Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 20:32:33 Player: Storm Mk9 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (460) 2300 Value Destroyed (21780) 21780 Prototype IDs (88) 1760 Alien Tech Used (2) 400 Bonus (33099) 33099 TOTAL SCORE: 68439 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5774 Follower Combat Kills 3371 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12850 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -96 Cogmind --------- Core Integrity 0/1570 Matter 5/900 Energy 1399/1400 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Graphene Brace Tactical Quantum Warhead Containment Facilitator (1) Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Graviton Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Experimental Cooling System Large Storage Unit Experimental Matter Compressor Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Focal Shield Experimental Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Quantum Rifle Heavy Quantum Rifle Helical Railgun Experimental Remote Datajack > --- INVENTORY -------- Graviton Reactor Graviton Reactor Armored Heavy Treads Armored Heavy Treads Graphene Brace Transdimensional Reconstructor Quantum Rifle Precision Phase Gun Null Cannon Railgun Helical Railgun Tactical Quantum Warhead Containment Facilitator [Rating: 221] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Null Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Experimental Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Utility 13 | . . . 3 1 . . . . 1 . . . . 1 . . . . 2 2 . 1 2 Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Attached 339 | 7 9 . 42 26 12 16 9 5 25 3 18 . 11 28 11 21 7 9 8 9 31 7 25 Power 41 | 1 . . 5 3 2 1 3 . 3 . 2 . . 2 . 3 1 . 2 1 4 4 4 Engine 14 | 1 . . 5 3 2 . 1 . 1 . 1 . . . . . . . . . . . . Core 10 | . . . . . . 1 2 . 1 . 1 . . 2 . 3 . . . . . . . Reactor 17 | . . . . . . . . . 1 . . . . . . . 1 . 2 1 4 4 4 Propulsion 71 | 2 4 . 10 7 3 2 3 . 7 1 2 . 2 5 3 6 2 1 . 5 3 . 3 Treads 50 | 2 4 . 10 6 1 1 . . 7 1 2 . 1 . 2 4 . . . 3 3 . 3 Leg 18 | . . . . . . 1 3 . . . . . 1 5 1 2 2 1 . 2 . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 144 | 2 2 . 18 7 6 7 3 4 9 1 10 . 3 15 5 7 3 2 5 3 17 2 13 Device 77 | 1 . . 10 2 5 4 1 1 4 . 7 . 2 11 1 6 . 2 1 1 8 1 9 Storage 10 | 1 1 . 1 . . . . . . . 1 . . . . . 1 . 1 . 2 . 2 Processor 10 | . . . 1 . . 1 1 . 1 . . . . 1 . . . . 1 . 3 . 1 Hackware 4 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . Protection 43 | . 1 . 6 5 1 2 1 2 4 1 2 . 1 3 3 1 1 . 1 2 4 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 3 . 9 9 1 6 . 1 6 1 4 . 6 6 3 5 1 6 1 . 7 1 5 Energy Gun 28 | 1 1 . 4 1 . . . 1 3 1 . . 1 3 2 3 1 2 . . 1 1 2 Energy Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 28 | 1 2 . 4 5 . 4 . . 1 . . . 2 2 . 1 . 2 . . 3 . 1 Ballistic Cannon 8 | . . . . 1 . . . . 1 . 1 . 2 . . . . 1 1 . 1 . . Launcher 6 | . . . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . 1 2 . . . . 1 . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 55 | . . . 4 7 2 . 1 . 4 . . . 1 2 2 . 4 . 1 . 18 . 9 Parts Lost 200 | . 1 . 26 16 14 17 . 1 3 3 10 . 12 10 8 28 . 8 1 2 5 3 32 Power 25 | . . . 4 2 2 . . . . . 3 . . 1 1 3 . 1 1 1 1 . 5 Propulsion 41 | . . . 7 7 4 2 . 1 . . 1 . 4 4 2 5 . . . . . . 4 Utility 83 | . 1 . 12 4 6 7 . . 2 2 3 . 4 3 2 12 . 2 . 1 4 2 16 Weapon 51 | . . . 3 3 2 8 . . 1 1 3 . 4 2 3 8 . 5 . . . 1 7 Highest Loss Streak 20 | . 1 . 6 5 7 8 . 1 2 2 5 . 4 5 4 20 . 5 1 2 2 2 9 To Critical Strikes 5 | . . . . . . . . . . . 2 . . 1 . 1 . 1 . . . . . Average Backups 15 | 3 8 10 14 20 18 18 14 14 15 16 13 12 9 11 11 7 3 4 7 13 11 10 8 Power 1 | . 1 2 3 4 1 1 1 1 1 2 1 2 2 . . . . . . . . 1 1 Propulsion . | . 1 3 2 . . . . 2 2 . . . . . . . 1 . 2 2 2 2 1 Utility 4 | . 1 2 1 2 3 7 6 6 5 4 3 4 1 4 3 3 1 1 1 3 2 2 . Weapon 8 | 1 3 3 8 12 13 10 6 4 6 8 8 6 5 6 6 3 1 1 2 6 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 6 . 2 7 . 2 1 . 1 . 3 . . . . . 1 . . 1 6 1 1 Power 6 | . 1 . . 3 . . . . 1 . . . . . . . . . . . . 1 . Propulsion 5 | . 2 . . . . . . . . . . . . . . . 1 . . 1 . . 1 Utility 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . Weapon 17 | . 2 . 1 4 . 1 1 . . . 3 . . . . . . . . . 5 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 100 98 89 59 48 69 95 92 87 77 80 64 81 86 78 77 88 94 92 85 86 76 Engine 2 | . 14 14 9 6 4 . 1 . . . 2 . . . . . . . . . . . . Core 3 | . . . . . . 2 8 15 7 6 5 6 4 7 9 4 5 2 . . . . . Reactor 1 | . . . . . . . . . 4 6 3 . . . . . 1 5 8 8 8 13 10 Treads 7 | . 27 28 27 26 4 . . . 19 17 13 20 6 . 2 12 3 . . 2 11 8 7 Leg 3 | . . . . . . . 10 18 . . . . 1 18 10 4 19 25 26 18 . . . Device 17 | . 7 . 21 18 19 11 21 23 21 21 10 13 13 14 24 24 23 23 23 24 20 20 17 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 5 6 6 5 5 3 1 5 9 5 5 4 6 Processor 2 | . . . 1 2 . . 8 7 1 . . . . 3 5 3 . . 3 4 4 8 9 Protection 7 | . 6 14 12 11 2 9 1 6 9 7 13 13 12 9 7 5 1 3 1 7 13 14 10 Energy Gun 2 | . 7 14 9 2 . . . 6 7 5 5 . 1 3 7 7 11 3 10 9 4 5 7 Ballistic Gun 7 | . 19 14 8 11 9 11 . 7 8 6 . . 3 2 . 1 . 5 . . 8 10 6 Ballistic Cannon 1 | . . . . . . . . . 2 6 5 . 3 4 7 3 . . 3 4 2 . . Impact Weapon 2 | . . . . . 5 3 7 . . . . 6 2 1 . 2 . . 1 . . . . Peak Build Rating 221 | 7 12 12 43 69 60 53 69 71 101 99 98 68 70 98 80 79 109 113 126 141 183 203 221 Average Rating 63 | 5 9 12 35 55 50 42 54 67 90 96 85 68 58 83 76 67 81 104 117 131 160 193 179 On Entrance 74 | . 7 12 12 39 42 43 41 69 67 98 98 68 68 55 72 76 68 109 109 126 136 183 192 Avg Prop Armor Cover (%) 4 | . . . . . 5 4 . . . . . . . . 3 3 9 . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Heaviest Build 166 | 13 27 27 104 143 111 135 111 118 166 165 165 82 88 111 83 76 57 59 80 101 123 135 134 Greatest Support 160 | 40 46 46 80 86 20 20 52 52 88 100 100 70 70 78 45 97 106 136 136 147 160 160 160 Greatest Overweight (x) 44 | 1 . . 1 34 31 44 31 3 1 1 2 1 28 4 2 11 . . . 1 1 . 26 Average Overweight (x) 3 | . . . . 1 9 28 4 2 1 1 1 1 2 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 15 15 15 15 15 5 5 15 15 15 15 15 Average Capacity 21 | 7 9 10 22 25 25 25 25 25 25 25 23 15 15 15 15 11 5 5 13 15 15 15 14 Most Carried 25 | 5 10 10 24 25 24 25 25 25 25 25 22 14 15 15 15 12 5 5 12 15 15 15 15 Average Carried 19 | 3 8 10 14 20 20 23 24 24 24 23 18 14 10 13 12 8 3 4 7 13 14 14 10 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 15 15 15 15 15 5 5 5 15 15 15 15 5 Final Carried 25 | 4 10 10 18 20 24 22 25 25 25 20 14 14 8 14 11 3 5 5 12 15 15 15 4 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 13% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Gunner | -4/Factory Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 16607 | 263 256 6 1517 1026 417 1362 179 431 1163 249 815 . 568 991 817 505 209 567 84 137 2352 755 1938 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20974 | 78 592 89 2465 2032 395 688 . 