Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 15:41:20 Player: Finn Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (2655) 2655 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4695 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Deuterium Engine Light Nuclear Core Carbon-fiber Leg Improved Targeting Computer Beam Rifle Field Laser Heavy Particle Cannon Light Assault Rifle Assault Cannon Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Visual Processing Unit Layered Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Deuterium Engine Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Improved Targeting Computer Beam Rifle Field Laser Light Assault Rifle Autogun Flak Cannon Mini Grenade Launcher Missile Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 54 | 7 3 24 20 Power 7 | 1 1 2 3 Engine 5 | 1 1 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 2 . 8 6 Treads 3 | 2 . 1 . Leg 12 | . . 6 6 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 11 | 2 1 3 5 Device 3 | 1 . . 2 Storage 3 | 1 1 . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 20 | 2 1 11 6 Energy Gun 8 | 1 1 5 1 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 . 5 1 Ballistic Cannon 2 | . . . 2 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 1 11 11 Power 3 | . . 1 2 Propulsion 8 | . 1 2 5 Utility 3 | . . 1 2 Weapon 9 | . . 7 2 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes 1 | . . . 1 Average Backups 10 | 4 7 9 12 Power 2 | . 1 3 3 Propulsion 2 | 2 4 3 1 Utility 1 | . 1 1 1 Weapon 3 | . 1 1 5 Tool/Special . | . . . . Unused Backups 9 | . . 2 7 Power 3 | . . . 3 Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 96 90 97 Engine 6 | . 14 9 1 Core 3 | . . . 7 Treads 5 | . 24 3 . Leg 25 | . . 22 35 Device 6 | . 14 1 8 Storage 10 | . 14 11 9 Processor 8 | . . 10 9 Protection 7 | . . 8 8 Energy Gun 9 | . 14 12 4 Energy Cannon 1 | . . . 4 Ballistic Gun 6 | . 14 8 2 Ballistic Cannon 2 | . . . 6 Peak Build Rating 31 | 9 11 20 31 Average Rating 20 | 5 9 16 27 On Entrance 9 | . 9 11 19 Avg Prop Armor Cover (%) 11 | . . 11 . Naked Turns . | . . . . Heaviest Build 112 | 14 23 25 112 Greatest Support 63 | 40 40 41 63 Greatest Overweight (x) 26 | 3 1 1 26 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 10 25 Average Capacity 14 | 7 9 10 20 Most Carried 17 | 7 10 10 17 Average Carried 10 | 4 7 9 12 Final Capacity 25 | 8 10 10 25 Final Carried 13 | 6 10 10 13 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1314 | 282 119 414 499 Remotely . | . . . . Salvage Created 3028 | 94 376 1334 1224 Parts 190 | 5 29 84 72 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 69 | . 9 35 25 Guns 52 | . 9 30 13 Cannons 10 | . . . 10 AOE 5 | . . 3 2 Classes Destroyed 12 | 2 4 4 2 Worker 3 | . . 1 2 Builder 2 | . 1 1 . Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Operator 2 | . . 2 . Watcher 8 | . 2 3 3 Swarmer 14 | . 3 8 3 Grunt 35 | . 6 18 11 Brawler 5 | . . 2 3 Sentry 14 | . . 7 7 Hunter 1 | . . . 1 Best Kill Streak 7 | 2 3 7 5 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 1 . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 396 | . 56 198 142 Missed 109 | . 13 63 33 Hits 287 | . 43 135 109 Melee 7 | . . . 7 Projectile 280 | . 43 135 102 Critical Strikes 12 | . 1 2 9 Actively Blocked 1 | . . 1 . Damage Taken 4205 | . 500 1545 2160 Core 950 | . 98 292 560 Absorbed by Shields 88 | . . . 88 Redirected to Shielding 82 | . . 56 26 Regen/Repaired (Parts) 90 | . . 90 . Core Remaining (%) 62 | 100 60 27 . Volleys Fired 242 | 4 33 123 82 Largest 2 | 2 2 2 2 Hottest 121 | 60 85 121 100 Shots Fired 454 | 8 66 222 158 Gun 379 | 8 66 220 85 Cannon 68 | . . . 68 Launcher 7 | . . 2 5 Special . | . . . . Kinetic 202 | 4 33 82 83 Thermal 220 | 4 33 138 45 Explosive 7 | . . 2 5 Electromagnetic 25 | . . . 25 Robot Hit Streak 13 | 2 13 11 11 Robot Miss Streak 10 | 2 3 10 7 Penetration Max . | . . . . Secondary Targets 9 | . 3 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 297 | 4 42 148 103 Core Hits 191 | 3 21 89 78 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 2 4 Burn 6 | . . 2 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4969 | 49 537 2092 2291 Guns 3122 | 49 528 1917 628 Cannons 1198 | . . . 1198 Explosions 600 | . . 161 439 Melee . | . . . . Ramming 49 | . 9 14 26 Kinetic 1826 | 25 267 590 944 Thermal 2066 | 24 261 1327 454 Explosive 553 | . . 161 392 Electromagnetic 475 | . . . 475 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 2 4 Average Corruption 2 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 1 3 Message Errors 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles 3 | . . . 3 Explosions . | . . . . Melee 6 | . . . 6 Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 2 1 . Targets Rammed 5 | . 2 2 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 372 | . 138 372 339 Average Temperature 80 | . 53 77 90 Received Heat Transfer 1322 | . 