 8 39 Thermal 5088 | . . . 475 581 1497 998 358 . 313 . . 866 . . . . . Explosive 2437 | . 329 62 . 572 1474 . . . . . . . . . . . . Electromagnetic 807 | . . . . . 35 421 351 . . . . . . . . . . Impact 2185 | . . . . . . . . . 624 . . 1327 . . 190 . 44 Slashing 203 | . . . . . . . 203 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 6 6 3 2 2 2 . . . 2 . 24 Average Corruption 3 | . . . . . 1 2 3 3 1 2 2 . . . 1 . 11 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . 1 14 26 . 1 6 . . . . 1 . 11 Message Errors 15 | . . . . . . 2 11 . . . . . . . . . 2 Matter Fused 9 | . . . . . . 3 2 . . 1 . . . . . . 3 Heat Flow Errors 5 | . . . . . . . 4 . . 1 . . . . . . . Energy Discharges 6 | . . . . . . 1 3 . . 1 . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 9 | . . . . . . 4 4 . . 1 . . . . . . . Data Loss (major) 3 | . . . . . . 1 . . . 1 . . . . 1 . . Misfires 2 | . . . . . 1 . 1 . . . . . . . . . . Alerts 4 | . . . . . . 2 . . 1 1 . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1855 | . 24 . . 5 126 75 34 . 463 . . 1008 . . 120 . . Projectiles 49 | . . . . . 7 . 34 . . . . 8 . . . . . Explosions 364 | . 24 . . 5 119 75 . . . . . 141 . . . . . Melee 1442 | . . . . . . . . . 463 . . 859 . . 120 . . Knockbacks 35 | . . . . . 1 10 5 . 5 . . 7 . . 6 . 1 Impact 16 | . . . . . 1 . . . 5 . . 7 . . 2 . 1 Kinetic 18 | . . . . . . 9 5 . . . . . . . 4 . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 724 | . 140 . . 133 194 32 . . . . . 211 . . 14 . . Shots 17 | . 6 . . 3 5 1 . . . . . 2 . . . . . Rammed 5 | . . . . . . . . . . . . . . . 3 . 2 Targets Rammed 20 | . . . . 1 10 . . . . . . . . . 3 . 6 Kicked 15 | . . . . 1 10 . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 2 . 448 300 521 334 331 . 84 126 . 324 14 . 86 28 42 Average Temperature 107 | . 2 . 102 67 151 104 91 . 30 64 . 124 7 . 42 14 17 Received Heat Transfer 3784 | . 12 . 615 243 907 213 1196 . 6 . . 81 87 . 30 166 228 Effects 22 | . . . 6 3 8 . 2 . . . . 3 . . . . . Shutdowns 3 | . . . 1 . 2 . . . . . . . . . . . . Energy Bleed 6 | . . . 1 1 1 . . . . . . 3 . . . . . Interference 9 | . . . 2 2 3 . 2 . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 5 . . 5 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 28 | . . . . . . 2 . . 14 . . 9 . . 3 . . Impact Corruptions 36 | . . . . . . . . . 12 . . 20 . . 4 . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Melted 12 | . . . 1 . 5 1 . . 4 . . 1 . . . . . Heat Transferred 9383 | . . . 1295 1776 3108 1121 383 . 850 . . 850 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Maximum Alert Level 2 | . . . . 1 2 1 . . . . . 1 . . . . . Low Security (%) 75 | 100 100 100 100 80 20 68 . . 100 . . 88 . . 100 100 100 Level 1 18 | . . . . 19 48 31 . . . . . 11 . . . . . Level 2 5 | . . . . . 30 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 559 | . 55 103 195 336 559 271 . . 91 . . 312 . . 63 65 50 Initial 250 | . . 19 20 74 134 250 . . 37 . . 23 . . . 5 30 Average 122 | . 13 80 71 113 317 144 . . 44 . . 55 . . 9 21 9 Influence Increases 5443 | . 113 84 531 878 1155 501 725 . 291 135 . 519 60 . 137 150 164 Destroy 0b10 Robot/C 2440 | . 20 60 380 520 620 280 280 . 60 80 . 100 . . 40 . . Destroy 0b10 Robot/NC 305 | . 15 . 20 35 70 35 10 . 55 . . 55 . . 10 . . Destroy Leader 660 | . 14 10 92 158 176 94 30 . 24 10 . 42 . . 10 . . Allied During Kill 45 | . . . . 43 . . . . . . . 2 . . . . . Successful Hack 109 | . 7 . 8 4 16 16 . . 16 . . 8 . . 20 . 14 Disable Machine 240 | . 15 . 30 60 45 15 . . 15 . . 45 . . . . 15 Destroy Structure 309 | . 42 14 1 43 93 31 . . 1 . . 72 . . 