Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 12:16:50 Player: OccultOnion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1629) 1629 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5597 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 62/100 System Corruption 22% Temperature Cool (9) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads Antigrav System > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Improved Coolant Injector Point Defense System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Core Analyzer Microactuators > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher Heavy Mace > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Advanced Terrain Scan Processor System Guard Minigun [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Signal Interpreter Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 60 | 7 . 9 15 6 5 18 Power 7 | 1 . 1 2 1 1 1 Engine 3 | 1 . . 1 . . 1 Core 4 | . . 1 1 1 1 . Reactor . | . . . . . . . Propulsion 22 | 2 . 3 7 1 2 7 Treads 5 | . . 1 1 . 1 2 Leg 7 | 2 . 1 3 . 1 . Wheel 6 | . . 1 2 1 . 2 Hover 4 | . . . 1 . . 3 Flight . | . . . . . . . Utility 11 | 2 . 2 1 1 1 4 Device 3 | 1 . . . . 1 1 Storage 2 | 1 . . . . . 1 Processor 6 | . . 2 1 1 . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 . 3 5 3 1 6 Energy Gun 5 | 1 . 1 . . 1 2 Energy Cannon 5 | . . . 2 1 . 2 Ballistic Gun 3 | 1 . 1 . . . 1 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 39 | . . 4 8 3 6 18 Power 7 | . . 1 3 . 2 1 Propulsion 14 | . . 1 4 1 2 6 Utility 4 | . . 1 . . . 3 Weapon 14 | . . 1 1 2 2 8 Highest Loss Streak 15 | . . 2 5 2 3 15 Average Slot Usage (%) 81 | . 100 96 87 82 76 68 Engine 3 | . 14 9 3 . . 3 Core 3 | . . 1 5 7 3 . Treads 2 | . . 4 1 . . 6 Leg 7 | . 28 27 9 . . 2 Wheel 8 | . . . 11 14 11 3 Device 4 | . 14 2 . . 6 8 Storage 7 | . 14 11 9 7 6 3 Processor 23 | . . 18 27 29 26 22 Energy Gun 2 | . 14 4 2 . 2 . Energy Cannon 2 | . . . 7 6 . . Ballistic Gun 3 | . 14 15 3 . . 3 Ballistic Cannon 1 | . . . . . 6 3 Launcher 4 | . . . 3 7 6 3 Impact Weapon 2 | . . 1 . 7 2 . Naked Turns 55 | . . . . . . 55 Heaviest Build 51 | 12 12 14 25 20 24 51 Greatest Support 56 | 20 20 30 56 56 56 32 Greatest Overweight (x) 16 | . . 1 1 . 3 16 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 12 | 6 6 6 6 6 6 12 Average Capacity 6 | 5 6 6 6 6 6 7 Most Carried 10 | 6 6 6 6 6 6 10 Average Carried 5 | 3 5 5 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 6 6 6 5 5 6 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1288 | 194 108 169 246 17 248 306 Remotely . | . . . . . . . Salvage Created 1493 | 126 108 186 506 310 165 92 Parts 110 | 10 11 11 36 27 7 8 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 35 | . 2 3 14 9 5 2 Guns 9 | . 2 3 2 . 2 . Cannons 10 | . . . 4 3 1 2 AOE 16 | . . . 8 6 2 . Classes Destroyed 11 | 2 2 3 3 . . 1 Worker 4 | . . 1 1 2 . . Builder 5 | . . 1 1 2 . 1 Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | 1 . . . 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 8 | . . . 4 4 . . Grunt 18 | . 2 2 7 4 3 . Duelist 1 | . . . 1 . . . Sentry 6 | . . 1 2 1 2 . Programmer 2 | . . . . . . 2 Best Kill Streak 9 | 2 1 3 7 9 3 2 Combat Bots Only 5 | . 1 2 5 5 3 2 Max Kills in Single Turn 3 | 1 1 1 3 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 5589 | . 245 359 974 423 1071 2517 Core 1620 | . 51 104 189 45 221 1010 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 79 74 65 93 74 . Volleys Fired 134 | 8 18 16 34 14 24 20 Largest 3 | 2 2 2 2 2 2 3 Hottest 130 | 60 60 85 130 99 124 99 Shots Fired 241 | 16 36 32 65 21 44 27 Gun 128 | 16 36 32 18 . 12 14 Cannon 78 | . . . 36 7 24 11 Launcher 35 | . . . 11 14 8 2 Special . | . . . . . . . Kinetic 97 | 8 18 21 12 . 24 14 Thermal 61 | . . 7 42 . 12 . Explosive 35 | . . . 11 14 8 2 Electromagnetic 48 | 8 18 4 . 7 . 11 Robot Hit Streak 12 | 4 6 8 11 7 12 6 Robot Miss Streak 3 | 2 3 3 2 3 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 142 | 11 21 22 39 13 20 16 Core Hits 103 | 3 7 8 32 25 20 8 Critical Hits 3 | . 1 . . . 