Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.28 @ 01:29:30 Player: Lisk Result: Destroyed by JT-SNF(M) with Battle Cannon Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (728) 728 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2793 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 10/100 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Datajack Hammer > --- INVENTORY (15) --- Light Ion Engine Relay Coupler [Programmer] (133) Hacking Drone Bay (1/1) Heavy Particle Cannon GAL Module Peak State ------------ > --- POWER ------------ Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Hacking Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Nuclear Core Aluminum Leg Aluminum Leg ECM Suite Core Shielding Relay Coupler [Programmer] Heavy Particle Cannon Autogun Datajack GAL Module [Rating: 38] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Hammer Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power 1 | . 1 . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 30 | 7 3 14 . 6 Power 6 | 1 1 3 . 1 Engine 3 | 1 1 1 . . Core 2 | . . 2 . . Reactor 1 | . . . . 1 Propulsion 9 | 2 . 6 . 1 Treads . | . . . . . Leg 5 | . . 4 . 1 Wheel 2 | 2 . . . . Hover 1 | . . 1 . . Flight 1 | . . 1 . . Utility 6 | 2 . 2 . 2 Device 3 | 1 . 1 . 1 Storage 1 | . . 1 . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 2 3 . 2 Energy Gun 2 | 1 1 . . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 16 | . 1 . . 15 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 3 | . 1 . . 2 Highest Loss Streak 7 | . 1 . . 7 To Critical Strikes . | . . . . . Average Backups 9 | 2 3 7 9 11 Power 2 | . . 1 2 2 Propulsion 1 | 1 . 1 2 1 Utility 3 | . 2 3 2 3 Weapon 2 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 13 | . 2 5 . 6 Power 1 | . . 1 . . Propulsion 2 | . 2 . . . Utility 8 | . . 2 . 6 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 88 93 100 98 Engine 4 | . 18 13 . . Core 10 | . . 6 20 13 Reactor 4 | . . . . 6 Leg 24 | . . 19 30 29 Wheel 2 | . 21 2 . . Device 10 | . 12 10 10 9 Storage 9 | . . 9 10 10 Processor 9 | . 12 10 10 9 Energy Cannon 6 | . . . 10 9 Ballistic Gun 3 | . 12 9 . . Impact Weapon 9 | . 1 9 10 9 Peak Build Rating 38 | 7 8 18 18 38 Average Rating 20 | 4 7 12 18 26 On Entrance 10 | . 7 7 18 18 Avg Prop Armor Cover (%) 4 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 49 | 7 10 43 43 49 Greatest Support 48 | 20 20 33 33 48 Greatest Overweight (x) 14 | . . 2 1 14 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 5 5 15 15 15 Average Capacity 13 | 5 5 14 15 15 Most Carried 15 | 5 5 12 9 15 Average Carried 10 | 2 3 7 9 12 Final Capacity 15 | 5 5 15 15 15 Final Carried 9 | 5 5 9 9 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 709 | 273 2 249 . 185 Remotely . | . . . . . Salvage Created 820 | 42 117 417 . 244 Parts 34 | 3 6 17 . 8 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 18 | 1 4 8 . 5 Melee 3 | . . 3 . . Guns 6 | 1 2 2 . 1 Cannons 5 | . . 2 . 3 AOE 2 | . 2 . . . Classes Destroyed 9 | 1 1 3 . 4 Worker 1 | . . 1 . . Hauler 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 4 | . 2 2 . . Grunt 9 | 1 2 6 . . Hunter 1 | . . . . 1 Zionite 2 | . . . . 2 Wasp 1 | . . . . 1 Savage 1 | . . . . 1 Mutant 2 | . . . . 2 Best Kill Streak 3 | 1 2 3 . 3 Combat Bots Only 2 | 1 2 2 . 2 Max Kills in Single Turn 2 | 1 2 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 348 | 4 23 51 . 270 Missed 77 | 2 7 11 . 57 Hits 271 | 2 16 40 . 213 Melee 3 | . . . . 3 Projectile 268 | 2 16 40 . 210 Critical Strikes 6 | . 1 . . 5 Actively Blocked 2 | . . . . 2 Part Disruptions 6 | . . . . 6 Damage Taken 2030 | 14 157 280 . 