Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 19:31:13 Player: Goose Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (2055) 2055 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 6608 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Component Analysis Suite System Restoration Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads Improved Hover Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Targeting Computer Advanced Targeting Computer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Improved Light Armor Plating Improved Focal Shield Component Analysis Suite System Restoration Module Axe Great Axe [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon Great Axe Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 4 2 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . . 2 1 . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon 1 | . . . 1 . . . . . Parts Attached 80 | 6 12 1 10 5 . 34 7 5 Power 16 | 1 1 . 3 1 . 7 1 2 Engine 10 | 1 1 . 3 . . 3 1 1 Core 6 | . . . . 1 . 4 . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 4 . 3 1 . 15 . 1 Treads 7 | . . . . . . 7 . . Leg 3 | 2 . . . . . 1 . . Wheel . | . . . . . . . . . Hover 16 | . 4 . 3 1 . 7 . 1 Flight . | . . . . . . . . . Utility 15 | 1 1 . 3 . . 4 4 2 Device 5 | . . . 1 . . 2 1 1 Storage 2 | 1 . . 1 . . . . . Processor 4 | . . . . . . 2 2 . Hackware 1 | . . . . . . . . 1 Protection 3 | . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 23 | 2 6 1 1 3 . 8 2 . Energy Gun 8 | 1 4 . 1 . . 1 1 . Energy Cannon 3 | . 1 . . 1 . 1 . . Ballistic Gun 7 | 1 . 1 . 1 . 4 . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 41 | . 1 . . 1 1 16 . 22 Power 9 | . . . . . . 4 . 5 Propulsion 18 | . . . . . . 10 . 8 Utility 4 | . . . . . . . . 4 Weapon 10 | . 1 . . 1 1 2 . 5 Highest Loss Streak 20 | . 1 . . 1 1 5 . 20 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 8 | 1 6 8 8 9 9 9 9 7 Power 1 | . 1 1 1 1 2 1 1 2 Propulsion 2 | . 1 4 3 3 3 2 2 . Utility 3 | . 2 2 2 4 3 4 3 2 Weapon 1 | . 1 1 . . 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 7 . 1 3 . 5 . 2 Power 3 | . . . 1 . . 1 . 1 Propulsion 5 | . 5 . . . . . . . Utility 7 | . 1 . . 2 . 3 . 1 Weapon 3 | . 1 . . 1 . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 98 99 88 96 99 90 Engine 9 | . 13 14 8 10 7 5 11 7 Core 3 | . . . . 3 7 8 1 1 Treads 9 | . . . . . . 7 40 24 Leg 4 | . 17 . . . . . . . Hover 18 | . 8 28 35 38 36 27 . 4 Device 4 | . . . 2 7 7 7 5 7 Storage 9 | . 14 14 9 7 7 7 6 5 Processor 4 | . . . . . . 7 10 10 Protection 6 | . 12 14 15 7 7 . 1 4 Energy Gun 6 | . 12 13 8 6 . 2 2 4 Energy Cannon 4 | . 3 14 9 6 5 1 6 4 Ballistic Gun 5 | . 7 . 9 7 5 7 . . Slashing Weapon 3 | . . . . . 1 9 7 . Peak Build Rating 58 | 6 11 13 23 31 31 50 48 58 Average Rating 28 | 4 7 11 20 27 26 40 47 48 On Entrance 21 | . 6 11 13 23 31 19 43 46 Avg Prop Armor Cover (%) 3 | . . . 4 . . 6 . 2 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 14 15 15 27 34 30 45 59 62 Greatest Support 136 | 20 20 14 28 33 33 116 136 136 Greatest Overweight (x) 14 | 1 4 1 1 1 . 3 . 14 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 Most Carried 10 | 2 8 8 10 10 10 10 10 10 Average Carried 8 | 1 6 8 8 9 9 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 2 8 8 10 10 10 10 10 2 Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Gladiator 12% | Scavenger-Gunner 10% | Tank 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Matter Collected 1808 | 242 223 20 155 97 . 