12 . . Partial Spotted 180 | . . . . . . . . . 75 . . 90 . . 15 . . Lose Combat Pursuer 1155 | . . . . 15 135 30 405 . 45 45 . 105 60 . 30 150 135 Influence Decreases 5433 | . 61 83 407 736 923 799 902 15 261 165 23 271 311 35 126 106 209 Entered New Map 996 | . . 33 33 103 185 301 94 15 24 35 13 15 106 8 . 6 25 Time Decay 3562 | . 61 50 314 547 518 478 574 . 237 130 10 196 165 27 96 65 94 Lost Part 785 | . . . 60 46 190 20 234 . . . . 40 40 . 30 35 90 Lost Ally 90 | . . . . 40 30 . . . . . . 20 . . . . . Squads Dispatched 28 | . 1 . 1 3 8 3 . . 1 . . 5 . . 1 . 5 Investigation 1 | . . . . . . . . . . . . 1 . . . . . Extermination 6 | . . . . . . 2 . . 1 . . 1 . . 1 . 1 Reinforcement 13 | . 1 . 1 1 4 1 . . . . . 2 . . . . 3 Assault 4 | . . . . 2 1 . . . . . . . . . . . 1 Garrison 4 | . . . . . 3 . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Distress Signals 17 | . . . 3 3 6 . . . . . . . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 4 1 33 39 48 20 38 . 13 8 . 28 14 . 18 14 25 Peak Tracking Total 9 | . 2 . 7 6 8 3 7 . 3 4 . 7 5 . 6 8 9 Tactical Retreats 52 | . . . . 1 4 1 21 . 3 1 . 5 4 . 4 4 4 ECM-based Alert Blocks 19 | . . . . . . . . . . . . 8 5 . 6 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Traps Triggered 15 | . . . 2 5 4 1 . . 2 . . 1 . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Machines Disabled 16 | . 1 . 2 4 3 1 . . 1 . . 3 . . . . 1 Max in Single Turn 3 | . 1 . 1 2 1 1 . . 1 . . 3 . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Machines Accessed 76 | . 2 . 5 16 12 7 . . 11 3 . 9 . . 4 3 4 Terminals 37 | . 2 . 4 11 6 3 . . 4 1 . 3 . . . 1 2 Fabricators 5 | . . . . . . 1 . . 2 . . 1 . . 1 . . Repair Stations 10 | . . . 1 2 1 3 . . 1 . . . . . 1 . 1 Recycling Units 9 | . . . . 2 2 . . . 2 . . 1 . . 1 1 . Scanalyzers 8 | . . . . . 2 . . . 1 . . 3 . . . 1 1 Garrison Access 5 | . . . . 1 1 . . . 1 . . 1 . . 1 . . Total Hacks 176 | . 7 . 15 37 29 9 . . 20 6 . 20 . . 11 5 17 Successful 98 | . 3 . 9 15 14 6 . . 13 6 . 15 . . 4 3 10 Failed 77 | . 4 . 6 22 15 3 . . 6 . . 5 . . 7 2 7 Catastrophic 15 | . . . . 2 4 . . . 1 . . 2 . . 4 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . Manual 8 | . . . . 2 . . . . . 4 . 2 . . . . . Terminals 92 | . 7 . 11 29 16 3 . . 8 1 . 6 . . . 2 9 Fabricators 7 | . . . . . . 1 . . 3 . . 1 . . 2 . . Repair Stations 23 | . . . 4 4 2 5 . . 2 . . . . . 5 . 1 Recycling Units 19 | . . . . 3 6 . . . 3 . . 2 . . 3 2 . Scanalyzers 24 | . . . . . 4 . . . 2 . . 10 . . . 1 7 Garrison Access 6 | . . . . 1 1 . . . 2 . . 1 . . 1 . . Terminal Hacks 52 | . 3 . 6 10 9 2 . . 5 6 . 3 . . . 1 7 Record 20 | . 2 . 4 2 1 . . . 2 5 . 1 . . . . 3 Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . Open Door 4 | . . . . 3 . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . 1 . . . 1 . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 2 . . . 1 . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . Locate Traps 8 | . . . 1 1 1 1 . . 1 . . 1 . . . . 2 Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . 1 . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . 1 . . 3 . . 1 . . 1 . . Network Status 3 | . . . . . . . . . 2 . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . 1 . . 1 . . . . . . . . Repair Station Hacks 15 | . . . 3 3 1 3 . . 2 . . . . . 3 . . Scan Component 10 | . . . 2 2 1 2 . . 1 . . . . . 2 . . Repair 5 | . . . 1 1 . 1 . . 1 . . . . . 1 . . Recycling Unit Hacks 9 | . . . . 2 2 . . . 1 . . 2 . . . 2 . Report Inventory 6 | . . . . 2 2 . . . . . . 1 . . . 1 . Retrieve Components 3 | . . . . . . . . . 1 . . 1 . . . 1 . Scanalyzer 14 | . . . . . 2 . . . 1 . . 8 . . . . 