2 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . Melee Attacks 59 | . . 11 . 37 11 . Impact 59 | . . 11 . 37 11 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4748 | 93 273 311 1643 1097 907 424 Guns 1223 | 93 273 311 179 . 236 131 Cannons 1323 | . . . 624 171 334 194 Explosions 2158 | . . . 826 926 337 69 Melee . | . . . . . . . Ramming 44 | . . . 14 . . 30 Kinetic 1065 | 42 141 178 104 . 334 266 Thermal 1109 | . . 94 779 . 236 . Explosive 2078 | . . . 746 926 337 69 Electromagnetic 452 | 51 132 39 . 171 . 59 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . . 2 22 Average Corruption 8 | . . . . . 2 16 Corruption Purged . | . . . . . . . Effects 25 | . . . . . 8 17 Message Errors 5 | . . . . . 2 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . 2 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Misdirections 7 | . . . . . . 7 Targeting Errors 5 | . . . . . 2 3 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 57 | . . . 52 . 5 . Projectiles 24 | . . . 19 . 5 . Explosions 33 | . . . 33 . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . 5 1 Impact . | . . . . . . . Kinetic 6 | . . . . . 5 1 Secondary . | . . . . . . . Self-Inflicted Damage 241 | . . . 119 83 . 39 Shots 8 | . . . 4 3 . 1 Rammed 12 | . . . 2 . . 10 Targets Rammed 13 | . . . 3 . . 10 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 317 | . 75 43 317 135 96 231 Average Temperature 70 | . 39 21 109 74 16 95 Received Heat Transfer 1224 | . 162 147 405 126 249 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 2 1 . 2 . Heat Transferred 1678 | . . 222 1086 . 370 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 414 | 15 81 167 409 399 414 141 Average Influence 166 | 5 44 89 235 211 271 90 Maximum Alert Level 2 | . . . 2 1 2 . Low Security (%) 59 | 100 100 100 29 42 11 100 Level 1 39 | . . . 66 57 86 . Level 2 1 | . . . 4 . 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 4 2 2 3 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 7 | . . 1 2 2 2 . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 6 10 23 13 7 7 Peak Tracking Total 8 | . 3 4 8 5 3 6 Tactical Retreats 3 | . . 1 2 . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 7 | . . . 2 . 5 . Max in Single Turn 3 | . . . 1 . 3 . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 14 | . . 1 3 4 2 4 Terminals 12 | . . 1 3 2 2 4 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 36 | . . 2 9 8 8 9 Successful 13 | . . 1 5 4 2 1 Failed 23 | . . 1 4 4 6 8 Catastrophic 6 | . . 1 1 1 2 1 Database Lockouts . | . . . . . . . Manual 16 | . . 2 4 2 3 5 Terminals 33 | . . 2 9 5 8 9 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 11 | . . 1 5 2 2 1 Level Access Points 3 | . . 1 1 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . . . 1 . 2 1 Recall Investigation 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . 1 3 4 2 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Matter 153 | . . . . 153 . . Time 40 | . . . . 40 . . Total Robot Build Rating 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 6 | . . . . 6 6 . Highest-Rated Ally 6 | . . . . 6 6 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 2439 | 120 153 270 323 605 458 510 Spaces Moved 1556 | 72 77 140 171 406 279 411 Core 128 | 15 . . . . 6 107 Treads 1 | . . . 1 . . . Legs 312 | 57 77 135 28 . . 15 Wheels 1106 | . . 5 142 406 273 280 Hover 9 | . . . . . . 9 Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 90 100 100 50 Average Speed 101 | 105 120 118 100 100 102 92 Slowest Speed 850 | 120 120 120 170 100 200 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 13 | 4 19 18 23 15 9 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 36 | . . 8 . 20 8 . Terrain Destroyed 255 | . . 8 117 88 28 14 Melee 36 | . . 8 . 20 8 . Projectile 14 | . . . 12 . 1 1 AOE 205 | . . . 105 68 19 13 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2073 | 100 103 189 260 512 393 516 Wait 148 | 1 3 . 13 38 65 28 Move 1550 | 71 76 139 170 405 278 411 Hop . | . . . . . . . Pick Up 78 | 13 3 10 15 9 8 20 Fast Attach . | . . . . . . . Attach 52 | 7 . 