101 1833 464 690 . 836 1469 360 1128 209 449 . . 2538 704 3854 Parts 897 | 12 31 9 106 92 23 17 . 5 84 16 16 . 32 64 7 38 3 17 . . 130 31 164 Haulers Intercepted 8 | . 1 . 3 1 1 . . . . . . . . . . . . . . . 1 . 1 Recyclers Shooed 11 | . . . 2 5 . . . . 1 . . . . 2 . . . . . . . . 1 Parts Field Recycled 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . Retrieved Matter 135 | . . . . . . . . . . . . . . 135 . . . . . . . . . Parts Self-Destructed 179 | . . 8 . . 23 21 2 5 . 13 9 . 31 . 8 46 2 11 . . . . . Prevented 12 | . . . . . 1 . . 6 . . . . . . . 4 . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 385 | . 14 4 57 37 17 16 . 2 30 10 16 . 13 31 6 16 . 7 . . 40 8 61 Melee 11 | . . . . . . 2 . . . . 1 . 1 3 . 3 . 1 . . . . . Guns 259 | . 14 4 49 23 11 11 . 2 24 4 5 . 3 10 1 10 . 4 . . 34 8 42 Cannons 34 | . . . . . 1 . . . 1 2 6 . 2 11 4 1 . 1 . . 4 . 1 AOE 72 | . . . 8 13 5 . . . 5 4 4 . 6 7 1 . . . . . 2 . 17 Classes Destroyed 27 | 1 4 1 6 8 1 1 . . . . 2 . . . . . . . . . 3 . . Worker 14 | . . . . 2 . . . . 3 . . . . . . . . . . . 1 . 8 Builder 13 | . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . 7 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 8 | . 1 . 3 1 1 . . . . . . . . . . . . . . . 1 . 1 Recycler 18 | . . . 1 9 . . . . 3 . . . . 2 . . . . . . . . 3 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . Swarmer 68 | . 3 3 13 7 10 2 . 1 . . 4 . 3 11 . 1 . . . . 2 . 8 Cutter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 142 | . 11 . 28 9 6 9 . . 14 5 1 . 6 10 4 2 . . . . 16 . 21 Brawler 22 | . . . 3 1 . 2 . . 2 . 2 . 1 . 1 5 . . . . . . 5 Duelist 17 | . . . 3 2 . 1 . . 4 . . . . . . 2 . . . . . . 5 Protector 5 | . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 30 | . . . 8 4 . . . 1 3 . 1 . 1 1 2 3 . . . . 3 1 2 Specialist 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Hunter 38 | . . . 1 5 . 2 . . . . . . 2 2 . . . 4 . . 4 7 11 Programmer 34 | . . . . 4 . . . . 5 . . . 1 5 . 2 . . . . 12 . 5 Heavy 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 Behemoth 4 | . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 10 | . . . . . . . . . . 4 3 . . . . . . 3 . . . . . Savage 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Best Kill Streak 38 | 1 3 3 6 12 7 3 . 2 10 4 3 . 4 14 3 6 . 2 . . 8 3 38 Combat Bots Only 26 | . 3 3 6 10 7 3 . 2 8 4 3 . 4 9 3 6 . 2 . . 7 3 26 Max Kills in Single Turn 8 | 1 1 1 3 8 2 1 . 1 2 2 3 . 3 4 1 1 . 1 . . 2 1 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . . . 3 4 2 . . . 2 2 2 . 2 4 1 . . . . . 2 . 5 Melee 1 | . . . . . . 1 . . . . 1 . 1 1 . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 3539 | . 51 20 350 477 86 355 . 39 223 79 148 . 140 168 55 127 . 144 . 2 329 128 618 Missed 990 | . 15 5 95 142 19 100 . 20 50 20 41 . 32 49 15 19 . 57 . . 91 54 166 Hits 2549 | . 36 15 255 335 67 255 . 19 173 59 107 . 108 119 40 108 . 87 . 2 238 74 452 Melee 231 | . . . 18 69 . 9 . . 23 12 27 . 1 . . 34 . . . . 21 . 17 Projectile 2318 | . 36 15 237 266 67 246 . 19 150 47 80 . 107 119 40 74 . 87 . 2 217 74 435 AOE 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . 1 Critical Strikes 139 | . 1 1 14 8 1 7 . . 11 5 7 . 10 6 2 12 . 6 . 1 19 4 24 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . 1 . 17 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 43431 | . 431 158 3804 3571 1388 4695 . 188 2118 807 2112 . 2137 2686 819 3094 . 1623 279 162 3539 1076 8744 Core 5890 | . 52 25 506 429 270 987 . 36 259 32 220 . 130 208 63 572 . 201 48 . 284 35 1533 Absorbed by Shields 5120 | . . . 3 . . . . . 1109 264 . . . . . . . . . . 1462 710 1572 Reduced by Siege Mode 450 | . . . . . . . . . . . . . . . . . . . . . 94 . 356 Redirected to Shielding 308 | . . . . . . . . . . . . . . . . . . 161 . . 147 . . Ignored by Resistances 2342 | . . . 102 416 . . . . 176 . . . . 53 37 . . . . . . . 1558 Regen/Repaired (Parts) 190 | . . . 190 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 82 39 . . . . 80 . . . . 25 . . . . 43 95 . 77 97 . Volleys Fired 1058 | 4 46 8 209 114 35 58 . 4 85 28 30 . 29 70 22 37 . 33 3 3 104 18 118 Largest 4 | 2 2 2 2 2 2 2 . 2 3 3 3 . 3 3 3 3 . 3 2 3 4 4 4 Hottest 306 | 60 60 85 88 84 50 63 . 94 173 148 148 . 138 181 202 222 . 129 132 197 202 261 306 Shots Fired 2525 | 8 92 16 372 208 62 118 1 8 236 77 61 . 62 189 56 91 . 57 6 7 329 66 403 Gun 2215 | 8 92 16 367 200 50 115 1 8 184 49 32 . 39 121 29 86 . 49 3 4 308 66 388 Cannon 261 | . . . . 2 7 3 . . 44 25 28 . 17 67 24 5 . 8 3 3 19 . 6 Launcher 49 | . . . 5 6 5 . . . 8 3 1 . 6 1 3 . . . . . 2 . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1560 | 4 64 8 162 182 57 118 1 4 144 49 36 . 53 126 24 24 . 49 3 3 242 42 165 Thermal 906 | 4 28 8 205 20 . . . 4 84 25 24 . 3 55 29 65 . 7 3 4 85 24 229 Explosive 49 | . . . 5 6 5 . . . 8 3 1 . 6 1 3 . . . . . 2 . 9 Electromagnetic 10 | . . . . . . . . . . . . . . 7 . 2 . 1 . . . . . Robot Hit Streak 64 | 4 16 5 24 19 18 25 . 10 17 23 14 . 8 12 15 32 . 13 3 4 64 14 39 Robot Miss Streak 7 | . 2 2 3 7 5 3 . . 5 3 2 . 3 4 3 2 . 2 1 3 3 3 4 Penetration Max 2 | . . . . 1 . . . . 1 . . . 1 1 . . . . . . 1 . 2 Secondary Targets 53 | . 2 2 5 3 2 1 . . 1 . . . . . . 5 . 1 . . 10 3 18 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . 1 . . . . . . 1 . 1 . . 1 1 1 Shots Hit Robots 1940 | 4 66 9 287 153 44 102 . 8 174 55 50 . 41 128 37 81 7 48 4 4 257 50 331 Core Hits 961 | 4 32 4 121 86 30 32 . 3 93 24 24 . 29 62 30 36 2 18 1 1 113 24 192 Critical Kills 37 | . 1 . . 4 . . . . 5 2 1 . 3 . . 3 . 1 . . 8 2 7 Critical Parts Destroyed 57 | . . . 1 7 3 1 . . 7 . . . 2 . 1 2 . 2 . . 14 4 13 Critical Strikes 143 | . 1 . 10 12 3 1 . . 17 5 2 . 7 9 1 7 . 4 1 1 30 8 24 Burn 33 | . . . 8 1 . . . . 4 2 . . 1 4 . . . . 1 . 8 1 3 Destroy 93 | . 1 . 2 11 2 1 . . 12 3 1 . 4 . 1 4 . 1 . . 22 7 21 Blast 6 | . . . . . . . . . 1 . . . . 3 . . . 1 . 1 . . . Smash 6 | . . . . . 1 . . . . . . . 1 . . 2 . 2 . . . . . Sever 5 | . . . . . . . . . . . 1 . 1 2 . 1 . . . . . . . Melee Attacks 158 | . . . . 5 28 22 . . . . 31 . 22 18 . 12 7 10 . . . . 3 Impact 70 | . . . . . 28 22 . . . . . . 5 . . 8 . 7 . . . . . Slashing 67 | . . . . 5 . . . . . . 13 . 14 18 . 4 7 3 . . . . 3 Piercing 21 | . . . . . . . . . . . 18 . 3 . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . 3 . . . . 1 . 3 2 . . . . . . . . . Damage Inflicted 64360 | 45 653 170 5357 6273 1954 2426 . 139 5782 1949 2054 . 1934 5200 1516 1827 475 1255 132 111 7856 1190 16062 Guns 39725 | 45 653 170 4444 3637 734 1673 . 139 3327 904 414 . 424 2131 467 1609 . 670 44 39 6984 1190 10027 Cannons 5683 | . . . . 46 258 108 . . 990 430 715 . 165 1346 456 24 . 354 88 72 443 . 188 Explosions 15785 | . . . 913 2555 800 . . . 1465 615 539 . 836 1300 593 . . . . . 429 . 5740 Melee 3167 | . . . . 35 162 645 . . . . 386 . 