3 Insert Component 1 | . . . . . . . . . . . . 1 . . . . . Analyze 3 | . . . . . . . . . . . . 3 . . . . . Retrieve Study 10 | . . . . . 2 . . . 1 . . 4 . . . . 3 Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 . 5 14 12 4 . . 7 . . 6 . . 4 1 4 Full Trace Events 3 | . . . . 2 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Parts Built 3 | . . . . . . 1 . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 195 | . . . . . . 67 . . 128 . . . . . . . . Total Part Build Rating 20 | . . . . . . 4 . . 16 . . . . . . . . Part Studies Acquired 9 | . . . . . 2 . . . 1 . . 3 . . . . 3 Parts Repaired 4 | . . . 1 1 . 1 . . . . . . . . 1 . . Time 162 | . . . 26 26 . 38 . . 44 . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . 7 . . . 1 . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . . . . . . . . . 6 1 . 17 . . . . 1 Non-combat 22 | . . . . . . . . . 5 1 . 16 . . . . . Combat 3 | . . . . . . . . . 1 . . 1 . . . . 1 Robot Hacks Applied 35 | . . . . . . . . . 9 2 . 22 . . . . 2 parse_system 9 | . . . . . . . . . 3 2 . 3 . . . . 1 no_distress 16 | . . . . . . . . . 3 . . 13 . . . . . find_chute 4 | . . . . . . . . . 3 . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . find_recycling 2 | . . . . . . . . . . . . 2 . . . . . find_station 1 | . . . . . . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . . . . . 1 . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Total Allies 3 | . . . . 2 . . . . . . . 1 . . . . . Largest Group 2 | . . . . 2 . . . . . . . 1 . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . 41 . . . . . Highest-Rated Ally 41 | . . . . 31 . . . . . . . 41 . . . . . Total Orders 48 | . . . . 3 7 . . . . . . 13 14 11 . . . STAY 3 | . . . . . 1 . . . . . . 2 . . . . . FOLLOW 4 | . . . . . 2 . . . . . . 2 . . . . . GUARD 1 | . . . . . . . . . . . . 1 . . . . . EXPLORE 18 | . . . . 2 4 . . . . . . 2 5 5 . . . RETURN 22 | . . . . 1 . . . . . . . 6 9 6 . . . Ally Attacks 32 | . . . . 28 . . . . . . . 4 . . . . . Total Damage 639 | . . . . 465 . . . . . . . 174 . . . . . Kills 9 | . . . . 8 . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Active Infowar (turns) 7260 | . . . 417 . 1428 1222 1473 . 311 271 35 620 352 78 527 191 335 Optics 6843 | . . . . . 1428 1222 1473 . 311 271 35 620 352 78 527 191 335 Sensors 1484 | . . . . . 531 . . . . . . 17 352 78 506 . . A.S.S. 17 | . . . . . . 17 . . . . . . . . . . . IFF 2 | . . . . . . . . . . . . . . . 2 . . Terrain 967 | . . . 417 . . . . . . . . 550 . . . . . Traps 312 | . . . . . . . . . . . . . . . . 121 191 Jamming 3 | . . . . . . 3 . . . . . . . . . . . ECM 214 | . . . . . . . . . 4 . . 85 48 . 74 1 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 . . 1 . . 2 . . . . Drone Launches 37 | . . . . 16 . . . . . . . 6 9 6 . . . Drone Recoveries 22 | . . . . 2 . . . . . . . 6 9 5 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Turns Passed 10385 | 60 278 104 841 1650 1429 1222 1773 4 615 271 35 620 352 78 527 191 335 Spaces Moved 9365 | 42 204 80 424 716 881 864 1323 8 737 561 81 1025 851 92 894 266 316 Core 71 | 11 . . 2 . . . 1 . 1 . . . . . . . 56 Treads 161 | . . . 97 64 . . . . . . . . . . . . . Legs 4162 | 31 204 80 325 652 881 864 1039 . . . . . . . . . 86 Wheels . | . . . . . . . . . . . . . . . . . . Hover 4303 | . . . . . . . . . 361 561 81 1025 851 92 894 266 172 Flight 668 | . . . . . . . 283 8 375 . . . . . . . 