742 60 269 Remotely . | . . . . . . . . . Salvage Created 1927 | . 203 . 277 155 . 990 126 176 Parts 89 | . 13 . 12 7 . 43 6 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 42 | . 7 . 4 3 . 20 2 6 Melee 9 | . . . . . . 8 1 . Guns 13 | . 4 . . 1 . 5 . 3 Cannons 11 | . 2 . 3 2 . . 1 3 AOE 8 | . 1 . . . . 7 . . Classes Destroyed 12 | . 3 . 5 . . 3 . 1 Worker 4 | . . . 1 . . 3 . . Builder 2 | . 1 . . . . 1 . . Recycler 4 | . . . 1 . . 3 . . Operator 1 | . . . . . . . . 1 Watcher 3 | . . . 1 . . 2 . . Swarmer 8 | . 3 . . . . . . 5 Grunt 19 | . 4 . . 1 . 14 . . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 7 | . . . 3 2 . 1 1 . Hunter 5 | . . . 1 . . 2 1 1 Programmer 1 | . . . . . . 1 . . Best Kill Streak 12 | . 3 . 3 1 . 12 1 5 Combat Bots Only 6 | . 3 . 1 1 . 6 1 5 Max Kills in Single Turn 3 | . 2 . 1 1 . 3 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . . 2 . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Hostile Shots Fired 467 | . 39 . 10 38 1 139 66 174 Missed 144 | . 8 . 5 23 . 45 23 40 Hits 323 | . 31 . 5 15 1 94 43 134 Melee 9 | . . . . . 1 8 . . Projectile 314 | . 31 . 5 15 . 86 43 134 Critical Strikes 7 | . . . . . . 4 . 3 Damage Taken 5252 | . 458 . 79 182 31 1570 462 2470 Core 1521 | . 99 . 18 38 . 298 60 1008 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 45 | . 21 . 8 16 . . . . Ignored by Resistances 160 | . . . . . . . . 160 Regen/Repaired (Parts) 108 | . 108 . . . . . . . Core Remaining (%) 80 | 100 . 60 96 . . 52 92 . Volleys Fired 86 | . 23 . 11 9 . 29 4 10 Largest 3 | . 2 . 3 3 . 3 3 3 Hottest 189 | . 140 . 149 149 . 93 189 189 Shots Fired 200 | . 45 1 33 26 . 57 10 28 Gun 133 | . 32 1 22 18 . 49 3 8 Cannon 47 | . . . 11 8 . 1 7 20 Launcher 7 | . . . . . . 7 . . Special 13 | . 13 . . . . . . . Kinetic 91 | . 16 . 11 10 . 41 3 10 Thermal 68 | . 20 1 22 13 . 1 3 8 Explosive 7 | . . . . . . 7 . . Electromagnetic 34 | . 9 . . 3 . 8 4 10 Robot Hit Streak 8 | . 7 . 7 8 . 8 5 6 Robot Miss Streak 7 | . 3 . 7 5 . 4 2 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 154 | . 23 . 23 18 . 61 10 19 Core Hits 118 | . 11 . 19 19 . 53 4 12 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 1 . . 4 1 . Meltdown 1 | . . . 1 . . . . . Blast 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . 1 . . Sever 3 | . . . . . . 3 . . Melee Attacks 31 | . . . . . . 29 2 . Impact . | . . . . . . . . . Slashing 31 | . . . . . . 29 2 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . Damage Inflicted 5795 | . 495 . 385 389 . 3788 258 480 Guns 1652 | . 266 . 245 213 . 719 48 161 Cannons 781 | . . . 140 109 . 52 162 318 Explosions 2047 | . 133 . . 67 . 1847 . . Melee 1218 | . . . . . . 1170 48 . Ramming 1 | . . . . . . . . 1 Kinetic 1161 | . 135 . 123 113 . 625 42 123 Thermal 2048 | . 284 . 262 236 . 1057 48 161 Explosive 790 | . . . . . . 790 . . Electromagnetic 577 | . 76 . . 40 . 146 120 195 Impact . | . . . . . . . . . Slashing 1218 | . . . . . . 1170 48 . Piercing . | . . . . . . . . . Highest Corruption 16 | . 6 6 . . 7 16 . . Average Corruption 7 | . 3 6 . . 7 9 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 58 | . 10 10 . . 1 37 . . Message Errors 13 | . 