509 423 . 194 475 231 . . . . 107 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27506 | . 404 72 1683 3393 992 1781 . 66 2871 978 584 . 527 2447 456 409 . 891 88 72 5290 678 3824 Thermal 19097 | 45 249 98 2761 1287 . . . 73 1446 356 889 . 62 1016 467 1188 . 133 44 39 2137 512 6295 Explosive 14361 | . . . 913 1558 800 . . . 1465 615 195 . 836 1217 593 . . . . . 429 . 5740 Electromagnetic 133 | . . . . . . . . . . . . . . 97 . 36 . . . . . . . Impact 1487 | . . . . . 162 645 . . . . . . 317 . . 132 . 231 . . . . . Slashing 1579 | . . . . 35 . . . . . . 319 . 158 423 . 62 475 . . . . . 107 Piercing 101 | . . . . . . . . . . . 67 . 34 . . . . . . . . . . Phasic 96 | . . . . . . . . . . . . . . . . . . . . . . . 96 Highest Corruption 33 | . . . 30 . . 9 9 3 5 5 27 27 33 6 8 31 1 1 3 . 15 . 16 Average Corruption 7 | . . . 5 . . 2 9 3 2 5 10 27 30 3 6 25 1 1 2 . 4 . 10 Corruption Purged 22 | . . . . . . . . . . . 15 . . . . 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 542 | . . . 56 . . 84 39 1 29 34 54 10 78 29 33 27 . 2 1 . 40 . 25 Message Errors 135 | . . . 9 . . 28 7 . 5 11 16 . 16 9 8 6 . . . . 11 . 9 Matter Fused 133 | . . . 6 . . 21 10 1 11 9 13 5 24 4 8 1 . . . . 12 . 8 Heat Flow Errors 64 | . . . 8 . . 7 6 . 2 4 7 2 10 4 3 3 . 1 1 . 5 . 1 Energy Discharges 54 | . . . 9 . . 5 5 . 2 3 6 1 10 2 6 2 . . . . 2 . 1 Parts Rejected 10 | . . . 1 . . . . . . . 2 . 1 3 . 2 . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 70 | . . . 9 . . 13 6 . 2 4 8 1 7 3 5 4 . 1 . . 5 . 2 Data Loss (major) 21 | . . . 2 . . . 3 . 2 1 1 1 6 2 . 1 . . . . 1 . 1 Misfires 17 | . . . 4 . . 5 1 . 1 . . . 1 . 1 1 . . . . 1 . 2 Alerts 13 | . . . 4 . . 4 1 . 1 . . . 1 . 1 . . . . . 1 . . Misdirections 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 21 | . . . 3 . . 1 . . 2 1 1 . 2 2 1 6 . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1492 | . . . 40 256 118 134 . . 45 . 133 . 173 240 . 5 59 109 . 4 . . 176 Projectiles 253 | . . . . 1 . 9 . . 45 . 120 . . 68 . . . 6 . 4 . . . Explosions 703 | . . . 40 240 50 . . . . . 13 . 15 169 . . . . . . . . 176 Melee 536 | . . . . 15 68 125 . . . . . . 158 3 . 5 59 103 . . . . . Knockbacks 49 | . . . . 1 . 3 . . 12 4 4 . 1 13 2 . . 5 . 2 2 . . Impact 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Kinetic 42 | . . . . 1 . 2 . . 10 4 4 . . 11 2 . . 4 . 2 2 . . Secondary 5 | . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . Self-Inflicted Damage 1177 | . . . . 27 135 . . . 41 86 133 . 106 252 . . . . . . . . 397 Shots 27 | . . . . 1 4 . . . 2 3 3 . 3 4 . . . . . . . . 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 691 | 20 121 . 234 21 20 243 245 26 406 248 641 195 357 381 191 691 . 128 . . 222 . 296 Average Temperature 111 | 13 29 . 44 10 8 52 109 9 106 69 172 104 106 145 55 284 . 31 . . 43 . 112 Received Heat Transfer 8479 | . 204 . 1687 894 294 1665 . 63 495 237 108 . 345 467 339 375 . 243 . . 320 38 705 Effects 49 | . . . . . . . . . 5 . 22 . 3 5 . 13 . . . . . . 1 Shutdowns 12 | . . . . . . . . . 2 . 7 . . 3 . . . . . . . . . Energy Bleed 12 | . . . . . . . . . 1 . 5 . 2 1 . 2 . . . . . . 1 Interference 6 | . . . . . . . . . 2 . . . . . . 4 . . . . . . . Matter Decay 8 | . . . . . . . . . . . 5 . 1 1 . 1 . . . . . . . Short Circuit 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . Damage (minor) 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Total Turns 169 | . . . . . . . . . . . . . . . . . . . . . 58 . 111 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . 58 . 52 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 3 . . . . . . 2 . . 1 . 1 . . . . . Combat Hostiles 7 | . . . . . . 3 . . . . . . 2 . . 1 . 1 . . . . . Parts Fried 7 | . . . . . . 4 . . . . . . 2 . . . . . . . . . 1 Impact Corruptions 18 | . . . . . 1 6 . . . . . . 8 . . 1 . 2 . . . . . Robots Melted 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Parts Melted 45 | . . . 11 3 . . . . 4 1 1 . . . 1 5 . . . . 1 1 17 Heat Transferred 30932 | 100 550 222 6882 1242 . . . 148 3034 814 1153 . 185 1715 703 2183 . 259 148 74 3367 740 7413 Parts Sabotaged 7 | . . . . . . . . . 1 . . . . . . 3 . . . . . . 3 Parts Stolen 6 | . . . . 5 . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Maximum Alert Level 5 | . . . 3 4 . . . . 3 . . . . 4 . . . . . . 3 2 5 Low Security (%) 39 | 100 100 . 44 4 . . . . 40 . . . . 51 . . . . 100 100 29 . . Level 1 19 | . . . 12 50 . . . . 12 . . . . 15 . . . . . . 30 . 22 Level 2 25 | . . . 27 26 . . . . 40 . . . . 15 . . . . . . 23 100 22 Level 3 10 | . . . 15 14 . . . . 5 . . . . 13 . . . . . . 16 . 5 Level 4 2 | . . . . 3 . . . . . . . . . 3 . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Peak Influence 2853 | 5 130 . 1071 1177 . . . . 889 . . . . 1228 . . . . 40 144 1052 591 2853 Initial 591 | . . . 29 484 . . . . . . . . . 16 . . . . 18 . 50 591 337 Average 400 | 1 54 . 362 472 . . . . 343 . . . . 316 . . . . 3 44 393 551 1158 Influence Increases 16138 | 20 453 75 2025 1575 428 659 . 185 1346 310 170 . 335 1930 237 478 15 155 40 332 1822 192 3356 Destroy 0b10 Robot/C 9020 | . 280 60 1140 940 360 400 . 120 660 200 160 . 280 800 180 400 . 140 20 120 1060 160 1540 Destroy 0b10 Robot/NC 440 | 20 10 . 30 95 5 5 . . 55 . . . 15 25 5 . 15 . . . 30 . 130 Destroy Leader 1384 | . 44 . 210 222 40 40 . 10 144 20 10 . 32 112 10 20 . . 10 40 136 20 264 Allied During Kill 1106 | . . . . 133 8 4 . 40 25 . . . 8 64 12 43 . . 10 101 179 . 479 Trap Triggered on 0b10 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . Successful Hack 188 | . 14 . 65 26 . . . . 8 . . . . 33 . . . . . . 42 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . . . 15 45 . . . . 150 . . . . 195 . . . . . 15 135 . 150 Anti-Garrison Action 550 | . . . . . . . . . 150 . . . . 400 . . . . . . . . . Destroy Structure 1202 | . . . 47 84 . . . . 89 . . . . 196 . . . . . 56 90 12 628 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 1140 | . 75 15 180 30 15 210 . 15 45 90 . . . 90 30 15 . 15 . . 150 . 165 Miscellaneous 338 | . . . 338 . . . . . . . . . . . . . . . . . . . . Influence Decreases 13335 | 20 419 52 1016 1470 1404 435 419 185 457 890 479 . 308 737 1125 774 51 124 71 242 860 681 1116 Entered New Map 3210 | . . 17 28 582 434 38 419 . . 330 59 . . 11 452 64 36 . 13 . 40 461 226 Time Decay 7424 | 20 410 35 624 648 770 225 . 175 387 490 390 . 258 536 553 460 15 88 28 82 630 190 410 Search Patrol Dispatched 100 | . . . 100 . . . . . . . . . . . . . . . . . . . . Lost Part 1691 | . 9 . 244 160 140 152 . 10 30 30 30 . 50 90 80 210 . 36 . 20 50 30 320 Lost Ally 910 | . . . 20 80 60 20 . . 40 40 . . . 100 40 40 . . 30 140 140 . 160 Squads Dispatched 112 | . 2 . 11 15 . 1 . . 12 . . . . 9 . 1 . . 4 4 16 6 31 Investigation 16 | . 1 . 4 1 . . . . 2 . . . . 3 . . . . 1 1 1 2 . Extermination 21 | . . . . 4 . . . . 5 . . . . 3 . . . . 1 . 5 1 2 Reinforcement 27 | . 