2 Fastest Speed 33 | 50 120 120 120 120 105 93 42 55 34 43 43 33 33 42 42 48 50 Average Speed 84 | 101 120 120 141 186 111 108 114 55 48 43 43 34 36 42 44 65 71 Slowest Speed 500 | 120 120 120 400 190 260 181 500 55 129 43 43 43 42 42 114 121 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 33 34 34 93 58 17 77 6 21 71 16 28 88 29 24 10 40 Regions Visited 17 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 13 | . . . . . . . 5 . . 2 . . 5 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 333 | . 47 14 . 37 139 27 19 . . . . 45 . . 5 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . 1 19 . . . . 2 . . 5 . . AOE 306 | . 47 14 . 37 139 26 . . . . . 43 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Tes Total 11044 | 57 219 84 560 904 1151 1043 1464 7 948 578 80 1249 895 130 994 276 405 Wait 503 | . . . 32 54 61 35 17 . 65 5 . 88 23 36 53 . 34 Move 9348 | 41 203 79 423 715 880 863 1322 7 736 560 80 1024 850 91 893 265 316 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 215 | 9 3 2 20 23 46 27 22 . 21 . . 22 7 1 3 1 8 Fast Attach 66 | 3 1 . 6 5 1 7 . . 21 . . 5 . . 4 6 7 Attach 132 | 3 . . 11 6 25 8 27 . 18 . . 15 4 . 4 1 10 Detach 22 | . . . . . . . 6 . 6 . . 5 2 . 3 . . Swap 78 | 1 1 . 4 10 12 15 8 . 7 . . 11 4 1 3 . 1 Drop 167 | . 2 1 14 17 31 32 4 . 26 . . 24 4 1 4 . 7 Fire 437 | . 9 2 50 56 85 56 53 . 39 13 . 40 1 . 21 2 10 Melee 34 | . . . . . . . 5 . 9 . . 15 . . 3 1 1 Ram 5 | . . . . . . . . . . . . . . . 3 . 2 Kick 15 | . . . . 1 10 . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . 7 . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 433 | -10/Mines | Discovered new exit (range 9) 443 | -10/Mines | Entered Materials 443 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 444 | -9/Materials | Identified exit to Storage 680 | -9/Materials | Repaired Aluminum Leg 833 | -9/Materials | Build established: Gunner 900 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Lost 4 parts (1n3w) 1284 | -9/Materials | Entered Storage 1328 | -9/Storage | Build established: Scavenger-Gunner 1487 | -9/Storage | Core integrity fell below 50% 1962 | -9/Storage | Met a pair of Derelict thieves 2535 | -9/Storage | Found Prototype Protection 2535 | -9/Storage | Identified Lgt. Regenerative Plating 2600 | -9/Storage | Repaired Sml. Storage Unit 2610 | -9/Storage | Core integrity fell below 20% 2699 | -9/Storage | Build established: Scavenger-Tank 2736 | -9/Storage | Discovered new exit (range 16) 2853 | -9/Storage | Lost 6 allies 2934 | -9/Storage | Entered Materials 2934 | -8/Materials | Accompanied by 8 allies 2934 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3065 | -8/Materials | Garrison activated, responded to threat 3100 | -8/Materials | Lost 6 allies 3128 | -8/Materials | Lost 6 parts (1p2n1u2w) 3135 | -8/Materials | Destroyed 7 combat bots 3719 | -8/Materials | Build established: Skirmisher 3983 | -8/Materials | Core integrity fell below 50% 4134 | -8/Materials | First assault squad dispatched 4190 | -8/Materials | Discovered new exit (range 17) 4277 | -8/Materials | Lost 8 parts (2p2n2u2w) 4330 | -8/Materials | Found Prototype Device 4363 | -8/Materials | Entered Factory 4363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4370 | -7/Factory | Identified Active Sensor Suite 4631 | -7/Factory | Build established: Scavenger-Tank 4947 | -7/Factory | Fabricated Imp. Spread Laser? 