273 567 482 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 6 | . 2 3 1 Heat Transferred 4855 | 50 599 2824 1382 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 45 | 100 100 38 29 Level 1 54 | . . 61 70 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 398 | 10 186 344 398 Initial 139 | . . 46 139 Average 199 | . 51 202 255 Influence Increases 2234 | 10 291 990 943 Destroy 0b10 Robot/C 1380 | . 180 700 500 Destroy 0b10 Robot/NC 95 | 10 15 35 35 Destroy Leader 368 | . 54 176 138 Successful Hack 24 | . 11 3 10 Disable Machine 105 | . 30 15 60 Destroy Structure 82 | . 1 16 65 Lose Combat Pursuer 180 | . . 45 135 Influence Decreases 1912 | 10 181 768 953 Entered New Map 257 | . . 64 193 Time Decay 1425 | 10 171 594 650 Lost Part 230 | . 10 110 110 Squads Dispatched 12 | . 4 4 4 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 8 | . 3 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 111 | . 15 56 40 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 10 | . . 2 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . . 3 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . . 3 Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 2 1 4 Max in Single Turn 2 | . 1 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 2 9 9 Terminals 15 | . 2 6 7 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Garrison Access 1 | . . . 1 Total Hacks 45 | . 5 16 24 Successful 23 | . 3 6 14 Failed 22 | . 2 10 10 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 33 | . 5 12 16 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 7 | . . 2 5 Garrison Access 3 | . . . 3 Terminal Hacks 13 | . 3 2 8 Record 1 | . . 1 . Robot Analysis 1 | . . . 1 Branch Access Points 2 | . 1 1 . Emergency Access Points 2 | . . . 2 Locate Traps 1 | . 1 . . Disarm Traps 1 | . . . 1 Reprogram Traps 1 | . 1 . . Zone Layout 4 | . . . 4 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 2 5 Retrieve Study 7 | . . 2 5 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 11 | . 1 4 6 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 6 | . . 1 5 Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 5485 | 40 789 2272 2384 Optics 4594 | . . 2210 2384 Terrain 1140 | 40 789 311 . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5574 | 129 789 2272 2384 Spaces Moved 2778 | 63 346 1208 1161 Core 12 | 10 . . 2 Treads 577 | 53 346 178 . Legs 2189 | . . 1030 1159 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 105 Average Speed 149 | 156 178 130 160 Slowest Speed 1350 | 200 240 240 1350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 4 61 76 79 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . . 11 74 Melee . | . . . . Projectile 1 | . . . 1 AOE 84 | . . 11 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3780 | 86 452 1690 1552 Wait 627 | . 63 306 258 Move 2775 | 62 345 1207 1161 Hop . | . . . . Pick Up 47 | 13 5 16 13 Fast Attach 5 | . . 3 2 Attach 27 | 7 . 14 6 Detach 2 | . . 2 . Swap 27 | . 3 9 15 Drop 23 | . 1 8 14 Fire 242 | 4 33 123 82 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 10) 570 | -10/Materials | Discovered new exit (range 8) 602 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Derelicts attacked the area 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1225 | -9/Materials | Discovered new exit (range 16) 1363 | -9/Materials | Lost 3 parts (1n2w) 1662 | -9/Materials | Identified exit to Mines 1662 | -9/Materials | Identified exit to Storage 1701 | -9/Materials | Core integrity fell below 50% 1946 | -9/Materials | Discovered new exit (range 4) 3106 | -9/Materials | Repaired Carbon-fiber Leg 3110 | -9/Materials | Discovered new exit (range 3) 3191 | -9/Materials | Entered another Materials area 3191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4637 | -8/Materials | Discovered new exit (range 11) 5554 | -8/Materials | Core integrity fell below 50% 5570 | -8/Materials | Core integrity fell below 20% 5575 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05545_ Knocked back. 05545_ U-05 Engineer system corrupted by crushing effect. 05546_ U-05 Engineer system terminally corrupted. 05549_ Slug penetrates Door. 05553_ Knocked back. 05557_ Penetrated by Slug. 05557_ Critical hit (Destroy). 05557_ Imp. Aluminum Leg+ destroyed. 05558_ Knocked back. 05560_ Slug penetrates Wall. 05561_ Acquired 2 matter. 05563_ Penetrated by Slug. 05569_ M-13 Machinist repairs H-61 Shepherd. 05571_ System corrupted: IFF burst signal emitted. 05572_ Slug penetrates Wall. 05573_ Penetrated by Slug. 05575_ Integration Channel disabled. 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Treads | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed HypercooledTerrorClaws Manual? 0 Play Time 00:39:15 Cumulative 23.4 hours Start 2026.08.30 @ 15:00:24 End 2026.08.30 @ 15:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 34 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f6c33f2-af05-4eec-9f18-da8fa980f678