1 . 3 3 . . . . 1 . . . . 2 . . . . 1 3 6 1 6 Assault 28 | . . . 1 1 . 1 . . 3 . . . . 1 . 1 . . 1 . 1 1 17 Garrison 20 | . . . 3 6 . . . . 1 . . . . . . . . . . . 3 1 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . 2 . . . . . 1 1 1 2 Construction Impeded 9 | . . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 27 | . 5 . 7 2 . . . . . . . . . 3 . . . . . 2 4 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 685 | . 23 5 106 62 22 42 . 6 45 15 16 . 17 56 11 25 . 9 2 7 64 13 139 Peak Tracking Total 14 | . 4 3 7 8 5 9 . 3 10 5 5 . 5 10 7 9 . 4 1 3 7 3 14 Tactical Retreats 52 | . 3 1 8 1 1 10 . 1 2 6 . . . 4 2 1 . 1 . . 3 . 8 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 15 | . 3 . 3 . . . . . 2 . 1 . . . . . . . 2 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . 1 . . . . . 1 6 . 2 . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . 8 8 8 6 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 52 | . . . 1 3 . . . . 11 . . . . 13 . 1 . . . 1 12 . 10 Max in Single Turn 7 | . . . 1 2 . . . . 7 . . . . 4 . 1 . . . . 2 . 1 Garrison Access 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 58 | . 4 2 13 9 1 . . . 3 1 . 4 . 8 . . 6 . . 1 4 2 . Terminals 16 | . 3 . 9 4 . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . 1 . . . . 2 . . . . 4 . . . . . 1 2 1 . Repair Stations 4 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 6 | . . . 1 1 . . . . . . . . . 2 . . . . . . 1 1 . Total Hacks 189 | . 13 2 39 26 1 . . . 9 1 . 31 . 19 . . 21 . . 4 19 4 . Successful 111 | . 7 2 22 13 1 . . . 3 1 . 31 . 7 . . 21 . . . 3 . . Failed 77 | . 6 . 16 13 . . . . 6 . . . . 12 . . . . . 4 16 4 . Catastrophic 17 | . 1 . 2 3 . . . . 1 . . . . 3 . . . . . 1 4 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 114 | . 13 . 22 15 . . . . 6 . . . . 12 . . . . 5 9 25 2 5 Terminals 50 | . 11 . 27 12 . . . . . . . . . . . . . . . . . . . Fabricators 31 | . . . . 2 . . . . 7 . . . . 7 . . . . . 4 9 2 . Repair Stations 13 | . . . 4 2 . . . . . . . . . 7 . . . . . . . . . Recycling Units 7 | . 2 . 2 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 2 5 . . . . 2 . . . . . . . . . . . 7 . . Garrison Access 16 | . . . 4 2 . . . . . . . . . 5 . . . . . . 3 2 . Terminal Hacks 63 | . 2 2 4 1 1 . . . . 1 . 31 . . . . 21 . . . . . . Record 21 | . . 1 . . . . . . . . . 11 . . . . 9 . . . . . . Part Schematic 17 | . . . . . . . . . . . . 13 . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . . . 3 . . . . 4 . . . . . . Open Door 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 4 2 . . . . . . . . . 3 . . . . . . . . . Scan Component 5 | . . . 2 1 . . . . . . . . . 2 . . . . . . . . . Repair 4 | . . . 2 1 . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 5 . . . . . . . . . . . . . . . . 2 . . Retrieve Study 8 | . . . 1 5 . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 5 . 12 4 . . . . 1 . . . . 4 . . . . . . 1 . . Terminals 17 | . 4 . 11 2 . . . . . . . . . . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Skim 8 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . Fabnet 5 | . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . Watchers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 12 8 . . . . 3 . . . . 7 . . . . . 1 4 2 . Full Trace Events 7 | . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 3 . . . . 4 . . . . . . . . 2 . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . . 14 . . . . 13 . . . . 4 . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 5 . . . . . . . . . . . . . . . . 2 . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Time 164 | . . . 64 44 . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . 3 3 3 3 3 4 4 4 4 4 4 4 1 1 3 1 Autooverrided 4 | . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 1 . . . 1 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 74 | . . . 3 9 1 1 4 . 2 . . . 2 6 3 4 . . 8 15 4 . 12 Largest Group 10 | . . . 3 5 3 1 4 4 2 2 . . 1 4 1 3 . . 7 10 5 . 8 Highest-Rated Group 968 | . . . 75 200 60 116 160 160 83 64 . . 96 232 30 87 . . 444 735 410 . 968 Highest-Rated Ally 135 | . . . 25 40 21 116 42 42 42 32 . . 96 70 30 30 . . 96 96 82 . 135 Zionite Dispatches 7 | . . . . . . . . . . . . . . 1 . . . . 2 2 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Light 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 437 | . . . 1 48 7 11 . 11 19 2 . . 10 63 5 52 . . 10 37 71 . 90 Total Damage 15510 | . . . 18 1190 139 708 . 355 728 56 . . 375 1754 218 684 . . 235 1557 2162 . 5331 Kills 89 | . . . . 13 1 4 . 4 6 . . . 1 10 3 5 . . 1 8 13 . 20 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . X0-1V1 Amusement Gains 600 | . 14 . 89 50 55 30 . . 10 . 60 . 10 25 20 70 . 10 10 . 91 2 54 Good Acts 150 | . . 1 23 9 16 15 . 7 12 . 2 . 2 6 5 5 . 3 4 5 13 3 19 Bad Acts 113 | . . 2 24 6 1 13 . 2 3 6 8 . 5 13 4 2 . 6 2 . 6 1 9 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Active Infowar (turns) 3029 | 19 659 . . . . . . . . . . . . 2 1605 743 . . . . 1 . . Sensors 2350 | . . . . . . . . . . . . . . 2 1605 743 . . . . . . . Seismic 678 | 19 659 . . . . . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 16 | . . 1 . . 1 1 2 2 . 1 2 . 1 . 2 1 . 2 . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 58942 | 217 1184 417 4113 2370 9515 14479 6488 1544 2854 1283 1893 197 1494 2546 1606 1197 306 757 311 239 2191 382 1359 Spaces Moved 14175 | 105 432 242 1296 765 1286 915 1429 480 880 494 663 83 382 944 616 439 182 449 262 176 938 186 531 Core 1103 | 10 . . . 2 235 687 46 . . . . . 5 . . 3 . . . . . . 115 Treads 8561 | 95 432 242 1296 731 1050 228 . . 880 494 663 83 224 . 175 405 . . . 23 938 186 416 Legs 4478 | . . . . . . . 1383 480 . . . . 153 944 441 31 182 449 262 153 . . . Wheels 33 | . . . . 32 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 215 245 560 200 270 240 240 240 240 190 122 190 50 100 105 108 108 160 160 50 Average Speed 366 | 150 160 160 224 250 724 1539 452 310 250 240 240 240 341 199 242 210 102 106 108 116 171 160 140 Slowest Speed 2250 | 160 160 160 242 1750 1600 2250 1600 345 256 240 320 240 1450 400 260 600 105 108 108 250 250 160 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . 2 . . . . 5 . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 6 45 12 89 26 88 75 91 65 22 65 77 71 58 28 73 60 62 54 10 7 92 7 22 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 13 | . 1 . 3 . . . 3 2 . . . 1 . . . . 3 . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 . 1 . . . . 1 . . . . 1 . 1 1 . . Unknown Exits Taken 14 | 1 1 1 . . . . 1 . 1 1 1 1 . 1 1 1 1 . 1 . . 1 . Scrap Searched 24 | . . . . . 2 2 2 5 . 2 6 . 1 . 2 1 . 1 . . . . . Spaces Dug 62 | . . . . . 26 5 . . . . 13 . 8 1 . 4 . 3 . . . . 2 Terrain Destroyed 1162 | . . . 46 90 98 7 . . 87 51 51 . 66 98 21 7 . 3 . 1 74 5 457 Melee 60 | . . . . . 26 5 . . . . 13 . 8 . . 4 . 3 . . . . 1 Projectile 180 | . . . . 