1579 Core 451 | . 47 51 . 353 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . . 50 Ignored by Resistances 1314 | 9 100 186 . 1019 Core Remaining (%) 90 | 100 81 . . . Volleys Fired 72 | 3 15 25 . 29 Largest 2 | 2 2 1 . 2 Hottest 98 | 60 60 75 . 98 Shots Fired 93 | 6 27 25 . 35 Gun 58 | 6 27 18 . 7 Cannon 33 | . . 7 . 26 Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 43 | 3 15 18 . 7 Thermal 37 | . 4 7 . 26 Explosive 2 | . . . . 2 Electromagnetic 11 | 3 8 . . . Robot Hit Streak 20 | 6 20 6 . 14 Robot Miss Streak 3 | . 3 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | 6 22 32 . 37 Core Hits 34 | 2 7 12 . 13 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 6 | . 1 3 . 2 Critical Strikes 8 | . 1 5 . 2 Destroy 1 | . 1 . . . Smash 7 | . . 5 . 2 Melee Attacks 147 | . . 14 . 133 Impact 144 | . . 14 . 130 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1836 | 61 317 638 . 820 Guns 487 | 61 226 125 . 75 Cannons 675 | . . 125 . 550 Explosions 91 | . 91 . . . Melee 580 | . . 388 . 192 Ramming 3 | . . . . 3 Kinetic 319 | 23 96 125 . 75 Thermal 801 | . 126 125 . 550 Explosive . | . . . . . Electromagnetic 133 | 38 95 . . . Impact 580 | . . 388 . 192 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 229 | . 11 157 . 61 Projectiles 17 | . . . . 17 Explosions 11 | . 11 . . . Melee 201 | . . 157 . 44 Knockbacks 3 | . . 1 . 2 Impact 3 | . . 1 . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 424 | 32 231 241 . 424 Average Temperature 148 | 18 132 72 . 194 Received Heat Transfer 955 | 12 111 192 . 640 Effects 10 | . 1 4 . 5 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 5 | . 1 4 . . Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . 4 . 2 Combat Hostiles 2 | . . 1 . 1 Parts Fried 7 | . . 6 . 1 Impact Corruptions 10 | . . 7 . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1224 | . 225 185 . 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 62 | 20 62 50 2 . Initial 2 | . . . 2 . Average 6 | 1 13 5 . . Influence Increases 385 | 20 102 243 . 20 Destroy 0b10 Robot/C 280 | 20 80 160 . 20 Destroy 0b10 Robot/NC 25 | . . 25 . . Destroy Leader 68 | . 20 48 . . Successful Hack 5 | . . 5 . . Disable Machine 4 | . . 4 . . Destroy Structure 3 | . 2 1 . . Influence Decreases 385 | 20 102 233 10 20 Entered New Map 8 | . . . 8 . Time Decay 367 | 20 92 233 2 20 Lost Part 10 | . 10 . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | 1 8 15 . 16 Peak Tracking Total 9 | 1 3 3 . 9 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 3 | . 1 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 6 | . 1 5 . . Successful 6 | . 1 5 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 1 . 1 Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Record 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 11 | . . . 2 9 Largest Group 9 | . . . 2 9 Highest-Rated Group 283 | . . . 43 283 Highest-Rated Ally 40 | . . . 31 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 4252 | 25 314 928 171 2814 Terrain 4089 | 25 267 912 171 2714 T.N.C. 4106 | 21 314 928 171 2672 ECM 116 | . . 16 . 100 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 4428 | 127 314 968 171 2848 Spaces Moved 2456 | 138 334 441 93 1450 Core 25 | 22 . . . 3 Treads . | . . . . . Legs 1915 | . . 375 93 1447 Wheels 516 | 116 334 66 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 185 112 Average Speed 137 | 75 80 183 185 139 Slowest Speed 750 | 80 80 260 185 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 49 20 16 85 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched 3 | . . . . 3 Spaces Dug 14 | . . . . 14 Terrain Destroyed 17 | . 2 1 . 14 Melee 14 | . . . . 