6 11 6 5 17 Detach . | . . . . . . . Swap 8 | . . 3 4 . . 1 Drop 30 | . 3 4 10 2 2 9 Fire 134 | 8 18 16 34 14 24 20 Melee 59 | . . 11 . 37 11 . Ram 12 | . . . 2 . . 10 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 413 | -9/Materials | Identified exit to Materials 544 | -9/Materials | Entered another Materials area 544 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -8/Materials | Lost 5 parts (1p4n) 734 | -8/Materials | Garrison activated, responded to threat 745 | -8/Materials | Identified exit to Factory 867 | -8/Materials | Entered Factory 867 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1029 | -7/Factory | Fabricated K-01 Serf (x1) 1170 | -7/Factory | Identified exit to Factory 1472 | -7/Factory | Entered another Factory area 1472 | -6/Factory | Accompanied by 1 ally 1472 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1684 | -6/Factory | Crushed by falling debris 1907 | -6/Factory | Discovered new exit (range 4) 1924 | -6/Factory | Identified exit to Factory 1930 | -6/Factory | Entered another Factory area 1930 | -5/Factory | Evolved 2 slots: Utility x2 1945 | -5/Factory | Lost 3 parts (1p1n1w) 2284 | -5/Factory | System corruption reached 10% 2339 | -5/Factory | Core integrity fell below 50% 2358 | -5/Factory | Lost 15 parts (1p5n3u6w) 2401 | -5/Factory | Core integrity fell below 20% 2440 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02416_ Penetrated by Slug. 02416_ Terminal disabled. 02422_ Penetrated by Slug. 02427_ Antigrav System destroyed. 02427_ Penetrated by Slug. 02427_ Slammed into Y-64 Sentinel. 02430_ ALERT: Rogue bot located, Programmers report to Factory Zone 2K. 02430_ Slammed into Y-64 Sentinel. 02430_ Penetrated by Slug. 02430_ Tesla Rifle destroyed. 02431_ VAIY4KNCC3NF/QW21H/ZWPY&HB 02432_ Slammed into Y-64 Sentinel. 02433_ Penetrated by Slug. 02434_ Slammed into Y-64 Sentinel. 02436_ Mass Driver destroyed. 02436_ Penetrated by Slug. 02436_ B-60 Warrior destroyed. 02437_ Acquired Imp. Treads. 02438_ Penetrated by Slug. 02439_ Acquired 72 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ???????## ?????#######?????????????????????????? | | ???????# ##### #?????????????????????????? | | ??????## #?????????????????????????? | | ????? T #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# ##### #?????????????????????????? | | ?????????????????### |##?????????????????????????? | | ???????????????????# ##??????????????????????????? | | ???????#######???### ###?????????????????????????? | | ???????# ##### #?????????????????????????? | | ???????# T" ########??????????????????? | | ???????# g g /@ Y #??????????????????? | | ???????# g ###### #??????????????????? | | ???????# ##### #?????????????????????????? | | ???????### ###???###+###?????????????????????????? | | ???####### #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #######?????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #??# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | " ?# #???????????????????????????????????????????? | | # #####???????????????????????????????????????? | | " # #???????????????????????????????????????? | | " + ### #???????????????????????????????????????? | | # ### ###?????????????????????????????????????? | | #### # #?????????????????????????????????????? | | #?? # #?????????????????????????????????????? | | #??### +?????????????????????????????????????? | | #????# #?????????????????????????????????????? | | #????# #?????????????????????????????????????? | | #?#??### ###?????????????????????????????????????? | | # #????# #???????????????????????????????????????? | | #????# #???????????????????????????????????????? | | ###????# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Melee Speed Boost 20 Evasion (%) 53 Targeting Accuracy 8 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterAssemblyRay Manual? 0 Play Time 00:30:09 Cumulative 38.0 hours Start 2020.02.23 @ 11:48:23 End 2020.02.23 @ 12:16:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2771561e-1f47-41f1-8cfc-4d84a680a1ad