30 8 2 . . 19 14 11 . 6 20 4 3 . . . 1 32 5 25 AOE 920 | . . . 46 60 64 . . . 68 37 27 . 52 78 17 . . . . . 41 . 430 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 18886 | 156 844 256 2131 1016 1390 1196 1455 530 1359 532 855 82 495 1455 687 606 290 668 282 206 1299 229 867 Wait 2379 | 30 322 6 512 40 6 134 . 29 289 6 73 . 35 347 11 36 81 153 . . 156 9 104 Move 14152 | 104 431 241 1295 764 1285 914 1428 479 879 493 662 82 381 943 615 438 181 448 261 175 937 185 531 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 333 | 11 16 . 47 35 13 19 9 5 23 . 27 . 8 21 9 11 6 10 9 7 19 5 23 Fast Attach 105 | . 7 . 3 4 . 2 7 2 15 . 1 . . 15 . 14 3 . 2 5 24 1 . Attach 251 | 7 1 . 37 21 13 17 2 2 11 3 17 . 13 17 13 16 4 8 3 2 11 3 30 Detach 11 | . . . . . 1 . 1 . 1 . . . 1 2 . . . . . 1 2 . 2 Swap 138 | . 7 . 16 16 9 12 . 2 11 1 7 . 5 10 4 4 1 4 3 2 10 3 11 Drop 193 | . 14 . 10 17 . 5 8 6 37 1 6 . 1 14 2 3 3 2 1 11 35 5 12 Fire 1058 | 4 46 8 209 114 35 58 . 4 85 28 30 . 29 70 22 37 . 33 3 3 104 18 118 Melee 146 | . . . . 5 28 19 . . . . 30 . 16 16 . 12 7 10 . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . 2 . . . . . . . . . . . . . . . . . . . 33 Rewire 44 | . . . . . . . . . . . . . 6 . 11 22 4 . . . 1 . . Trap 10 | . . 1 . . . . . 1 6 . 2 . . . . . . . . . . . . Miscellaneous 31 | . . . . . . 16 . . 2 . . . . . . 13 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 9) 1018 | -10/Materials | Derelicts attacked the area 1152 | -10/Materials | Discovered new exit (range 10) 1402 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1402 | -10/Materials | Entered Subcaves 1409 | -10/Subcaves | Learned Materials garrison access intel 1474 | -10/Subcaves | Discovered new exit (range 16) 1764 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1800 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 1819 | -10/Subcaves | Entered Materials 1819 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1820 | -8/Materials | Loaded intel: 1 garrison access location 2104 | -8/Materials | Central database locked down 2386 | -8/Materials | Build established: Scavenger-Mutant 2462 | -8/Materials | Repaired Med. Armor Plating 2492 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 2496 | -8/Materials | Repaired Imp. Treads 2691 | -8/Materials | Discovered new exit (range 9) 3002 | -8/Materials | Sight range permanently improved by X0-1V1 (+1%; -150 max core) 3028 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3381 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 3419 | -8/Materials | Search patrols dispatched 3567 | -8/Materials | Identified exit to Factory 3567 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3598 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3711 | -8/Materials | X0-1V1 upgraded hostiles (x2) 3765 | -8/Materials | Lost 6 parts (1p2n3u) 3905 | -8/Materials | Lost 3 parts (1n1u1w) 4043 | -8/Materials | Core integrity restored by X0-1V1 (+119) 4341 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4619 | -8/Materials | First assault squad dispatched 4850 | -8/Materials | X0-1V1 activates XOMVISION 5091 | -8/Materials | System corruption reached 10% 5142 | -8/Materials | Learned location of 1 exit from Extension 5307 | -8/Materials | Learned location of Zion (-7) 5349 | -8/Materials | X0-1V1 activates XOMVISION 5362 | -8/Materials | Learned location of Lower Caves (-7) 5426 | -8/Materials | Learned Factory trap positions 5526 | -8/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 5555 | -8/Materials | X0-1V1 enhanced Transport squad support 5562 | -8/Materials | X0-1V1 sent you to a vault 5567 | -8/Materials | X0-1V1 rewrote Slicer 3b IFF filter 5574 | -8/Materials | System corruption reached 30% 5588 | -8/Materials | Garrison activated, responded to threat 5590 | -8/Materials | X0-1V1 whisked you away to safety 5605 | -8/Materials | X0-1V1 foreshadows a heat wave 5651 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 5691 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 5750 | -8/Materials | Lost 5 parts (1p3u1w) 5754 | -8/Materials | Sterilization system engaged 5754 | -8/Materials | Non-combat units ordered to evacuate 5766 | -8/Materials | X0-1V1 sent hostile S-10 Pest (x3) 5773 | -8/Materials | Core integrity fell below 50% 5808 | -8/Materials | X0-1V1 sent you into danger 5818 | -8/Materials | Ambient heat levels rising (+10) 5854 | -8/Materials | Combat units ordered to evacuate 5932 | -8/Materials | Entered Factory 5932 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5933 | -7/Factory | Identified exit to Factory 5934 | -7/Factory | Loaded intel: 125 trap records 6795 | -7/Factory | Cargo convoy interrupted 6831 | -7/Factory | Destroyed 9 combat bots 6870 | -7/Factory | Found PL-3XN's Ring of Power 7038 | -7/Factory | Identified exit to Lower Caves 7167 | -7/Factory | Build established: Mutant 7183 | -7/Factory | X0-1V1 sent you to a vault 7483 | -7/Factory | Build established: Commander-Mutant 7497 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 7576 | -7/Factory | Garrison activated, responded to threat 7630 | -7/Factory | Lost 3 allies 7760 | -7/Factory | Garrison activated, responded to threat 7871 | -7/Factory | Build established: Mutant 7932 | -7/Factory | First assault squad dispatched 8061 | -7/Factory | Lost 5 parts (3n1u1w) 8063 | -7/Factory | Destroyed 10 combat bots 8116 | -7/Factory | Adv. Heat Sink reconfigured into Item Mimic 8172 | -7/Factory | Core integrity fell below 50% 8196 | -7/Factory | Garrison activated, responded to threat 8208 | -7/Factory | X0-1V1 sent allied H-55 Commando (x4) 8252 | -7/Factory | Lost 5 parts (2p1n1u1w) 8302 | -7/Factory | Entered Lower Caves 8302 | -7/Lower Caves | Accompanied by 3 allies 8319 | -7/Lower Caves | X0-1V1 turns hostiles against one another 8343 | -7/Lower Caves | Lost 3 allies 8380 | -7/Lower Caves | Destroyed 7 combat bots 8602 | -7/Lower Caves | Build established: Scavenger-Mutant 8830 | -7/Lower Caves | Encountered a Warlord checkpoint 8913 | -7/Lower Caves | Core integrity restored by X0-1V1 (+160) 11555 | -7/Lower Caves | Identified exit to Lower Caves 11555 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 11630 | -7/Lower Caves | Spotted B-75 Beast 11654 | -7/Lower Caves | Destroyed B-75 Beast 11684 | -7/Lower Caves | Lost 5 parts (1p2n2u) 12468 | -7/Lower Caves | X0-1V1 activates XOMVISION 12921 | -7/Lower Caves | X0-1V1 whisked you away to safety 13061 | -7/Lower Caves | Core integrity restored by X0-1V1 (+167) 14141 | -7/Lower Caves | X0-1V1 sent you into danger 14177 | -7/Lower Caves | Lost 7 parts (1p1n3u2w) 14183 | -7/Lower Caves | Destroyed 7 combat bots 14445 | -7/Lower Caves | Build established: Mutant 14653 | -7/Lower Caves | X0-1V1 activates XOMVISION 17057 | -7/Lower Caves | Core integrity restored by X0-1V1 (+180) 17817 | -7/Lower Caves | Entered another Lower Caves area 17817 | -7/Lower Caves | Discovered exit to Factory (range 12) 17926 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Power slot 18469 | -7/Lower Caves | Encountered a Warlord checkpoint 19711 | -7/Lower Caves | Core integrity restored by X0-1V1 (+201) 19779 | -7/Lower Caves | Learned 4 Factory zone layouts 20632 | -7/Lower Caves | X0-1V1 activates XOMVISION 21371 | -7/Lower Caves | X0-1V1 whisked you away to safety 22551 | -7/Lower Caves | Lost 3 parts (1n1u1w) 24772 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 24810 | -7/Lower Caves | Core integrity fell below 20% 24812 | -7/Lower Caves | X0-1V1 sent allied B-86 Titan (x1) 24816 | -7/Lower Caves | X0-1V1 rescued you from certain death 24843 | -7/Lower Caves | Lost 8 parts (3u5w) 25447 | -7/Lower Caves | Crushed by falling debris 29290 | -7/Lower Caves | Identified exit to Zion 29290 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 29901 | -7/Lower Caves | X0-1V1 activates XOMVISION 30328 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Utility slot 30508 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 32072 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 32136 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 32280 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 32296 | -7/Lower Caves | Entered Zion 32754 | -7/Zion | Discovered new exit (range 21) 33362 | -7/Zion | System corruption cleaned by Quarantine Array 33508 | -7/Zion | Given the Hacking Drone Bay 33508 | -7/Zion | Found Prototype Device 33508 | -7/Zion | Identified Hacking Drone Bay 34006 | -7/Zion | Learned Factory security intel 34066 | -7/Zion | Learned Factory terminal intel 34919 | -7/Zion | Learned location of Quarantine (-2) 37197 | -7/Zion | Found CR-A16's Pointy Stick 37610 | -7/Zion | Build established: Scavenger-Mutant 38192 | -7/Zion | Met Imprinter 38236 | -7/Zion | Imprinted 38238 | -7/Zion | Declared Zion's savior 38784 | -7/Zion | Entered Proximity Caves 38784 | -6/Proximity Caves | Accompanied by 4 allies 38961 | -6/Proximity Caves | Learned location of Extension (-6) 39028 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+100) 39173 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 39390 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39561 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+100) 39752 | -6/Proximity Caves | X0-1V1 activates XOMVISION 40328 | -6/Proximity Caves | Entered Factory 40328 | -6/Factory | Accompanied by 2 allies 40328 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 40329 | -6/Factory | Identified exit to Extension 40332 | -6/Factory | Loaded intel: 28 terminal locations 40761 | -6/Factory | Build established: Scavenger-Tank 40944 | -6/Factory | X0-1V1 sent you to a vault 41017 | -6/Factory | Identified exit to Factory 41017 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 41408 | -6/Factory | Garrison activated, responded to threat 41448 | -6/Factory | Build established: Derelict-Tank 41706 | -6/Factory | Terminal network hard line cut 41810 | -6/Factory | Build established: Scavenger-Tank 41895 | -6/Factory | X0-1V1 downgraded hostiles (x2) 41931 | -6/Factory | Destroyed 8 combat bots 42181 | -6/Factory | Spotted B-75 Beast 42228 | -6/Factory | Destroyed B-75 Beast 42269 | -6/Factory | Discovered exit to Factory (range 14) 42417 | -6/Factory | Discovered new exit (range 13) 42778 | -6/Factory | First assault squad dispatched 42937 | -6/Factory | Build established: Tank 42994 | -6/Factory | Fabricated Y-54 Guardian? 43182 | -6/Factory | Entered Lower Caves 43182 | -6/Lower Caves | Accompanied by 2 allies 43779 | -6/Lower Caves | Spotted B-75 Beast 43822 | -6/Lower Caves | Destroyed B-75 Beast 44056 | -6/Lower Caves | Learned Factory trap positions 44073 | -6/Lower Caves | Imp. Medium Treads reconfigured into Item Mimic 44106 | -6/Lower Caves | X0-1V1 sent hostile Thug (x4) 44302 | -6/Lower Caves | Encountered a Warlord checkpoint 44304 | -6/Lower Caves | Discovered new exit (range 6) 44465 | -6/Lower Caves | Entered another Lower Caves area 44517 | -6/Lower Caves | System corruption reached 10% 44979 | -6/Lower Caves | Discovered exit to Factory (range 7) 45013 | -6/Lower Caves | Build established: Mutant 45410 | -6/Lower Caves | Encountered an infested base 45716 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 45769 | -6/Lower Caves | Lost 3 parts (2p1u) 45808 | -6/Lower Caves | Learned Factory emergency access door positions 46057 | -6/Lower Caves | Core integrity fell below 50% 46115 | -6/Lower Caves | X0-1V1 sent you into danger 46117 | -6/Lower Caves | Attacked by a faux Warlord 46183 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 46203 | -6/Lower Caves | Learned 12 Factory zone layouts 46339 | -6/Lower Caves | Discovered new exit (range 7) 46358 | -6/Lower Caves | Entered Data Miner 46358 | -6/Data Miner | Discovered new exit (range 6) 46402 | -6/Data Miner | Met Data Miner 46454 | -6/Data Miner | Learned location of Section 7 (-2) 46454 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 46493 | -6/Data Miner | Received God Mode back door access code from Data Miner 46555 | -6/Data Miner | Entered Proximity Caves 46816 | -5/Proximity Caves | Lost 4 parts (3n1u) 46979 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 47103 | -5/Proximity Caves | Learned 8 Factory zone layouts 47222 | -5/Proximity Caves | System corruption reached 30% 47250 | -5/Proximity Caves | Escorted by Enhanced Grunt 47270 | -5/Proximity Caves | Lost 3 parts (2u1w) 47569 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 48049 | -5/Proximity Caves | Entered Factory 48049 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 48050 | -5/Factory | Identified exit to Factory 48051 | -5/Factory | Loaded intel: 66 trap records 48097 | -5/Factory | Build established: Derelict-Mutant 48804 | -5/Factory | Incoming investigation squad redirected 48847 | -5/Factory | Build established: Scavenger-Gladiator 49167 | -5/Factory | Zion Light squad teleported in 49260 | -5/Factory | Build established: Scavenger-Tank 49270 | -5/Factory | Terminal network hard line cut 49326 | -5/Factory | Found Hvy. Reflective Plating 49354 | -5/Factory | X0-1V1 sent you to a vault 49409 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 49627 | -5/Factory | Spotted B-75 Beast 49664 | -5/Factory | Destroyed B-75 Beast 49818 | -5/Factory | Discovered new exit (range 16) 49822 | -5/Factory | X0-1V1 enhanced Transport squad support 50093 | -5/Factory | X0-1V1 activates XOMVISION 50177 | -5/Factory | X0-1V1 sent hostile Mutant (x1) 50207 | -5/Factory | Destroyed 9 combat bots 50449 | -5/Factory | First assault squad dispatched 50513 | -5/Factory | Incoming assault squad redirected 50519 | -5/Factory | Destroyed 7 combat bots 50528 | -5/Factory | Lost 5 parts (3n2w) 50595 | -5/Factory | Entered Upper Caves 50816 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 50863 | -5/Upper Caves | Lost 4 parts (1n2u1w) 51301 | -5/Upper Caves | Learned Factory security intel 51364 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 51786 | -5/Upper Caves | Lost 4 parts (1p1n2w) 51803 | -5/Upper Caves | Learned Factory garrison access intel 52120 | -5/Upper Caves | Discovered new exit (range 5) 52201 | -5/Upper Caves | Entered another Upper Caves area 52260 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 52386 | -5/Upper Caves | Discovered exit to Factory (range 6) 52541 | -5/Upper Caves | Build established: Scavenger-Mutant 52588 | -5/Upper Caves | Encountered a Warlord checkpoint 52742 | -5/Upper Caves | Learned Factory emergency access door positions 52884 | -5/Upper Caves | Build established: Scavenger-Tank 52937 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 52938 | -5/Upper Caves | X0-1V1 sent you into danger 52945 | -5/Upper Caves | System corruption reached 10% 52959 | -5/Upper Caves | Core integrity fell below 50% 52965 | -5/Upper Caves | System corruption reached 30% 52998 | -5/Upper Caves | Lost 20 parts (2p3n8u7w) 53015 | -5/Upper Caves | Lost 3 allies 53215 | -5/Upper Caves | Discovered new exit (range 9) 53238 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 53320 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 53398 | -5/Upper Caves | Entered Zhirov 53398 | -5/Zhirov | Discovered new exit (range 3) 53416 | -5/Zhirov | Met Zhirov 53466 | -5/Zhirov | Learned location of Testing (-3) 53466 | -5/Zhirov | Learned location of Command (-1) 53483 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 53533 | -5/Zhirov | Found Alien Artifact 53534 | -5/Zhirov | Identified Integrated Dissipator 53534 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 53569 | -5/Zhirov | Found Alien Artifact 53653 | -5/Zhirov | Build established: Scavenger-Mutant 53704 | -5/Zhirov | Entered Proximity Caves 53909 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 53911 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+194) 54119 | -4/Proximity Caves | Learned location of 1 exit from Research 54119 | -4/Proximity Caves | X0-1V1 mutated your Utility slot to Propulsion slot 54136 | -4/Proximity Caves | X0-1V1 sent hostile H-77 Assassin (x3) 54205 | -4/Proximity Caves | Lost 5 parts (2u3w) 54351 | -4/Proximity Caves | X0-1V1 sent hostile Thug (x4) 54461 | -4/Proximity Caves | Entered Factory 54461 | -4/Factory | Evolved 2 slots: Utility x2 54464 | -4/Factory | Loaded intel: 4 garrison access locations 54553 | -4/Factory | Zion Light squad teleported in 54570 | -4/Factory | Zion Fire squad teleported in 54586 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 54699 | -4/Factory | Found Prototype Protection 54700 | -4/Factory | Identified Zio. Weapon Casing 54730 | -4/Factory | X0-1V1 activates XOMVISION 54767 | -4/Factory | Discovered new exit (range 3) 54768 | -4/Factory | Lost 7 allies 54772 | -4/Factory | Entered Research 54772 | -3/Research | Evolved 2 slots: Utility x2 54773 | -3/Research | Identified exit to Testing 54790 | -3/Research | Zion Light squad teleported in 54809 | -3/Research | Zion Demo squad teleported in 54844 | -3/Research | Identified exit to Research 54844 | -3/Research | X0-1V1 revealed exit location to -2/Research 54878 | -3/Research | Incoming investigation squad redirected 54894 | -3/Research | X0-1V1 sent you to a vault 54918 | -3/Research | Spotted B-86 Titan 54927 | -3/Research | Allies destroyed B-86 Titan 54939 | -3/Research | Discovered exit to Testing (range 19) 54945 | -3/Research | X0-1V1 sent allied P-80 Master (x5) 54975 | -3/Research | Lost 5 allies 55011 | -3/Research | Entered Testing 55011 | -3/Testing | Accompanied by 5 allies 55100 | -3/Testing | Garrison activated, responded to threat 55162 | -3/Testing | Found Prototype Launcher 55162 | -3/Testing | Identified Tactical Quantum Warhead 55181 | -3/Testing | Spotted PL-U2AV8U8QAA 55187 | -3/Testing | Allies destroyed PL-U2AV8U8QAA 55196 | -3/Testing | X0-1V1 activates XOMVISION 55243 | -3/Testing | Build established: Scavenger-Tank 55298 | -3/Testing | Found Prototype Device 55299 | -3/Testing | Identified Exp. Hardlight Generator 55518 | -3/Testing | Retrieved Zion intel report: Guard Positions 55592 | -3/Testing | P-80 Master assimilated hostile C-55 Analyst 55680 | -3/Testing | Retrieved Zion intel report: Active Garrisons 55687 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 55697 | -3/Testing | Found Prototype Device 55697 | -3/Testing | Identified Exp. Shield Generator 55924 | -3/Testing | X0-1V1 sent you to a vault 56063 | -3/Testing | Retrieved Zion intel report: Emergency Access 56076 | -3/Testing | X0-1V1 vaporized surrounding terrain (radius 17) 56143 | -3/Testing | X0-1V1 mutated your Propulsion slot to Weapon slot 56164 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 56180 | -3/Testing | Found Prototype Processor 56181 | -3/Testing | Identified Exp. Signal Interpreter 56186 | -3/Testing | Found Imp. Powered Armor 56210 | -3/Testing | Spotted Striker 56220 | -3/Testing | Spotted Striker 56241 | -3/Testing | Spotted Alpha 7 56258 | -3/Testing | Destroyed Striker 56269 | -3/Testing | Destroyed Striker 56300 | -3/Testing | Destroyed Alpha 7 56307 | -3/Testing | Found Prototype Device 56309 | -3/Testing | Identified Exp. ECM Suite 56340 | -3/Testing | Found Prototype Processor 56350 | -3/Testing | Found Prototype Processor 56350 | -3/Testing | Identified Exp. Targeting Computer 56379 | -3/Testing | Terminal network hard line cut 56385 | -3/Testing | Identified Exp. Target Analyzer 56386 | -3/Testing | Stole the SGEMP Prototype 56438 | -3/Testing | Found Exp. Shield Generator 56642 | -3/Testing | System corruption reached 10% 56879 | -3/Testing | Scanned by Researcher 56881 | -3/Testing | Destroyed 7 combat bots 56893 | -3/Testing | Arm. Heavy Treads reconfigured into Item Mimic 56894 | -3/Testing | Unstable Terrabomb Derivative detonated 56987 | -3/Testing | Found Prototype Energy Cannon 56987 | -3/Testing | Identified Null Cannon 57011 | -3/Testing | First assault squad dispatched 57037 | -3/Testing | Incoming assault squad redirected 57072 | -3/Testing | Discovered exit to Research (range 20) 57202 | -3/Testing | Entered Research 57202 | -2/Research | Evolved 2 slots: Power x1, Utility x1 57406 | -2/Research | X0-1V1 downgraded hostiles (x2) 57423 | -2/Research | Incoming investigation squad redirected 57452 | -2/Research | First assault squad dispatched 57496 | -2/Research | Discovered new exit (range 16) 57553 | -2/Research | Garrison activated, responded to threat 57584 | -2/Research | Entered Access 57584 | -1/Access | Evolved 2 slots: Utility x2 57586 | -1/Access | Loaded intel: 117 machine locations 57586 | -1/Access | Loaded intel: 