14 Projectile 1 | . . 1 . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 3145 | 152 356 551 92 1994 Wait 376 | . . 33 . 343 Move 2452 | 137 333 440 92 1450 Hop . | . . . . . Pick Up 28 | 5 3 9 . 11 Fast Attach 14 | 7 2 5 . . Attach 13 | . 1 2 . 10 Detach 2 | . . 1 . 1 Swap 19 | . . 12 . 7 Drop 18 | . 2 10 . 6 Fire 72 | 3 15 25 . 29 Melee 147 | . . 14 . 133 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Identified exit to Materials 81 | -11/Scrapyard | Discovered exit to Materials (range 8) 128 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Evolved 1 slot: Power x1 304 | -10/Materials | Build established: Hacker-Mutant 435 | -10/Materials | Identified exit to Materials 435 | -10/Materials | Discovered exit to Materials (range 7) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1253 | -9/Materials | Identified exit to Mines 1253 | -9/Materials | Discovered exit to Mines (range 5) 1410 | -9/Materials | Entered Mines 1578 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1581 | -9/Mines | Entered Zion 1581 | -7/Zion | Accompanied by 2 allies 1631 | -7/Zion | Led the pair of lost Derelicts to a safe place 1643 | -7/Zion | Found GAL Module 1753 | -7/Zion | Found Relay Coupler [Programmer] 1761 | -7/Zion | Found Relay Coupler [Programmer] 1764 | -7/Zion | Found Relay Coupler [Programmer] 1772 | -7/Zion | Found Relay Coupler [Programmer] 1775 | -7/Zion | Found Relay Coupler [Programmer] 1802 | -7/Zion | Learned location of Warlord (-5) 2202 | -7/Zion | Found Prototype Special Weapon 2546 | -7/Zion | Identified exit to Proximity Caves 2546 | -7/Zion | Discovered exit to Proximity Caves (range 16) 2849 | -7/Zion | Learned Factory emergency access door positions 2919 | -7/Zion | Met Imprinter 3043 | -7/Zion | Imprinted 3045 | -7/Zion | Declared Zion's savior 3267 | -7/Zion | Given the Hacking Drone Bay 3316 | -7/Zion | Found Prototype Device 3388 | -7/Zion | Gained Derelict followers 3694 | -7/Zion | Identified RU-N14's Throwing Claymores 4063 | -7/Zion | Identified exit to Deep Caves 4063 | -7/Zion | Discovered exit to Deep Caves (range 9) 4173 | -7/Zion | Warned about damaging Zion machinery 4242 | -7/Zion | Caused signficant damage to Zion machinery 4242 | -7/Zion | Attacked by Zionites 4264 | -7/Zion | Identified Hacking Drone Bay 4376 | -7/Zion | Lost 7 parts (2p3n1u1w) 4380 | -7/Zion | Core integrity fell below 50% 4425 | -7/Zion | Core integrity fell below 20% 4429 | -7/Zion | Destroyed by JT-SNF(M) with Battle Cannon Last Messages --------------- manual.) 04421_ Acquired 4 matter. 04421_ Jacked VO-EVY(M)... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 04423_ Jacked VO-EVY(M)... 04423_ Command string: self discruct 04423_ No effect. 04424_ Jacked VO-EVY(M)... 04424_ Command string: abort 04424_ No effect. 04425_ Core Shielding destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 04427_ ECM Suite destroyed. 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" """ | | ?????????????#???##"!!=# "" | | ??????????????????#""""# | | ??????????????????##""## | | ????????????????#??###### """ """ | | ???????????????#???????#"" " """ | | ???????##??????????????##"### """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 30 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Part-time Excavator Power Corrupts Risk Taker Robot Respite That Tickles The More The Merrier The One Challenges ------------ None Game ------ Seed LargeTitaniumCharger Manual? 0 Play Time 00:47:01 Cumulative 1.4 hours Start 2026.06.28 @ 00:41:22 End 2026.06.28 @ 01:29:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5f3fd169-b381-417a-8a8a-f51ab53c91c9