Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 23:50:17 Player: lav Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1083) 1083 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2523 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 241/280 System Corruption 1% Temperature Cool (12) Movement Walking (90) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Deuterium Engine Improved Aluminum Leg VSS Leg Large Matter Pod (150) Improved Terrain Scan Processor Particle Charger Power Shielding Propulsion Shielding Improved Weapon Shielding System Shield Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- EM Shotgun Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Aluminum Leg VSS Leg VSS Leg VSS Leg VSS Leg Large Matter Pod Particle Charger Particle Charger Power Shielding Propulsion Shielding Particle Cannon Assault Rifle Plasma Cutter [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 51 | 8 11 28 4 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 4 14 3 Treads . | . . . . Leg 23 | 2 4 14 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 3 3 4 . Device 6 | 2 2 2 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 3 9 1 Energy Gun 4 | 1 . 3 . Energy Cannon 6 | . 1 5 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 5 6 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . 1 . Weapon 7 | . . 4 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 97 83 Engine 12 | . 14 11 11 Leg 30 | . 28 32 26 Device 10 | . 14 8 11 Storage 12 | . 14 11 11 Processor 6 | . . 10 11 Energy Gun 4 | . . 7 6 Energy Cannon 10 | . 13 8 6 Ballistic Gun 5 | . 11 1 . Launcher 2 | . 2 3 . Naked Turns . | . . . . Heaviest Build 37 | 15 31 37 36 Greatest Support 39 | 20 20 39 39 Greatest Overweight (x) 3 | 3 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 6 14 15 15 Average Carried 11 | 3 9 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 13 15 11 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1127 | 299 409 415 4 Remotely . | . . . . Salvage Created 1468 | 73 321 1074 . Parts 113 | 10 33 70 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 32 | . 11 21 . Melee 1 | . . 1 . Guns 12 | . 6 6 . Cannons 14 | . 5 9 . AOE 4 | . . 4 . Classes Destroyed 9 | 2 3 4 . Worker 3 | 1 . 2 . Builder 2 | . . 2 . Tunneler 2 | 2 . . . Recycler 3 | . . 3 . Watcher 6 | . 2 4 . Swarmer 9 | . 6 3 . Grunt 17 | . 5 12 . Brawler 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 7 | 2 3 7 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 229 | . 50 122 57 Missed 64 | . 12 38 14 Damage Taken 2153 | . 375 1155 623 Core 458 | . 49 201 208 Absorbed by Shields . | . . . . Redirected to Shielding 42 | . . 42 . Core Remaining (%) 90 | 100 80 . . Volleys Fired 107 | 8 36 59 4 Largest 2 | 2 2 2 2 Hottest 124 | 60 80 124 124 Shots Fired 194 | 16 62 109 7 Gun 98 | 16 26 54 2 Cannon 83 | . 36 43 4 Launcher 12 | . . 12 . Special 1 | . . . 1 Kinetic 45 | 8 26 11 . Thermal 98 | . 36 55 7 Explosive 12 | . . 12 . Electromagnetic 39 | 8 . 31 . Robot Hit Streak 9 | 2 8 9 2 Robot Miss Streak 4 | 2 3 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 111 | 6 38 64 3 Core Hits 77 | 3 18 55 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2545 | 77 577 1827 64 Guns 823 | 77 264 453 29 Cannons 806 | . 313 473 20 Explosions 883 | . . 883 . Melee . | . . . . Ramming 21 | . . 18 3 Kinetic 386 | 34 264 88 . Thermal 926 | . 313 552 61 Explosive 854 | . . 854 . Electromagnetic 358 | 43 . 315 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 1 1 Misfires 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles . | . . . . Explosions 19 | . . 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 101 | . . 101 . Shots 9 | . . 9 . Rammed . | . . . . Targets Rammed 6 | . . 5 1 Kicked 6 | . . 5 1 Crushed . | . . . . Highest Temperature 407 | . 234 407 144 Average Temperature 98 | . 71 115 64 Received Heat Transfer 798 | . 144 438 216 Effects 3 | . . 3 . Energy Bleed 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . 1 1 . Heat Transferred 2072 | . 666 1110 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 364 | 15 179 364 153 Initial 153 | . 9 29 153 Average 124 | 4 59 185 128 Maximum Alert Level 1 | . . 1 . Low Security (%) 66 | 100 100 37 100 Level 1 33 | . . 