5103 | -7/Factory | Build established: Tank 5121 | -7/Factory | Repaired Carbon-fiber Leg+ 5538 | -7/Factory | Discovered new exit (range 9) 5585 | -7/Factory | Entered Lower Caves 5648 | -7/Lower Caves | Lost 4 parts (2n1u1w) 6447 | -7/Lower Caves | Learned Factory emergency access door positions 6473 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6628 | -7/Lower Caves | Lost 4 parts (1n1u2w) 7164 | -7/Lower Caves | Core integrity fell below 50% 7166 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7216 | -7/Lower Caves | Lost 9 parts (1p3n4u1w) 7304 | -7/Lower Caves | Spotted B-75 Beast 7346 | -7/Lower Caves | Discovered new exit (range 16) 7358 | -7/Lower Caves | Entered another Lower Caves area 7358 | -7/Lower Caves | Discovered new exit (range 8) 7362 | -7/Lower Caves | Entered Factory 7362 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7503 | -6/Factory | Central database locked down 7831 | -6/Factory | Discovered new exit (range 17) 7928 | -6/Factory | Fabricated Mic. Antimatter Reactor (x2) 7966 | -6/Factory | Discovered new exit (range 7) 7977 | -6/Factory | Entered Lower Caves 8040 | -6/Lower Caves | Entered an active Warlord outpost 8046 | -6/Lower Caves | Learned Extension trap positions 8046 | -6/Lower Caves | Learned Extension security intel 8046 | -6/Lower Caves | Learned Extension garrison access intel 8237 | -6/Lower Caves | Discovered new exit (range 14) 8239 | -6/Lower Caves | Build established: Mutant 8248 | -6/Lower Caves | Entered another Lower Caves area 8268 | -6/Lower Caves | Discovered new exit (range 15) 8272 | -6/Lower Caves | Encountered a Warlord checkpoint 8283 | -6/Lower Caves | Entered Factory 8283 | -5/Factory | Evolved 2 slots: Utility x2 8284 | -5/Factory | Identified exit to Upper Caves 8439 | -5/Factory | Noticed a derelict Sapper rigging charges 8566 | -5/Factory | Identified exit to DSF 8833 | -5/Factory | Garrison activated, responded to threat 8864 | -5/Factory | Lost 3 parts (1n1u1w) 8903 | -5/Factory | Entered Upper Caves 8962 | -5/Upper Caves | Spotted B-75 Beast 9053 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9111 | -5/Upper Caves | Learned Factory terminal intel 9133 | -5/Upper Caves | Lost 4 parts (2n1u1w) 9248 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9248 | -5/Upper Caves | Discovered new exit (range 15) 9255 | -5/Upper Caves | Identified exit to Upper Caves 9255 | -5/Upper Caves | Entered another Upper Caves area 9255 | -5/Upper Caves | Discovered new exit (range 5) 9257 | -5/Upper Caves | Identified exit to Factory 9301 | -5/Upper Caves | Found DCF Scrap (13 items) 9333 | -5/Upper Caves | Entered Factory 9333 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9334 | -4/Factory | Loaded intel: 28 terminal locations 9378 | -4/Factory | Build established: Hacker-Ninja 9426 | -4/Factory | Repaired Linear Gravjet+ 9847 | -4/Factory | Discovered new exit (range 21) 9859 | -4/Factory | Identified exit to Research 9860 | -4/Factory | Entered Research 9860 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9971 | -3/Research | Lost 3 parts (1p1n1u) 10042 | -3/Research | Spotted B-86 Titan 10049 | -3/Research | Discovered new exit (range 4) 10051 | -3/Research | Identified exit to Testing 10051 | -3/Research | Entered Testing 10077 | -3/Testing | Protovariant out of control (PG-33JG0VGQMC) 10077 | -3/Testing | Unleashed a protovariant (PG-33JG0VGQMC) 10089 | -3/Testing | Spotted PG-33JG0VGQMC 10129 | -3/Testing | Build established: Hacker-Mutant 10314 | -3/Testing | System corruption reached 10% 10317 | -3/Testing | Lost 15 parts (4p3n5u3w) 10342 | -3/Testing | Core integrity fell below 50% 10354 | -3/Testing | Spotted Striker 10354 | -3/Testing | Spotted Striker 10368 | -3/Testing | Found Gamma Bomb Array 10375 | -3/Testing | Core integrity fell below 20% 10386 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slammed into P-80 Master. Destabilizing: System interference. Neutron Missile Launcher temporarily disabled. Neutron Missile Launcher destroyed. Door malfunctions. System corrupted: Matter fused (-7). M-36 Artificer repairs P-80 Master. Imp. Hacking Suite destroyed. Acquired Prototype Reactor. Acquired Prototype Launcher. Subatomic Condenser disabled. Acquired Gamma Bomb Array. System corrupted: Matter fused (-10). Gamma Bomb Array destroyed. Identified Com. Particle Reactor. SNRYCN/ZG#EH57%HZN|COGH [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????