3 3 . . . 7 . . Matter Fused 18 | . 3 1 . . . 14 . . Heat Flow Errors 5 | . . 2 . . . 3 . . Energy Discharges 10 | . 1 2 . . . 7 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 5 | . 2 . . . 1 2 . . Data Loss (major) 2 | . . 1 . . . 1 . . Misfires 1 | . . 1 . . . . . . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 308 | . 51 . . . . 245 . 12 Projectiles 20 | . 8 . . . . . . 12 Explosions 240 | . 43 . . . . 197 . . Melee 48 | . . . . . . 48 . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 301 | . 122 . . 63 . 116 . . Shots 6 | . 2 . . 1 . 3 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 665 | . 225 109 372 126 . 287 360 665 Average Temperature 112 | . 58 60 133 60 . 72 179 250 Received Heat Transfer 870 | . 102 . 18 39 . 447 84 180 Effects 14 | . . . 1 . . . 2 11 Shutdowns 5 | . . . . . . . . 5 Interference 2 | . . . . . . . 2 . Matter Decay 4 | . . . . . . . . 4 Short Circuit 1 | . . . 1 . . . . . Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . 1 . 1 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 5 | . 1 . 3 . . 1 . . Heat Transferred 2379 | . 425 . 456 323 . 700 100 375 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Maximum Alert Level 2 | . . . . . . 2 . . Low Security (%) 90 | 100 100 . 100 100 100 71 100 100 Level 1 8 | . . . . . . 23 . . Level 2 1 | . . . . . . 4 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 410 | . 96 . 87 50 13 410 182 110 Initial 182 | . . . . 30 13 . 182 14 Average 73 | . 35 . 37 34 8 130 88 45 Influence Increases 1575 | . 298 . 151 98 . 798 61 169 Destroy 0b10 Robot/C 840 | . 140 . 80 60 . 400 40 120 Destroy 0b10 Robot/NC 70 | . 5 . 15 . . 45 . 5 Destroy Leader 216 | . 30 . 42 20 . 84 20 20 Successful Hack 47 | . 15 . 14 . . . . 18 Disable Machine 135 | . 30 . . 15 . 90 . . Destroy Structure 102 | . 33 . . 3 . 59 1 6 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 150 | . 45 . . . . 105 . . Influence Decreases 1575 | . 298 . 84 127 38 425 403 200 Entered New Map 270 | . . . . 37 25 . 191 17 Time Decay 992 | . 288 . 84 80 10 280 100 150 Lost Part 201 | . 10 . . 10 3 145 . 33 Purge Threat 112 | . . . . . . . 112 . Squads Dispatched 7 | . 1 . . 1 . 3 2 . Investigation 2 | . . . . 1 . . 1 . Extermination 2 | . . . . . . 2 . . Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Distress Signals 5 | . 1 . 2 . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 16 . 6 3 6 31 4 16 Peak Tracking Total 8 | . 4 . 3 1 6 8 3 7 Tactical Retreats 6 | . 2 . . . . 4 . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Traps Triggered 9 | . 4 . . 1 . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Machines Disabled 9 | . 2 . . 1 . 6 . . Max in Single Turn 4 | . 1 . . 1 . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Machines Accessed 24 | . 7 . 3 3 . 4 3 4 Terminals 17 | . 5 . 3 1 . 3 2 3 Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 57 | . 26 . 7 6 . 7 5 6 Successful 24 | . 12 . 4 1 . 3 1 3 Failed 33 | . 14 . 3 5 . 4 4 3 Catastrophic 11 | . 3 . . 1 . 3 2 2 Database Lockouts . | . . . . . . . . . Manual 25 | . 6 . 3 2 . 5 4 5 Terminals 32 | . 12 . 7 2 . 4 3 4 Fabricators 1 | . . . . 1 . . . . Repair Stations 14 | . 11 . . 3 . . . . Recycling Units 6 | . 3 . . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . . 2 2 Terminal Hacks 11 | . 3 . 4 . . 1 1 2 Prototype ID Bank 2 | . 