90 trap records 57586 | -1/Access | Identified exit to Surface 57586 | -1/Access | Discovered exit to Surface (range 221) 57586 | -1/Access | Identified exit to Command 57586 | -1/Access | Discovered exit to Command (range 123) 57586 | -1/Access | Delivered the SGEMP Prototype to Zhirov 57586 | -1/Access | Zhirov transferred Access data 57712 | -1/Access | X0-1V1 destroyed Energy Cycler 57712 | -1/Access | Energy Cycler disabled 57900 | -1/Access | System corruption reached 10% 58011 | -1/Access | Zion Heavy squad teleported in 58084 | -1/Access | First assault squad dispatched 58107 | -1/Access | Incoming assault squad redirected 58111 | -1/Access | Incoming assault squad redirected 58114 | -1/Access | Zion Light squad teleported in 58179 | -1/Access | Garrison activated, responded to threat 58268 | -1/Access | Zhirov warped through subspace 58273 | -1/Access | Spotted B-99 Colossus 58277 | -1/Access | Spotted B-99 Colossus 58294 | -1/Access | X0-1V1 sent you to a vault 58307 | -1/Access | Found Prototype Device 58308 | -1/Access | Identified Exp. Transmission Jammer 58311 | -1/Access | Lost 3 allies 58329 | -1/Access | Found Prototype Processor 58330 | -1/Access | Identified Exp. Armor Integrity Analyzer 58338 | -1/Access | Found Prototype Launcher 58339 | -1/Access | Identified Containment Facilitator 58347 | -1/Access | Found Prototype Special Weapon 58348 | -1/Access | Identified Exp. Remote Datajack 58492 | -1/Access | Destroyed 7 combat bots 58502 | -1/Access | Garrison activated, responded to threat 58523 | -1/Access | Lost 5 parts (5u) 58564 | -1/Access | High security lockdown imminent 58582 | -1/Access | Lost 5 parts (1p1u3w) 58637 | -1/Access | Destroyed 10 combat bots 58642 | -1/Access | Lost 4 parts (2n2u) 58644 | -1/Access | High security lockdown engaged 58728 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 58769 | -1/Access | X0-1V1 turns hostiles against one another 58795 | -1/Access | Lost 7 parts (3p3u1w) 58823 | -1/Access | Identified Transdimensional Reconstructor 58823 | -1/Access | Warped through subspace 58835 | -1/Access | Destroyed 26 combat bots 58836 | -1/Access | Core integrity fell below 50% 58846 | -1/Access | Spotted Investigator 58847 | -1/Access | X0-1V1 sent allied Executioner (x3) 58869 | -1/Access | Core integrity fell below 20% 58872 | -1/Access | X0-1V1 whisked you away to safety 58896 | -1/Access | Lost 3 allies 58900 | -1/Access | Lost 9 parts (1p2n3u3w) 58921 | -1/Access | Spotted Executioner 58921 | -1/Access | Spotted Executioner 58943 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 58906_ X0-1V1 causes your matter storage to temporarily balloon in size. (+600 matter capacity) 58907_ K-01 Serf cleans the Repair Station. 58913_ System corrupted: Matter fused (-5). 58914_ ALERT: Heavy assault forces dispatched. 58921_ C-45 Heavy ARC bursts open, deploying its payload. 58921_ Executioner unfolds itself. 58921_ P-80 Master unfolds itself. 58921_ I-47 Archangel unfolds itself. 58921_ Anti-Orbital Battery disabled. 58921_ Penetrated by Slug. 58923_ Slug penetrates Wall. 58925_ X0-1V1 makes it rain matter. 58927_ X0-1V1 uses you as a vessel of destruction. 58927_ Slug penetrates Wall. 58932_ X0-1V1 makes important surrounding features appear closer to you (+2 sight range). 58942_ Exp. Target Analyzer destroyed. 58943_ Penetrated by Slug. 58943_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ########### = # " " ##"T ## | | ########### # ##""" ## | | ########### # ## "" ## | | ########### # ## ## | | ########### # ## ## | | ####################################### """"" ## | | ####################################### """"" ## | | ##########################"T########### """"" ## | | ################## " #### """"" ## | | ################## " #### " "" ## | | ################## " != #### ## | | ################## ######"#####%%=#### ## | | ################## ###########!%[ %# ! | | ################## ###########*%=%* % = %[%[ | | ############## !%*/!!]/ = [ = = %[!= | | ############## > ##### # ##### | | " ################T## ########## * | | "" ####################"Q"############ | | " ####################"p"############ """"" | | ############ #####" "##### #### """F"" | | ############ % p #### """ "" | | ############ l% %[% #### | | ############ [!%!! !% #### | | ####################""%# *###"######## | | "" ################ %############ | | " ### % " #%@ ############ | | % ### "" ; ############ | | ! =* +=+ % + ############ | | = *%=#""% % # ####################### | | ! =!!# # # ####################### | | ###########% ] # # = ############# | | ########### # # ############# | | * + p # # ############# | | #### # # ############# | | "" #### # + ############# | | """ #### # k# ############# | | T" #### # # " " ############# | | """ ################# # " " ############# | | "" #### # ####################### | | #### # h # #### | | #### # # #### | | #### + + " " #### | | + + # # """ """ #### | | #### # # """ """ #### | | #/######### # # " " #### | | ###### """""" # # #### | | ###### """""" # # #### | | % ###### """""" # #####+################ | | ###### """""" # ##### ################ | | ###### """""" # ^^ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 77 Energy Capacity 2320 Matter Stores 878 Matter Capacity 1100 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Base Temperature (-) 150 Armor Coverage 2300 Resistance: KI 30 Resistance: TH 25 Resistance: EM 75 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 50 Particle Charging 15 Kinecelleration 30 Defensive Hacking 14 Item Schematics ----------------- Neutrino Core | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Energy Well | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Electron Diverter | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Impact Mace | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Proton Burst Cannon | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Quantum Shading Machine | -3/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ Y-54 Guardian | x2 | -6/Factory Repaired ---------- Med. Armor Plating | 13% | -8/Materials Imp. Treads | 44% | -8/Materials Studied --------- Particle Gun | -8/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Minigun | -7/Factory | Hacked Beam Rifle | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Railgun | -3/Testing | Hacked Quantum Rifle | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- DIY Cooler Special Delivery Sprinter Suspicious Tailor-made Challenges ------------ None Game ------ Seed NavigationHypercooledSuite Manual? 0 Play Time 05:22:53 Cumulative 106.5 hours Start 2026.07.04 @ 12:47:33 End 2026.07.04 @ 20:32:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 91 Adventurer 0 Explorer 19 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: da4d5e73-9fec-41b6-b076-52d405c89509