# ########## # ## #? | | ??????????# # ] # # """ ## #? | | ??????????# # ! / # """ ## #? | | ??????????+ / # # """ ## #? | | ??????????# #" # # ## #? | | ??????????# #""" # # ## #? | | ??????????# #"" # # ## #? | | ??????????# #""" # # "" "" ## #? | | ??????????# #""" ! # # ""R"" ## #? | | ??????????# # # # """" ## #? | | ??????????# ########## ########### #? | | ??????????# #????????# #?????? # #? | | ??????????# #????????#### #?????? # #? | | ??????????# ######??????# #????? = # #? | | ??????????# # """#??????# #????? # #? | | ??????????# # "??????# #????? # #? | | ??????????# # "??????# #????? # #? | | ??????????# + "??????# #????? # #? | | ??????????# # " !"#????# #????? # #? | | ??????????# # """!"#????# #????? # #? | | ???######## ########????# #?????! ?# #? | | ???# # #! p #????# #????? ??# #? | | ???# """" # # p #??### ######+#### #? | | ???# """" # # p #??# ## | | ???# """" + + g" #??#^ ^ # | | ???# """" # # """@#??# ] """ / | | ???# # # #??# ^! """ # | | ???######## ########??# ^ !] """ #? | | ??????????# #?????????#^ ^ """ [ #? | | ??????????# #?????????# [%! #? | | ??????????# #?????????# [* #? | | ??????????+ #?????????# #? | | ??????????# #?????????# """"T"" " +? | | ??????????# #?????????# """""""""""=* # | | ??????????# #?????????###############/####? | | ??????????# #??????????????????# #? | | ??????????# #??????????????????# #? | | ?????????? ??????????????????# =/ #? | | ??????????# #??????????????????# #? | | ??????????#++#??????????????????# #? | | ????????????????????????????????# /? | | ????????????????????????????????# ## | | ????????????????????????????????# #? | | ????????????????????????????????### ###? | | ??????????????????????????????????#"" #??? | | ??????????????????????????????????#""" #??? | | ??????????????????????????????????#######??? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 44 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Imp. Remote Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Spread Laser | x1 | -7/Factory | Preloaded Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 4% | -9/Materials Sml. Storage Unit | 32% | -9/Storage Carbon-fiber Leg | 11% | -7/Factory Linear Gravjet | 34% | -4/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Remote Datajack | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Adv. VSS Leg | -3/Testing | Hacked Quantum Rifle | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Analysis Probe Bumper Bots Dangerous Findings Hack The Planet Heavy Suspicion Hey, That's Mine! I Have A Map? I Spy It's Just You Item+ Junior Dev Just What I Needed Leap Before You Look Let's See Who's Tougher Not Today, Chutes Omniscient Cartographer Prolific Hacker Rampage Release The Drones! Remodeling Resistances Are Futile Respectable Loadout Serviceable Loadout Significant Disruption Some Acronyms Are Better Than Others Spot Them First Sprinter That Tickles Throw Away The Key Troublemaker Well Done Challenges ------------ None Game ------ Seed DerelictAlloyBeamcaster Manual? 0 Play Time 07:36:29 Cumulative 14.9 hours Start 2026.05.23 @ 13:42:56 End 2026.05.25 @ 15:26:20 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3edfa58-c6f9-4a24-aebc-49bcbf043088