1 . . . . . . 1 Open DSF 2 | . . . . . . 1 . 1 Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . Zone Layout 4 | . 2 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . 8 . . 1 . . . . Scan Component 5 | . 4 . . 1 . . . . Repair 4 | . 4 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . Report Inventory 2 | . 1 . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Watchers 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 21 | . 7 . 3 3 . 3 1 4 Full Trace Events 3 | . 1 . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 4 | . 4 . . . . . . . Time 126 | . 126 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Active Infowar (turns) 1118 | . . . . . . 425 351 342 Sensors 1045 | . . . . . . 425 309 311 ECM 86 | . . . . . . . 42 44 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Turns Passed 3443 | 55 848 369 201 175 32 1042 352 369 Spaces Moved 2540 | 35 491 329 230 171 66 854 195 169 Core 17 | 1 6 . . . . . . 10 Treads 481 | . . . . . . 130 195 156 Legs 306 | 34 272 . . . . . . . Wheels . | . . . . . . . . . Hover 1736 | . 213 329 230 171 66 724 . 3 Flight . | . . . . . . . . . Fastest Speed 40 | 50 56 56 48 44 44 40 161 161 Average Speed 100 | 128 119 111 50 48 44 83 161 173 Slowest Speed 750 | 190 250 116 112 104 48 240 161 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 68 14 22 5 63 24 4 6 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 121 | . 42 . . 2 . 74 1 2 Melee . | . . . . . . . . . Projectile 8 | . 4 . . . . 1 1 2 AOE 113 | . 38 . . 2 . 73 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Total 3205 | 42 688 330 292 246 69 1095 224 219 Wait 301 | . 123 . 28 44 . 83 7 16 Move 2533 | 34 490 328 229 171 65 853 194 169 Hop . | . . . . . . . . . Pick Up 69 | 2 19 . 7 8 . 28 3 2 Fast Attach 34 | 6 8 1 1 1 . 14 2 1 Attach 58 | . 3 . 7 5 1 24 6 12 Detach 14 | . 1 . 3 . 2 4 2 2 Swap 17 | . 3 . 2 1 . 7 1 3 Drop 65 | . 18 1 4 7 1 27 4 3 Fire 86 | . 23 . 11 9 . 29 4 10 Melee 27 | . . . . . . 26 1 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Repaired Ion Engine 269 | -10/Materials | Repaired EM Pulse Gun 307 | -10/Materials | Repaired Corrupted Aluminum Leg 309 | -10/Materials | Build established: Mutant 346 | -10/Materials | Repaired Imp. Heat Sink 372 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Discovered new exit (range 10) 904 | -10/Materials | Entered Subcaves 1001 | -10/Subcaves | Learned Materials trap positions 1135 | -10/Subcaves | Learned Materials terminal intel 1266 | -10/Subcaves | Discovered new exit (range 8) 1273 | -10/Subcaves | Entered Materials 1273 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1274 | -8/Materials | Loaded intel: 18 trap records 1275 | -8/Materials | Loaded intel: 12 terminal locations 1308 | -8/Materials | Identified exit to Factory 1474 | -8/Materials | Entered Factory 1474 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1603 | -7/Factory | Build established: Tank 1649 | -7/Factory | Sucked down chute 1649 | -7/Factory | Entered Waste 1658 | -7/Waste | Spotted C-40 Crusher 1659 | -7/Waste | Spotted C-40 Crusher 1664 | -7/Waste | EMP discharged 1671 | -7/Waste | Spotted C-40 Crusher 1672 | -7/Waste | Spotted C-40 Crusher 1673 | -7/Waste | Spotted C-40 Crusher 1674 | -7/Waste | Discovered new exit (range 14) 1674 | -7/Waste | Spotted