62 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 17 33 5 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed 12 | . 12 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 5 5 . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 18 17 . Successful 24 | . 12 12 . Failed 11 | . 6 5 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . 18 17 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 12 12 . Record 6 | . 6 . . Prototype ID Bank 4 | . 1 3 . Emergency Access Points 2 | . . 2 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 3 | . 1 2 . Disarm Traps 1 | . . 1 . Reprogram Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 4 . Full Trace Events 4 | . 2 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2519 | 147 981 1323 68 Spaces Moved 1465 | 77 529 820 39 Core 23 | 23 . . . Treads . | . . . . Legs 1442 | 54 529 820 39 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 132 | 134 148 123 107 Slowest Speed 260 | 200 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 72 57 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . . 55 . Melee . | . . . . Projectile . | . . . . AOE 55 | . . 55 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1855 | 103 668 1027 57 Wait 140 | . 60 71 9 Move 1462 | 76 528 819 39 Hop . | . . . . Pick Up 54 | 11 18 25 . Fast Attach 3 | 2 . 1 . Attach 16 | 5 . 7 4 Detach . | . . . . Swap 32 | 1 11 20 . Drop 35 | . 15 20 . Fire 107 | 8 36 59 4 Melee . | . . . . Ram . | . . . . Kick 6 | . . 5 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 6) 496 | -10/Materials | Discovered new exit (range 11) 766 | -10/Materials | Discovered new exit (range 6) 906 | -10/Materials | Discovered new exit (range 8) 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -9/Materials | Discovered new exit (range 7) 1505 | -9/Materials | Discovered new exit (range 8) 1547 | -9/Materials | Discovered new exit (range 12) 1996 | -9/Materials | Identified exit to Storage 2120 | -9/Materials | Identified exit to Mines 2133 | -9/Materials | Discovered new exit (range 5) 2138 | -9/Materials | Identified exit to Materials 2299 | -9/Materials | Discovered exit to Materials (range 10) 2434 | -9/Materials | Core integrity fell below 50% 2452 | -9/Materials | Entered Storage 2502 | -9/Storage | Core integrity fell below 20% 2520 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- LOCATION=STORAGE GOAL=ESCAPE 02454_ System corrupted: FCS attempts to trigger Particle Cannon. 02454_ System corrupted: Particle Cannon misfires. 02471_ K-01 Serf collects debris. 02482_ G-34 Mercenary suffers critical hit (Burn). 02486_ Imp. Aluminum Leg destroyed. 02487_ G-34 Mercenary heat spikes uncontrollably. 02489_ G-34 Mercenary overheating. 02490_ Kicked L-31 Rogue. 02490_ G-34 Mercenary overheating. 02492_ Beam Rifle destroyed. 02494_ Particle Cannon destroyed. 02496_ Acquired 4 matter. 02498_ Plasma Cutter destroyed. 02498_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????#????????? | | ????????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????x???????" ??????????? | | ????????????????????????????x???? ???????????? | | ??????????????????????????? #####+############?? | | ?????????????????????????? + x #?? | | ????????????????????????????# g x #?? | | ?????????????????????#####+## l x #?? | | ?????????????????????+ ############ #?? | | ?????????????????????# #??????????# #?? | | ?????????????????###+# #??????????# #?? | | ?????????????# @ #??????????# #?? | | ?????????????# #####+##+#??????????# #?? | | ?????????????# ?x??? ????????????# #?? | | ???????????????? ??????## ??????????# #?? | | ????????????????????????# !#?????????# #?? | | ????????????????????????# """ #?????????# #?? | | ???????????????????x????# """ #?????????# #?? | | ????????????????????????# """ #?????????# #?? | | ????????????????????????########?????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ????????????????????????X????????????????#####?? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugePhaseDissipator Manual? 0 Play Time 00:29:38 Cumulative 9.5 hours Start 2024.05.30 @ 23:21:14 End 2024.05.30 @ 23:50:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff330813-b8f1-4a0d-8013-c46b945dbdc4