C-40 Crusher 1677 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1681 | -7/Waste | Entered Factory 1918 | -7/Factory | Build established: Mutant 2084 | -7/Factory | Lost 4 parts (1p2n1w) 2192 | -7/Factory | Lost 4 parts (1p3n) 2397 | -7/Factory | System corruption reached 10% 2459 | -7/Factory | Lost 5 parts (1p4n) 2577 | -7/Factory | Discovered new exit (range 15) 2723 | -7/Factory | Entered another Factory area 2723 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2915 | -6/Factory | Build established: Scavenger-Gladiator 3035 | -6/Factory | Discovered new exit (range 5) 3055 | -6/Factory | Garrison activated, responded to threat 3075 | -6/Factory | Entered another Factory area 3075 | -5/Factory | Evolved 2 slots: Utility x2 3250 | -5/Factory | Build established: Scavenger-Gunner 3409 | -5/Factory | Core integrity fell below 50% 3434 | -5/Factory | Core integrity fell below 20% 3444 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03431_ K-01 Serf collects debris. 03432_ Targeting Computer destroyed. 03432_ R-10 Processor collects Adv. ECM Suite. 03433_ K-01 Serf collects debris. 03433_ Penetrated by Slug. 03435_ K-01 Serf collects debris. 03436_ Penetrated by Slug. 03437_ R-10 Processor collects Structural Scanner. 03438_ S-27 Virus destroyed. 03438_ R-10 Processor collects Terrain Scanner. 03438_ K-01 Serf collects debris. 03439_ R-10 Processor collects Imp. Light Armor Plating. 03439_ R-10 Processor collects VTOL Module. 03440_ R-10 Processor collects Autogun. 03441_ K-01 Serf collects debris. 03443_ Penetrated by Slug. 03443_ Hacking Suite destroyed. 03443_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????+ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????########## | | ???????????????????????????????????# # | | ???????????????????????????????????# " # | | ???????????????????????????????????# "G" # | | ???????????????????????????????????# " " # | | ???????????????????????????????????# # | | ???????????????????????????????????# """ + | | ?????????# ????????????????????????# """ # | | ?????????# ???????????#######?????# """ # | | ?????????# ????####?# ##????# # """ | | ?????????# ####T ####################+### """ | | ?????????# %%R % kk """ | | ?????????# uRgs "" | | ?????????#w ksg @ % k""" """ "" | | ?????? u RY """ """ | | ?????? k % """ """ | | ?????? ############R### ####### | | ??????? ??????# | # """ """ #?????? | | ???????? ???????# !!! # """ """ #?????? | | ???????? ????????# !!! # """ """ #?????? | | ????????? ?????????# !!! # #?????? | | ????????? ??????????# # """ """ #?????? | | ?????????????????????#= "" # """ """ #?????? | | ????????????????????? Y" # "?? ??" #?????? | | ????????????????????## "" # ?? ?? ??????? | | ?????????????????????# # "?? ??" ??????? | | ?????????????????????########## ??? ??? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 13 Melee Accuracy 11 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 33% | -10/Materials EM Pulse Gun | 44% | -10/Materials Aluminum Leg | 68% | -10/Materials | Corrupted Imp. Heat Sink | 62% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalFireProcsplitter Manual? 0 Play Time 00:59:34 Cumulative 22.3 hours Start 2026.07.25 @ 18:30:18 End 2026.07.25 @ 19:31:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6404c938-f26c-4342-aab4-a2dc73f8ce5f